1
0
Fork 0

Compare commits

...

4 Commits

Author SHA1 Message Date
Loïc Guilloux c4950f2a4f
Merge 185ca3a7f5 into 6d95cea73a 2025-07-22 04:46:40 +00:00
translators 6d95cea73a Update: Translations from eints
english (au): 5 changes by krysclarke
korean: 6 changes by telk5093
greek: 5 changes by gh658804
russian: 5 changes by Ln-Wolf
finnish: 5 changes by hpiirai
portuguese: 5 changes by jcteotonio
portuguese (brazilian): 5 changes by pasantoro
2025-07-22 04:46:31 +00:00
Peter Nelson 921d83c324
Codechange: Unify structures with sprite sub-tile bounds and simplify bounding boxes. (#14424)
Lots of different structs contain variations on sub-tile bounds with different naming. Unify into a single struct that can be inherited and passed directly to AddSortableSpriteToDraw.

At the same time, offsets now work more logically: sub-tile bounds now specify the bounding box, and an offset can be applied to the sprite.
2025-07-22 00:02:00 +01:00
glx22 185ca3a7f5 Change: [Script] Replace ScriptDate with ScriptEconomyDate and ScriptCalendarDate 2025-05-24 23:23:48 +02:00
64 changed files with 943 additions and 495 deletions

View File

@ -7,6 +7,19 @@
/* This file contains code to downgrade the API from 15 to 14. */
AIDate <- AIEconomyDate;
AIDate.IsValidDate <- function(date) { return AIDate(date).IsValid(); }
AIDate.GetCurrentDateCompat14 <- AIDate.GetCurrentDate;
AIDate.GetCurrentDate <- function() { return AIDate.GetCurrentDateCompat14().date(); }
AIDate.GetYearCompat14 <- AIDate.GetYear;
AIDate.GetYear <- function(date) { return AIDate(date).GetYearCompat14(); }
AIDate.GetMonthCompat14 <- AIDate.GetMonth;
AIDate.GetMonth <- function(date) { return AIDate(date).GetMonthCompat14(); }
AIDate.GetDayOfMonthCompat14 <- AIDate.GetDayOfMonth;
AIDate.GetDayOfMonth <- function(date) { return AIDate(date).GetDayOfMonthCompat14(); }
AIDate.GetDateCompat14 <- AIDate.GetDate;
AIDate.GetDate <- function(year, month, day) { return AIDate.GetDateCompat14(year, month, day).date(); }
AIBridge.GetBridgeID <- AIBridge.GetBridgeType;
class AICompat14 {
@ -17,6 +30,8 @@ class AICompat14 {
}
}
AIBaseStation.GetConstructionDateCompat14 <- AIBaseStation.GetConstructionDate;
AIBaseStation.GetConstructionDate <- function(station_id) { return AIBaseStation.GetConstructionDateCompat14(station_id).date(); }
AIBaseStation.SetNameCompat14 <- AIBaseStation.SetName;
AIBaseStation.SetName <- function(id, name) { return AIBaseStation.SetNameCompat14(id, AICompat14.Text(name)); }
@ -25,12 +40,18 @@ AICompany.SetName <- function(name) { return AICompany.SetNameCompat14(AICompat1
AICompany.SetPresidentNameCompat14 <- AICompany.SetPresidentName;
AICompany.SetPresidentName <- function(name) { return AICompany.SetPresidentNameCompat14(AICompat14.Text(name)); }
AIEngine.GetDesignDateCompat14 <- AIEngine.GetDesignDate;
AIEngine.GetDesignDate <- function(engine_id) { return AIEngine.GetDesignDateCompat14(engine_id).date(); }
AIGroup.SetNameCompat14 <- AIGroup.SetName;
AIGroup.SetName <- function(id, name) { return AIGroup.SetNameCompat14(id, AICompat14.Text(name)); }
AISign.BuildSignCompat14 <- AISign.BuildSign;
AISign.BuildSign <- function(id, name) { return AISign.BuildSignCompat14(id, AICompat14.Text(name)); }
AISubsidy.GetExpireDateCompat14 <- AISubsidy.GetExpireDate;
AISubsidy.GetExpireDate <- function(subsidy_id) { return AISubsidy.GetExpireDateCompat14(subsidy_id).date(); }
AITown.FoundTownCompat14 <- AITown.FoundTown;
AITown.FoundTown <- function(tile, size, city, layout, name) { return AITown.FoundTownCompat14(tile, size, city, layout, AICompat14.Text(name)); }

View File

@ -7,6 +7,19 @@
/* This file contains code to downgrade the API from 15 to 14. */
GSDate <- GSEconomyDate;
GSDate.IsValidDate <- function(date) { return GSDate(date).IsValid(); }
GSDate.GetCurrentDateCompat14 <- GSDate.GetCurrentDate;
GSDate.GetCurrentDate <- function() { return GSDate.GetCurrentDateCompat14().date(); }
GSDate.GetYearCompat14 <- GSDate.GetYear;
GSDate.GetYear <- function(date) { return GSDate(date).GetYearCompat14(); }
GSDate.GetMonthCompat14 <- GSDate.GetMonth;
GSDate.GetMonth <- function(date) { return GSDate(date).GetMonthCompat14(); }
GSDate.GetDayOfMonthCompat14 <- GSDate.GetDayOfMonth;
GSDate.GetDayOfMonth <- function(date) { return GSDate(date).GetDayOfMonthCompat14(); }
GSDate.GetDateCompat14 <- GSDate.GetDate;
GSDate.GetDate <- function(year, month, day) { return GSDate.GetDateCompat14(year, month, day).date(); }
GSBridge.GetBridgeID <- GSBridge.GetBridgeType;
/* Emulate old GSText parameter padding behaviour */
@ -21,6 +34,8 @@ class GSCompat14 {
}
}
GSBaseStation.GetConstructionDateCompat14 <- GSBaseStation.GetConstructionDate;
GSBaseStation.GetConstructionDate <- function(station_id) { return GSBaseStation.GetConstructionDateCompat14(station_id).date(); }
GSBaseStation.SetNameCompat14 <- GSBaseStation.SetName;
GSBaseStation.SetName <- function(id, name) { return GSBaseStation.SetNameCompat14(id, GSCompat14.Text(name)); }
@ -29,6 +44,9 @@ GSCompany.SetName <- function(name) { return GSCompany.SetNameCompat14(GSCompat1
GSCompany.SetPresidentNameCompat14 <- GSCompany.SetPresidentName;
GSCompany.SetPresidentName <- function(name) { return GSCompany.SetPresidentNameCompat14(GSCompat14.Text(name)); }
GSEngine.GetDesignDateCompat14 <- GSEngine.GetDesignDate;
GSEngine.GetDesignDate <- function(engine_id) { return GSEngine.GetDesignDateCompat14(engine_id).date(); }
GSGoal.NewCompat14 <- GSGoal.New;
GSGoal.New <- function(company, goal, type, dest) { return GSGoal.NewCompat14(company, GSCompat14.Text(goal), type, dest); }
GSGoal.SetTextCompat14 <- GSGoal.SetText;
@ -43,6 +61,10 @@ GSGoal.QuestionClient <- function(id, target, is_client, question, type, buttons
GSGroup.SetNameCompat14 <- GSGroup.SetName;
GSGroup.SetName <- function(id, name) { return GSGroup.SetNameCompat14(id, GSCompat14.Text(name)); }
GSIndustry.GetConstructionDateCompat14 <- GSIndustry.GetConstructionDate;
GSIndustry.GetConstructionDate <- function(industry_id) { return GSIndustry.GetConstructionDateCompat14(industry_id).date(); }
GSIndustry.GetCargoLastAcceptedDateCompat14 <- GSIndustry.GetCargoLastAcceptedDate;
GSIndustry.GetCargoLastAcceptedDate <- function(industry_id, cargo_type) { return GSIndustry.GetCargoLastAcceptedDateCompat14(industry_id, cargo_type).date(); }
GSIndustry.SetTextCompat14 <- GSIndustry.SetText;
GSIndustry.SetText <- function(id, text) { return GSIndustry.SetTextCompat14(id, GSCompat14.Text(text)); }
GSIndustry.SetProductionLevelCompat14 <- GSIndustry.SetProductionLevel;
@ -63,15 +85,22 @@ GSNews.Create <- function(type, text, company, ref_type, ref) { return GSNews.Cr
GSSign.BuildSignCompat14 <- GSSign.BuildSign;
GSSign.BuildSign <- function(id, name) { return GSSign.BuildSignCompat14(id, GSCompat14.Text(name)); }
GSStoryPage.GetDateCompat14 <- GSStoryPage.GetDate;
GSStoryPage.GetDate <- function(story_page_id) { return GSStoryPage.GetDateCompat14(story_page_id).date(); }
GSStoryPage.NewCompat14 <- GSStoryPage.New;
GSStoryPage.New <- function(company, title) { return GSStoryPage.NewCompat14(company, GSCompat14.Text(title)); }
GSStoryPage.NewElementCompat14 <- GSStoryPage.NewElement;
GSStoryPage.NewElement <- function(page, type, ref, text) { return GSStoryPage.NewElementCompat14(page, type, ref, GSCompat14.Text(text)); }
GSStoryPage.UpdateElementCompat14 <- GSStoryPage.UpdateElement;
GSStoryPage.UpdateElement <- function(id, ref, text) { return GSStoryPage.UpdateElementCompat14(id, ref, GSCompat14.Text(text)); }
GSStoryPage.SetDateCompat14 <- GSStoryPage.SetDate;
GSStoryPage.SetDate <- function(story_page_id, date) { return GSStoryPage.SetDateCompat14(story_page_id, GSCalendarDate(date)); }
GSStoryPage.SetTitleCompat14 <- GSStoryPage.SetTitle;
GSStoryPage.SetTitle <- function(page, tile) { return GSStoryPage.SetTitleCompat14(page, GSCompat14.Text(title)); }
GSSubsidy.GetExpireDateCompat14 <- GSSubsidy.GetExpireDate;
GSSubsidy.GetExpireDate <- function(subsidy_id) { return GSSubsidy.GetExpireDateCompat14(subsidy_id).date(); }
GSTown.SetNameCompat14 <- GSTown.SetName;
GSTown.SetName <- function(id, name) { return GSTown.SetNameCompat14(id, GSCompat14.Text(name)); }
GSTown.SetTextCompat14 <- GSTown.SetText;

View File

@ -48,10 +48,7 @@
void Aircraft::UpdateDeltaXY()
{
this->x_offs = -1;
this->y_offs = -1;
this->x_extent = 2;
this->y_extent = 2;
this->bounds = {{-1, -1, 0}, {2, 2, 0}, {}};
switch (this->subtype) {
default: NOT_REACHED();
@ -64,21 +61,21 @@ void Aircraft::UpdateDeltaXY()
case LANDING:
case HELILANDING:
case FLYING:
this->x_extent = 24;
this->y_extent = 24;
/* Bounds are not centred on the aircraft. */
this->bounds.extent.x = 24;
this->bounds.extent.y = 24;
break;
}
this->z_extent = 5;
this->bounds.extent.z = 5;
break;
case AIR_SHADOW:
this->z_extent = 1;
this->x_offs = 0;
this->y_offs = 0;
this->bounds.extent.z = 1;
this->bounds.origin = {};
break;
case AIR_ROTOR:
this->z_extent = 1;
this->bounds.extent.z = 1;
break;
}
}

View File

@ -69,36 +69,45 @@ static void DrawClearLandFence(const TileInfo *ti)
/* combine fences into one sprite object */
StartSpriteCombine();
int maxz = GetSlopeMaxPixelZ(ti->tileh);
SpriteBounds bounds{{}, {TILE_SIZE, TILE_SIZE, 4}, {}};
bounds.extent.z += GetSlopeMaxPixelZ(ti->tileh);
uint fence_nw = GetFence(ti->tile, DIAGDIR_NW);
if (fence_nw != 0) {
int z = GetSlopePixelZInCorner(ti->tileh, CORNER_W);
bounds.offset.x = 0;
bounds.offset.y = -static_cast<int>(TILE_SIZE);
bounds.offset.z = GetSlopePixelZInCorner(ti->tileh, CORNER_W);
SpriteID sprite = _clear_land_fence_sprites[fence_nw - 1] + _fence_mod_by_tileh_nw[ti->tileh];
AddSortableSpriteToDraw(sprite, PAL_NONE, ti->x, ti->y - 16, 16, 32, maxz - z + 4, ti->z + z, false, 0, 16, -z);
AddSortableSpriteToDraw(sprite, PAL_NONE, *ti, bounds, false);
}
uint fence_ne = GetFence(ti->tile, DIAGDIR_NE);
if (fence_ne != 0) {
int z = GetSlopePixelZInCorner(ti->tileh, CORNER_E);
bounds.offset.x = -static_cast<int>(TILE_SIZE);
bounds.offset.y = 0;
bounds.offset.z = GetSlopePixelZInCorner(ti->tileh, CORNER_E);
SpriteID sprite = _clear_land_fence_sprites[fence_ne - 1] + _fence_mod_by_tileh_ne[ti->tileh];
AddSortableSpriteToDraw(sprite, PAL_NONE, ti->x - 16, ti->y, 32, 16, maxz - z + 4, ti->z + z, false, 16, 0, -z);
AddSortableSpriteToDraw(sprite, PAL_NONE, *ti, bounds, false);
}
uint fence_sw = GetFence(ti->tile, DIAGDIR_SW);
uint fence_se = GetFence(ti->tile, DIAGDIR_SE);
if (fence_sw != 0 || fence_se != 0) {
int z = GetSlopePixelZInCorner(ti->tileh, CORNER_S);
bounds.offset.x = 0;
bounds.offset.y = 0;
bounds.offset.z = GetSlopePixelZInCorner(ti->tileh, CORNER_S);
if (fence_sw != 0) {
SpriteID sprite = _clear_land_fence_sprites[fence_sw - 1] + _fence_mod_by_tileh_sw[ti->tileh];
AddSortableSpriteToDraw(sprite, PAL_NONE, ti->x, ti->y, 16, 16, maxz - z + 4, ti->z + z, false, 0, 0, -z);
AddSortableSpriteToDraw(sprite, PAL_NONE, *ti, bounds, false);
}
if (fence_se != 0) {
SpriteID sprite = _clear_land_fence_sprites[fence_se - 1] + _fence_mod_by_tileh_se[ti->tileh];
AddSortableSpriteToDraw(sprite, PAL_NONE, ti->x, ti->y, 16, 16, maxz - z + 4, ti->z + z, false, 0, 0, -z);
AddSortableSpriteToDraw(sprite, PAL_NONE, *ti, bounds, false);
}
}
EndSpriteCombine();

View File

@ -28,15 +28,30 @@ inline int CentreBounds(int min, int max, int size)
return (min + max - size + 1) / 2;
}
/** Coordinates of a point in 2D */
struct Point {
int x;
int y;
/** A coordinate with two dimensons. */
template <typename T>
struct Coord2D {
T x = 0; ///< X coordinate.
T y = 0; ///< Y coordinate.
constexpr Point() : x(0), y(0) {}
constexpr Point(int x, int y) : x(x), y(y) {}
constexpr Coord2D() = default;
constexpr Coord2D(T x, T y) : x(x), y(y) {}
};
/** A coordinate with three dimensions. */
template <typename T>
struct Coord3D {
T x = 0; ///< X coordinate.
T y = 0; ///< Y coordinate.
T z = 0; ///< Z coordinate.
constexpr Coord3D() = default;
constexpr Coord3D(T x, T y, T z) : x(x), y(y), z(z) {}
};
/** Coordinates of a point in 2D */
using Point = Coord2D<int>;
/** Dimensions (a width and height) of a rectangle in 2D */
struct Dimension {
uint width;

View File

@ -992,9 +992,5 @@ void ReleaseDisasterVehicle(VehicleID vehicle)
void DisasterVehicle::UpdateDeltaXY()
{
this->x_offs = -1;
this->y_offs = -1;
this->x_extent = 2;
this->y_extent = 2;
this->z_extent = 5;
this->bounds = {{-1, -1, 0}, {2, 2, 5}, {}};
}

View File

@ -619,11 +619,7 @@ bool EffectVehicle::Tick()
void EffectVehicle::UpdateDeltaXY()
{
this->x_offs = 0;
this->y_offs = 0;
this->x_extent = 1;
this->y_extent = 1;
this->z_extent = 1;
this->bounds = {{}, {1, 1, 1}, {}};
}
/**

