mirror of https://github.com/OpenTTD/OpenTTD
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75b3b994d8
Author | SHA1 | Date |
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75b3b994d8 | |
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03f5f7145f | |
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0dc40877fd | |
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13f24c25ca |
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@ -2369,7 +2369,7 @@ static bool ConFont(std::span<std::string_view> argv)
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FontCacheSubSetting *setting = GetFontCacheSubSetting(fs);
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/* Make sure all non sprite fonts are loaded. */
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if (!setting->font.empty() && !fc->HasParent()) {
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InitFontCache(fs == FS_MONO);
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InitFontCache(fs);
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fc = FontCache::Get(fs);
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}
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IConsolePrint(CC_DEFAULT, "{} font:", FontSizeToName(fs));
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@ -126,10 +126,10 @@ void SetFont(FontSize fontsize, const std::string &font, uint size)
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CheckForMissingGlyphs();
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_fcsettings = std::move(backup);
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} else {
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InitFontCache(true);
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InitFontCache(fontsize);
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}
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LoadStringWidthTable(fontsize == FS_MONO);
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LoadStringWidthTable(fontsize);
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UpdateAllVirtCoords();
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ReInitAllWindows(true);
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@ -213,15 +213,13 @@ std::string GetFontCacheFontName(FontSize fs)
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/**
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* (Re)initialize the font cache related things, i.e. load the non-sprite fonts.
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* @param monospace Whether to initialise the monospace or regular fonts.
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* @param fontsizes Font sizes to be initialised.
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*/
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void InitFontCache(bool monospace)
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void InitFontCache(FontSizes fontsizes)
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{
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FontCache::InitializeFontCaches();
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for (FontSize fs = FS_BEGIN; fs < FS_END; fs++) {
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if (monospace != (fs == FS_MONO)) continue;
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for (FontSize fs : fontsizes) {
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FontCache *fc = FontCache::Get(fs);
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if (fc->HasParent()) delete fc;
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@ -167,9 +167,9 @@ inline void InitializeUnicodeGlyphMap()
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}
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}
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inline void ClearFontCache()
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inline void ClearFontCache(FontSizes fontsizes)
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{
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for (FontSize fs = FS_BEGIN; fs < FS_END; fs++) {
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for (FontSize fs : fontsizes) {
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FontCache::Get(fs)->ClearFontCache();
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}
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}
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@ -231,7 +231,7 @@ inline FontCacheSubSetting *GetFontCacheSubSetting(FontSize fs)
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uint GetFontCacheFontSize(FontSize fs);
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std::string GetFontCacheFontName(FontSize fs);
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void InitFontCache(bool monospace);
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void InitFontCache(FontSizes fontsizes);
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void UninitFontCache();
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bool GetFontAAState();
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29
src/gfx.cpp
29
src/gfx.cpp
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@ -8,6 +8,7 @@
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/** @file gfx.cpp Handling of drawing text and other gfx related stuff. */
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#include "stdafx.h"
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#include "gfx_func.h"
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#include "gfx_layout.h"
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#include "progress.h"
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#include "zoom_func.h"
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@ -579,7 +580,7 @@ static int DrawLayoutLine(const ParagraphLayouter::Line &line, int y, int left,
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const uint shadow_offset = ScaleGUITrad(1);
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auto draw_line = [&](const ParagraphLayouter::Line &line, bool do_shadow, int left, int min_x, int max_x, bool truncation) {
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auto draw_line = [&](const ParagraphLayouter::Line &line, bool do_shadow, int left, int min_x, int max_x, bool truncation, TextColour &last_colour) {
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const DrawPixelInfo *dpi = _cur_dpi;
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int dpi_left = dpi->left;
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int dpi_right = dpi->left + dpi->width - 1;
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@ -592,10 +593,15 @@ static int DrawLayoutLine(const ParagraphLayouter::Line &line, int y, int left,
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FontCache *fc = f->fc;
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TextColour colour = f->colour;
