mirror of https://github.com/OpenTTD/OpenTTD
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f0ee42f146
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f0ee42f146 | |
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a8650c6b06 | |
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b96da4d7a0 | |
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ffed3c7f1c |
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@ -454,6 +454,7 @@ add_files(
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spritecache.cpp
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spritecache.h
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spritecache_internal.h
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spritecache_type.h
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station.cpp
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station_base.h
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station_cmd.cpp
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@ -1231,7 +1231,7 @@ STR_CONFIG_SETTING_EXPAND_ALL :Expand all
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STR_CONFIG_SETTING_COLLAPSE_ALL :Collapse all
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STR_CONFIG_SETTING_RESET_ALL :Reset all values
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STR_CONFIG_SETTING_NO_EXPLANATION_AVAILABLE_HELPTEXT :(no explanation available)
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STR_CONFIG_SETTING_VALUE :{PUSH_COLOUR}{ORANGE}{STRING1}{POP_COLOUR}
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STR_CONFIG_SETTING_VALUE :{ORANGE}{STRING1}
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STR_CONFIG_SETTING_DEFAULT_VALUE :{LTBLUE}Default value: {ORANGE}{STRING1}
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STR_CONFIG_SETTING_TYPE :{LTBLUE}Setting type: {ORANGE}{STRING}
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STR_CONFIG_SETTING_TYPE_CLIENT :Client setting (not stored in saves; affects all games)
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@ -3624,17 +3624,17 @@ STR_NEWGRF_LIST_COMPATIBLE :{YELLOW}Found c
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STR_NEWGRF_LIST_MISSING :{RED}Missing files
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# NewGRF 'it's broken' warnings
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STR_NEWGRF_BROKEN :{WHITE}Behaviour of NewGRF '{PUSH_COLOUR}{0:RAW_STRING}{POP_COLOUR}' is likely to cause desyncs and/or crashes
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STR_NEWGRF_BROKEN_POWERED_WAGON :{WHITE}It changed powered-wagon state for '{PUSH_COLOUR}{1:ENGINE}{POP_COLOUR}' when not inside a depot
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STR_NEWGRF_BROKEN_VEHICLE_LENGTH :{WHITE}It changed vehicle length for '{PUSH_COLOUR}{1:ENGINE}{POP_COLOUR}' when not inside a depot
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STR_NEWGRF_BROKEN_CAPACITY :{WHITE}It changed vehicle capacity for '{PUSH_COLOUR}{1:ENGINE}{POP_COLOUR}' when not inside a depot or refitting
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STR_NEWGRF_BROKEN :{WHITE}Behaviour of NewGRF '{0:RAW_STRING}' is likely to cause desyncs and/or crashes
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STR_NEWGRF_BROKEN_POWERED_WAGON :{WHITE}It changed powered-wagon state for '{1:ENGINE}' when not inside a depot
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STR_NEWGRF_BROKEN_VEHICLE_LENGTH :{WHITE}It changed vehicle length for '{1:ENGINE}' when not inside a depot
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STR_NEWGRF_BROKEN_CAPACITY :{WHITE}It changed vehicle capacity for '{1:ENGINE}' when not inside a depot or refitting
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STR_BROKEN_VEHICLE_LENGTH :{WHITE}Train '{VEHICLE}' belonging to '{COMPANY}' has invalid length. It is probably caused by problems with NewGRFs. Game may desync or crash
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STR_NEWGRF_BUGGY :{WHITE}NewGRF '{PUSH_COLOUR}{0:RAW_STRING}{POP_COLOUR}' provides incorrect information
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STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}Cargo/refit information for '{PUSH_COLOUR}{1:ENGINE}{POP_COLOUR}' differs from purchase list after construction. This might cause autorenew/-replace to fail refitting correctly
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STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}'{PUSH_COLOUR}{1:STRING}{POP_COLOUR}' caused an endless loop in the production callback
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STR_NEWGRF_BUGGY :{WHITE}NewGRF '{0:RAW_STRING}' provides incorrect information
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STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}Cargo/refit information for '{1:ENGINE}' differs from purchase list after construction. This might cause autorenew/-replace to fail refitting correctly
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STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' caused an endless loop in the production callback
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STR_NEWGRF_BUGGY_UNKNOWN_CALLBACK_RESULT :{WHITE}Callback {1:HEX} returned unknown/invalid result {2:HEX}
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STR_NEWGRF_BUGGY_INVALID_CARGO_PRODUCTION_CALLBACK :{WHITE}'{PUSH_COLOUR}{1:STRING}{POP_COLOUR}' returned invalid cargo type in the production callback at {2:HEX}