View File

@ -248,27 +248,12 @@ static int GetPCPElevation(TileIndex tile, DiagDirection pcp_pos)
*/
void DrawRailCatenaryOnTunnel(const TileInfo *ti)
{
/* xmin, ymin, xmax + 1, ymax + 1 of BB */
static const int tunnel_wire_bb[4][4] = {
{ 0, 1, 16, 15 }, // NE
{ 1, 0, 15, 16 }, // SE
{ 0, 1, 16, 15 }, // SW
{ 1, 0, 15, 16 }, // NW
};
DiagDirection dir = GetTunnelBridgeDirection(ti->tile);
SpriteID wire_base = GetWireBase(ti->tile);
const SortableSpriteStruct *sss = &_rail_catenary_sprite_data_tunnel[dir];
const int *bb_data = tunnel_wire_bb[dir];
AddSortableSpriteToDraw(
wire_base + sss->image_offset, PAL_NONE, ti->x + sss->x_offset, ti->y + sss->y_offset,
bb_data[2] - sss->x_offset, bb_data[3] - sss->y_offset, BB_Z_SEPARATOR - sss->z_offset + 1,
GetTilePixelZ(ti->tile) + sss->z_offset,
IsTransparencySet(TO_CATENARY),
bb_data[0] - sss->x_offset, bb_data[1] - sss->y_offset, BB_Z_SEPARATOR - sss->z_offset
);
const SortableSpriteStruct &sss = _rail_catenary_sprite_data_tunnel[dir];
AddSortableSpriteToDraw(wire_base + sss.image_offset, PAL_NONE, ti->x, ti->y, GetTilePixelZ(ti->tile), sss, IsTransparencySet(TO_CATENARY));
}
/**
@ -440,8 +425,8 @@ static void DrawRailCatenaryRailway(const TileInfo *ti)
continue; // No neighbour, go looking for a better position
}
AddSortableSpriteToDraw(pylon_base + _pylon_sprites[temp], PAL_NONE, x, y, 1, 1, BB_HEIGHT_UNDER_BRIDGE,
elevation, IsTransparencySet(TO_CATENARY), -1, -1);
AddSortableSpriteToDraw(pylon_base + _pylon_sprites[temp], PAL_NONE, x, y, elevation,
{{-1, -1, 0}, {1, 1, BB_HEIGHT_UNDER_BRIDGE}, {1, 1, 0}}, IsTransparencySet(TO_CATENARY));
break; // We already have drawn a pylon, bail out
}
@ -482,7 +467,7 @@ static void DrawRailCatenaryRailway(const TileInfo *ti)
assert(pcp_config != 0); // We have a pylon on neither end of the wire, that doesn't work (since we have no sprites for that)
assert(!IsSteepSlope(tileh[TS_HOME]));
const SortableSpriteStruct *sss = &_rail_catenary_sprite_data[_rail_wires[tileh_selector][t][pcp_config]];
const SortableSpriteStruct &sss = _rail_catenary_sprite_data[_rail_wires[tileh_selector][t][pcp_config]];
/*
* The "wire"-sprite position is inside the tile, i.e. 0 <= sss->?_offset < TILE_SIZE.
@ -490,9 +475,8 @@ static void DrawRailCatenaryRailway(const TileInfo *ti)
* Also note that the result of GetSlopePixelZ() is very special for bridge-ramps, so we round the result up or
* down to the nearest full height change.
*/
AddSortableSpriteToDraw(wire_base + sss->image_offset, PAL_NONE, ti->x + sss->x_offset, ti->y + sss->y_offset,
sss->x_size, sss->y_size, sss->z_size, (GetSlopePixelZ(ti->x + sss->x_offset, ti->y + sss->y_offset, true) + 4) / 8 * 8 + sss->z_offset,
IsTransparencySet(TO_CATENARY));
int z = (GetSlopePixelZ(ti->x + sss.origin.x, ti->y + sss.origin.y, true) + 4) / 8 * 8;
AddSortableSpriteToDraw(wire_base + sss.image_offset, PAL_NONE, ti->x, ti->y, z, sss, IsTransparencySet(TO_CATENARY));
}
}
@ -530,13 +514,12 @@ void DrawRailCatenaryOnBridge(const TileInfo *ti)
SpriteID wire_base = GetWireBase(end, TCX_ON_BRIDGE);
AddSortableSpriteToDraw(wire_base + sss->image_offset, PAL_NONE, ti->x + sss->x_offset, ti->y + sss->y_offset,
sss->x_size, sss->y_size, sss->z_size, height + sss->z_offset,
IsTransparencySet(TO_CATENARY)
);
AddSortableSpriteToDraw(wire_base + sss->image_offset, PAL_NONE, ti->x, ti->y, height, *sss, IsTransparencySet(TO_CATENARY));
SpriteID pylon_base = GetPylonBase(end, TCX_ON_BRIDGE);
static constexpr SpriteBounds pylon_bounds{{-1, -1, 0}, {1, 1, BB_HEIGHT_UNDER_BRIDGE}, {1, 1, 0}};
/* Finished with wires, draw pylons
* every other tile needs a pylon on the northern end */
if (num % 2) {
@ -545,7 +528,7 @@ void DrawRailCatenaryOnBridge(const TileInfo *ti)
if (HasBit(tlg, (axis == AXIS_X ? 0 : 1))) ppp_pos = ReverseDir(ppp_pos);
uint x = ti->x + _x_pcp_offsets[pcp_pos] + _x_ppp_offsets[ppp_pos];
uint y = ti->y + _y_pcp_offsets[pcp_pos] + _y_ppp_offsets[ppp_pos];
AddSortableSpriteToDraw(pylon_base + _pylon_sprites[ppp_pos], PAL_NONE, x, y, 1, 1, BB_HEIGHT_UNDER_BRIDGE, height, IsTransparencySet(TO_CATENARY), -1, -1);
AddSortableSpriteToDraw(pylon_base + _pylon_sprites[ppp_pos], PAL_NONE, x, y, height, pylon_bounds, IsTransparencySet(TO_CATENARY));
}
/* need a pylon on the southern end of the bridge */
@ -555,7 +538,7 @@ void DrawRailCatenaryOnBridge(const TileInfo *ti)
if (HasBit(tlg, (axis == AXIS_X ? 0 : 1))) ppp_pos = ReverseDir(ppp_pos);
uint x = ti->x + _x_pcp_offsets[pcp_pos] + _x_ppp_offsets[ppp_pos];
uint y = ti->y + _y_pcp_offsets[pcp_pos] + _y_ppp_offsets[ppp_pos];
AddSortableSpriteToDraw(pylon_base + _pylon_sprites[ppp_pos], PAL_NONE, x, y, 1, 1, BB_HEIGHT_UNDER_BRIDGE, height, IsTransparencySet(TO_CATENARY), -1, -1);
AddSortableSpriteToDraw(pylon_base + _pylon_sprites[ppp_pos], PAL_NONE, x, y, height, pylon_bounds, IsTransparencySet(TO_CATENARY));
}
}
@ -569,17 +552,12 @@ void DrawRailCatenary(const TileInfo *ti)
switch (GetTileType(ti->tile)) {
case MP_RAILWAY:
if (IsRailDepot(ti->tile)) {
const SortableSpriteStruct *sss = &_rail_catenary_sprite_data_depot[GetRailDepotDirection(ti->tile)];
const SortableSpriteStruct &sss = _rail_catenary_sprite_data_depot[GetRailDepotDirection(ti->tile)];
SpriteID wire_base = GetWireBase(ti->tile);
/* This wire is not visible with the default depot sprites */
AddSortableSpriteToDraw(
wire_base + sss->image_offset, PAL_NONE, ti->x + sss->x_offset, ti->y + sss->y_offset,
sss->x_size, sss->y_size, sss->z_size,
GetTileMaxPixelZ(ti->tile) + sss->z_offset,
IsTransparencySet(TO_CATENARY)
);
AddSortableSpriteToDraw(wire_base + sss.image_offset, PAL_NONE, ti->x, ti->y, GetTileMaxPixelZ(ti->tile), sss, IsTransparencySet(TO_CATENARY));
return;
}
break;

View File

@ -374,13 +374,7 @@ static void DrawTile_Industry(TileInfo *ti)
image = dits->building.sprite;
if (image != 0) {
AddSortableSpriteToDraw(image, SpriteLayoutPaletteTransform(image, dits->building.pal, GetColourPalette(ind->random_colour)),
ti->x + dits->subtile_x,
ti->y + dits->subtile_y,
dits->width,
dits->height,
dits->dz,
ti->z,
IsTransparencySet(TO_INDUSTRIES));
*ti, *dits, IsTransparencySet(TO_INDUSTRIES));
if (IsTransparencySet(TO_INDUSTRIES)) return;
}

View File

@ -450,9 +450,8 @@ void DrawFoundation(TileInfo *ti, Foundation f)
if (IsSteepSlope(ti->tileh)) {
if (!IsNonContinuousFoundation(f)) {
/* Lower part of foundation */
AddSortableSpriteToDraw(
leveled_base + (ti->tileh & ~SLOPE_STEEP), PAL_NONE, ti->x, ti->y, TILE_SIZE, TILE_SIZE, TILE_HEIGHT - 1, ti->z
);
static constexpr SpriteBounds bounds{{}, {TILE_SIZE, TILE_SIZE, TILE_HEIGHT - 1}, {}};
AddSortableSpriteToDraw(leveled_base + (ti->tileh & ~SLOPE_STEEP), PAL_NONE, *ti, bounds);
}
Corner highest_corner = GetHighestSlopeCorner(ti->tileh);
@ -462,24 +461,25 @@ void DrawFoundation(TileInfo *ti, Foundation f)
/* inclined foundation */
uint8_t inclined = highest_corner * 2 + (f == FOUNDATION_INCLINED_Y ? 1 : 0);
AddSortableSpriteToDraw(inclined_base + inclined, PAL_NONE, ti->x, ti->y,
f == FOUNDATION_INCLINED_X ? TILE_SIZE : 1,
f == FOUNDATION_INCLINED_Y ? TILE_SIZE : 1,
TILE_HEIGHT, ti->z
);
SpriteBounds bounds{{}, {1, 1, TILE_HEIGHT}, {}};
if (f == FOUNDATION_INCLINED_X) bounds.extent.x = TILE_SIZE;
if (f == FOUNDATION_INCLINED_Y) bounds.extent.y = TILE_SIZE;
AddSortableSpriteToDraw(inclined_base + inclined, PAL_NONE, *ti, bounds);
OffsetGroundSprite(0, 0);
} else if (IsLeveledFoundation(f)) {
AddSortableSpriteToDraw(leveled_base + SlopeWithOneCornerRaised(highest_corner), PAL_NONE, ti->x, ti->y, TILE_SIZE, TILE_SIZE, TILE_HEIGHT - 1, ti->z - TILE_HEIGHT);
static constexpr SpriteBounds bounds{{0, 0, -(int)TILE_HEIGHT}, {TILE_SIZE, TILE_SIZE, TILE_HEIGHT - 1}, {}};
AddSortableSpriteToDraw(leveled_base + SlopeWithOneCornerRaised(highest_corner), PAL_NONE, *ti, bounds);
OffsetGroundSprite(0, -(int)TILE_HEIGHT);
} else if (f == FOUNDATION_STEEP_LOWER) {
/* one corner raised */
OffsetGroundSprite(0, -(int)TILE_HEIGHT);
} else {
/* halftile foundation */
int x_bb = (((highest_corner == CORNER_W) || (highest_corner == CORNER_S)) ? TILE_SIZE / 2 : 0);
int y_bb = (((highest_corner == CORNER_S) || (highest_corner == CORNER_E)) ? TILE_SIZE / 2 : 0);
int8_t x_bb = (((highest_corner == CORNER_W) || (highest_corner == CORNER_S)) ? TILE_SIZE / 2 : 0);
int8_t y_bb = (((highest_corner == CORNER_S) || (highest_corner == CORNER_E)) ? TILE_SIZE / 2 : 0);
AddSortableSpriteToDraw(halftile_base + highest_corner, PAL_NONE, ti->x + x_bb, ti->y + y_bb, TILE_SIZE / 2, TILE_SIZE / 2, TILE_HEIGHT - 1, ti->z + TILE_HEIGHT);
SpriteBounds bounds{{x_bb, y_bb, TILE_HEIGHT}, {TILE_SIZE / 2, TILE_SIZE / 2, TILE_HEIGHT - 1}, {}};
AddSortableSpriteToDraw(halftile_base + highest_corner, PAL_NONE, *ti, bounds);
/* Reposition ground sprite back to original position after bounding box change above. This is similar to
* RemapCoords() but without zoom scaling. */
Point pt = {(y_bb - x_bb) * 2, y_bb + x_bb};
@ -488,15 +488,17 @@ void DrawFoundation(TileInfo *ti, Foundation f)
} else {
if (IsLeveledFoundation(f)) {
/* leveled foundation */
AddSortableSpriteToDraw(leveled_base + ti->tileh, PAL_NONE, ti->x, ti->y, TILE_SIZE, TILE_SIZE, TILE_HEIGHT - 1, ti->z);
static constexpr SpriteBounds bounds{{}, {TILE_SIZE, TILE_SIZE, TILE_HEIGHT - 1}, {}};
AddSortableSpriteToDraw(leveled_base + ti->tileh, PAL_NONE, *ti, bounds);
OffsetGroundSprite(0, -(int)TILE_HEIGHT);
} else if (IsNonContinuousFoundation(f)) {
/* halftile foundation */
Corner halftile_corner = GetHalftileFoundationCorner(f);
int x_bb = (((halftile_corner == CORNER_W) || (halftile_corner == CORNER_S)) ? TILE_SIZE / 2 : 0);
int y_bb = (((halftile_corner == CORNER_S) || (halftile_corner == CORNER_E)) ? TILE_SIZE / 2 : 0);
int8_t x_bb = (((halftile_corner == CORNER_W) || (halftile_corner == CORNER_S)) ? TILE_SIZE / 2 : 0);
int8_t y_bb = (((halftile_corner == CORNER_S) || (halftile_corner == CORNER_E)) ? TILE_SIZE / 2 : 0);
AddSortableSpriteToDraw(halftile_base + halftile_corner, PAL_NONE, ti->x + x_bb, ti->y + y_bb, TILE_SIZE / 2, TILE_SIZE / 2, TILE_HEIGHT - 1, ti->z);
SpriteBounds bounds{{x_bb, y_bb, 0}, {TILE_SIZE / 2, TILE_SIZE / 2, TILE_HEIGHT - 1}, {}};
AddSortableSpriteToDraw(halftile_base + halftile_corner, PAL_NONE, *ti, bounds);
/* Reposition ground sprite back to original position after bounding box change above. This is similar to
* RemapCoords() but without zoom scaling. */
Point pt = {(y_bb - x_bb) * 2, y_bb + x_bb};
@ -511,17 +513,17 @@ void DrawFoundation(TileInfo *ti, Foundation f)
/* tile-slope = sloped along X/Y, foundation-slope = three corners raised */
spr = inclined_base + 2 * GetRailFoundationCorner(f) + ((ti->tileh == SLOPE_SW || ti->tileh == SLOPE_NE) ? 1 : 0);
}
AddSortableSpriteToDraw(spr, PAL_NONE, ti->x, ti->y, TILE_SIZE, TILE_SIZE, TILE_HEIGHT - 1, ti->z);
static constexpr SpriteBounds bounds{{}, {TILE_SIZE, TILE_SIZE, TILE_HEIGHT - 1}, {}};
AddSortableSpriteToDraw(spr, PAL_NONE, *ti, bounds);
OffsetGroundSprite(0, 0);
} else {
/* inclined foundation */
uint8_t inclined = GetHighestSlopeCorner(ti->tileh) * 2 + (f == FOUNDATION_INCLINED_Y ? 1 : 0);
AddSortableSpriteToDraw(inclined_base + inclined, PAL_NONE, ti->x, ti->y,
f == FOUNDATION_INCLINED_X ? TILE_SIZE : 1,
f == FOUNDATION_INCLINED_Y ? TILE_SIZE : 1,
TILE_HEIGHT, ti->z
);
SpriteBounds bounds{{}, {1, 1, TILE_HEIGHT}, {}};
if (f == FOUNDATION_INCLINED_X) bounds.extent.x = TILE_SIZE;
if (f == FOUNDATION_INCLINED_Y) bounds.extent.y = TILE_SIZE;
AddSortableSpriteToDraw(inclined_base + inclined, PAL_NONE, *ti, bounds);
OffsetGroundSprite(0, 0);
}
ti->z += ApplyPixelFoundationToSlope(f, ti->tileh);

View File

@ -635,8 +635,11 @@ STR_GRAPH_CARGO_TOOLTIP_DISABLE_ALL :{BLACK}Não mos
STR_GRAPH_CARGO_PAYMENT_TOGGLE_CARGO :{BLACK}Mostrar/Ocultar gráfico para este tipo de carga
STR_GRAPH_CARGO_PAYMENT_CARGO :{TINY_FONT}{BLACK}{STRING}
STR_GRAPH_INDUSTRY_CAPTION :{WHITE}{INDUSTRY} - Histórico de Carga
STR_GRAPH_INDUSTRY_RANGE_PRODUCED :Produzido
STR_GRAPH_INDUSTRY_RANGE_TRANSPORTED :Transportado
STR_GRAPH_INDUSTRY_RANGE_DELIVERED :Entregue
STR_GRAPH_INDUSTRY_RANGE_WAITING :Aguardando
STR_GRAPH_PERFORMANCE_DETAIL_TOOLTIP :{BLACK}Mostrar avaliações detalhadas de desempenho
@ -4024,6 +4027,8 @@ STR_INDUSTRY_VIEW_PRODUCTION_LAST_MONTH_TITLE :{BLACK}Produç
STR_INDUSTRY_VIEW_PRODUCTION_LAST_MINUTE_TITLE :{BLACK}Produção no último minuto:
STR_INDUSTRY_VIEW_TRANSPORTED :{YELLOW}{CARGO_LONG}{STRING}{BLACK} ({COMMA}% transportado)
STR_INDUSTRY_VIEW_LOCATION_TOOLTIP :{BLACK}Centralizar visualização principal na localização da indústria. Ctrl+Clique para abrir uma nova visualização na localização da indústria
STR_INDUSTRY_VIEW_CARGO_GRAPH :{BLACK}Gráfico da Carga
STR_INDUSTRY_VIEW_CARGO_GRAPH_TOOLTIP :{BLACK}Mostrar o gráfico do histórico de carga da indústria
STR_INDUSTRY_VIEW_PRODUCTION_LEVEL :{BLACK}Nível de produção: {YELLOW}{COMMA}%
STR_INDUSTRY_VIEW_INDUSTRY_ANNOUNCED_CLOSURE :{YELLOW}A indústria anunciou fechamento iminente!

View File

@ -634,8 +634,11 @@ STR_GRAPH_CARGO_TOOLTIP_DISABLE_ALL :{BLACK}Display
STR_GRAPH_CARGO_PAYMENT_TOGGLE_CARGO :{BLACK}Toggle graph of this cargo type
STR_GRAPH_CARGO_PAYMENT_CARGO :{TINY_FONT}{BLACK}{STRING}
STR_GRAPH_INDUSTRY_CAPTION :{WHITE}{INDUSTRY} - Cargo History
STR_GRAPH_INDUSTRY_RANGE_PRODUCED :Produced
STR_GRAPH_INDUSTRY_RANGE_TRANSPORTED :Transported
STR_GRAPH_INDUSTRY_RANGE_DELIVERED :Delivered
STR_GRAPH_INDUSTRY_RANGE_WAITING :Waiting
STR_GRAPH_PERFORMANCE_DETAIL_TOOLTIP :{BLACK}Show detailed performance ratings
@ -4023,6 +4026,8 @@ STR_INDUSTRY_VIEW_PRODUCTION_LAST_MONTH_TITLE :{BLACK}Producti
STR_INDUSTRY_VIEW_PRODUCTION_LAST_MINUTE_TITLE :{BLACK}Production last minute:
STR_INDUSTRY_VIEW_TRANSPORTED :{YELLOW}{CARGO_LONG}{STRING}{BLACK} ({COMMA}% transported)
STR_INDUSTRY_VIEW_LOCATION_TOOLTIP :{BLACK}Centre the main view on industry location. Ctrl+Click to open a new viewport on industry location
STR_INDUSTRY_VIEW_CARGO_GRAPH :{BLACK}Cargo Graph
STR_INDUSTRY_VIEW_CARGO_GRAPH_TOOLTIP :{BLACK}Shows the graph of industry cargo history
STR_INDUSTRY_VIEW_PRODUCTION_LEVEL :{BLACK}Production level: {YELLOW}{COMMA}%
STR_INDUSTRY_VIEW_INDUSTRY_ANNOUNCED_CLOSURE :{YELLOW}The industry has announced imminent closure!

View File

@ -634,8 +634,11 @@ STR_GRAPH_CARGO_TOOLTIP_DISABLE_ALL :{BLACK}Älä n
STR_GRAPH_CARGO_PAYMENT_TOGGLE_CARGO :{BLACK}Valitse, näytetäänkö tämän rahdin kuvaaja
STR_GRAPH_CARGO_PAYMENT_CARGO :{TINY_FONT}{BLACK}{STRING}
STR_GRAPH_INDUSTRY_CAPTION :{WHITE}{INDUSTRY} rahtihistoria
STR_GRAPH_INDUSTRY_RANGE_PRODUCED :Tuotettu
STR_GRAPH_INDUSTRY_RANGE_TRANSPORTED :Kuljetettu
STR_GRAPH_INDUSTRY_RANGE_DELIVERED :Toimitettu
STR_GRAPH_INDUSTRY_RANGE_WAITING :Odottava
STR_GRAPH_PERFORMANCE_DETAIL_TOOLTIP :{BLACK}Näytä tarkat suorituskykyarviot
@ -4023,6 +4026,8 @@ STR_INDUSTRY_VIEW_PRODUCTION_LAST_MONTH_TITLE :{BLACK}Tuotanto
STR_INDUSTRY_VIEW_PRODUCTION_LAST_MINUTE_TITLE :{BLACK}Tuotanto viime minuutissa:
STR_INDUSTRY_VIEW_TRANSPORTED :{YELLOW}{CARGO_LONG}{STRING}{BLACK} ({COMMA}{NBSP}% kuljetettu)
STR_INDUSTRY_VIEW_LOCATION_TOOLTIP :{BLACK}Keskitä päänäkymä tuotantolaitoksen sijaintiin. Ctrl+napsautus avataksesi uuden näkymäikkunan laitoksen sijaintiin
STR_INDUSTRY_VIEW_CARGO_GRAPH :{BLACK}Rahdin kuvaaja
STR_INDUSTRY_VIEW_CARGO_GRAPH_TOOLTIP :{BLACK}Näyttää tuotantolaitoksen rahtihistorian kuvaajana
STR_INDUSTRY_VIEW_PRODUCTION_LEVEL :{BLACK}Tuotantotaso: {YELLOW}{COMMA}{NBSP}%
STR_INDUSTRY_VIEW_INDUSTRY_ANNOUNCED_CLOSURE :{YELLOW}Teollisuuslaitos ilmoittaa välittömästä lakkautuksesta!