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if (colour == TC_INVALID || HasFlag(default_colour, TC_FORCED)) colour = default_colour;
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if (colour == TC_INVALID || HasFlag(last_colour, TC_FORCED)) {
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colour = last_colour;
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} else {
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/* Update the last colour for the truncation ellipsis. */
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last_colour = colour;
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}
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bool colour_has_shadow = (colour & TC_NO_SHADE) == 0 && colour != TC_BLACK;
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SetColourRemap(do_shadow ? TC_BLACK : colour); // the last run also sets the colour for the truncation dots
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if (do_shadow && (!fc->GetDrawGlyphShadow() || !colour_has_shadow)) continue;
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SetColourRemap(do_shadow ? TC_BLACK : colour);
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for (int i = 0; i < run.GetGlyphCount(); i++) {
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GlyphID glyph = glyphs[i];
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@ -623,11 +629,12 @@ static int DrawLayoutLine(const ParagraphLayouter::Line &line, int y, int left,
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/* Draw shadow, then foreground */
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for (bool do_shadow : {true, false}) {
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draw_line(line, do_shadow, left - offset_x, min_x, max_x, truncation);
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TextColour last_colour = default_colour;
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draw_line(line, do_shadow, left - offset_x, min_x, max_x, truncation, last_colour);
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if (truncation) {
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int x = (_current_text_dir == TD_RTL) ? left : (right - truncation_width);
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draw_line(*truncation_layout->front(), do_shadow, x, INT32_MIN, INT32_MAX, false);
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draw_line(*truncation_layout->front(), do_shadow, x, INT32_MIN, INT32_MAX, false, last_colour);
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}
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}
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@ -1240,14 +1247,14 @@ static void GfxMainBlitter(const Sprite *sprite, int x, int y, BlitterMode mode,
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}
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/**
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* Initialize _stringwidth_table cache
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* @param monospace Whether to load the monospace cache or the normal fonts.
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* Initialize _stringwidth_table cache for the specified font sizes.
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* @param fontsizes Font sizes to initialise.
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*/
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void LoadStringWidthTable(bool monospace)
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void LoadStringWidthTable(FontSizes fontsizes)
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{
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ClearFontCache();
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ClearFontCache(fontsizes);
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for (FontSize fs = monospace ? FS_MONO : FS_BEGIN; fs < (monospace ? FS_END : FS_MONO); fs++) {
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for (FontSize fs : fontsizes) {
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for (uint i = 0; i != 224; i++) {
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_stringwidth_table[fs][i] = GetGlyphWidth(fs, i + 32);
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}
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@ -1812,7 +1819,7 @@ bool AdjustGUIZoom(bool automatic)
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if (old_font_zoom != _font_zoom) {
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GfxClearFontSpriteCache();
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}
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ClearFontCache();
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ClearFontCache(FONTSIZES_ALL);
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LoadStringWidthTable();
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SetupWidgetDimensions();
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@ -149,7 +149,7 @@ int GetStringHeight(StringID str, int maxw);
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int GetStringLineCount(std::string_view str, int maxw);
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Dimension GetStringMultiLineBoundingBox(StringID str, const Dimension &suggestion);
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Dimension GetStringMultiLineBoundingBox(std::string_view str, const Dimension &suggestion, FontSize fontsize = FS_NORMAL);
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void LoadStringWidthTable(bool monospace = false);
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void LoadStringWidthTable(FontSizes fontsizes = FONTSIZES_REQUIRED);
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void DrawDirtyBlocks();
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void AddDirtyBlock(int left, int top, int right, int bottom);
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@ -258,6 +258,13 @@ enum FontSize : uint8_t {
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};
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DECLARE_INCREMENT_DECREMENT_OPERATORS(FontSize)
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using FontSizes = EnumBitSet<FontSize, uint8_t>;
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/** Mask of all possible font sizes. */
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constexpr FontSizes FONTSIZES_ALL{FS_NORMAL, FS_SMALL, FS_LARGE, FS_MONO};
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/** Mask of font sizes required to be present. */
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constexpr FontSizes FONTSIZES_REQUIRED{FS_NORMAL, FS_SMALL, FS_LARGE};
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inline std::string_view FontSizeToName(FontSize fs)
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{
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static const std::string_view SIZE_TO_NAME[] = { "medium", "small", "large", "mono" };