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STR_NEWGRF_BUGGY_INVALID_CARGO_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' returned invalid cargo type in the production callback at {2:HEX}
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# 'User removed essential NewGRFs'-placeholders for stuff without specs
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STR_NEWGRF_INVALID_CARGO :<invalid cargo>
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@ -535,7 +535,7 @@ static void *ReadSprite(const SpriteCache *sc, SpriteID id, SpriteType sprite_ty
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struct GrfSpriteOffset {
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size_t file_pos;
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uint8_t control_flags;
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SpriteCacheCtrlFlags control_flags{};
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};
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/** Map from sprite numbers to position in the GRF file. */
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@ -565,7 +565,7 @@ void ReadGRFSpriteOffsets(SpriteFile &file)
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size_t old_pos = file.GetPos();
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file.SeekTo(data_offset, SEEK_CUR);
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GrfSpriteOffset offset = { 0, 0 };
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GrfSpriteOffset offset{0};
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/* Loop over all sprite section entries and store the file
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* offset for each newly encountered ID. */
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@ -574,7 +574,6 @@ void ReadGRFSpriteOffsets(SpriteFile &file)
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if (id != prev_id) {
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_grf_sprite_offsets[prev_id] = offset;
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offset.file_pos = file.GetPos() - 4;
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offset.control_flags = 0;
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}
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prev_id = id;
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uint length = file.ReadDword();
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@ -585,11 +584,11 @@ void ReadGRFSpriteOffsets(SpriteFile &file)
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uint8_t zoom = file.ReadByte();
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length--;
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if (colour.Any() && zoom == 0) { // ZoomLevel::Normal (normal zoom)
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SetBit(offset.control_flags, (colour != SpriteComponent::Palette) ? SCCF_ALLOW_ZOOM_MIN_1X_32BPP : SCCF_ALLOW_ZOOM_MIN_1X_PAL);
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SetBit(offset.control_flags, (colour != SpriteComponent::Palette) ? SCCF_ALLOW_ZOOM_MIN_2X_32BPP : SCCF_ALLOW_ZOOM_MIN_2X_PAL);
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offset.control_flags.Set((colour != SpriteComponent::Palette) ? SpriteCacheCtrlFlag::AllowZoomMin1x32bpp : SpriteCacheCtrlFlag::AllowZoomMin1xPal);
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offset.control_flags.Set((colour != SpriteComponent::Palette) ? SpriteCacheCtrlFlag::AllowZoomMin2x32bpp : SpriteCacheCtrlFlag::AllowZoomMin2xPal);
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}
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if (colour.Any() && zoom == 2) { // ZoomLevel::In2x (2x zoomed in)
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SetBit(offset.control_flags, (colour != SpriteComponent::Palette) ? SCCF_ALLOW_ZOOM_MIN_2X_32BPP : SCCF_ALLOW_ZOOM_MIN_2X_PAL);
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offset.control_flags.Set((colour != SpriteComponent::Palette) ? SpriteCacheCtrlFlag::AllowZoomMin2x32bpp : SpriteCacheCtrlFlag::AllowZoomMin2xPal);
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}
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}
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}
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@ -621,7 +620,7 @@ bool LoadNextSprite(SpriteID load_index, SpriteFile &file, uint file_sprite_id)
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uint8_t grf_type = file.ReadByte();
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SpriteType type;
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uint8_t control_flags = 0;
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SpriteCacheCtrlFlags control_flags;
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if (grf_type == 0xFF) {
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/* Some NewGRF files have "empty" pseudo-sprites which are 1
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* byte long. Catch these so the sprites won't be displayed. */
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@ -11,24 +11,9 @@
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#define SPRITECACHE_H
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#include "gfx_type.h"
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#include "spritecache_type.h"
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#include "spriteloader/spriteloader.hpp"
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/** Data structure describing a sprite. */
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struct Sprite {
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uint16_t height; ///< Height of the sprite.