View File

@ -727,8 +727,11 @@ STR_GRAPH_CARGO_TOOLTIP_DISABLE_ALL :{BLACK}Εμφά
STR_GRAPH_CARGO_PAYMENT_TOGGLE_CARGO :{BLACK}Εναλλαγή γραφήματος αυτού του τύπου φορτίου
STR_GRAPH_CARGO_PAYMENT_CARGO :{TINY_FONT}{BLACK}{STRING}
STR_GRAPH_INDUSTRY_CAPTION :{WHITE}{INDUSTRY} - Ιστορικό φορτίου
STR_GRAPH_INDUSTRY_RANGE_PRODUCED :Παράχθηκε/αν
STR_GRAPH_INDUSTRY_RANGE_TRANSPORTED :Μεταφέρθηκε/αν
STR_GRAPH_INDUSTRY_RANGE_DELIVERED :Παραδόθηκε
STR_GRAPH_INDUSTRY_RANGE_WAITING :Αναμονή
STR_GRAPH_PERFORMANCE_DETAIL_TOOLTIP :{BLACK}Εμφάνιση λεπτομεριών αποδόσεων
@ -4117,6 +4120,8 @@ STR_INDUSTRY_VIEW_PRODUCTION_LAST_MONTH_TITLE :{BLACK}Παρα
STR_INDUSTRY_VIEW_PRODUCTION_LAST_MINUTE_TITLE :{BLACK}Παραγωγή τελευταίου λεπτού:
STR_INDUSTRY_VIEW_TRANSPORTED :{YELLOW}{CARGO_LONG}{STRING}{BLACK} ({COMMA}% μεταφέρθηκαν)
STR_INDUSTRY_VIEW_LOCATION_TOOLTIP :{BLACK}Κεντράρισμα εικόνας στην περιοχή της βιομηχανίας. Ctrl+Κλικ για άνοιγμα νέου παραθύρου προβολής στην περιοχή της βιομηχανίας
STR_INDUSTRY_VIEW_CARGO_GRAPH :{BLACK}Γράφημα φορτίου
STR_INDUSTRY_VIEW_CARGO_GRAPH_TOOLTIP :{BLACK}Εμφανίζει το γράφημα του ιστορικού του φορτίου της βιομηχανίας
STR_INDUSTRY_VIEW_PRODUCTION_LEVEL :{BLACK}Επίπεδο παραγωγής: {YELLOW}{COMMA}%
STR_INDUSTRY_VIEW_INDUSTRY_ANNOUNCED_CLOSURE :{YELLOW}Η βιομηχανία έχει ανακοινώσει άμεσο κλείσιμο!

View File

@ -635,8 +635,11 @@ STR_GRAPH_CARGO_TOOLTIP_DISABLE_ALL :{BLACK}화물
STR_GRAPH_CARGO_PAYMENT_TOGGLE_CARGO :{BLACK}이 화물의 그래프를 표시하거나 숨깁니다
STR_GRAPH_CARGO_PAYMENT_CARGO :{TINY_FONT}{BLACK}{STRING}
STR_GRAPH_INDUSTRY_CAPTION :{WHITE}{INDUSTRY} - 화물 그래프
STR_GRAPH_INDUSTRY_RANGE_PRODUCED :생산량
STR_GRAPH_INDUSTRY_RANGE_TRANSPORTED :수송량
STR_GRAPH_INDUSTRY_RANGE_DELIVERED :수송됨
STR_GRAPH_INDUSTRY_RANGE_WAITING :대기 중
STR_GRAPH_PERFORMANCE_DETAIL_TOOLTIP :{BLACK}상세 성취도를 봅니다.
@ -4024,6 +4027,8 @@ STR_INDUSTRY_VIEW_PRODUCTION_LAST_MONTH_TITLE :{BLACK}지난
STR_INDUSTRY_VIEW_PRODUCTION_LAST_MINUTE_TITLE :{BLACK}지난 1분간 생산량:
STR_INDUSTRY_VIEW_TRANSPORTED :{YELLOW}{CARGO_LONG}{STRING}{BLACK} ({COMMA}% 수송됨)
STR_INDUSTRY_VIEW_LOCATION_TOOLTIP :{BLACK}이 산업시설로 이동합니다. CTRL+클릭하면 이 산업시설을 기준으로 새로운 외부 화면을 엽니다
STR_INDUSTRY_VIEW_CARGO_GRAPH :{BLACK}화물 그래프
STR_INDUSTRY_VIEW_CARGO_GRAPH_TOOLTIP :{BLACK}산업시설 화물 이력 그래프를 보여줍니다
STR_INDUSTRY_VIEW_PRODUCTION_LEVEL :{BLACK}생산 수준: {YELLOW}{COMMA}%
STR_INDUSTRY_VIEW_INDUSTRY_ANNOUNCED_CLOSURE :{YELLOW}산업시설이 곧 폐쇄됩니다!
@ -4999,6 +5004,7 @@ STR_ERROR_FLAT_LAND_REQUIRED :{WHITE}평지
STR_ERROR_LAND_SLOPED_IN_WRONG_DIRECTION :{WHITE}잘못된 방향으로 땅이 기울어졌습니다
STR_ERROR_CAN_T_DO_THIS :{WHITE}그렇게 할 수 없습니다...
STR_ERROR_BUILDING_MUST_BE_DEMOLISHED :{WHITE}건물을 먼저 제거해야 합니다
STR_ERROR_BUILDING_IS_PROTECTED :{WHITE}... 건물이 보호되어 있습니다
STR_ERROR_CAN_T_CLEAR_THIS_AREA :{WHITE}이 지역을 파괴할 수 없습니다...
STR_ERROR_SITE_UNSUITABLE :{WHITE}... 알맞지 않은 장소입니다
STR_ERROR_ALREADY_BUILT :{WHITE}... 이미 지어져있습니다

View File

@ -635,8 +635,11 @@ STR_GRAPH_CARGO_TOOLTIP_DISABLE_ALL :{BLACK}Não mos
STR_GRAPH_CARGO_PAYMENT_TOGGLE_CARGO :{BLACK}Alternar o gráfico para este tipo de carga
STR_GRAPH_CARGO_PAYMENT_CARGO :{TINY_FONT}{BLACK}{STRING}
STR_GRAPH_INDUSTRY_CAPTION :{WHITE}{INDUSTRY} - Histórico da Carga
STR_GRAPH_INDUSTRY_RANGE_PRODUCED :Produzido
STR_GRAPH_INDUSTRY_RANGE_TRANSPORTED :Transportado
STR_GRAPH_INDUSTRY_RANGE_DELIVERED :Entregue
STR_GRAPH_INDUSTRY_RANGE_WAITING :Em Espera
STR_GRAPH_PERFORMANCE_DETAIL_TOOLTIP :{BLACK}Exibir classificações detalhadas de desempenho
@ -4024,6 +4027,8 @@ STR_INDUSTRY_VIEW_PRODUCTION_LAST_MONTH_TITLE :{BLACK}Produç
STR_INDUSTRY_VIEW_PRODUCTION_LAST_MINUTE_TITLE :{BLACK}Produção no último minuto:
STR_INDUSTRY_VIEW_TRANSPORTED :{YELLOW}{CARGO_LONG}{STRING}{BLACK} ({COMMA}% transportado)
STR_INDUSTRY_VIEW_LOCATION_TOOLTIP :{BLACK}Centrar visualização na localização da indústria. Ctrl+Clique para abrir um novo visualizador na localização da indústria
STR_INDUSTRY_VIEW_CARGO_GRAPH :{BLACK}Gráfico da Carga
STR_INDUSTRY_VIEW_CARGO_GRAPH_TOOLTIP :{BLACK}Mostra o gráfico do histórico da carga desta indústria
STR_INDUSTRY_VIEW_PRODUCTION_LEVEL :{BLACK}Nível de produção: {YELLOW}{COMMA}%
STR_INDUSTRY_VIEW_INDUSTRY_ANNOUNCED_CLOSURE :{YELLOW}A indústria anunciou encerramento iminente!

View File

@ -772,8 +772,11 @@ STR_GRAPH_CARGO_TOOLTIP_DISABLE_ALL :{BLACK}Скры
STR_GRAPH_CARGO_PAYMENT_TOGGLE_CARGO :{BLACK}Включить/отключить отображение груза на графике
STR_GRAPH_CARGO_PAYMENT_CARGO :{TINY_FONT}{BLACK}{STRING}
STR_GRAPH_INDUSTRY_CAPTION :{WHITE}{INDUSTRY} - Продукция
STR_GRAPH_INDUSTRY_RANGE_PRODUCED :Произведено
STR_GRAPH_INDUSTRY_RANGE_TRANSPORTED :Перевезено
STR_GRAPH_INDUSTRY_RANGE_DELIVERED :Доставлено
STR_GRAPH_INDUSTRY_RANGE_WAITING :В ожидании
STR_GRAPH_PERFORMANCE_DETAIL_TOOLTIP :{BLACK}Показать составляющие части рейтинга
@ -4198,6 +4201,8 @@ STR_INDUSTRY_VIEW_PRODUCTION_LAST_MONTH_TITLE :{BLACK}Прои
STR_INDUSTRY_VIEW_PRODUCTION_LAST_MINUTE_TITLE :{BLACK}Произведено за минуту:
STR_INDUSTRY_VIEW_TRANSPORTED :{YELLOW}{CARGO_LONG}{STRING}{BLACK} ({COMMA}% перевезено)
STR_INDUSTRY_VIEW_LOCATION_TOOLTIP :{BLACK}Показать предприятие в основном окне. Ctrl+щелчок{NBSP}- показать в дополнительном окне.
STR_INDUSTRY_VIEW_CARGO_GRAPH :{BLACK}График доставки
STR_INDUSTRY_VIEW_CARGO_GRAPH_TOOLTIP :{BLACK}Показать график продукции предприятия
STR_INDUSTRY_VIEW_PRODUCTION_LEVEL :{BLACK}Производительность: {YELLOW}{COMMA}%
STR_INDUSTRY_VIEW_INDUSTRY_ANNOUNCED_CLOSURE :{YELLOW}Предприятие скоро закрывается!

View File

@ -90,12 +90,12 @@ static ChangeInfoResult StationChangeInfo(uint first, uint last, int prop, ByteR
/* no relative bounding box support */
DrawTileSeqStruct &dtss = tmp_layout.emplace_back();
dtss.delta_x = delta_x;
dtss.delta_y = buf.ReadByte();
dtss.delta_z = buf.ReadByte();
dtss.size_x = buf.ReadByte();
dtss.size_y = buf.ReadByte();
dtss.size_z = buf.ReadByte();
dtss.origin.x = delta_x;
dtss.origin.y = buf.ReadByte();
dtss.origin.z = buf.ReadByte();
dtss.extent.x = buf.ReadByte();
dtss.extent.y = buf.ReadByte();
dtss.extent.z = buf.ReadByte();
ReadSpriteLayoutSprite(buf, false, true, false, GSF_STATIONS, &dtss.image);
/* On error, bail out immediately. Temporary GRF data was already freed */

View File

@ -207,15 +207,15 @@ bool ReadSpriteLayout(ByteReader &buf, uint num_building_sprites, bool use_cur_s
return true;
}
seq->delta_x = buf.ReadByte();
seq->delta_y = buf.ReadByte();
seq->origin.x = buf.ReadByte();
seq->origin.y = buf.ReadByte();
if (!no_z_position) seq->delta_z = buf.ReadByte();
if (!no_z_position) seq->origin.z = buf.ReadByte();
if (seq->IsParentSprite()) {
seq->size_x = buf.ReadByte();
seq->size_y = buf.ReadByte();
seq->size_z = buf.ReadByte();
seq->extent.x = buf.ReadByte();
seq->extent.y = buf.ReadByte();
seq->extent.z = buf.ReadByte();
}
ReadSpriteLayoutRegisters(buf, flags, seq->IsParentSprite(), dts, i + 1);

View File

@ -609,7 +609,7 @@ SpriteLayoutProcessor::SpriteLayoutProcessor(const NewGRFSpriteLayout &raw_layou
* Also include the groundsprite into the sequence for easier processing. */
DrawTileSeqStruct &copy = this->result_seq.emplace_back();
copy.image = this->raw_layout->ground;
copy.delta_z = static_cast<int8_t>(0x80);
copy.origin.z = static_cast<int8_t>(0x80);
this->result_seq.insert(this->result_seq.end(), this->raw_layout->seq.begin(), this->raw_layout->seq.end());
@ -692,13 +692,13 @@ void SpriteLayoutProcessor::ProcessRegisters(const ResolverObject &object, uint8
if (result.IsParentSprite()) {
if (flags & TLF_BB_XY_OFFSET) {
result.delta_x += object.GetRegister(regs->delta.parent[0]);
result.delta_y += object.GetRegister(regs->delta.parent[1]);
result.origin.x += object.GetRegister(regs->delta.parent[0]);
result.origin.y += object.GetRegister(regs->delta.parent[1]);
}
if (flags & TLF_BB_Z_OFFSET) result.delta_z += object.GetRegister(regs->delta.parent[2]);
if (flags & TLF_BB_Z_OFFSET) result.origin.z += object.GetRegister(regs->delta.parent[2]);
} else {
if (flags & TLF_CHILD_X_OFFSET) result.delta_x += object.GetRegister(regs->delta.child[0]);
if (flags & TLF_CHILD_Y_OFFSET) result.delta_y += object.GetRegister(regs->delta.child[1]);
if (flags & TLF_CHILD_X_OFFSET) result.origin.x += object.GetRegister(regs->delta.child[0]);
if (flags & TLF_CHILD_Y_OFFSET) result.origin.y += object.GetRegister(regs->delta.child[1]);
}
}
}

View File

@ -476,13 +476,7 @@ static void DrawTile_Object(TileInfo *ti)
if (!IsInvisibilitySet(TO_STRUCTURES)) {
for (const DrawTileSeqStruct &dtss : dts->GetSequence()) {
AddSortableSpriteToDraw(
dtss.image.sprite, palette,
ti->x + dtss.delta_x, ti->y + dtss.delta_y,
dtss.size_x, dtss.size_y,
dtss.size_z, ti->z + dtss.delta_z,
IsTransparencySet(TO_STRUCTURES)
);
AddSortableSpriteToDraw(dtss.image.sprite, palette, *ti, dtss, IsTransparencySet(TO_STRUCTURES));
}
}
} else {

View File

@ -1899,7 +1899,7 @@ static void DrawSingleSignal(TileIndex tile, const RailTypeInfo *rti, Track trac
sprite += type * 16 + variant * 64 + image * 2 + condition + (type > SIGTYPE_LAST_NOPBS ? 64 : 0);
}
AddSortableSpriteToDraw(sprite, PAL_NONE, x, y, 1, 1, BB_HEIGHT_UNDER_BRIDGE, GetSaveSlopeZ(x, y, track));
AddSortableSpriteToDraw(sprite, PAL_NONE, x, y, GetSaveSlopeZ(x, y, track), {{}, {1, 1, BB_HEIGHT_UNDER_BRIDGE}, {}});
}
static uint32_t _drawtile_track_palette;
@ -1907,12 +1907,11 @@ static uint32_t _drawtile_track_palette;
/** Offsets for drawing fences */
struct FenceOffset {
Corner height_ref; //!< Corner to use height offset from.
int x_offs; //!< Bounding box X offset.
int y_offs; //!< Bounding box Y offset.
int x_size; //!< Bounding box X size.
int y_size; //!< Bounding box Y size.
struct FenceOffset : SpriteBounds {
Corner height_ref; ///< Corner to use height offset from.
constexpr FenceOffset(Corner height_ref, int8_t origin_x, int8_t origin_y, uint8_t extent_x, uint8_t extent_y) :
SpriteBounds({origin_x, origin_y, 0}, {extent_x, extent_y, 4}, {}), height_ref(height_ref) {}
};
/** Offsets for drawing fences */
@ -1948,12 +1947,7 @@ static void DrawTrackFence(const TileInfo *ti, SpriteID base_image, uint num_spr
if (_fence_offsets[rfo].height_ref != CORNER_INVALID) {
z += GetSlopePixelZInCorner(RemoveHalftileSlope(ti->tileh), _fence_offsets[rfo].height_ref);
}
AddSortableSpriteToDraw(base_image + (rfo % num_sprites), _drawtile_track_palette,
ti->x + _fence_offsets[rfo].x_offs,
ti->y + _fence_offsets[rfo].y_offs,
_fence_offsets[rfo].x_size,
_fence_offsets[rfo].y_size,
4, z);
AddSortableSpriteToDraw(base_image + (rfo % num_sprites), _drawtile_track_palette, ti->x, ti->y, z, _fence_offsets[rfo]);
}
/**

View File

@ -1418,7 +1418,7 @@ void DrawRoadTypeCatenary(const TileInfo *ti, RoadType rt, RoadBits rb)
* For tiles with OWNER_TOWN or OWNER_NONE, recolour CC to grey as a neutral colour. */
Owner owner = GetRoadOwner(ti->tile, GetRoadTramType(rt));
PaletteID pal = (owner == OWNER_NONE || owner == OWNER_TOWN ? GetColourPalette(COLOUR_GREY) : GetCompanyPalette(owner));
int z_wires = (ti->tileh == SLOPE_FLAT ? 0 : TILE_HEIGHT) + BB_HEIGHT_UNDER_BRIDGE;
uint8_t z_wires = (ti->tileh == SLOPE_FLAT ? 0 : TILE_HEIGHT) + BB_HEIGHT_UNDER_BRIDGE;
if (back != 0) {
/* The "back" sprite contains the west, north and east pillars.
* We cut the sprite at 3/8 of the west/east edges to create 3 sprites.
@ -1427,13 +1427,16 @@ void DrawRoadTypeCatenary(const TileInfo *ti, RoadType rt, RoadBits rb)
static const SubSprite west = { -INF, -INF, -12, INF };
static const SubSprite north = { -12, -INF, 12, INF };
static const SubSprite east = { 12, -INF, INF, INF };
AddSortableSpriteToDraw(back, pal, ti->x, ti->y, 16, 1, z_wires, ti->z, IsTransparencySet(TO_CATENARY), 15, 0, GetSlopePixelZInCorner(ti->tileh, CORNER_W), &west);
AddSortableSpriteToDraw(back, pal, ti->x, ti->y, 1, 1, z_wires, ti->z, IsTransparencySet(TO_CATENARY), 0, 0, GetSlopePixelZInCorner(ti->tileh, CORNER_N), &north);
AddSortableSpriteToDraw(back, pal, ti->x, ti->y, 1, 16, z_wires, ti->z, IsTransparencySet(TO_CATENARY), 0, 15, GetSlopePixelZInCorner(ti->tileh, CORNER_E), &east);
int8_t west_z = GetSlopePixelZInCorner(ti->tileh, CORNER_W);
int8_t north_z = GetSlopePixelZInCorner(ti->tileh, CORNER_N);
int8_t east_z = GetSlopePixelZInCorner(ti->tileh, CORNER_E);
AddSortableSpriteToDraw(back, pal, *ti, {{15, 0, west_z}, {1, 1, z_wires}, {-15, 0, static_cast<int8_t>(-west_z)}}, IsTransparencySet(TO_CATENARY), &west);
AddSortableSpriteToDraw(back, pal, *ti, {{0, 0, north_z}, {1, 1, z_wires}, {0, 0, static_cast<int8_t>(-north_z)}}, IsTransparencySet(TO_CATENARY), &north);
AddSortableSpriteToDraw(back, pal, *ti, {{0, 15, east_z}, {1, 1, z_wires}, {0, -15, static_cast<int8_t>(-east_z)}}, IsTransparencySet(TO_CATENARY), &east);
}
if (front != 0) {
/* Draw the "front" sprite (containing south pillar and wires) at a Z height that is both above the vehicles and above the "back" pillars. */
AddSortableSpriteToDraw(front, pal, ti->x, ti->y, 16, 16, z_wires + 1, ti->z, IsTransparencySet(TO_CATENARY), 0, 0, z_wires);
AddSortableSpriteToDraw(front, pal, *ti, {{0, 0, static_cast<int8_t>(z_wires)}, {TILE_SIZE, TILE_SIZE, 1}, {0, 0, static_cast<int8_t>(-z_wires)}}, IsTransparencySet(TO_CATENARY));
}
}
@ -1487,13 +1490,13 @@ void DrawRoadCatenary(const TileInfo *ti)
* @param h the height of the sprite to draw
* @param transparent whether the sprite should be transparent (used for roadside trees)
*/
static void DrawRoadDetail(SpriteID img, const TileInfo *ti, int dx, int dy, int h, bool transparent)
static void DrawRoadDetail(SpriteID img, const TileInfo *ti, int8_t dx, int8_t dy, uint8_t h, bool transparent)
{
int x = ti->x | dx;
int y = ti->y | dy;
int z = ti->z;
if (ti->tileh != SLOPE_FLAT) z = GetSlopePixelZ(x, y);
AddSortableSpriteToDraw(img, PAL_NONE, x, y, 2, 2, h, z, transparent);
AddSortableSpriteToDraw(img, PAL_NONE, ti->x, ti->y, z, {{dx, dy, 0}, {2, 2, h}, {}}, transparent);
}
/**