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@ -245,7 +245,7 @@ static void RealChangeBlitter(std::string_view repl_blitter)
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/* Clear caches that might have sprites for another blitter. */
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VideoDriver::GetInstance()->ClearSystemSprites();
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ClearFontCache();
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ClearFontCache(FONTSIZES_ALL);
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GfxClearSpriteCache();
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ReInitAllWindows(false);
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}
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@ -326,7 +326,7 @@ void CheckBlitter()
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{
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if (!SwitchNewGRFBlitter()) return;
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ClearFontCache();
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ClearFontCache(FONTSIZES_ALL);
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GfxClearSpriteCache();
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ReInitAllWindows(false);
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}
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@ -338,7 +338,7 @@ void GfxLoadSprites()
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SwitchNewGRFBlitter();
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VideoDriver::GetInstance()->ClearSystemSprites();
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ClearFontCache();
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ClearFontCache(FONTSIZES_ALL);
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GfxInitSpriteMem();
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LoadSpriteTables();
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GfxInitPalettes();
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@ -193,6 +193,7 @@ static uint32_t GetAirportTileIDAtOffset(TileIndex tile, const Station *st, uint
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/* Get airport tile ID at offset */
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case 0x62: return GetAirportTileIDAtOffset(GetNearbyTile(parameter, this->tile), this->st, this->ro.grffile->grfid);
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case 0x79: return GetNearbyBadgeVariableResult(*this->ro.grffile, GetNearbyTile(parameter, this->tile), this->ro);
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case 0x7A: return GetBadgeVariableResult(*this->ro.grffile, this->ats->badges, parameter);
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}
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@ -8,13 +8,25 @@
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/** @file newgrf_badge.cpp Functionality for NewGRF badges. */
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#include "stdafx.h"
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#include "house.h"
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#include "industry_map.h"
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#include "newgrf.h"
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#include "newgrf_airporttiles.h"
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#include "newgrf_badge.h"
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#include "newgrf_badge_type.h"
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#include "newgrf_object.h"
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#include "newgrf_roadstop.h"
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#include "newgrf_station.h"
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#include "newgrf_spritegroup.h"
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#include "rail.h"
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#include "rail_map.h"
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#include "station_map.h"
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#include "stringfilter_type.h"
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#include "strings_func.h"
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#include "tile_map.h"
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#include "timer/timer_game_calendar.h"
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#include "town_map.h"
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#include "tunnelbridge_map.h"
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#include "table/strings.h"
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@ -216,7 +228,173 @@ BadgeResolverObject::BadgeResolverObject(const Badge &badge, GrfSpecFeature feat
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}
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/**
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* Test for a matching badge in a list of badges, returning the number of matching bits.
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* Test if a list of badges contains a badge.
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* @param badges List of badges.
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* @param badge Badge to find.
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* @returns true iff the badge appears in the list.
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*/
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static bool BadgesContains(std::span<const BadgeID> badges, BadgeID badge)
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{
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return std::ranges::find(badges, badge) != std::end(badges);
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}
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/**
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* Test if a rail type has a badge.
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* @param rt Rail type to test.
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* @param badge Badge to find.
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* @returns true iff the rail type has the badge.
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*/
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static bool RailTypeHasBadge(RailType rt, BadgeID badge)
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{
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return rt != INVALID_RAILTYPE && BadgesContains(GetRailTypeInfo(rt)->badges, badge);
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}
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/**
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* Test if a road type has a badge.
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* @param rt Road type to test.
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* @param badge Badge to find.
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* @returns true iff the road type has the badge.