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uint16_t width; ///< Width of the sprite.
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int16_t x_offs; ///< Number of pixels to shift the sprite to the right.
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int16_t y_offs; ///< Number of pixels to shift the sprite downwards.
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std::byte data[]; ///< Sprite data.
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};
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enum SpriteCacheCtrlFlags : uint8_t {
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SCCF_ALLOW_ZOOM_MIN_1X_PAL = 0, ///< Allow use of sprite min zoom setting at 1x in palette mode.
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SCCF_ALLOW_ZOOM_MIN_1X_32BPP = 1, ///< Allow use of sprite min zoom setting at 1x in 32bpp mode.
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SCCF_ALLOW_ZOOM_MIN_2X_PAL = 2, ///< Allow use of sprite min zoom setting at 2x in palette mode.
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SCCF_ALLOW_ZOOM_MIN_2X_32BPP = 3, ///< Allow use of sprite min zoom setting at 2x in 32bpp mode.
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};
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extern uint _sprite_cache_size;
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/** SpriteAllocator that allocates memory via a unique_ptr array. */
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@ -12,6 +12,7 @@
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#include "core/math_func.hpp"
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#include "gfx_type.h"
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#include "spritecache_type.h"
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#include "spriteloader/spriteloader.hpp"
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#include "table/sprites.h"
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@ -27,7 +28,7 @@ struct SpriteCache {
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uint32_t lru = 0;
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SpriteType type = SpriteType::Invalid; ///< In some cases a single sprite is misused by two NewGRFs. Once as real sprite and once as recolour sprite. If the recolour sprite gets into the cache it might be drawn as real sprite which causes enormous trouble.
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bool warned = false; ///< True iff the user has been warned about incorrect use of this sprite
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uint8_t control_flags = 0; ///< Control flags, see SpriteCacheCtrlFlags
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SpriteCacheCtrlFlags control_flags{}; ///< Control flags, see SpriteCacheCtrlFlags
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void ClearSpriteData();
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};
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@ -0,0 +1,33 @@
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/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file spritecache_type.h Types related to the sprite cache. */
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#ifndef SPRITECACHE_TYPE_H
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#define SPRITECACHE_TYPE_H
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#include "core/enum_type.hpp"
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/** Data structure describing a sprite. */
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struct Sprite {
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uint16_t height; ///< Height of the sprite.
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uint16_t width; ///< Width of the sprite.
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int16_t x_offs; ///< Number of pixels to shift the sprite to the right.
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int16_t y_offs; ///< Number of pixels to shift the sprite downwards.
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std::byte data[]; ///< Sprite data.
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};
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enum class SpriteCacheCtrlFlag : uint8_t {
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AllowZoomMin1xPal, ///< Allow use of sprite min zoom setting at 1x in palette mode.
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AllowZoomMin1x32bpp, ///< Allow use of sprite min zoom setting at 1x in 32bpp mode.
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AllowZoomMin2xPal, ///< Allow use of sprite min zoom setting at 2x in palette mode.
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AllowZoomMin2x32bpp, ///< Allow use of sprite min zoom setting at 2x in 32bpp mode.