View File

@ -405,29 +405,56 @@ void RoadVehicle::MarkDirty()
void RoadVehicle::UpdateDeltaXY()
{
static const int8_t _delta_xy_table[8][10] = {
/* y_extent, x_extent, y_offs, x_offs, y_bb_offs, x_bb_offs, y_extent_shorten, x_extent_shorten, y_bb_offs_shorten, x_bb_offs_shorten */
{3, 3, -1, -1, 0, 0, -1, -1, -1, -1}, // N
{3, 7, -1, -3, 0, -1, 0, -1, 0, 0}, // NE
{3, 3, -1, -1, 0, 0, 1, -1, 1, -1}, // E
{7, 3, -3, -1, -1, 0, 0, 0, 1, 0}, // SE
{3, 3, -1, -1, 0, 0, 1, 1, 1, 1}, // S
{3, 7, -1, -3, 0, -1, 0, 0, 0, 1}, // SW
{3, 3, -1, -1, 0, 0, -1, 1, -1, 1}, // W
{7, 3, -3, -1, -1, 0, -1, 0, 0, 0}, // NW
};
/* Set common defaults. */
this->bounds = {{-1, -1, 0}, {3, 3, 6}, {}};
int shorten = VEHICLE_LENGTH - this->gcache.cached_veh_length;
if (!IsDiagonalDirection(this->direction)) shorten >>= 1;
if (!IsDiagonalDirection(this->direction)) {
static const Point _sign_table[] = {
/* x, y */
{-1, -1}, // DIR_N
{-1, 1}, // DIR_E
{ 1, 1}, // DIR_S
{ 1, -1}, // DIR_W
};
const int8_t *bb = _delta_xy_table[this->direction];
this->x_bb_offs = bb[5] + bb[9] * shorten;
this->y_bb_offs = bb[4] + bb[8] * shorten;;
this->x_offs = bb[3];
this->y_offs = bb[2];
this->x_extent = bb[1] + bb[7] * shorten;
this->y_extent = bb[0] + bb[6] * shorten;
this->z_extent = 6;
int half_shorten = (VEHICLE_LENGTH - this->gcache.cached_veh_length) / 2;
/* For all straight directions, move the bound box to the centre of the vehicle, but keep the size. */
this->bounds.offset.x -= half_shorten * _sign_table[DirToDiagDir(this->direction)].x;
this->bounds.offset.y -= half_shorten * _sign_table[DirToDiagDir(this->direction)].y;
} else {
/* Unlike trains, road vehicles do not have their offsets moved to the centre. */
switch (this->direction) {
/* Shorten southern corner of the bounding box according the vehicle length. */
case DIR_NE:
this->bounds.origin.x = -3;
this->bounds.extent.x = this->gcache.cached_veh_length;
this->bounds.offset.x = 1;
break;
case DIR_NW:
this->bounds.origin.y = -3;
this->bounds.extent.y = this->gcache.cached_veh_length;
this->bounds.offset.y = 1;
break;
/* Move northern corner of the bounding box down according to vehicle length. */
case DIR_SW:
this->bounds.origin.x = -3 + (VEHICLE_LENGTH - this->gcache.cached_veh_length);
this->bounds.extent.x = this->gcache.cached_veh_length;
this->bounds.offset.x = 1 - (VEHICLE_LENGTH - this->gcache.cached_veh_length);
break;
case DIR_SE:
this->bounds.origin.y = -3 + (VEHICLE_LENGTH - this->gcache.cached_veh_length);
this->bounds.extent.y = this->gcache.cached_veh_length;
this->bounds.offset.y = 1 - (VEHICLE_LENGTH - this->gcache.cached_veh_length);
break;
default:
NOT_REACHED();
}
}
}
/**

View File

@ -40,13 +40,15 @@ foreach(API "ai;AI" "game;GS" "template;Template")
list(GET API 1 APIUC)
foreach(SCRIPT_API_FILE IN LISTS SCRIPT_API_FILES)
if("${SCRIPT_API_FILE}" MATCHES ".*script_controller.*")
continue()
endif()
get_filename_component(SCRIPT_API_FILE_NAME "${SCRIPT_API_FILE}" NAME_WE)
string(REPLACE "script_" "${APILC}_" SCRIPT_API_FILE_NAME "${SCRIPT_API_FILE_NAME}")
set(SCRIPT_API_BINARY_FILE "${CMAKE_BINARY_DIR}/generated/script/api/${APILC}/${SCRIPT_API_FILE_NAME}.sq.hpp")
if(EXISTS "${CMAKE_CURRENT_SOURCE_DIR}/${APILC}/${SCRIPT_API_FILE_NAME}.sq.hpp")
file(REMOVE "${SCRIPT_API_BINARY_FILE}")
continue()
endif()
add_custom_command_timestamp(OUTPUT ${SCRIPT_API_BINARY_FILE}
COMMAND ${CMAKE_COMMAND}
-DSCRIPT_API_SOURCE_FILE=${CMAKE_CURRENT_SOURCE_DIR}/squirrel_export.sq.hpp.in
@ -74,6 +76,7 @@ foreach(API "ai;AI" "game;GS" "template;Template")
if(NOT "${APILC}" STREQUAL "template")
list(APPEND SCRIPT_${APIUC}_BINARY_FILES "${CMAKE_CURRENT_SOURCE_DIR}/${APILC}/${APILC}_controller.sq.hpp")
list(APPEND SCRIPT_${APIUC}_BINARY_FILES "${CMAKE_CURRENT_SOURCE_DIR}/${APILC}/${APILC}_date.sq.hpp")
set(INCLUDES_BINARY_FILE "${CMAKE_BINARY_DIR}/generated/script/api/${APILC}/${APILC}_includes.hpp")
set(API_FILES "${CMAKE_CURRENT_BINARY_DIR}/${APILC}.files")
file(GENERATE OUTPUT ${API_FILES} CONTENT "${SCRIPT_${APIUC}_BINARY_FILES}")
@ -120,6 +123,7 @@ foreach(API "ai;AI" "game;GS" "template;Template")
)
endif()
else()
list(APPEND SCRIPT_Template_BINARY_FILES "${CMAKE_CURRENT_SOURCE_DIR}/template/template_date.sq.hpp")
add_dependencies(script_api
script_${APILC}
)
@ -233,7 +237,6 @@ add_files(
script_company.cpp
script_companymode.cpp
script_controller.cpp
script_date.cpp
script_depotlist.cpp
script_engine.cpp
script_enginelist.cpp

View File

@ -0,0 +1,62 @@
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
#include "../script_date.hpp"
#include "../template/template_date.sq.hpp"
template <> SQInteger PushClassName<ScriptEconomyDate, ScriptType::AI>(HSQUIRRELVM vm) { sq_pushstring(vm, "AIEconomyDate"); return 1; }
template <> SQInteger PushClassName<ScriptCalendarDate, ScriptType::AI>(HSQUIRRELVM vm) { sq_pushstring(vm, "AICalendarDate"); return 1; }
void SQAIDate_Register(Squirrel &engine)
{
DefSQClass<ScriptEconomyDate, ScriptType::AI> SQAIEconomyDate("AIEconomyDate");
SQAIEconomyDate.PreRegister(engine, "AIObject");
SQAIEconomyDate.AddSQAdvancedConstructor(engine);
SQAIEconomyDate.DefSQConst(engine, ScriptEconomyDate::DATE_INVALID, "DATE_INVALID");
SQAIEconomyDate.DefSQStaticMethod(engine, &ScriptEconomyDate::GetCurrentDate, "GetCurrentDate", ".");
SQAIEconomyDate.DefSQStaticMethod(engine, &ScriptEconomyDate::GetDate, "GetDate", ".iii");
SQAIEconomyDate.DefSQMethod(engine, &ScriptEconomyDate::IsValid, "IsValid", ".");
SQAIEconomyDate.DefSQMethod(engine, &ScriptEconomyDate::GetYear, "GetYear", ".");
SQAIEconomyDate.DefSQMethod(engine, &ScriptEconomyDate::GetMonth, "GetMonth", ".");
SQAIEconomyDate.DefSQMethod(engine, &ScriptEconomyDate::GetDayOfMonth, "GetDayOfMonth", ".");
SQAIEconomyDate.DefSQMethod(engine, &ScriptEconomyDate::date, "date", ".");
SQAIEconomyDate.DefSQAdvancedMethod(engine, &ScriptEconomyDate::_tostring, "_tostring");
SQAIEconomyDate.DefSQAdvancedMethod(engine, &ScriptEconomyDate::_add, "_add");
SQAIEconomyDate.DefSQAdvancedMethod(engine, &ScriptEconomyDate::_sub, "_sub");
SQAIEconomyDate.DefSQAdvancedMethod(engine, &ScriptEconomyDate::_cmp, "_cmp");
SQAIEconomyDate.PostRegister(engine);
DefSQClass<ScriptCalendarDate, ScriptType::AI> SQAICalendarDate("AICalendarDate");
SQAICalendarDate.PreRegister(engine, "AIObject");
SQAICalendarDate.AddSQAdvancedConstructor(engine);
SQAICalendarDate.DefSQConst(engine, ScriptCalendarDate::DATE_INVALID, "DATE_INVALID");
SQAICalendarDate.DefSQStaticMethod(engine, &ScriptCalendarDate::GetCurrentDate, "GetCurrentDate", ".");
SQAICalendarDate.DefSQStaticMethod(engine, &ScriptCalendarDate::GetDate, "GetDate", ".iii");
SQAICalendarDate.DefSQMethod(engine, &ScriptCalendarDate::IsValid, "IsValid", ".");
SQAICalendarDate.DefSQMethod(engine, &ScriptCalendarDate::GetYear, "GetYear", ".");
SQAICalendarDate.DefSQMethod(engine, &ScriptCalendarDate::GetMonth, "GetMonth", ".");
SQAICalendarDate.DefSQMethod(engine, &ScriptCalendarDate::GetDayOfMonth, "GetDayOfMonth", ".");
SQAICalendarDate.DefSQMethod(engine, &ScriptCalendarDate::date, "date", ".");
SQAICalendarDate.DefSQAdvancedMethod(engine, &ScriptCalendarDate::_tostring, "_tostring");
SQAICalendarDate.DefSQAdvancedMethod(engine, &ScriptCalendarDate::_add, "_add");
SQAICalendarDate.DefSQAdvancedMethod(engine, &ScriptCalendarDate::_sub, "_sub");
SQAICalendarDate.DefSQAdvancedMethod(engine, &ScriptCalendarDate::_cmp, "_cmp");
SQAICalendarDate.PostRegister(engine);
}

View File

@ -28,6 +28,11 @@
* \li AICargo::CC_POTABLE
* \li AICargo::CC_NON_POTABLE
* \li AIVehicleList_Waypoint
* \li AIEconomyDate
* \li AICalendarDate
*
* API removals:
* \li AIDate
*
* Other changes:
* \li AIBridge::GetBridgeID renamed to AIBridge::GetBridgeType

View File

@ -0,0 +1,62 @@
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
#include "../script_date.hpp"
#include "../template/template_date.sq.hpp"
template <> SQInteger PushClassName<ScriptEconomyDate, ScriptType::GS>(HSQUIRRELVM vm) { sq_pushstring(vm, "GSEconomyDate"); return 1; }
template <> SQInteger PushClassName<ScriptCalendarDate, ScriptType::GS>(HSQUIRRELVM vm) { sq_pushstring(vm, "GSCalendarDate"); return 1; }
void SQGSDate_Register(Squirrel &engine)
{
DefSQClass<ScriptEconomyDate, ScriptType::GS> SQGSEconomyDate("GSEconomyDate");
SQGSEconomyDate.PreRegister(engine, "GSObject");
SQGSEconomyDate.AddSQAdvancedConstructor(engine);
SQGSEconomyDate.DefSQConst(engine, ScriptEconomyDate::DATE_INVALID, "DATE_INVALID");
SQGSEconomyDate.DefSQStaticMethod(engine, &ScriptEconomyDate::GetCurrentDate, "GetCurrentDate", ".");
SQGSEconomyDate.DefSQStaticMethod(engine, &ScriptEconomyDate::GetDate, "GetDate", ".iii");
SQGSEconomyDate.DefSQStaticMethod(engine, &ScriptEconomyDate::GetSystemTime, "GetSystemTime", ".");
SQGSEconomyDate.DefSQMethod(engine, &ScriptEconomyDate::IsValid, "IsValid", ".");
SQGSEconomyDate.DefSQMethod(engine, &ScriptEconomyDate::GetYear, "GetYear", ".");
SQGSEconomyDate.DefSQMethod(engine, &ScriptEconomyDate::GetMonth, "GetMonth", ".");
SQGSEconomyDate.DefSQMethod(engine, &ScriptEconomyDate::GetDayOfMonth, "GetDayOfMonth", ".");
SQGSEconomyDate.DefSQMethod(engine, &ScriptEconomyDate::date, "date", ".");
SQGSEconomyDate.DefSQAdvancedMethod(engine, &ScriptEconomyDate::_tostring, "_tostring");
SQGSEconomyDate.DefSQAdvancedMethod(engine, &ScriptEconomyDate::_add, "_add");
SQGSEconomyDate.DefSQAdvancedMethod(engine, &ScriptEconomyDate::_sub, "_sub");
SQGSEconomyDate.DefSQAdvancedMethod(engine, &ScriptEconomyDate::_cmp, "_cmp");
SQGSEconomyDate.PostRegister(engine);
DefSQClass<ScriptCalendarDate, ScriptType::GS> SQGSCalendarDate("GSCalendarDate");
SQGSCalendarDate.PreRegister(engine, "GSObject");
SQGSCalendarDate.AddSQAdvancedConstructor(engine);
SQGSCalendarDate.DefSQConst(engine, ScriptCalendarDate::DATE_INVALID, "DATE_INVALID");
SQGSCalendarDate.DefSQStaticMethod(engine, &ScriptCalendarDate::GetCurrentDate, "GetCurrentDate", ".");
SQGSCalendarDate.DefSQStaticMethod(engine, &ScriptCalendarDate::GetDate, "GetDate", ".iii");
SQGSCalendarDate.DefSQStaticMethod(engine, &ScriptCalendarDate::GetSystemTime, "GetSystemTime", ".");
SQGSCalendarDate.DefSQMethod(engine, &ScriptCalendarDate::IsValid, "IsValid", ".");
SQGSCalendarDate.DefSQMethod(engine, &ScriptCalendarDate::GetYear, "GetYear", ".");
SQGSCalendarDate.DefSQMethod(engine, &ScriptCalendarDate::GetMonth, "GetMonth", ".");
SQGSCalendarDate.DefSQMethod(engine, &ScriptCalendarDate::GetDayOfMonth, "GetDayOfMonth", ".");
SQGSCalendarDate.DefSQMethod(engine, &ScriptCalendarDate::date, "date", ".");
SQGSCalendarDate.DefSQAdvancedMethod(engine, &ScriptCalendarDate::_tostring, "_tostring");
SQGSCalendarDate.DefSQAdvancedMethod(engine, &ScriptCalendarDate::_add, "_add");
SQGSCalendarDate.DefSQAdvancedMethod(engine, &ScriptCalendarDate::_sub, "_sub");
SQGSCalendarDate.DefSQAdvancedMethod(engine, &ScriptCalendarDate::_cmp, "_cmp");
SQGSCalendarDate.PostRegister(engine);
}

View File

@ -29,6 +29,11 @@
* \li GSCargo::CC_NON_POTABLE
* \li GSVehicleList_Waypoint
* \li GSBaseStation::GetOwner
* \li GSEconomyDate
* \li GSCalendarDate
*
* API removals:
* \li GSDate
*
* Other changes:
* \li GSBridge::GetBridgeID renamed to GSBridge::GetBridgeType

View File

@ -66,9 +66,9 @@
return ::BaseStation::Get(station_id)->xy;
}
/* static */ ScriptDate::Date ScriptBaseStation::GetConstructionDate(StationID station_id)
/* static */ ScriptCalendarDate *ScriptBaseStation::GetConstructionDate(StationID station_id)
{
if (!IsValidBaseStation(station_id)) return ScriptDate::DATE_INVALID;
if (!IsValidBaseStation(station_id)) return new ScriptCalendarDate();
return (ScriptDate::Date)::BaseStation::Get(station_id)->build_date.base();
return new ScriptCalendarDate(static_cast<ScriptCalendarDate::Date>(::BaseStation::Get(station_id)->build_date.base()));
}

View File

@ -78,7 +78,7 @@ public:
* @return The last calendar-date some part of this station was build.
* @see \ref ScriptCalendarTime
*/
static ScriptDate::Date GetConstructionDate(StationID station_id);
static ScriptCalendarDate *GetConstructionDate(StationID station_id);
};
#endif /* SCRIPT_BASESTATION_HPP */

View File

@ -46,9 +46,9 @@ static NetworkClientInfo *FindClientInfo(ScriptClient::ClientID client)
return ScriptCompany::ToScriptCompanyID(ci->client_playas);
}
/* static */ ScriptDate::Date ScriptClient::GetJoinDate(ScriptClient::ClientID client)
/* static */ ScriptEconomyDate *ScriptClient::GetJoinDate(ScriptClient::ClientID client)
{
NetworkClientInfo *ci = FindClientInfo(client);
if (ci == nullptr) return ScriptDate::DATE_INVALID;
return (ScriptDate::Date)ci->join_date.base();
if (ci == nullptr) return new ScriptEconomyDate();
return new ScriptEconomyDate(static_cast<ScriptEconomyDate::Date>(ci->join_date.base()));
}

View File

@ -62,7 +62,7 @@ public:
* @return The economy-date when client has joined.
* @see \ref ScriptEconomyTime
*/
static ScriptDate::Date GetJoinDate(ClientID client);
static ScriptEconomyDate *GetJoinDate(ClientID client);
};

View File

@ -1,68 +0,0 @@
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file script_date.cpp Implementation of ScriptDate. */
#include "../../stdafx.h"
#include "script_date.hpp"
#include "../../timer/timer_game_economy.h"
#include <time.h>
#include "../../safeguards.h"
/* static */ bool ScriptDate::IsValidDate(Date date)
{
return date >= 0;
}
/* static */ ScriptDate::Date ScriptDate::GetCurrentDate()
{
return (ScriptDate::Date)TimerGameEconomy::date.base();
}
/* static */ SQInteger ScriptDate::GetYear(ScriptDate::Date date)
{
if (date < 0) return DATE_INVALID;
::TimerGameEconomy::YearMonthDay ymd = ::TimerGameEconomy::ConvertDateToYMD(::TimerGameEconomy::Date{date});
return ymd.year.base();
}
/* static */ SQInteger ScriptDate::GetMonth(ScriptDate::Date date)
{
if (date < 0) return DATE_INVALID;
::TimerGameEconomy::YearMonthDay ymd = ::TimerGameEconomy::ConvertDateToYMD(::TimerGameEconomy::Date{date});
return ymd.month + 1;
}
/* static */ SQInteger ScriptDate::GetDayOfMonth(ScriptDate::Date date)
{
if (date < 0) return DATE_INVALID;
::TimerGameEconomy::YearMonthDay ymd = ::TimerGameEconomy::ConvertDateToYMD(::TimerGameEconomy::Date{date});
return ymd.day;
}
/* static */ ScriptDate::Date ScriptDate::GetDate(SQInteger year, SQInteger month, SQInteger day_of_month)
{
if (month < 1 || month > 12) return DATE_INVALID;
if (day_of_month < 1 || day_of_month > 31) return DATE_INVALID;
::TimerGameEconomy::Year timer_year{ClampTo<int32_t>(year)};
if (timer_year < EconomyTime::MIN_YEAR || timer_year > EconomyTime::MAX_YEAR) return DATE_INVALID;
return static_cast<ScriptDate::Date>(::TimerGameEconomy::ConvertYMDToDate(timer_year, month - 1, day_of_month).base());
}
/* static */ SQInteger ScriptDate::GetSystemTime()
{
time_t t;
time(&t);
return t;
}