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*/
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static bool RoadTypeHasBadge(RoadType rt, BadgeID badge)
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{
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return rt != INVALID_ROADTYPE && BadgesContains(GetRoadTypeInfo(rt)->badges, badge);
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}
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using TileHasBadgeProc = bool(*)(TileIndex tile, BadgeID badge, GrfSpecFeatures features);
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static bool TileHasBadge_Rail(TileIndex tile, BadgeID badge, GrfSpecFeatures features)
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{
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if (features.Test(GrfSpecFeature::GSF_RAILTYPES) && RailTypeHasBadge(GetRailType(tile), badge)) return true;
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return false;
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}
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static bool TileHasBadge_Road(TileIndex tile, BadgeID badge, GrfSpecFeatures features)
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{
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if (features.Test(GrfSpecFeature::GSF_ROADTYPES) && RoadTypeHasBadge(GetRoadTypeRoad(tile), badge)) return true;
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if (features.Test(GrfSpecFeature::GSF_TRAMTYPES) && RoadTypeHasBadge(GetRoadTypeTram(tile), badge)) return true;
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if (features.Test(GrfSpecFeature::GSF_RAILTYPES) && IsLevelCrossing(tile) && RailTypeHasBadge(GetRailType(tile), badge)) return true;
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return false;
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}
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static bool TileHasBadge_Town(TileIndex tile, BadgeID badge, GrfSpecFeatures features)
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{
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if (features.Test(GrfSpecFeature::GSF_HOUSES) && BadgesContains(HouseSpec::Get(GetHouseType(tile))->badges, badge)) return true;
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return false;
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}
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static bool TileHasBadge_Station(TileIndex tile, BadgeID badge, GrfSpecFeatures features)
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{
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switch (GetStationType(tile)) {
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case StationType::Rail:
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case StationType::RailWaypoint:
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if (features.Test(GrfSpecFeature::GSF_STATIONS)) {
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if (const StationSpec *spec = GetStationSpec(tile); spec != nullptr && BadgesContains(spec->badges, badge)) return true;
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}
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if (features.Test(GrfSpecFeature::GSF_RAILTYPES) && RailTypeHasBadge(GetRailType(tile), badge)) return true;
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return false;
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case StationType::Bus:
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case StationType::Truck:
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case StationType::RoadWaypoint:
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if (features.Test(GrfSpecFeature::GSF_ROADSTOPS)) {
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if (const RoadStopSpec *spec = GetRoadStopSpec(tile); spec != nullptr && BadgesContains(spec->badges, badge)) return true;
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}
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if (features.Test(GrfSpecFeature::GSF_ROADTYPES) && RoadTypeHasBadge(GetRoadTypeRoad(tile), badge)) return true;
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if (features.Test(GrfSpecFeature::GSF_TRAMTYPES) && RoadTypeHasBadge(GetRoadTypeTram(tile), badge)) return true;
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return false;
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case StationType::Airport:
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if (features.Test(GrfSpecFeature::GSF_AIRPORTTILES) && BadgesContains(AirportTileSpec::GetByTile(tile)->badges, badge)) return true;
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return false;
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default:
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return false;
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}
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}
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static bool TileHasBadge_Industry(TileIndex tile, BadgeID badge, GrfSpecFeatures features)
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{
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if (features.Test(GrfSpecFeature::GSF_INDUSTRYTILES) && BadgesContains(GetIndustryTileSpec(GetIndustryGfx(tile))->badges, badge)) return true;
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if (features.Test(GrfSpecFeature::GSF_INDUSTRIES) && BadgesContains(GetIndustrySpec(GetIndustryType(tile))->badges, badge)) return true;
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return false;
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}
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static bool TileHasBadge_TunnelBridge(TileIndex tile, BadgeID badge, GrfSpecFeatures features)
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{
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switch (GetTunnelBridgeTransportType(tile)) {
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case TransportType::TRANSPORT_RAIL:
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if (features.Test(GrfSpecFeature::GSF_RAILTYPES) && RailTypeHasBadge(GetRailType(tile), badge)) return true;
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return false;
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case TransportType::TRANSPORT_ROAD:
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if (features.Test(GrfSpecFeature::GSF_ROADTYPES) && RoadTypeHasBadge(GetRoadTypeRoad(tile), badge)) return true;
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if (features.Test(GrfSpecFeature::GSF_TRAMTYPES) && RoadTypeHasBadge(GetRoadTypeTram(tile), badge)) return true;
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return false;
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default:
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return false;
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||||
}
|
||||
}
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||||
|
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static bool TileHasBadge_Object(TileIndex tile, BadgeID badge, GrfSpecFeatures features)
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{
|
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if (features.Test(GrfSpecFeature::GSF_OBJECTS) && BadgesContains(ObjectSpec::GetByTile(tile)->badges, badge)) return true;
|
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return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Test if a tile has an item containing the specified badge.
|
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* @param tile Tile to query.
|
||||
* @param badge Badge to search for.
|
||||
* @param features GRF features to include in the test.
|
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* @returns true iff the badge 'is on' the tile.
|
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*/
|
||||
static bool TileHasBadge(TileIndex tile, BadgeID badge, GrfSpecFeatures features)
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{
|
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/* Per-tiletype functions for badge testing. Like _tile_type_procs, this is 16 entries as GetTileType() reads 4 bits. */
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static constexpr std::array<TileHasBadgeProc, 16> tile_procs = {
|
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nullptr,
|
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TileHasBadge_Rail,
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TileHasBadge_Road,
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TileHasBadge_Town,
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nullptr,
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TileHasBadge_Station,
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nullptr,
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||||
nullptr,
|
||||
TileHasBadge_Industry,
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TileHasBadge_TunnelBridge,
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TileHasBadge_Object,
|
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};
|
||||
|
||||
TileHasBadgeProc proc = tile_procs[GetTileType(tile)];
|
||||
return proc != nullptr && proc(tile, badge, features);
|
||||
}
|
||||
|
||||
/**
|
||||
* Test for a matching badge 'on' a specific map tile.