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};
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using SpriteCacheCtrlFlags = EnumBitSet<SpriteCacheCtrlFlag, uint8_t>;
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#endif /* SPRITECACHE_TYPE_H */
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@ -256,7 +256,7 @@ static ZoomLevels LoadSpriteV1(SpriteLoader::SpriteCollection &sprite, SpriteFil
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return {};
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}
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static ZoomLevels LoadSpriteV2(SpriteLoader::SpriteCollection &sprite, SpriteFile &file, size_t file_pos, SpriteType sprite_type, bool load_32bpp, uint8_t control_flags, ZoomLevels &avail_8bpp, ZoomLevels &avail_32bpp)
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static ZoomLevels LoadSpriteV2(SpriteLoader::SpriteCollection &sprite, SpriteFile &file, size_t file_pos, SpriteType sprite_type, bool load_32bpp, SpriteCacheCtrlFlags control_flags, ZoomLevels &avail_8bpp, ZoomLevels &avail_32bpp)
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{
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static const ZoomLevel zoom_lvl_map[6] = {ZoomLevel::Normal, ZoomLevel::In4x, ZoomLevel::In2x, ZoomLevel::Out2x, ZoomLevel::Out4x, ZoomLevel::Out8x};
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@ -295,11 +295,11 @@ static ZoomLevels LoadSpriteV2(SpriteLoader::SpriteCollection &sprite, SpriteFil
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is_wanted_zoom_lvl = true;
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ZoomLevel zoom_min = sprite_type == SpriteType::Font ? ZoomLevel::Min : _settings_client.gui.sprite_zoom_min;
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if (zoom_min >= ZoomLevel::In2x &&
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HasBit(control_flags, load_32bpp ? SCCF_ALLOW_ZOOM_MIN_2X_32BPP : SCCF_ALLOW_ZOOM_MIN_2X_PAL) && zoom_lvl < ZoomLevel::In2x) {
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control_flags.Test(load_32bpp ? SpriteCacheCtrlFlag::AllowZoomMin2x32bpp : SpriteCacheCtrlFlag::AllowZoomMin2xPal) && zoom_lvl < ZoomLevel::In2x) {
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is_wanted_zoom_lvl = false;
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}
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if (zoom_min >= ZoomLevel::Normal &&
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HasBit(control_flags, load_32bpp ? SCCF_ALLOW_ZOOM_MIN_1X_32BPP : SCCF_ALLOW_ZOOM_MIN_1X_PAL) && zoom_lvl < ZoomLevel::Normal) {
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control_flags.Test(load_32bpp ? SpriteCacheCtrlFlag::AllowZoomMin1x32bpp : SpriteCacheCtrlFlag::AllowZoomMin1xPal) && zoom_lvl < ZoomLevel::Normal) {
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is_wanted_zoom_lvl = false;
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}
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} else {
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@ -359,7 +359,7 @@ static ZoomLevels LoadSpriteV2(SpriteLoader::SpriteCollection &sprite, SpriteFil
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return loaded_sprites;
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}
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ZoomLevels SpriteLoaderGrf::LoadSprite(SpriteLoader::SpriteCollection &sprite, SpriteFile &file, size_t file_pos, SpriteType sprite_type, bool load_32bpp, uint8_t control_flags, ZoomLevels &avail_8bpp, ZoomLevels &avail_32bpp)
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ZoomLevels SpriteLoaderGrf::LoadSprite(SpriteLoader::SpriteCollection &sprite, SpriteFile &file, size_t file_pos, SpriteType sprite_type, bool load_32bpp, SpriteCacheCtrlFlags control_flags, ZoomLevels &avail_8bpp, ZoomLevels &avail_32bpp)
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{
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if (this->container_ver >= 2) {
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return LoadSpriteV2(sprite, file, file_pos, sprite_type, load_32bpp, control_flags, avail_8bpp, avail_32bpp);
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@ -17,7 +17,7 @@ class SpriteLoaderGrf : public SpriteLoader {
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uint8_t container_ver;
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public:
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SpriteLoaderGrf(uint8_t container_ver) : container_ver(container_ver) {}
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ZoomLevels LoadSprite(SpriteLoader::SpriteCollection &sprite, SpriteFile &file, size_t file_pos, SpriteType sprite_type, bool load_32bpp, uint8_t control_flags, ZoomLevels &avail_8bpp, ZoomLevels &avail_32bpp) override;
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ZoomLevels LoadSprite(SpriteLoader::SpriteCollection &sprite, SpriteFile &file, size_t file_pos, SpriteType sprite_type, bool load_32bpp, SpriteCacheCtrlFlags control_flags, ZoomLevels &avail_8bpp, ZoomLevels &avail_32bpp) override;
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};
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#endif /* SPRITELOADER_GRF_HPP */
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@ -48,7 +48,7 @@ static void Convert32bppTo8bpp(SpriteLoader::Sprite &sprite)
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}
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}