View File

@ -12,7 +12,175 @@
#include "script_object.hpp"
#include "../../timer/timer_game_economy.h"
#include "../squirrel_helper.hpp"
#ifndef DOXYGEN_API
template <size_t N>
struct StringLiteral {
constexpr StringLiteral(const char (&str)[N])
{
std::copy_n(str, N, this->value);
}
char value[N];
};
template <class Timer, class Time, StringLiteral Tag>
class ScriptDateBase : public ScriptObject {
public:
using YearMonthDay = Timer::YearMonthDay;
using Year = Timer::Year;
enum Date {
DATE_INVALID = Time::INVALID_DATE.base(),
};
ScriptDateBase(Date date = DATE_INVALID) : _date(date) {}
ScriptDateBase(HSQUIRRELVM vm) : _date(DATE_INVALID)
{
int nparam = sq_gettop(vm) - 1;
if (nparam >= 1) {
SQInteger date;
if (SQ_FAILED(sq_getinteger(vm, 2, &date))) {
throw sq_throwerror(vm, "Argument must be an integer");
}
this->_date = static_cast<Date>(date);
}
}
bool IsValid()
{
return this->_date > 0;
}
static ScriptDateBase *GetCurrentDate()
{
return new ScriptDateBase(static_cast<Date>(Timer::date.base()));
}
SQInteger GetYear()
{
if (!this->IsValid()) return DATE_INVALID;
YearMonthDay ymd = Timer::ConvertDateToYMD(static_cast<Timer::Date>(this->_date));
return ymd.year.base();
}
SQInteger GetMonth()
{
if (!this->IsValid()) return DATE_INVALID;
YearMonthDay ymd = Timer::ConvertDateToYMD(static_cast<Timer::Date>(this->_date));
return ymd.month + 1;
}
SQInteger GetDayOfMonth()
{
if (!this->IsValid()) return DATE_INVALID;
YearMonthDay ymd = Timer::ConvertDateToYMD(static_cast<Timer::Date>(this->_date));
return ymd.day;
}
static ScriptDateBase *GetDate(SQInteger year, SQInteger month, SQInteger day_of_month)
{
if (month < 1 || month > 12) return new ScriptDateBase();
if (day_of_month < 1 || day_of_month > 31) return new ScriptDateBase();
Year timer_year{ClampTo<int32_t>(year)};
if (timer_year < Time::MIN_YEAR || timer_year > Time::MAX_YEAR) return new ScriptDateBase();
return new ScriptDateBase(static_cast<Date>(Timer::ConvertYMDToDate(timer_year, month - 1, day_of_month).base()));
}
static SQInteger GetSystemTime()
{
time_t t;
time(&t);
return t;
}
Date date() { return this->_date; }
SQInteger _tostring(HSQUIRRELVM vm)
{
sq_pushstring(vm, fmt::format("{}", this->_date));
return 1;
}
SQInteger _add(HSQUIRRELVM vm)
{
SQInteger days = 0;
switch (sq_gettype(vm, 2)) {
case OT_INTEGER:
sq_getinteger(vm, 2, &days);
break;
case OT_INSTANCE: {
ScriptDateBase *other = static_cast<ScriptDateBase *>(Squirrel::GetRealInstance(vm, 2, Tag.value));
if (other == nullptr) return SQ_ERROR;
days = other->_date;
break;
}
default: return SQ_ERROR;
}
ScriptDateBase *res = new ScriptDateBase(static_cast<Date>(this->_date + days));
res->AddRef();
Squirrel::CreateClassInstanceVM(vm, Tag.value, res, nullptr, SQConvert::DefSQDestructorCallback<ScriptDateBase>, true);
return 1;
}
SQInteger _sub(HSQUIRRELVM vm)
{
SQInteger days = 0;
switch (sq_gettype(vm, 2)) {
case OT_INTEGER:
sq_getinteger(vm, 2, &days);
break;
case OT_INSTANCE: {
ScriptDateBase *other = static_cast<ScriptDateBase *>(Squirrel::GetRealInstance(vm, 2, Tag.value));
if (other == nullptr) return SQ_ERROR;
days = other->_date;
break;
}
default: return SQ_ERROR;
}
ScriptDateBase *res = new ScriptDateBase(static_cast<Date>(this->_date - days));
res->AddRef();
Squirrel::CreateClassInstanceVM(vm, Tag.value, res, nullptr, SQConvert::DefSQDestructorCallback<ScriptDateBase>, true);
return 1;
}
SQInteger _cmp(HSQUIRRELVM vm)
{
ScriptDateBase *other = static_cast<ScriptDateBase *>(Squirrel::GetRealInstance(vm, 2, Tag.value));
if (other == nullptr) return SQ_ERROR;
sq_pushinteger(vm, this->_date - other->_date);
return 1;
}
bool SaveObject(HSQUIRRELVM vm) override
{
sq_pushstring(vm, Tag.value);
sq_pushinteger(vm, this->_date);
return true;
}
bool LoadObject(HSQUIRRELVM vm) override
{
if (sq_gettype(vm, -1) != OT_INTEGER) return false;
SQInteger val;
sq_getinteger(vm, -1, &val);
this->_date = static_cast<Date>(val);
return true;
}
protected:
Date _date = DATE_INVALID;
};
using ScriptEconomyDate = ScriptDateBase<TimerGameEconomy, EconomyTime, "EconomyDate">;
using ScriptCalendarDate = ScriptDateBase<TimerGameCalendar, CalendarTime, "CalendarDate">;
#else
/**
* Class that handles all date related (calculation) functions.
* @api ai game
@ -48,22 +216,23 @@
* Economy-time will use a 360 day calendar (12 months with 30 days each), which runs at a constant speed of one economy-month per realtime-minute.
* Calendar-time will use a Gregorian calendar, which can be slowed to stopped via game settings.
*/
class ScriptDate : public ScriptObject {
class ScriptEconomyDate : public ScriptObject {
public:
/**
* Date data type is an integer value. Use ScriptDate::GetDate to
* Date data type is an integer value. Use ScriptEconomyDate::GetDate to
* compose valid date values for a known year, month and day.
*/
enum Date {
DATE_INVALID = ::EconomyTime::INVALID_DATE.base(), ///< A value representing an invalid date.
DATE_INVALID, ///< A value representing an invalid date.
};
ScriptEconomyDate(Date date = DATE_INVALID);
/**
* Validates if a date value represent a valid date.
* @param date The date to validate.
* @return True if the date is valid, otherwise false
*/
static bool IsValidDate(Date date);
bool IsValid();
/**
* Get the current date.
@ -72,28 +241,25 @@ public:
* 100 but not by 400.
* @return The current date.
*/
static Date GetCurrentDate();
static ScriptEconomyDate GetCurrentDate();
/**
* Get the year of the given date.
* @param date The date to get the year of.
* @return The year.
*/
static SQInteger GetYear(Date date);
SQInteger GetYear();
/**
* Get the month of the given date.
* @param date The date to get the month of.
* @return The month.
*/
static SQInteger GetMonth(Date date);
SQInteger GetMonth();
/**
* Get the day (of the month) of the given date.
* @param date The date to get the day of.
* @return The day.
*/
static SQInteger GetDayOfMonth(Date date);
SQInteger GetDayOfMonth();
/**
* Get the date given a year, month and day of month.
@ -102,7 +268,7 @@ public:
* @param day_of_month The day of month of the to-be determined date.
* @return The date.
*/
static Date GetDate(SQInteger year, SQInteger month, SQInteger day_of_month);
static ScriptEconomyDate GetDate(SQInteger year, SQInteger month, SQInteger day_of_month);
/**
* Get the time of the host system.
@ -111,6 +277,84 @@ public:
* @note This uses the clock of the host system, which can skew or be set back. Use with caution.
*/
static SQInteger GetSystemTime();
/**
* Get the date.
* @return The date.
*/
Date date();
};
class ScriptCalendarDate : public ScriptObject {
public:
/**
* Date data type is an integer value. Use ScriptCalendarDate::GetDate to
* compose valid date values for a known year, month and day.
*/
enum Date {
DATE_INVALID, ///< A value representing an invalid date.
};
ScriptCalendarDate(Date date = DATE_INVALID);
/**
* Validates if a date value represent a valid date.
* @return True if the date is valid, otherwise false
*/
bool IsValid();
/**
* Get the current date.
* This is the number of days since epoch under the assumption that
* there is a leap year every 4 years, except when dividable by
* 100 but not by 400.
* @return The current date.
*/
static ScriptCalendarDate GetCurrentDate();
/**
* Get the year of the given date.
* @return The year.
*/
SQInteger GetYear();
/**
* Get the month of the given date.
* @return The month.
*/
SQInteger GetMonth();
/**
* Get the day (of the month) of the given date.
* @return The day.
*/
SQInteger GetDayOfMonth();
/**
* Get the date given a year, month and day of month.
* @param year The year of the to-be determined date.
* @param month The month of the to-be determined date.
* @param day_of_month The day of month of the to-be determined date.
* @return The date.
*/
static ScriptCalendarDate GetDate(SQInteger year, SQInteger month, SQInteger day_of_month);
/**
* Get the time of the host system.
* @return The amount of seconds passed since 1 Jan 1970.
* @api -ai
* @note This uses the clock of the host system, which can skew or be set back. Use with caution.
*/
static SQInteger GetSystemTime();
/**
* Get the date.
* @return The date.
*/
Date date();
};
#endif /* DOXYGEN_API */
#endif /* SCRIPT_DATE_HPP */

View File

@ -169,11 +169,11 @@
return ::Engine::Get(engine_id)->GetDisplayMaxTractiveEffort() / 1000;
}
/* static */ ScriptDate::Date ScriptEngine::GetDesignDate(EngineID engine_id)
/* static */ ScriptCalendarDate *ScriptEngine::GetDesignDate(EngineID engine_id)
{
if (!IsValidEngine(engine_id)) return ScriptDate::DATE_INVALID;
if (!IsValidEngine(engine_id)) return new ScriptCalendarDate();
return (ScriptDate::Date)::Engine::Get(engine_id)->intro_date.base();
return new ScriptCalendarDate(static_cast<ScriptCalendarDate::Date>(::Engine::Get(engine_id)->intro_date.base()));
}
/* static */ ScriptVehicle::VehicleType ScriptEngine::GetVehicleType(EngineID engine_id)

View File

@ -173,7 +173,7 @@ public:
* @return The calendar-date this engine was designed.
* @see \ref ScriptCalendarTime
*/
static ScriptDate::Date GetDesignDate(EngineID engine_id);
static ScriptCalendarDate *GetDesignDate(EngineID engine_id);
/**
* Get the type of an engine.

View File

@ -49,11 +49,11 @@
return ::StrMakeValid(::GetString(STR_INDUSTRY_NAME, industry_id), {});
}
/* static */ ScriptDate::Date ScriptIndustry::GetConstructionDate(IndustryID industry_id)
/* static */ ScriptCalendarDate *ScriptIndustry::GetConstructionDate(IndustryID industry_id)
{
const Industry *i = Industry::GetIfValid(industry_id);
if (i == nullptr) return ScriptDate::DATE_INVALID;
return (ScriptDate::Date)i->construction_date.base();
if (i == nullptr) return new ScriptCalendarDate();
return new ScriptCalendarDate(static_cast<ScriptCalendarDate::Date>(i->construction_date.base()));
}
/* static */ bool ScriptIndustry::SetText(IndustryID industry_id, Text *text)
@ -226,18 +226,18 @@
return i->last_prod_year.base();
}
/* static */ ScriptDate::Date ScriptIndustry::GetCargoLastAcceptedDate(IndustryID industry_id, CargoType cargo_type)
/* static */ ScriptEconomyDate *ScriptIndustry::GetCargoLastAcceptedDate(IndustryID industry_id, CargoType cargo_type)
{
const Industry *i = Industry::GetIfValid(industry_id);
if (i == nullptr) return ScriptDate::DATE_INVALID;
if (i == nullptr) return new ScriptEconomyDate();
if (!::IsValidCargoType(cargo_type)) {
auto it = std::max_element(std::begin(i->accepted), std::end(i->accepted), [](const auto &a, const auto &b) { return a.last_accepted < b.last_accepted; });
return (ScriptDate::Date)it->last_accepted.base();
return new ScriptEconomyDate(static_cast<ScriptEconomyDate::Date>(it->last_accepted.base()));
} else {
auto it = i->GetCargoAccepted(cargo_type);
if (it == std::end(i->accepted)) return ScriptDate::DATE_INVALID;
return (ScriptDate::Date)it->last_accepted.base();
if (it == std::end(i->accepted)) return new ScriptEconomyDate();
return new ScriptEconomyDate(static_cast<ScriptEconomyDate::Date>(it->last_accepted.base()));
}
}

View File

@ -93,7 +93,7 @@ public:
* @see \ref ScriptCalendarTime
* @api -ai
*/
static ScriptDate::Date GetConstructionDate(IndustryID industry_id);
static ScriptCalendarDate *GetConstructionDate(IndustryID industry_id);
/**
* Set the custom text of an industry, shown in the GUI.
@ -265,11 +265,11 @@ public:
* @param cargo_type The cargo to query, or INVALID_CARGO to query latest of all accepted cargoes.
* @pre IsValidIndustry(industry_id).
* @pre IsValidCargo(cargo_type) || cargo_type == INVALID_CARGO.
* @return Economy-date the industry last received cargo from a delivery, or ScriptDate::DATE_INVALID on error.
* @return Economy-date the industry last received cargo from a delivery, ScriptEconomyDate::IsValid() returns false on error.
* @see \ref ScriptEconomyTime
* @api -ai
*/
static ScriptDate::Date GetCargoLastAcceptedDate(IndustryID industry_id, CargoType cargo_type);
static ScriptEconomyDate *GetCargoLastAcceptedDate(IndustryID industry_id, CargoType cargo_type);
/**
* Get the current control flags for an industry.

View File

@ -179,20 +179,21 @@ static inline bool StoryPageElementTypeRequiresText(StoryPageElementType type)
return ScriptCompany::ToScriptCompanyID(StoryPage::Get(story_page_id)->company);
}
/* static */ ScriptDate::Date ScriptStoryPage::GetDate(StoryPageID story_page_id)
/* static */ ScriptCalendarDate *ScriptStoryPage::GetDate(StoryPageID story_page_id)
{
EnforcePrecondition(ScriptDate::DATE_INVALID, IsValidStoryPage(story_page_id));
EnforceDeityMode(ScriptDate::DATE_INVALID);
EnforcePrecondition(new ScriptCalendarDate(), IsValidStoryPage(story_page_id));
EnforceDeityMode(new ScriptCalendarDate());
return (ScriptDate::Date)StoryPage::Get(story_page_id)->date.base();
return new ScriptCalendarDate(static_cast<ScriptCalendarDate::Date>(StoryPage::Get(story_page_id)->date.base()));
}
/* static */ bool ScriptStoryPage::SetDate(StoryPageID story_page_id, ScriptDate::Date date)
/* static */ bool ScriptStoryPage::SetDate(StoryPageID story_page_id, ScriptCalendarDate *date)
{
EnforcePrecondition(false, IsValidStoryPage(story_page_id));
EnforceDeityMode(false);
if (date == nullptr) date = new ScriptCalendarDate();
return ScriptObject::Command<CMD_SET_STORY_PAGE_DATE>::Do(story_page_id, ::TimerGameCalendar::Date{date});
return ScriptObject::Command<CMD_SET_STORY_PAGE_DATE>::Do(story_page_id, ::TimerGameCalendar::Date{date->date()});
}

View File

@ -256,18 +256,18 @@ public:
* @pre IsValidStoryPage(story_page_id).
* @see \ref ScriptCalendarTime
*/
static ScriptDate::Date GetDate(StoryPageID story_page_id);
static ScriptCalendarDate *GetDate(StoryPageID story_page_id);
/**
* Update date of a story page. The date is shown in the top left of the page
* @param story_page_id The story page to set the date for.
* @param date Calendar-date to display at the top of story page or ScriptDate::DATE_INVALID to disable showing date on this page. (also, @see ScriptDate)
* @param date Calendar-date to display at the top of story page or null to disable showing date on this page. (also, @see ScriptCalendarDate)
* @return True if the action succeeded.
* @pre ScriptCompanyMode::IsDeity().
* @pre IsValidStoryPage(story_page_id).
* @see \ref ScriptCalendarTime
*/
static bool SetDate(StoryPageID story_page_id, ScriptDate::Date date);
static bool SetDate(StoryPageID story_page_id, ScriptCalendarDate *date);
/**
* Update title of a story page. The title is shown in the page selector drop down.

View File

@ -53,9 +53,9 @@
return ScriptCompany::ToScriptCompanyID(::Subsidy::Get(subsidy_id)->awarded);
}
/* static */ ScriptDate::Date ScriptSubsidy::GetExpireDate(SubsidyID subsidy_id)
/* static */ ScriptEconomyDate *ScriptSubsidy::GetExpireDate(SubsidyID subsidy_id)
{
if (!IsValidSubsidy(subsidy_id)) return ScriptDate::DATE_INVALID;
if (!IsValidSubsidy(subsidy_id)) return new ScriptEconomyDate();
TimerGameEconomy::YearMonthDay ymd = TimerGameEconomy::ConvertDateToYMD(TimerGameEconomy::date);
ymd.day = 1;
@ -63,7 +63,7 @@
ymd.month = m % 12;
ymd.year += TimerGameEconomy::Year{m / 12};
return (ScriptDate::Date)TimerGameEconomy::ConvertYMDToDate(ymd.year, ymd.month, ymd.day).base();
return ScriptEconomyDate::GetDate(ymd.year.base(), ymd.month + 1, ymd.day);
}
/* static */ CargoType ScriptSubsidy::GetCargoType(SubsidyID subsidy_id)

View File

@ -85,7 +85,7 @@ public:
* awarded.
* @see \ref ScriptEconomyTime
*/
static ScriptDate::Date GetExpireDate(SubsidyID subsidy_id);
static ScriptEconomyDate *GetExpireDate(SubsidyID subsidy_id);
/**
* Get the cargo type that has to be transported in order to be awarded this