|
||||
* @param grffile GRF file of the current varaction.
|
||||
* @param tile Tile to test.
|
||||
* @param parameter GRF-local badge index.
|
||||
* @param features GRF features to include in the test.
|
||||
* @returns true iff the badge is present.
|
||||
*/
|
||||
uint32_t GetNearbyBadgeVariableResult(const GRFFile &grffile, TileIndex tile, const ResolverObject &object)
|
||||
{
|
||||
GrfSpecFeatures features = static_cast<GrfSpecFeatures>(object.GetRegister(0x101));
|
||||
if (features.None()) return 0;
|
||||
|
||||
uint32_t parameter = object.GetRegister(0x100);
|
||||
if (parameter >= std::size(grffile.badge_list)) return UINT_MAX;
|
||||
|
||||
/* NewGRF cannot be expected to know the bounds of the map. If the tile is invalid it doesn't have the queried badge. */
|
||||
if (!IsValidTile(tile)) return 0;
|
||||
|
||||
BadgeID index = grffile.badge_list[parameter];
|
||||
return TileHasBadge(tile, index, features);
|
||||
}
|
||||
|
||||
/**
|
||||
* Test for a matching badge in a list of badges.
|
||||
* @param grffile GRF file of the current varaction.
|
||||
* @param badges List of badges to test.
|
||||
* @param parameter GRF-local badge index.
|
||||
|
@ -227,7 +405,7 @@ uint32_t GetBadgeVariableResult(const GRFFile &grffile, std::span<const BadgeID>
|
|||
if (parameter >= std::size(grffile.badge_list)) return UINT_MAX;
|
||||
|
||||
BadgeID index = grffile.badge_list[parameter];
|
||||
return std::ranges::find(badges, index) != std::end(badges);
|
||||
return BadgesContains(badges, index);
|
||||
}
|
||||
|
||||
/**
|
||||
|
|
|
@ -64,6 +64,7 @@ Badge *GetBadgeByLabel(std::string_view label);
|
|||
Badge *GetClassBadge(BadgeClassID class_index);
|
||||
std::span<const BadgeID> GetClassBadges();
|
||||
|
||||
uint32_t GetNearbyBadgeVariableResult(const GRFFile &grffile, TileIndex tile, const ResolverObject &object);
|
||||
uint32_t GetBadgeVariableResult(const struct GRFFile &grffile, std::span<const BadgeID> badges, uint32_t parameter);
|
||||
|
||||
PalSpriteID GetBadgeSprite(const Badge &badge, GrfSpecFeature feature, std::optional<TimerGameCalendar::Date> introduction_date, PaletteID remap);
|
||||
|
|
|
@ -444,6 +444,7 @@ static uint32_t GetDistanceFromNearbyHouse(uint8_t parameter, TileIndex start_ti
|
|||
return _house_mngr.GetGRFID(house_id);
|
||||
}
|
||||
|
||||
case 0x79: return GetNearbyBadgeVariableResult(*this->ro.grffile, GetNearbyTile(parameter, this->tile), this->ro);
|
||||
case 0x7A: return GetBadgeVariableResult(*this->ro.grffile, HouseSpec::Get(this->house_id)->badges, parameter);
|
||||
}
|
||||
|
||||
|
|
|
@ -168,6 +168,7 @@ static uint32_t GetCountAndDistanceOfClosestInstance(const ResolverObject &objec
|
|||
/* Variables available during construction check. */
|
||||
|
||||
switch (variable) {
|
||||
case 0x79: return GetNearbyBadgeVariableResult(*this->ro.grffile, GetNearbyTile(parameter, this->tile), this->ro);
|
||||
case 0x7A: return GetBadgeVariableResult(*this->ro.grffile, GetIndustrySpec(this->type)->badges, parameter);
|
||||
|
||||
case 0x80: return this->tile.base();
|
||||
|
@ -354,6 +355,7 @@ static uint32_t GetCountAndDistanceOfClosestInstance(const ResolverObject &objec
|
|||
NOT_REACHED();
|
||||
}