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ZoomLevels SpriteLoaderMakeIndexed::LoadSprite(SpriteLoader::SpriteCollection &sprite, SpriteFile &file, size_t file_pos, SpriteType sprite_type, bool, uint8_t control_flags, ZoomLevels &avail_8bpp, ZoomLevels &avail_32bpp)
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ZoomLevels SpriteLoaderMakeIndexed::LoadSprite(SpriteLoader::SpriteCollection &sprite, SpriteFile &file, size_t file_pos, SpriteType sprite_type, bool, SpriteCacheCtrlFlags control_flags, ZoomLevels &avail_8bpp, ZoomLevels &avail_32bpp)
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{
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ZoomLevels avail = this->baseloader.LoadSprite(sprite, file, file_pos, sprite_type, true, control_flags, avail_8bpp, avail_32bpp);
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@ -17,7 +17,7 @@ class SpriteLoaderMakeIndexed : public SpriteLoader {
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SpriteLoader &baseloader;
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public:
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SpriteLoaderMakeIndexed(SpriteLoader &baseloader) : baseloader(baseloader) {}
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ZoomLevels LoadSprite(SpriteLoader::SpriteCollection &sprite, SpriteFile &file, size_t file_pos, SpriteType sprite_type, bool load_32bpp, uint8_t control_flags, ZoomLevels &avail_8bpp, ZoomLevels &avail_32bpp) override;
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ZoomLevels LoadSprite(SpriteLoader::SpriteCollection &sprite, SpriteFile &file, size_t file_pos, SpriteType sprite_type, bool load_32bpp, SpriteCacheCtrlFlags control_flags, ZoomLevels &avail_8bpp, ZoomLevels &avail_32bpp) override;
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};
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#endif /* SPRITELOADER_MAKEINDEXED_H */
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@ -13,6 +13,7 @@
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#include "../core/alloc_type.hpp"
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#include "../core/enum_type.hpp"
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#include "../gfx_type.h"
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#include "../spritecache_type.h"
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#include "sprite_file_type.hpp"
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struct Sprite;
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@ -94,7 +95,7 @@ public:
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* @param[out] avail_32bpp Available 32bpp sprites.
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* @return Available sprites matching \a load_32bpp.
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*/
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virtual ZoomLevels LoadSprite(SpriteLoader::SpriteCollection &sprite, SpriteFile &file, size_t file_pos, SpriteType sprite_type, bool load_32bpp, uint8_t control_flags, ZoomLevels &avail_8bpp, ZoomLevels &avail_32bpp) = 0;
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virtual ZoomLevels LoadSprite(SpriteLoader::SpriteCollection &sprite, SpriteFile &file, size_t file_pos, SpriteType sprite_type, bool load_32bpp, SpriteCacheCtrlFlags control_flags, ZoomLevels &avail_8bpp, ZoomLevels &avail_32bpp) = 0;
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virtual ~SpriteLoader() = default;
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};
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@ -1112,6 +1112,9 @@ static void FormatString(StringBuilder &builder, std::string_view str_arg, Strin
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std::stack<StrStackItem, std::vector<StrStackItem>> str_stack;
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str_stack.emplace(str_arg, orig_first_param_offset, orig_case_index);
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bool appending = builder.AnyBytesWritten();
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if (appending) builder.PutUtf8(SCC_PUSH_COLOUR);
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for (;;) {
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try {
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while (!str_stack.empty() && !str_stack.top().consumer.AnyBytesLeft()) {
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@ -1839,6 +1842,8 @@ static void FormatString(StringBuilder &builder, std::string_view str_arg, Strin
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builder += "(invalid parameter)";
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}
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}
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if (appending) builder.PutUtf8(SCC_POP_COLOUR);
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}
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@ -33,7 +33,7 @@ static bool MockLoadNextSprite(SpriteID load_index)
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sc->id = 0;
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sc->type = is_mapgen ? SpriteType::MapGen : SpriteType::Normal;
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sc->warned = false;
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sc->control_flags = 0;
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sc->control_flags = {};
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/* Fill with empty sprites up until the default sprite count. */
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return load_index < SPR_OPENTTD_BASE + OPENTTD_SPRITE_COUNT;
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