View File

@ -0,0 +1,24 @@
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
#include "../script_date.hpp"
namespace SQConvert {
/* Allow ScriptEconomyDate to be used as Squirrel parameter */
template <> struct Param<ScriptEconomyDate *> { static inline ScriptEconomyDate *Get(HSQUIRRELVM vm, int index) { return static_cast<ScriptEconomyDate *>(sq_gettype(vm, index) == OT_NULL ? nullptr : Squirrel::GetRealInstance(vm, index, "EconomyDate")); } };
template <> struct Param<ScriptEconomyDate &> { static inline ScriptEconomyDate &Get(HSQUIRRELVM vm, int index) { return *static_cast<ScriptEconomyDate *>(Squirrel::GetRealInstance(vm, index, "EconomyDate")); } };
template <> struct Param<const ScriptEconomyDate *> { static inline const ScriptEconomyDate *Get(HSQUIRRELVM vm, int index) { return static_cast<ScriptEconomyDate *>(sq_gettype(vm, index) == OT_NULL ? nullptr : Squirrel::GetRealInstance(vm, index, "EconomyDate")); } };
template <> struct Param<const ScriptEconomyDate &> { static inline const ScriptEconomyDate &Get(HSQUIRRELVM vm, int index) { return *static_cast<ScriptEconomyDate *>(Squirrel::GetRealInstance(vm, index, "EconomyDate")); } };
template <> struct Return<ScriptEconomyDate *> { static inline int Set(HSQUIRRELVM vm, ScriptEconomyDate *res) { if (res == nullptr) { sq_pushnull(vm); return 1; } res->AddRef(); Squirrel::CreateClassInstanceVM(vm, "EconomyDate", res, nullptr, DefSQDestructorCallback<ScriptEconomyDate>, true); return 1; } };
/* Allow ScriptCalendarDate to be used as Squirrel parameter */
template <> struct Param<ScriptCalendarDate *> { static inline ScriptCalendarDate *Get(HSQUIRRELVM vm, int index) { return static_cast<ScriptCalendarDate *>(sq_gettype(vm, index) == OT_NULL ? nullptr : Squirrel::GetRealInstance(vm, index, "CalendarDate")); } };
template <> struct Param<ScriptCalendarDate &> { static inline ScriptCalendarDate &Get(HSQUIRRELVM vm, int index) { return *static_cast<ScriptCalendarDate *>(Squirrel::GetRealInstance(vm, index, "CalendarDate")); } };
template <> struct Param<const ScriptCalendarDate *> { static inline const ScriptCalendarDate *Get(HSQUIRRELVM vm, int index) { return static_cast<ScriptCalendarDate *>(sq_gettype(vm, index) == OT_NULL ? nullptr : Squirrel::GetRealInstance(vm, index, "CalendarDate")); } };
template <> struct Param<const ScriptCalendarDate &> { static inline const ScriptCalendarDate &Get(HSQUIRRELVM vm, int index) { return *static_cast<ScriptCalendarDate *>(Squirrel::GetRealInstance(vm, index, "CalendarDate")); } };
template <> struct Return<ScriptCalendarDate *> { static inline int Set(HSQUIRRELVM vm, ScriptCalendarDate *res) { if (res == nullptr) { sq_pushnull(vm); return 1; } res->AddRef(); Squirrel::CreateClassInstanceVM(vm, "CalendarDate", res, nullptr, DefSQDestructorCallback<ScriptCalendarDate>, true); return 1; } };
} // namespace SQConvert

View File

@ -330,32 +330,26 @@ TileIndex Ship::GetOrderStationLocation(StationID station)
void Ship::UpdateDeltaXY()
{
static const int8_t _delta_xy_table[8][4] = {
/* y_extent, x_extent, y_offs, x_offs */
{ 6, 6, -3, -3}, // N
{ 6, 32, -3, -16}, // NE
{ 6, 6, -3, -3}, // E
{32, 6, -16, -3}, // SE
{ 6, 6, -3, -3}, // S
{ 6, 32, -3, -16}, // SW
{ 6, 6, -3, -3}, // W
{32, 6, -16, -3}, // NW
static constexpr SpriteBounds ship_bounds[DIR_END] = {
{{ -3, -3, 0}, { 6, 6, 6}, {}}, // N
{{-16, -3, 0}, {32, 6, 6}, {}}, // NE
{{ -3, -3, 0}, { 6, 6, 6}, {}}, // E
{{ -3, -16, 0}, { 6, 32, 6}, {}}, // SE
{{ -3, -3, 0}, { 6, 6, 6}, {}}, // S
{{-16, -3, 0}, {32, 6, 6}, {}}, // SW
{{ -3, -3, 0}, { 6, 6, 6}, {}}, // W
{{ -3, -16, 0}, { 6, 32, 6}, {}}, // NW
};
const int8_t *bb = _delta_xy_table[this->rotation];
this->x_offs = bb[3];
this->y_offs = bb[2];
this->x_extent = bb[1];
this->y_extent = bb[0];
this->z_extent = 6;
this->bounds = ship_bounds[this->rotation];
if (this->direction != this->rotation) {
/* If we are rotating, then it is possible the ship was moved to its next position. In that
* case, because we are still showing the old direction, the ship will appear to glitch sideways
* slightly. We can work around this by applying an additional offset to make the ship appear
* where it was before it moved. */
this->x_offs -= this->x_pos - this->rotation_x_pos;
this->y_offs -= this->y_pos - this->rotation_y_pos;
this->bounds.origin.x -= this->x_pos - this->rotation_x_pos;
this->bounds.origin.y -= this->y_pos - this->rotation_y_pos;
}
}

View File

@ -54,16 +54,11 @@ void DrawCommonTileSeq(const TileInfo *ti, const DrawTileSprites *dts, Transpare
if (dtss.IsParentSprite()) {
parent_sprite_encountered = true;
AddSortableSpriteToDraw(
image, pal,
ti->x + dtss.delta_x, ti->y + dtss.delta_y,
dtss.size_x, dtss.size_y,
dtss.size_z, ti->z + dtss.delta_z,
!HasBit(image, SPRITE_MODIFIER_OPAQUE) && IsTransparencySet(to)
AddSortableSpriteToDraw(image, pal, *ti, dtss, !HasBit(image, SPRITE_MODIFIER_OPAQUE) && IsTransparencySet(to)
);
} else {
int offs_x = child_offset_is_unsigned ? static_cast<uint8_t>(dtss.delta_x) : dtss.delta_x;
int offs_y = child_offset_is_unsigned ? static_cast<uint8_t>(dtss.delta_y) : dtss.delta_y;
int offs_x = child_offset_is_unsigned ? static_cast<uint8_t>(dtss.origin.x) : dtss.origin.x;
int offs_y = child_offset_is_unsigned ? static_cast<uint8_t>(dtss.origin.y) : dtss.origin.y;
bool transparent = !HasBit(image, SPRITE_MODIFIER_OPAQUE) && IsTransparencySet(to);
if (parent_sprite_encountered) {
AddChildSpriteScreen(image, pal, offs_x, offs_y, transparent);
@ -114,15 +109,15 @@ void DrawCommonTileSeqInGUI(int x, int y, const DrawTileSprites *dts, int32_t or
pal = SpriteLayoutPaletteTransform(image, pal, default_palette);
if (dtss.IsParentSprite()) {
Point pt = RemapCoords(dtss.delta_x, dtss.delta_y, dtss.delta_z);
Point pt = RemapCoords(dtss.origin.x, dtss.origin.y, dtss.origin.z);
DrawSprite(image, pal, x + UnScaleGUI(pt.x), y + UnScaleGUI(pt.y));
const Sprite *spr = GetSprite(image & SPRITE_MASK, SpriteType::Normal);
child_offset.x = UnScaleGUI(pt.x + spr->x_offs);
child_offset.y = UnScaleGUI(pt.y + spr->y_offs);
} else {
int offs_x = child_offset_is_unsigned ? static_cast<uint8_t>(dtss.delta_x) : dtss.delta_x;
int offs_y = child_offset_is_unsigned ? static_cast<uint8_t>(dtss.delta_y) : dtss.delta_y;
int offs_x = child_offset_is_unsigned ? static_cast<uint8_t>(dtss.origin.x) : dtss.origin.x;
int offs_y = child_offset_is_unsigned ? static_cast<uint8_t>(dtss.origin.y) : dtss.origin.y;
DrawSprite(image, pal, x + child_offset.x + ScaleSpriteTrad(offs_x), y + child_offset.y + ScaleSpriteTrad(offs_y));
}
}

View File

@ -10,28 +10,37 @@
#ifndef SPRITE_H
#define SPRITE_H
#include "core/geometry_type.hpp"
#include "transparency.h"
#include "table/sprites.h"
struct SpriteBounds {
Coord3D<int8_t> origin; ///< Position of northern corner within tile.
Coord3D<uint8_t> extent; ///< Size of bounding box.
Coord3D<int8_t> offset; ///< Relative position of sprite from bounding box.
constexpr SpriteBounds() = default;
constexpr SpriteBounds(const Coord3D<int8_t> &origin, const Coord3D<uint8_t> &extent, const Coord3D<int8_t> &offset) :
origin(origin), extent(extent), offset(offset) {}
};
/* The following describes bunch of sprites to be drawn together in a single 3D
* bounding box. Used especially for various multi-sprite buildings (like
* depots or stations): */
/** A tile child sprite and palette to draw for stations etc, with 3D bounding box */
struct DrawTileSeqStruct {
int8_t delta_x = 0;
int8_t delta_y = 0;
int8_t delta_z = 0; ///< \c 0x80 identifies child sprites
uint8_t size_x = 0;
uint8_t size_y = 0;
uint8_t size_z = 0;
PalSpriteID image{};
struct DrawTileSeqStruct : SpriteBounds {
PalSpriteID image;
constexpr DrawTileSeqStruct() = default;
constexpr DrawTileSeqStruct(int8_t origin_x, int8_t origin_y, int8_t origin_z, uint8_t extent_x, uint8_t extent_y, uint8_t extent_z, PalSpriteID image) :
SpriteBounds({origin_x, origin_y, origin_z}, {extent_x, extent_y, extent_z}, {}), image(image) {}
/** Check whether this is a parent sprite with a boundingbox. */
bool IsParentSprite() const
inline bool IsParentSprite() const
{
return (uint8_t)this->delta_z != 0x80;
return static_cast<uint8_t>(this->origin.z) != 0x80;
}
};
@ -69,14 +78,9 @@ struct DrawTileSpriteSpan : DrawTileSprites {
* This structure is the same for both Industries and Houses.
* Buildings here reference a general type of construction
*/
struct DrawBuildingsTileStruct {
struct DrawBuildingsTileStruct : SpriteBounds {
PalSpriteID ground;
PalSpriteID building;
uint8_t subtile_x;
uint8_t subtile_y;
uint8_t width;
uint8_t height;
uint8_t dz;
uint8_t draw_proc; // this allows to specify a special drawing procedure.
};

View File

@ -3184,7 +3184,7 @@ static void DrawTile_Station(TileInfo *ti)
7, 8, 9 // SLOPE_NE, SLOPE_ENW, SLOPE_SEN
};
AddSortableSpriteToDraw(image + foundation_parts[ti->tileh], PAL_NONE, ti->x, ti->y, 16, 16, 7, ti->z);
AddSortableSpriteToDraw(image + foundation_parts[ti->tileh], PAL_NONE, *ti, {{}, {TILE_SIZE, TILE_SIZE, 7}, {}});
} else {
/* Draw simple foundations, built up from 8 possible foundation sprites. */
@ -3218,7 +3218,7 @@ static void DrawTile_Station(TileInfo *ti)
StartSpriteCombine();
for (int i = 0; i < 8; i++) {
if (HasBit(parts, i)) {
AddSortableSpriteToDraw(image + i, PAL_NONE, ti->x, ti->y, 16, 16, 7, ti->z);
AddSortableSpriteToDraw(image + i, PAL_NONE, *ti, {{}, {TILE_SIZE, TILE_SIZE, 7}, {}});
}
}
EndSpriteCombine();

View File

@ -313,14 +313,12 @@ enum WireSpriteOffset : uint8_t {
WSO_ENTRANCE_SE,
};
struct SortableSpriteStruct {
struct SortableSpriteStruct : SpriteBounds {
uint8_t image_offset;
int8_t x_offset;
int8_t y_offset;
int8_t x_size;
int8_t y_size;
int8_t z_size;
int8_t z_offset;
constexpr SortableSpriteStruct(uint8_t image_offset, const SpriteBounds &bounds) : SpriteBounds(bounds), image_offset(image_offset) {}
constexpr SortableSpriteStruct(uint8_t image_offset, int8_t x_offset, int8_t y_offset, uint8_t x_size, uint8_t y_size, uint8_t z_size, int8_t z_offset) :
SpriteBounds({x_offset, y_offset, z_offset}, {x_size, y_size, z_size}, {}), image_offset(image_offset) {}
};
/** Distance between wire and rail */
@ -398,11 +396,17 @@ static const SortableSpriteStruct _rail_catenary_sprite_data_depot[] = {
{ WSO_ENTRANCE_NW, 7, 0, 1, 15, 1, ELRAIL_ELEVATION } //! Wire for NW depot exit
};
/**
* In tunnelheads, the bounding box for wires covers nearly the full tile, and is lowered a bit.
* ELRAIL_TUNNEL_OFFSET is the difference between visual position and bounding box.
*/
static const int8_t ELRAIL_TUNNEL_OFFSET = ELRAIL_ELEVATION - BB_Z_SEPARATOR;
static const SortableSpriteStruct _rail_catenary_sprite_data_tunnel[] = {
{ WSO_ENTRANCE_SW, 0, 7, 15, 1, 1, ELRAIL_ELEVATION }, //! Wire for NE tunnel (SW facing exit)
{ WSO_ENTRANCE_NW, 7, 0, 1, 15, 1, ELRAIL_ELEVATION }, //! Wire for SE tunnel (NW facing exit)
{ WSO_ENTRANCE_NE, 0, 7, 15, 1, 1, ELRAIL_ELEVATION }, //! Wire for SW tunnel (NE facing exit)
{ WSO_ENTRANCE_SE, 7, 0, 1, 15, 1, ELRAIL_ELEVATION } //! Wire for NW tunnel (SE facing exit)
{ WSO_ENTRANCE_SW, {{0, 0, BB_Z_SEPARATOR}, {16, 15, 1}, {0, 7, ELRAIL_TUNNEL_OFFSET}} }, //! Wire for NE tunnel (SW facing exit)
{ WSO_ENTRANCE_NW, {{0, 0, BB_Z_SEPARATOR}, {15, 16, 1}, {7, 0, ELRAIL_TUNNEL_OFFSET}} }, //! Wire for SE tunnel (NW facing exit)
{ WSO_ENTRANCE_NE, {{0, 0, BB_Z_SEPARATOR}, {16, 15, 1}, {0, 7, ELRAIL_TUNNEL_OFFSET}} }, //! Wire for SW tunnel (NE facing exit)
{ WSO_ENTRANCE_SE, {{0, 0, BB_Z_SEPARATOR}, {15, 16, 1}, {7, 0, ELRAIL_TUNNEL_OFFSET}} } //! Wire for NW tunnel (SE facing exit)
};

View File

@ -37,15 +37,15 @@ struct DrawIndustryCoordinates {
* @param p1 palette ID of ground sprite
* @param s2 sprite ID of building sprite
* @param p2 palette ID of building sprite
* @param sx coordinate x of the sprite
* @param sy coordinate y of the sprite
* @param w width of the sprite
* @param h height of the sprite
* @param dz virtual height of the sprite
* @param dx The x-position of the sprite within the tile.
* @param dy the y-position of the sprite within the tile.
* @param sx the x-extent of the sprite.
* @param sy the y-extent of the sprite.
* @param sz the z-extent of the sprite.
* @param p this allows to specify a special drawing procedure.
* @see DrawBuildingsTileStruct
*/
#define M(s1, p1, s2, p2, sx, sy, w, h, dz, p) { { s1, p1 }, { s2, p2 }, sx, sy, w, h, dz, p }
#define M(s1, p1, s2, p2, dx, dy, sx, sy, sz, p) { {{dx, dy, 0}, {sx, sy, sz}, {}}, { s1, p1 }, { s2, p2 }, p}
/** Structure for industry tiles drawing */
static const DrawBuildingsTileStruct _industry_draw_tile_data[NEW_INDUSTRYTILEOFFSET * 4] = {

View File

@ -13,15 +13,15 @@
* @param p1 The first sprite's palette of the building, mostly the ground sprite
* @param s2 The second sprite of the building.
* @param p2 The second sprite's palette of the building.
* @param sx The x-position of the sprite within the tile
* @param sy the y-position of the sprite within the tile
* @param w the width of the sprite
* @param h the height of the sprite
* @param dz the virtual height of the sprite
* @param dx The x-position of the sprite within the tile.
* @param dy the y-position of the sprite within the tile.
* @param sx the x-extent of the sprite.
* @param sy the y-extent of the sprite.
* @param sz the z-extent of the sprite.
* @param p set to 1 if a lift is present ()
* @see DrawBuildingsTileStruct
*/
#define M(s1, p1, s2, p2, sx, sy, w, h, dz, p) { { s1, p1 }, { s2, p2 }, sx, sy, w, h, dz, p}
#define M(s1, p1, s2, p2, dx, dy, sx, sy, sz, p) { {{dx, dy, 0}, {sx, sy, sz}, {}}, { s1, p1 }, { s2, p2 }, p}
/** structure of houses graphics*/
static const DrawBuildingsTileStruct _town_draw_tile_data[] = {

View File

@ -10,6 +10,7 @@
#ifndef TILE_CMD_H
#define TILE_CMD_H
#include "core/geometry_type.hpp"
#include "command_type.h"
#include "vehicle_type.h"
#include "cargo_type.h"
@ -26,12 +27,9 @@ enum class VehicleEnterTileState : uint8_t {
using VehicleEnterTileStates = EnumBitSet<VehicleEnterTileState, uint8_t>;
/** Tile information, used while rendering the tile */
struct TileInfo {
int x; ///< X position of the tile in unit coordinates
int y; ///< Y position of the tile in unit coordinates
struct TileInfo : Coord3D<int> {
Slope tileh; ///< Slope of the tile
TileIndex tile; ///< Tile index
int z; ///< Height
};
/** Tile description for the 'land area information' tool */

View File

@ -12,29 +12,29 @@
#include "core/strong_typedef_type.hpp"
static const uint TILE_SIZE = 16; ///< Tile size in world coordinates.
static const uint TILE_UNIT_MASK = TILE_SIZE - 1; ///< For masking in/out the inner-tile world coordinate units.
static const uint TILE_PIXELS = 32; ///< Pixel distance between tile columns/rows in #ZOOM_BASE.
static const uint TILE_HEIGHT = 8; ///< Height of a height level in world coordinate AND in pixels in #ZOOM_BASE.
static constexpr uint TILE_SIZE = 16; ///< Tile size in world coordinates.
static constexpr uint TILE_UNIT_MASK = TILE_SIZE - 1; ///< For masking in/out the inner-tile world coordinate units.
static constexpr uint TILE_PIXELS = 32; ///< Pixel distance between tile columns/rows in #ZOOM_BASE.
static constexpr uint TILE_HEIGHT = 8; ///< Height of a height level in world coordinate AND in pixels in #ZOOM_BASE.
static const uint MAX_BUILDING_PIXELS = 200; ///< Maximum height of a building in pixels in #ZOOM_BASE. (Also applies to "bridge buildings" on the bridge floor.)
static const int MAX_VEHICLE_PIXEL_X = 192; ///< Maximum width of a vehicle in pixels in #ZOOM_BASE.
static const int MAX_VEHICLE_PIXEL_Y = 96; ///< Maximum height of a vehicle in pixels in #ZOOM_BASE.
static constexpr uint MAX_BUILDING_PIXELS = 200; ///< Maximum height of a building in pixels in #ZOOM_BASE. (Also applies to "bridge buildings" on the bridge floor.)
static constexpr int MAX_VEHICLE_PIXEL_X = 192; ///< Maximum width of a vehicle in pixels in #ZOOM_BASE.
static constexpr int MAX_VEHICLE_PIXEL_Y = 96; ///< Maximum height of a vehicle in pixels in #ZOOM_BASE.
static const uint MAX_TILE_HEIGHT = 255; ///< Maximum allowed tile height
static constexpr uint MAX_TILE_HEIGHT = 255; ///< Maximum allowed tile height
static const uint MIN_HEIGHTMAP_HEIGHT = 1; ///< Lowest possible peak value for heightmap creation
static const uint MIN_CUSTOM_TERRAIN_TYPE = 1; ///< Lowest possible peak value for world generation
static constexpr uint MIN_HEIGHTMAP_HEIGHT = 1; ///< Lowest possible peak value for heightmap creation
static constexpr uint MIN_CUSTOM_TERRAIN_TYPE = 1; ///< Lowest possible peak value for world generation
static const uint MIN_MAP_HEIGHT_LIMIT = 15; ///< Lower bound of maximum allowed heightlevel (in the construction settings)
static const uint MAX_MAP_HEIGHT_LIMIT = MAX_TILE_HEIGHT; ///< Upper bound of maximum allowed heightlevel (in the construction settings)
static constexpr uint MIN_MAP_HEIGHT_LIMIT = 15; ///< Lower bound of maximum allowed heightlevel (in the construction settings)
static constexpr uint MAX_MAP_HEIGHT_LIMIT = MAX_TILE_HEIGHT; ///< Upper bound of maximum allowed heightlevel (in the construction settings)
static const uint MIN_SNOWLINE_HEIGHT = 2; ///< Minimum snowline height
static const uint DEF_SNOWLINE_HEIGHT = 10; ///< Default snowline height
static const uint MAX_SNOWLINE_HEIGHT = (MAX_TILE_HEIGHT - 2); ///< Maximum allowed snowline height
static constexpr uint MIN_SNOWLINE_HEIGHT = 2; ///< Minimum snowline height
static constexpr uint DEF_SNOWLINE_HEIGHT = 10; ///< Default snowline height
static constexpr uint MAX_SNOWLINE_HEIGHT = (MAX_TILE_HEIGHT - 2); ///< Maximum allowed snowline height
static const uint DEF_SNOW_COVERAGE = 40; ///< Default snow coverage.
static const uint DEF_DESERT_COVERAGE = 50; ///< Default desert coverage.
static constexpr uint DEF_SNOW_COVERAGE = 40; ///< Default snow coverage.
static constexpr uint DEF_DESERT_COVERAGE = 50; ///< Default desert coverage.
/**