|
||||
|
||||
case 0x79: return GetNearbyBadgeVariableResult(*this->ro.grffile, GetNearbyTile(parameter, this->tile), this->ro);
|
||||
case 0x7A: return GetBadgeVariableResult(*this->ro.grffile, GetIndustrySpec(this->type)->badges, parameter);
|
||||
|
||||
/* Get a variable from the persistent storage */
|
||||
|
|
|
@ -93,6 +93,7 @@ uint32_t GetRelativePosition(TileIndex tile, TileIndex ind_tile)
|
|||
/* Get industry tile ID at offset */
|
||||
case 0x62: return GetIndustryIDAtOffset(GetNearbyTile(parameter, this->tile), this->industry, this->ro.grffile->grfid);
|
||||
|
||||
case 0x79: return GetNearbyBadgeVariableResult(*this->ro.grffile, GetNearbyTile(parameter, this->tile), this->ro);
|
||||
case 0x7A: return GetBadgeVariableResult(*this->ro.grffile, GetIndustryTileSpec(GetIndustryGfx(this->tile))->badges, parameter);
|
||||
}
|
||||
|
||||
|
|
|
@ -291,6 +291,7 @@ static uint32_t GetCountAndDistanceOfClosestInstance(const ResolverObject &objec
|
|||
/* Object view */
|
||||
case 0x48: return this->view;
|
||||
|
||||
case 0x79: return GetNearbyBadgeVariableResult(*this->ro.grffile, GetNearbyTile(parameter, this->tile), this->ro);
|
||||
case 0x7A: return GetBadgeVariableResult(*this->ro.grffile, this->spec->badges, parameter);
|
||||
|
||||
/*
|
||||
|
@ -364,6 +365,7 @@ static uint32_t GetCountAndDistanceOfClosestInstance(const ResolverObject &objec
|
|||
/* Count of object, distance of closest instance */
|
||||
case 0x64: return GetCountAndDistanceOfClosestInstance(this->ro, parameter, this->ro.grffile->grfid, this->tile, this->obj);
|
||||
|
||||
case 0x79: return GetNearbyBadgeVariableResult(*this->ro.grffile, GetNearbyTile(parameter, this->tile), this->ro);
|
||||
case 0x7A: return GetBadgeVariableResult(*this->ro.grffile, this->spec->badges, parameter);
|
||||
}
|
||||
|
||||
|
|
|
@ -205,6 +205,7 @@ uint32_t RoadStopScopeResolver::GetVariable(uint8_t variable, [[maybe_unused]] u
|
|||
return 0xFFFE;
|
||||
}
|
||||
|
||||
case 0x79: return GetNearbyBadgeVariableResult(*this->ro.grffile, GetNearbyTile(parameter, this->tile), this->ro);
|
||||
case 0x7A: return GetBadgeVariableResult(*this->ro.grffile, this->roadstopspec->badges, parameter);
|
||||
|
||||
case 0xF0: return this->st == nullptr ? 0 : this->st->facilities.base(); // facilities
|
||||
|
|
|
@ -295,6 +295,12 @@ TownScopeResolver *StationResolverObject::GetTown()
|
|||
}
|
||||
break;
|
||||
|
||||
case 0x79:
|
||||
if (this->axis != INVALID_AXIS && this->tile != INVALID_TILE) {
|
||||
return GetNearbyBadgeVariableResult(*this->ro.grffile, GetNearbyTile(parameter, this->tile, true, this->axis), this->ro);
|
||||
}
|
||||
break;
|
||||
|
||||
case 0x7A: return GetBadgeVariableResult(*this->ro.grffile, this->statspec->badges, parameter);
|
||||
|
||||
case 0xFA: return ClampTo<uint16_t>(TimerGameCalendar::date - CalendarTime::DAYS_TILL_ORIGINAL_BASE_YEAR); // Build date, clamped to a 16 bit value
|
||||
|
@ -398,6 +404,7 @@ TownScopeResolver *StationResolverObject::GetTown()
|
|||
return 0xFFFE;
|
||||
}
|
||||
|
||||
case 0x79: return GetNearbyBadgeVariableResult(*this->ro.grffile, GetNearbyTile(parameter, this->tile), this->ro);
|
||||