View File

@ -284,15 +284,7 @@ static void DrawTile_Town(TileInfo *ti)
/* Add a house on top of the ground? */
SpriteID image = dcts->building.sprite;
if (image != 0) {
AddSortableSpriteToDraw(image, dcts->building.pal,
ti->x + dcts->subtile_x,
ti->y + dcts->subtile_y,
dcts->width,
dcts->height,
dcts->dz,
ti->z,
IsTransparencySet(TO_HOUSES)
);
AddSortableSpriteToDraw(image, dcts->building.pal, *ti, *dcts, IsTransparencySet(TO_HOUSES));
if (IsTransparencySet(TO_HOUSES)) return;
}

View File

@ -1376,7 +1376,7 @@ void DrawHouseInGUI(int x, int y, HouseID house_id, int view)
/* Add a house on top of the ground? */
if (dcts.building.sprite != 0) {
Point pt = RemapCoords(dcts.subtile_x, dcts.subtile_y, 0);
Point pt = RemapCoords(dcts.origin.x, dcts.origin.y, dcts.origin.z);
DrawSprite(dcts.building.sprite, dcts.building.pal, x + UnScaleGUI(pt.x), y + UnScaleGUI(pt.y));
}
};

View File

@ -1491,13 +1491,7 @@ CommandCost CmdSellRailWagon(DoCommandFlags flags, Vehicle *t, bool sell_chain,
void Train::UpdateDeltaXY()
{
/* Set common defaults. */
this->x_offs = -1;
this->y_offs = -1;
this->x_extent = 3;
this->y_extent = 3;
this->z_extent = 6;
this->x_bb_offs = 0;
this->y_bb_offs = 0;
this->bounds = {{-1, -1, 0}, {3, 3, 6}, {}};
/* Set if flipped and engine is NOT flagged with custom flip handling. */
int flipped = this->flags.Test(VehicleRailFlag::Flipped) && !EngInfo(this->engine_type)->misc_flags.Test(EngineMiscFlag::RailFlips);
@ -1508,50 +1502,47 @@ void Train::UpdateDeltaXY()
if (flipped) dir = ReverseDir(dir);
if (!IsDiagonalDirection(dir)) {
static const int _sign_table[] =
{
static const Point _sign_table[] = {
/* x, y */
-1, -1, // DIR_N
-1, 1, // DIR_E
1, 1, // DIR_S
1, -1, // DIR_W
{-1, -1}, // DIR_N
{-1, 1}, // DIR_E
{ 1, 1}, // DIR_S
{ 1, -1}, // DIR_W
};
int half_shorten = (VEHICLE_LENGTH - this->gcache.cached_veh_length + flipped) / 2;
/* For all straight directions, move the bound box to the centre of the vehicle, but keep the size. */
this->x_offs -= half_shorten * _sign_table[dir];
this->y_offs -= half_shorten * _sign_table[dir + 1];
this->x_extent += this->x_bb_offs = half_shorten * _sign_table[dir];
this->y_extent += this->y_bb_offs = half_shorten * _sign_table[dir + 1];
this->bounds.offset.x -= half_shorten * _sign_table[DirToDiagDir(dir)].x;
this->bounds.offset.y -= half_shorten * _sign_table[DirToDiagDir(dir)].y;
} else {
switch (dir) {
/* Shorten southern corner of the bounding box according the vehicle length
* and center the bounding box on the vehicle. */
case DIR_NE:
this->x_offs = 1 - (this->gcache.cached_veh_length + 1) / 2 + flip_offs;
this->x_extent = this->gcache.cached_veh_length - 1;
this->x_bb_offs = -1;
this->bounds.origin.x = -(this->gcache.cached_veh_length + 1) / 2 + flip_offs;
this->bounds.extent.x = this->gcache.cached_veh_length;
this->bounds.offset.x = 1;
break;
case DIR_NW:
this->y_offs = 1 - (this->gcache.cached_veh_length + 1) / 2 + flip_offs;
this->y_extent = this->gcache.cached_veh_length - 1;
this->y_bb_offs = -1;
this->bounds.origin.y = -(this->gcache.cached_veh_length + 1) / 2 + flip_offs;
this->bounds.extent.y = this->gcache.cached_veh_length;
this->bounds.offset.y = 1;
break;
/* Move northern corner of the bounding box down according to vehicle length
* and center the bounding box on the vehicle. */
case DIR_SW:
this->x_offs = 1 + (this->gcache.cached_veh_length + 1) / 2 - VEHICLE_LENGTH - flip_offs;
this->x_extent = VEHICLE_LENGTH - 1;
this->x_bb_offs = VEHICLE_LENGTH - this->gcache.cached_veh_length - 1;
this->bounds.origin.x = -(this->gcache.cached_veh_length) / 2 - flip_offs;
this->bounds.extent.x = this->gcache.cached_veh_length;
this->bounds.offset.x = 1 - (VEHICLE_LENGTH - this->gcache.cached_veh_length);
break;
case DIR_SE:
this->y_offs = 1 + (this->gcache.cached_veh_length + 1) / 2 - VEHICLE_LENGTH - flip_offs;
this->y_extent = VEHICLE_LENGTH - 1;
this->y_bb_offs = VEHICLE_LENGTH - this->gcache.cached_veh_length - 1;
this->bounds.origin.y = -(this->gcache.cached_veh_length) / 2 - flip_offs;
this->bounds.extent.y = this->gcache.cached_veh_length;
this->bounds.offset.y = 1 - (VEHICLE_LENGTH - this->gcache.cached_veh_length);
break;
default:

View File

@ -635,7 +635,7 @@ CommandCost CmdPlantTree(DoCommandFlags flags, TileIndex tile, TileIndex start_t
}
struct TreeListEnt : PalSpriteID {
uint8_t x, y;
int8_t x, y;
};
static void DrawTile_Trees(TileInfo *ti)
@ -699,7 +699,8 @@ static void DrawTile_Trees(TileInfo *ti)
}
}
AddSortableSpriteToDraw(te[mi].sprite, te[mi].pal, ti->x + te[mi].x, ti->y + te[mi].y, 16 - te[mi].x, 16 - te[mi].y, 0x30, z, IsTransparencySet(TO_TREES), -te[mi].x, -te[mi].y);
SpriteBounds bounds{{}, {TILE_SIZE, TILE_SIZE, 48}, {te[mi].x, te[mi].y, 0}};
AddSortableSpriteToDraw(te[mi].sprite, te[mi].pal, ti->x, ti->y, z, bounds, IsTransparencySet(TO_TREES));
/* replace the removed one with the last one */
te[mi] = te[trees - 1];

View File

@ -1017,10 +1017,10 @@ static CommandCost ClearTile_TunnelBridge(TileIndex tile, DoCommandFlags flags)
* @param h Bounding box size in Y direction
* @param subsprite Optional subsprite for drawing halfpillars
*/
static inline void DrawPillar(const PalSpriteID *psid, int x, int y, int z, int w, int h, const SubSprite *subsprite)
static inline void DrawPillar(const PalSpriteID *psid, int x, int y, int z, uint8_t w, uint8_t h, const SubSprite *subsprite)
{
static const int PILLAR_Z_OFFSET = TILE_HEIGHT - BRIDGE_Z_START; ///< Start offset of pillar wrt. bridge (downwards)
AddSortableSpriteToDraw(psid->sprite, psid->pal, x, y, w, h, BB_HEIGHT_UNDER_BRIDGE - PILLAR_Z_OFFSET, z, IsTransparencySet(TO_BRIDGES), 0, 0, -PILLAR_Z_OFFSET, subsprite);
AddSortableSpriteToDraw(psid->sprite, psid->pal, x, y, z, {{0, 0, -PILLAR_Z_OFFSET}, {w, h, BB_HEIGHT_UNDER_BRIDGE}, {0, 0, PILLAR_Z_OFFSET}}, IsTransparencySet(TO_BRIDGES), subsprite);
}
/**
@ -1194,18 +1194,20 @@ static void DrawBridgeRoadBits(TileIndex head_tile, int x, int y, int z, int off
}
}
static const uint size_x[6] = { 1, 16, 16, 1, 16, 1 };
static const uint size_y[6] = { 16, 1, 1, 16, 1, 16 };
static const uint front_bb_offset_x[6] = { 15, 0, 0, 15, 0, 15 };
static const uint front_bb_offset_y[6] = { 0, 15, 15, 0, 15, 0 };
static constexpr SpriteBounds back_bounds[6] = {
{{}, {0, TILE_SIZE, 40}, {}},
{{}, {TILE_SIZE, 0, 40}, {}},
{{}, {TILE_SIZE, 0, 40}, {}},
{{}, {0, TILE_SIZE, 40}, {}},
{{}, {TILE_SIZE, 0, 40}, {}},
{{}, {0, TILE_SIZE, 40}, {}},
};
/* The sprites under the vehicles are drawn as SpriteCombine. StartSpriteCombine() has already been called
* The bounding boxes here are the same as for bridge front/roof */
for (uint i = 0; i < lengthof(seq_back); ++i) {
if (seq_back[i] != 0) {
AddSortableSpriteToDraw(seq_back[i], PAL_NONE,
x, y, size_x[offset], size_y[offset], 0x28, z,
trans_back[i]);
AddSortableSpriteToDraw(seq_back[i], PAL_NONE, x, y, z, back_bounds[offset], trans_back[i]);
}
}
@ -1213,12 +1215,18 @@ static void DrawBridgeRoadBits(TileIndex head_tile, int x, int y, int z, int off
EndSpriteCombine();
StartSpriteCombine();
static constexpr SpriteBounds front_bounds[6] = {
{{15, 0, 0}, {0, TILE_SIZE, 40}, {-15, 0, 0}},
{{0, 15, 0}, {TILE_SIZE, 0, 40}, {0, -15, 0}},
{{0, 15, 0}, {TILE_SIZE, 0, 40}, {0, -15, 0}},
{{15, 0, 0}, {0, TILE_SIZE, 40}, {-15, 0, 0}},
{{0, 15, 0}, {TILE_SIZE, 0, 40}, {0, -15, 0}},
{{15, 0, 0}, {0, TILE_SIZE, 40}, {-15, 0, 0}},
};
for (uint i = 0; i < lengthof(seq_front); ++i) {
if (seq_front[i] != 0) {
AddSortableSpriteToDraw(seq_front[i], PAL_NONE,
x, y, size_x[offset] + front_bb_offset_x[offset], size_y[offset] + front_bb_offset_y[offset], 0x28, z,
trans_front[i],
front_bb_offset_x[offset], front_bb_offset_y[offset]);
AddSortableSpriteToDraw(seq_front[i], PAL_NONE, x, y, z, front_bounds[offset], trans_front[i]);
}
}
}
@ -1251,15 +1259,35 @@ static void DrawTile_TunnelBridge(TileInfo *ti)
*
*/
static const int _tunnel_BB[4][12] = {
/* tunnnel-roof | Z-separator | tram-catenary
* w h bb_x bb_y| x y w h |bb_x bb_y w h */
{ 1, 0, -15, -14, 0, 15, 16, 1, 0, 1, 16, 15 }, // NE
{ 0, 1, -14, -15, 15, 0, 1, 16, 1, 0, 15, 16 }, // SE
{ 1, 0, -15, -14, 0, 15, 16, 1, 0, 1, 16, 15 }, // SW
{ 0, 1, -14, -15, 15, 0, 1, 16, 1, 0, 15, 16 }, // NW
/* Tunnel sprites are positioned at 15,15, but the bounding box covers most of the tile. */
static constexpr SpriteBounds roof_bounds[DIAGDIR_END] = {
{{0, 1, BB_Z_SEPARATOR}, {TILE_SIZE, TILE_SIZE - 1, 1}, {TILE_SIZE - 1, TILE_SIZE - 2, -BB_Z_SEPARATOR}}, // NE
{{1, 0, BB_Z_SEPARATOR}, {TILE_SIZE - 1, TILE_SIZE, 1}, {TILE_SIZE - 2, TILE_SIZE - 1, -BB_Z_SEPARATOR}}, // SE
{{0, 1, BB_Z_SEPARATOR}, {TILE_SIZE, TILE_SIZE - 1, 1}, {TILE_SIZE - 1, TILE_SIZE - 2, -BB_Z_SEPARATOR}}, // SW
{{1, 0, BB_Z_SEPARATOR}, {TILE_SIZE - 1, TILE_SIZE, 1}, {TILE_SIZE - 2, TILE_SIZE - 1, -BB_Z_SEPARATOR}}, // NW
};
/* Catenary sprites are positioned at 0,0, with the same bounding box as above. */
static constexpr SpriteBounds catenary_bounds[DIAGDIR_END] = {
{{0, 1, BB_Z_SEPARATOR}, {TILE_SIZE, TILE_SIZE - 1, 1}, {0, -1, -BB_Z_SEPARATOR}}, // NE
{{1, 0, BB_Z_SEPARATOR}, {TILE_SIZE - 1, TILE_SIZE, 1}, {-1, 0, -BB_Z_SEPARATOR}}, // SE
{{0, 1, BB_Z_SEPARATOR}, {TILE_SIZE, TILE_SIZE - 1, 1}, {0, -1, -BB_Z_SEPARATOR}}, // SW
{{1, 0, BB_Z_SEPARATOR}, {TILE_SIZE - 1, TILE_SIZE, 1}, {-1, 0, -BB_Z_SEPARATOR}}, // NW
};
static constexpr SpriteBounds rear_sep[DIAGDIR_END] = {
{{}, {TILE_SIZE, 1, TILE_HEIGHT}, {}}, // NE
{{}, {1, TILE_SIZE, TILE_HEIGHT}, {}}, // SE
{{}, {TILE_SIZE, 1, TILE_HEIGHT}, {}}, // SW
{{}, {1, TILE_SIZE, TILE_HEIGHT}, {}}, // NW
};
static constexpr SpriteBounds front_sep[DIAGDIR_END] = {
{{0, TILE_SIZE - 1, 0}, {TILE_SIZE, 1, TILE_HEIGHT}, {}}, // NE
{{TILE_SIZE - 1, 0, 0}, {1, TILE_SIZE, TILE_HEIGHT}, {}}, // SE
{{0, TILE_SIZE - 1, 0}, {TILE_SIZE, 1, TILE_HEIGHT}, {}}, // SW
{{TILE_SIZE - 1, 0, 0}, {1, TILE_SIZE, TILE_HEIGHT}, {}}, // NW
};
const int *BB_data = _tunnel_BB[tunnelbridge_direction];
bool catenary = false;
@ -1332,7 +1360,7 @@ static void DrawTile_TunnelBridge(TileInfo *ti)
if (catenary_sprite_base != 0) {
catenary = true;
StartSpriteCombine();
AddSortableSpriteToDraw(catenary_sprite_base + tunnelbridge_direction, PAL_NONE, ti->x, ti->y, BB_data[10], BB_data[11], TILE_HEIGHT, ti->z, IsTransparencySet(TO_CATENARY), BB_data[8], BB_data[9], BB_Z_SEPARATOR);
AddSortableSpriteToDraw(catenary_sprite_base + tunnelbridge_direction, PAL_NONE, *ti, catenary_bounds[tunnelbridge_direction], IsTransparencySet(TO_CATENARY));
}
} else {
const RailTypeInfo *rti = GetRailTypeInfo(GetRailType(ti->tile));
@ -1364,15 +1392,15 @@ static void DrawTile_TunnelBridge(TileInfo *ti)
if (railtype_overlay != 0 && !catenary) StartSpriteCombine();
AddSortableSpriteToDraw(image + 1, PAL_NONE, ti->x + TILE_SIZE - 1, ti->y + TILE_SIZE - 1, BB_data[0], BB_data[1], TILE_HEIGHT, ti->z, false, BB_data[2], BB_data[3], BB_Z_SEPARATOR);
AddSortableSpriteToDraw(image + 1, PAL_NONE, *ti, roof_bounds[tunnelbridge_direction], false);
/* Draw railtype tunnel portal overlay if defined. */
if (railtype_overlay != 0) AddSortableSpriteToDraw(railtype_overlay + tunnelbridge_direction, PAL_NONE, ti->x + TILE_SIZE - 1, ti->y + TILE_SIZE - 1, BB_data[0], BB_data[1], TILE_HEIGHT, ti->z, false, BB_data[2], BB_data[3], BB_Z_SEPARATOR);
if (railtype_overlay != 0) AddSortableSpriteToDraw(railtype_overlay + tunnelbridge_direction, PAL_NONE, *ti, roof_bounds[tunnelbridge_direction], false);
if (catenary || railtype_overlay != 0) EndSpriteCombine();
/* Add helper BB for sprite sorting that separates the tunnel from things beside of it. */
AddSortableSpriteToDraw(SPR_EMPTY_BOUNDING_BOX, PAL_NONE, ti->x, ti->y, BB_data[6], BB_data[7], TILE_HEIGHT, ti->z);
AddSortableSpriteToDraw(SPR_EMPTY_BOUNDING_BOX, PAL_NONE, ti->x + BB_data[4], ti->y + BB_data[5], BB_data[6], BB_data[7], TILE_HEIGHT, ti->z);
AddSortableSpriteToDraw(SPR_EMPTY_BOUNDING_BOX, PAL_NONE, *ti, rear_sep[tunnelbridge_direction]);
AddSortableSpriteToDraw(SPR_EMPTY_BOUNDING_BOX, PAL_NONE, *ti, front_sep[tunnelbridge_direction]);
DrawBridgeMiddle(ti);
} else { // IsBridge(ti->tile)
@ -1423,7 +1451,7 @@ static void DrawTile_TunnelBridge(TileInfo *ti)
* it doesn't disappear behind it
*/
/* Bridge heads are drawn solid no matter how invisibility/transparency is set */
AddSortableSpriteToDraw(psid->sprite, psid->pal, ti->x, ti->y, 16, 16, ti->tileh == SLOPE_FLAT ? 0 : 8, ti->z);
AddSortableSpriteToDraw(psid->sprite, psid->pal, *ti, {{}, {TILE_SIZE, TILE_SIZE, static_cast<uint8_t>(ti->tileh == SLOPE_FLAT ? 0 : TILE_HEIGHT)}, {}});
if (transport_type == TRANSPORT_ROAD) {
uint offset = tunnelbridge_direction;
@ -1445,9 +1473,9 @@ static void DrawTile_TunnelBridge(TileInfo *ti)
SpriteID surface = GetCustomRailSprite(rti, ti->tile, RTSG_BRIDGE);
if (surface != 0) {
if (HasBridgeFlatRamp(ti->tileh, DiagDirToAxis(tunnelbridge_direction))) {
AddSortableSpriteToDraw(surface + ((DiagDirToAxis(tunnelbridge_direction) == AXIS_X) ? RTBO_X : RTBO_Y), PAL_NONE, ti->x, ti->y, 16, 16, 0, ti->z + 8);
AddSortableSpriteToDraw(surface + ((DiagDirToAxis(tunnelbridge_direction) == AXIS_X) ? RTBO_X : RTBO_Y), PAL_NONE, *ti, {{0, 0, TILE_HEIGHT}, {TILE_SIZE, TILE_SIZE, 0}, {}});
} else {
AddSortableSpriteToDraw(surface + RTBO_SLOPE + tunnelbridge_direction, PAL_NONE, ti->x, ti->y, 16, 16, 8, ti->z);
AddSortableSpriteToDraw(surface + RTBO_SLOPE + tunnelbridge_direction, PAL_NONE, *ti, {{}, {TILE_SIZE, TILE_SIZE, TILE_HEIGHT}, {}});
}
}
/* Don't fallback to non-overlay sprite -- the spec states that
@ -1460,15 +1488,15 @@ static void DrawTile_TunnelBridge(TileInfo *ti)
if (rti->UsesOverlay()) {
SpriteID overlay = GetCustomRailSprite(rti, ti->tile, RTSG_OVERLAY);
if (HasBridgeFlatRamp(ti->tileh, DiagDirToAxis(tunnelbridge_direction))) {
AddSortableSpriteToDraw(overlay + RTO_X + DiagDirToAxis(tunnelbridge_direction), PALETTE_CRASH, ti->x, ti->y, 16, 16, 0, ti->z + 8);
AddSortableSpriteToDraw(overlay + RTO_X + DiagDirToAxis(tunnelbridge_direction), PALETTE_CRASH, *ti, {{0, 0, TILE_HEIGHT}, {TILE_SIZE, TILE_SIZE, 0}, {}});
} else {
AddSortableSpriteToDraw(overlay + RTO_SLOPE_NE + tunnelbridge_direction, PALETTE_CRASH, ti->x, ti->y, 16, 16, 8, ti->z);
AddSortableSpriteToDraw(overlay + RTO_SLOPE_NE + tunnelbridge_direction, PALETTE_CRASH, *ti, {{}, {TILE_SIZE, TILE_SIZE, TILE_HEIGHT}, {}});
}
} else {
if (HasBridgeFlatRamp(ti->tileh, DiagDirToAxis(tunnelbridge_direction))) {
AddSortableSpriteToDraw(DiagDirToAxis(tunnelbridge_direction) == AXIS_X ? rti->base_sprites.single_x : rti->base_sprites.single_y, PALETTE_CRASH, ti->x, ti->y, 16, 16, 0, ti->z + 8);
AddSortableSpriteToDraw(DiagDirToAxis(tunnelbridge_direction) == AXIS_X ? rti->base_sprites.single_x : rti->base_sprites.single_y, PALETTE_CRASH, *ti, {{0, 0, TILE_HEIGHT}, {TILE_SIZE, TILE_SIZE, 0}, {}});
} else {
AddSortableSpriteToDraw(rti->base_sprites.single_sloped + tunnelbridge_direction, PALETTE_CRASH, ti->x, ti->y, 16, 16, 8, ti->z);
AddSortableSpriteToDraw(rti->base_sprites.single_sloped + tunnelbridge_direction, PALETTE_CRASH, *ti, {{}, {TILE_SIZE, TILE_SIZE, TILE_HEIGHT}, {}});
}
}
}
@ -1578,7 +1606,7 @@ void DrawBridgeMiddle(const TileInfo *ti)
int z = bridge_z - BRIDGE_Z_START;
/* Add a bounding box that separates the bridge from things below it. */
AddSortableSpriteToDraw(SPR_EMPTY_BOUNDING_BOX, PAL_NONE, x, y, 16, 16, 1, bridge_z - TILE_HEIGHT + BB_Z_SEPARATOR);
AddSortableSpriteToDraw(SPR_EMPTY_BOUNDING_BOX, PAL_NONE, x, y, bridge_z - TILE_HEIGHT + BB_Z_SEPARATOR, {{}, {TILE_SIZE, TILE_SIZE, 1}, {}});
/* Draw Trambits as SpriteCombine */
if (transport_type == TRANSPORT_ROAD || transport_type == TRANSPORT_RAIL) StartSpriteCombine();
@ -1586,9 +1614,9 @@ void DrawBridgeMiddle(const TileInfo *ti)
/* Draw floor and far part of bridge*/
if (!IsInvisibilitySet(TO_BRIDGES)) {
if (axis == AXIS_X) {
AddSortableSpriteToDraw(psid->sprite, psid->pal, x, y, 16, 1, 0x28, z, IsTransparencySet(TO_BRIDGES), 0, 0, BRIDGE_Z_START);
AddSortableSpriteToDraw(psid->sprite, psid->pal, x, y, z, {{0, 0, BRIDGE_Z_START}, {TILE_SIZE, 1, 40}, {0, 0, -BRIDGE_Z_START}}, IsTransparencySet(TO_BRIDGES));
} else {
AddSortableSpriteToDraw(psid->sprite, psid->pal, x, y, 1, 16, 0x28, z, IsTransparencySet(TO_BRIDGES), 0, 0, BRIDGE_Z_START);
AddSortableSpriteToDraw(psid->sprite, psid->pal, x, y, z, {{0, 0, BRIDGE_Z_START}, {1, TILE_SIZE, 40}, {0, 0, -BRIDGE_Z_START}}, IsTransparencySet(TO_BRIDGES));
}
}
@ -1602,16 +1630,16 @@ void DrawBridgeMiddle(const TileInfo *ti)
if (rti->UsesOverlay() && !IsInvisibilitySet(TO_BRIDGES)) {
SpriteID surface = GetCustomRailSprite(rti, rampsouth, RTSG_BRIDGE, TCX_ON_BRIDGE);
if (surface != 0) {
AddSortableSpriteToDraw(surface + axis, PAL_NONE, x, y, 16, 16, 0, bridge_z, IsTransparencySet(TO_BRIDGES));
AddSortableSpriteToDraw(surface + axis, PAL_NONE, x, y, bridge_z, {{}, {TILE_SIZE, TILE_SIZE, 0}, {}}, IsTransparencySet(TO_BRIDGES));
}
}
if (_game_mode != GM_MENU && _settings_client.gui.show_track_reservation && !IsInvisibilitySet(TO_BRIDGES) && HasTunnelBridgeReservation(rampnorth)) {
if (rti->UsesOverlay()) {
SpriteID overlay = GetCustomRailSprite(rti, ti->tile, RTSG_OVERLAY);
AddSortableSpriteToDraw(overlay + RTO_X + axis, PALETTE_CRASH, ti->x, ti->y, 16, 16, 0, bridge_z, IsTransparencySet(TO_BRIDGES));
AddSortableSpriteToDraw(overlay + RTO_X + axis, PALETTE_CRASH, ti->x, ti->y, bridge_z, {{}, {TILE_SIZE, TILE_SIZE, 0}, {}}, IsTransparencySet(TO_BRIDGES));
} else {
AddSortableSpriteToDraw(axis == AXIS_X ? rti->base_sprites.single_x : rti->base_sprites.single_y, PALETTE_CRASH, ti->x, ti->y, 16, 16, 0, bridge_z, IsTransparencySet(TO_BRIDGES));
AddSortableSpriteToDraw(axis == AXIS_X ? rti->base_sprites.single_x : rti->base_sprites.single_y, PALETTE_CRASH, ti->x, ti->y, bridge_z, {{}, {TILE_SIZE, TILE_SIZE, 0}, {}}, IsTransparencySet(TO_BRIDGES));
}
}
@ -1626,10 +1654,10 @@ void DrawBridgeMiddle(const TileInfo *ti)
if (!IsInvisibilitySet(TO_BRIDGES)) {
if (axis == AXIS_X) {
y += 12;
if (psid->sprite & SPRITE_MASK) AddSortableSpriteToDraw(psid->sprite, psid->pal, x, y, 16, 4, 0x28, z, IsTransparencySet(TO_BRIDGES), 0, 3, BRIDGE_Z_START);
if (psid->sprite & SPRITE_MASK) AddSortableSpriteToDraw(psid->sprite, psid->pal, x, y, z, {{0, 3, BRIDGE_Z_START}, {TILE_SIZE, 1, 40}, {0, -3, -BRIDGE_Z_START}}, IsTransparencySet(TO_BRIDGES));
} else {
x += 12;
if (psid->sprite & SPRITE_MASK) AddSortableSpriteToDraw(psid->sprite, psid->pal, x, y, 4, 16, 0x28, z, IsTransparencySet(TO_BRIDGES), 3, 0, BRIDGE_Z_START);
if (psid->sprite & SPRITE_MASK) AddSortableSpriteToDraw(psid->sprite, psid->pal, x, y, z, {{3, 0, BRIDGE_Z_START}, {1, TILE_SIZE, 40}, {-3, 0, -BRIDGE_Z_START}}, IsTransparencySet(TO_BRIDGES));
}
}

View File

@ -1109,8 +1109,7 @@ static void DoDrawVehicle(const Vehicle *v)
for (uint i = 0; i < v->sprite_cache.sprite_seq.count; ++i) {
PaletteID pal2 = v->sprite_cache.sprite_seq.seq[i].pal;
if (!pal2 || v->vehstatus.Test(VehState::Crashed)) pal2 = pal;
AddSortableSpriteToDraw(v->sprite_cache.sprite_seq.seq[i].sprite, pal2, v->x_pos + v->x_offs, v->y_pos + v->y_offs,
v->x_extent, v->y_extent, v->z_extent, v->z_pos, shadowed, v->x_bb_offs, v->y_bb_offs);
AddSortableSpriteToDraw(v->sprite_cache.sprite_seq.seq[i].sprite, pal2, v->x_pos, v->y_pos, v->z_pos, v->bounds, shadowed);
}
EndSpriteCombine();
}
@ -1674,12 +1673,24 @@ void Vehicle::UpdateBoundingBoxCoordinates(bool update_cache) const
Rect new_coord;
this->sprite_cache.sprite_seq.GetBounds(&new_coord);
Point pt = RemapCoords(this->x_pos + this->x_offs, this->y_pos + this->y_offs, this->z_pos);
/* z-bounds are not used. */
Point pt = RemapCoords(this->x_pos + this->bounds.origin.x + this->bounds.offset.x, this->y_pos + this->bounds.origin.y + this->bounds.offset.y, this->z_pos);
new_coord.left += pt.x;
new_coord.top += pt.y;
new_coord.right += pt.x + 2 * ZOOM_BASE;
new_coord.bottom += pt.y + 2 * ZOOM_BASE;
extern bool _draw_bounding_boxes;
if (_draw_bounding_boxes) {
int x = this->x_pos + this->bounds.origin.x;
int y = this->y_pos + this->bounds.origin.y;
int z = this->z_pos + this->bounds.origin.z;
new_coord.left = std::min(new_coord.left, RemapCoords(x + bounds.extent.x, y, z).x);
new_coord.right = std::max(new_coord.right, RemapCoords(x, y + bounds.extent.y, z).x + 1);
new_coord.top = std::min(new_coord.top, RemapCoords(x, y, z + bounds.extent.z).y);
new_coord.bottom = std::max(new_coord.bottom, RemapCoords(x + bounds.extent.x, y + bounds.extent.y, z).y + 1);
}
if (update_cache) {
/*
* If the old coordinates are invalid, set the cache to the new coordinates for correct

View File

@ -10,6 +10,7 @@
#ifndef VEHICLE_BASE_H
#define VEHICLE_BASE_H
#include "sprite.h"
#include "track_type.h"
#include "command_type.h"
#include "order_base.h"
@ -293,13 +294,7 @@ public:
* 0xff == reserved for another custom sprite
*/
uint8_t spritenum = 0;
uint8_t x_extent = 0; ///< x-extent of vehicle bounding box
uint8_t y_extent = 0; ///< y-extent of vehicle bounding box
uint8_t z_extent = 0; ///< z-extent of vehicle bounding box
int8_t x_bb_offs = 0; ///< x offset of vehicle bounding box
int8_t y_bb_offs = 0; ///< y offset of vehicle bounding box
int8_t x_offs = 0; ///< x offset for vehicle sprite
int8_t y_offs = 0; ///< y offset for vehicle sprite
SpriteBounds bounds{}; ///< Bounding box of vehicle.
EngineID engine_type = EngineID::Invalid(); ///< The type of engine used for this vehicle.
TextEffectID fill_percent_te_id = INVALID_TE_ID; ///< a text-effect id to a loading indicator object

View File

@ -660,12 +660,17 @@ static void AddCombinedSprite(SpriteID image, PaletteID pal, int x, int y, int z
* @param bb_offset_z bounding box extent towards negative Z (world)
* @param sub Only draw a part of the sprite.
*/
void AddSortableSpriteToDraw(SpriteID image, PaletteID pal, int x, int y, int w, int h, int dz, int z, bool transparent, int bb_offset_x, int bb_offset_y, int bb_offset_z, const SubSprite *sub)
void AddSortableSpriteToDraw(SpriteID image, PaletteID pal, int x, int y, int z, const SpriteBounds &bounds, bool transparent, const SubSprite *sub)
{
int32_t left, right, top, bottom;
assert((image & SPRITE_MASK) < MAX_SPRITES);
/* Move to bounding box. */
x += bounds.origin.x;
y += bounds.origin.y;
z += bounds.origin.z;
/* make the sprites transparent with the right palette */
if (transparent) {
SetBit(image, PALETTE_MODIFIER_TRANSPARENT);
@ -673,21 +678,21 @@ void AddSortableSpriteToDraw(SpriteID image, PaletteID pal, int x, int y, int w,
}
if (_vd.combine_sprites == SPRITE_COMBINE_ACTIVE) {
AddCombinedSprite(image, pal, x, y, z, sub);
AddCombinedSprite(image, pal, x + bounds.offset.x, y + bounds.offset.y, z + bounds.offset.z, sub);
return;
}
_vd.last_child = LAST_CHILD_NONE;
Point pt = RemapCoords(x, y, z);
Point pt = RemapCoords(x + bounds.offset.x, y + bounds.offset.y, z + bounds.offset.z);
int tmp_left, tmp_top, tmp_x = pt.x, tmp_y = pt.y;
/* Compute screen extents of sprite */
if (image == SPR_EMPTY_BOUNDING_BOX) {
left = tmp_left = RemapCoords(x + w , y + bb_offset_y, z + bb_offset_z).x;
right = RemapCoords(x + bb_offset_x, y + h , z + bb_offset_z).x + 1;
top = tmp_top = RemapCoords(x + bb_offset_x, y + bb_offset_y, z + dz ).y;
bottom = RemapCoords(x + w , y + h , z + bb_offset_z).y + 1;
left = tmp_left = RemapCoords(x + bounds.extent.x, y, z).x;
right = RemapCoords(x, y + bounds.extent.y, z).x + 1;
top = tmp_top = RemapCoords(x, y, z + bounds.extent.z).y;
bottom = RemapCoords(x + bounds.extent.x, y + bounds.extent.y, z).y + 1;
} else {
const Sprite *spr = GetSprite(image & SPRITE_MASK, SpriteType::Normal);
left = tmp_left = (pt.x += spr->x_offs);
@ -698,10 +703,10 @@ void AddSortableSpriteToDraw(SpriteID image, PaletteID pal, int x, int y, int w,
if (_draw_bounding_boxes && (image != SPR_EMPTY_BOUNDING_BOX)) {
/* Compute maximal extents of sprite and its bounding box */
left = std::min(left , RemapCoords(x + w , y + bb_offset_y, z + bb_offset_z).x);
right = std::max(right , RemapCoords(x + bb_offset_x, y + h , z + bb_offset_z).x + 1);
top = std::min(top , RemapCoords(x + bb_offset_x, y + bb_offset_y, z + dz ).y);
bottom = std::max(bottom, RemapCoords(x + w , y + h , z + bb_offset_z).y + 1);
left = std::min(left , RemapCoords(x + bounds.extent.x, y, z).x);
right = std::max(right , RemapCoords(x, y + bounds.extent.y, z).x + 1);
top = std::min(top , RemapCoords(x, y, z + bounds.extent.z).y);
bottom = std::max(bottom, RemapCoords(x + bounds.extent.x, y + bounds.extent.y, z).y + 1);
}
/* Do not add the sprite to the viewport, if it is outside */
@ -722,14 +727,14 @@ void AddSortableSpriteToDraw(SpriteID image, PaletteID pal, int x, int y, int w,
ps.image = image;
ps.pal = pal;
ps.sub = sub;
ps.xmin = x + bb_offset_x;
ps.xmax = x + std::max(bb_offset_x, w) - 1;
ps.xmin = x;
ps.xmax = x + bounds.extent.x - 1;
ps.ymin = y + bb_offset_y;
ps.ymax = y + std::max(bb_offset_y, h) - 1;
ps.ymin = y;
ps.ymax = y + bounds.extent.y - 1;
ps.zmin = z + bb_offset_z;
ps.zmax = z + std::max(bb_offset_z, dz) - 1;
ps.zmin = z;
ps.zmax = z + bounds.extent.z - 1;
ps.first_child = LAST_CHILD_NONE;

View File

@ -11,6 +11,7 @@
#define VIEWPORT_FUNC_H
#include "gfx_type.h"
#include "sprite.h"
#include "viewport_type.h"
#include "window_type.h"
#include "tile_map.h"
@ -51,10 +52,14 @@ void OffsetGroundSprite(int x, int y);
void DrawGroundSprite(SpriteID image, PaletteID pal, const SubSprite *sub = nullptr, int extra_offs_x = 0, int extra_offs_y = 0);
void DrawGroundSpriteAt(SpriteID image, PaletteID pal, int32_t x, int32_t y, int z, const SubSprite *sub = nullptr, int extra_offs_x = 0, int extra_offs_y = 0);
void AddSortableSpriteToDraw(SpriteID image, PaletteID pal, int x, int y, int w, int h, int dz, int z, bool transparent = false, int bb_offset_x = 0, int bb_offset_y = 0, int bb_offset_z = 0, const SubSprite *sub = nullptr);
void AddSortableSpriteToDraw(SpriteID image, PaletteID pal, int x, int y, int z, const SpriteBounds &bounds, bool transparent = false, const SubSprite *sub = nullptr);
void AddChildSpriteScreen(SpriteID image, PaletteID pal, int x, int y, bool transparent = false, const SubSprite *sub = nullptr, bool scale = true, bool relative = true);
std::string *ViewportAddString(const DrawPixelInfo *dpi, const ViewportSign *sign, ViewportStringFlags flags, Colours colour);
inline void AddSortableSpriteToDraw(SpriteID image, PaletteID pal, const Coord3D<int32_t> &world, const SpriteBounds &bounds, bool transparent = false, const SubSprite *sub = nullptr)
{
AddSortableSpriteToDraw(image, pal, world.x, world.y, world.z, bounds, transparent, sub);
}
void StartSpriteCombine();
void EndSpriteCombine();

View File

@ -89,8 +89,8 @@ enum ZoomStateChange : uint8_t {
* z=6 reserved, currently unused.
* z=7 Z separator between bridge/tunnel and the things under/above it.
*/
static const uint BB_HEIGHT_UNDER_BRIDGE = 6; ///< Everything that can be built under low bridges, must not exceed this Z height.
static const uint BB_Z_SEPARATOR = 7; ///< Separates the bridge/tunnel from the things under/above it.
static constexpr int BB_HEIGHT_UNDER_BRIDGE = 6; ///< Everything that can be built under low bridges, must not exceed this Z height.
static constexpr int BB_Z_SEPARATOR = 7; ///< Separates the bridge/tunnel from the things under/above it.
/** Viewport place method (type of highlighted area and placed objects) */
enum ViewportPlaceMethod : uint8_t {

View File

@ -806,11 +806,7 @@ static void DrawWaterTileStruct(const TileInfo *ti, std::span<const DrawTileSeqS
for (const DrawTileSeqStruct &dtss : seq) {
uint tile_offs = offset + dtss.image.sprite;
if (feature < CF_END) tile_offs = GetCanalSpriteOffset(feature, ti->tile, tile_offs);
AddSortableSpriteToDraw(base + tile_offs, palette,
ti->x + dtss.delta_x, ti->y + dtss.delta_y,
dtss.size_x, dtss.size_y,
dtss.size_z, ti->z + dtss.delta_z,
IsTransparencySet(TO_BUILDINGS));
AddSortableSpriteToDraw(base + tile_offs, palette, *ti, dtss, IsTransparencySet(TO_BUILDINGS));
}
}