case 0x7A: return GetBadgeVariableResult(*this->ro.grffile, this->statspec->badges, parameter);
|
||||
|
||||
/* General station variables */
|
||||
|
|
|
@ -700,7 +700,7 @@ int openttd_main(std::span<std::string_view> arguments)
|
|||
InitializeLanguagePacks();
|
||||
|
||||
/* Initialize the font cache */
|
||||
InitFontCache(false);
|
||||
InitFontCache(FONTSIZES_REQUIRED);
|
||||
|
||||
/* This must be done early, since functions use the SetWindowDirty* calls */
|
||||
InitWindowSystem();
|
||||
|
|
|
@ -182,6 +182,6 @@ bool SetFallbackFont(FontCacheSettings *settings, const std::string &language_is
|
|||
if (best_font == nullptr) return false;
|
||||
|
||||
callback->SetFontNames(settings, best_font, &best_index);
|
||||
InitFontCache(callback->Monospace());
|
||||
InitFontCache(callback->Monospace() ? FontSizes{FS_MONO} : FONTSIZES_REQUIRED);
|
||||
return true;
|
||||
}
|
||||
|
|
|
@ -1036,9 +1036,8 @@ struct GameOptionsWindow : Window {
|
|||
this->SetWidgetDisabledState(WID_GO_GUI_FONT_AA, _fcsettings.prefer_sprite);
|
||||
this->SetDirty();
|
||||
|
||||
InitFontCache(false);
|
||||
InitFontCache(true);
|
||||
ClearFontCache();
|
||||
InitFontCache(FONTSIZES_ALL);
|
||||
ClearFontCache(FONTSIZES_ALL);
|
||||
CheckForMissingGlyphs();
|
||||
SetupWidgetDimensions();
|
||||
UpdateAllVirtCoords();
|
||||
|
@ -1051,7 +1050,7 @@ struct GameOptionsWindow : Window {
|
|||
this->SetWidgetLoweredState(WID_GO_GUI_FONT_AA, _fcsettings.global_aa);
|
||||
MarkWholeScreenDirty();
|
||||
|
||||
ClearFontCache();
|
||||
ClearFontCache(FONTSIZES_ALL);
|
||||
break;
|
||||
#endif /* HAS_TRUETYPE_FONT */
|
||||
|
||||
|
|
|
@ -2278,7 +2278,7 @@ std::string_view GetCurrentLanguageIsoCode()
|
|||
*/
|
||||
bool MissingGlyphSearcher::FindMissingGlyphs()
|
||||
{
|
||||
InitFontCache(this->Monospace());
|
||||
InitFontCache(this->Monospace() ? FontSizes{FS_MONO} : FONTSIZES_REQUIRED);
|
||||
|
||||
this->Reset();
|
||||
for (auto text = this->NextString(); text.has_value(); text = this->NextString()) {
|
||||
|
@ -2395,7 +2395,7 @@ void CheckForMissingGlyphs(bool base_font, MissingGlyphSearcher *searcher)
|
|||
/* Our fallback font does miss characters too, so keep the
|
||||
* user chosen font as that is more likely to be any good than
|
||||
* the wild guess we made */
|
||||
InitFontCache(searcher->Monospace());
|
||||
InitFontCache(searcher->Monospace() ? FontSizes{FS_MONO} : FONTSIZES_REQUIRED);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
@ -2412,12 +2412,12 @@ void CheckForMissingGlyphs(bool base_font, MissingGlyphSearcher *searcher)
|
|||
ShowErrorMessage(GetEncodedString(STR_JUST_RAW_STRING, std::move(err_str)), {}, WL_WARNING);
|
||||
|
||||
/* Reset the font width */
|
||||
LoadStringWidthTable(searcher->Monospace());
|
||||
LoadStringWidthTable(searcher->Monospace() ? FontSizes{FS_MONO} : FONTSIZES_REQUIRED);
|
||||
return;
|
||||
}
|
||||
|
||||
/* Update the font with cache */
|
||||
LoadStringWidthTable(searcher->Monospace());
|
||||
LoadStringWidthTable(searcher->Monospace() ? FontSizes{FS_MONO} : FONTSIZES_REQUIRED);
|
||||
|
||||
#if !(defined(WITH_ICU_I18N) && defined(WITH_HARFBUZZ)) && !defined(WITH_UNISCRIBE) && !defined(WITH_COCOA)
|
||||
/*
|
||||
|
|
Loading…
Reference in New Issue