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8 Commits

Author SHA1 Message Date
Peter Nelson 27f7317b34
Merge 065f88eec8 into 614a01907a 2025-07-28 01:18:46 +01:00
Susan 065f88eec8
Feature: Allow stations under bridges.
Bridges above stations will have pillars excluded if they conflict with the station layout.

Based on the system implemented in JGRPP.

Co-authored-by: <peter1138@openttd.org>
2025-07-28 01:18:34 +01:00
Peter Nelson 00631729a4
Codechange: Add bridge pillar exclusion information to stations and roadstops. 2025-07-28 01:18:34 +01:00
Peter Nelson 9f29f9fa56
Codechange: Add extra information to bridges about pillars. 2025-07-28 01:18:33 +01:00
Peter Nelson adc221f0d4
Codechange: Replace station TileFlags with a TileSpec struct.
This allows storing more per-layout-tile data.
2025-07-28 01:18:33 +01:00
Peter Nelson cdadfd8e83
Codechange: Implement tile proc handler to test for building bridge over tile. 2025-07-28 01:18:32 +01:00
Peter Nelson 614a01907a
Codechange: Make functions for click and confirm beeps. (#14484)
Avoids repetition.
2025-07-27 21:54:32 +01:00
Peter Nelson f51067f9f5
Codechange: Give all bridge sprite tables descriptive names. (#14483)
Finish off the work started 17 years ago...
2025-07-27 20:14:37 +01:00
29 changed files with 295 additions and 284 deletions

View File

@ -509,7 +509,7 @@ public:
this->SetWidgetLoweredState(WID_AP_BTN_DONTHILIGHT, !_settings_client.gui.station_show_coverage);
this->SetWidgetLoweredState(WID_AP_BTN_DOHILIGHT, _settings_client.gui.station_show_coverage);
this->SetDirty();
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
SndClickBeep();
this->UpdateSelectSize();
SetViewportCatchmentStation(nullptr, true);
break;

View File

@ -59,7 +59,7 @@ inline const BridgeSpec *GetBridgeSpec(BridgeType i)
return &_bridge[i];
}
void DrawBridgeMiddle(const TileInfo *ti);
void DrawBridgeMiddle(const TileInfo *ti, BridgePillarFlags blocked_pillars);
CommandCost CheckBridgeAvailability(BridgeType bridge_type, uint bridge_len, DoCommandFlags flags = {});
int CalcBridgeLenCostFactor(int x);

View File

@ -384,7 +384,7 @@ void ShowBuildBridgeWindow(TileIndex start, TileIndex end, TransportType transpo
GUIBridgeList bl;
if (ret.Failed()) errmsg = ret.GetErrorMessage();
bool query_per_bridge_type = errmsg == STR_ERROR_BRIDGE_TOO_LOW_FOR_STATION || errmsg == STR_ERROR_BRIDGE_PILLARS_OBSTRUCT_STATION;
bool query_per_bridge_type = errmsg == STR_ERROR_BRIDGE_TOO_LOW_FOR_STATION;
if (ret.Succeeded() || query_per_bridge_type) {
/* check which bridges can be built */
const uint tot_bridgedata_len = CalcBridgeLenCostFactor(bridge_len + 2);

View File

@ -152,7 +152,7 @@ static void DrawTile_Clear(TileInfo *ti)
break;
}
DrawBridgeMiddle(ti);
DrawBridgeMiddle(ti, {});
}
static int GetSlopePixelZ_Clear(TileIndex tile, uint x, uint y, bool)
@ -390,7 +390,7 @@ static CommandCost TerraformTile_Clear(TileIndex tile, DoCommandFlags flags, int
return Command<CMD_LANDSCAPE_CLEAR>::Do(flags, tile);
}
static CommandCost CheckBuildAbove_Clear(TileIndex, DoCommandFlags, Axis, int, BridgePillarFlags)
static CommandCost CheckBuildAbove_Clear(TileIndex, DoCommandFlags, Axis, int)
{
return CommandCost();
}

View File

@ -469,7 +469,7 @@ public:
this->RaiseWidget(_settings_client.gui.station_show_coverage + BDSW_LT_OFF);
_settings_client.gui.station_show_coverage = (widget != BDSW_LT_OFF);
this->LowerWidget(_settings_client.gui.station_show_coverage + BDSW_LT_OFF);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
SndClickBeep();
this->SetDirty();
SetViewportCatchmentStation(nullptr, true);
break;
@ -580,7 +580,7 @@ public:
this->RaiseWidget(WID_BDD_X + _ship_depot_direction);
_ship_depot_direction = (widget == WID_BDD_X ? AXIS_X : AXIS_Y);
this->LowerWidget(WID_BDD_X + _ship_depot_direction);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
SndClickBeep();
UpdateDocksDirection();
this->SetDirty();
break;

View File

@ -323,7 +323,7 @@ static void StartGeneratingLandscape(GenerateLandscapeWindowMode mode)
MakeNewgameSettingsLive();
ResetGRFConfig(true);
if (_settings_client.sound.confirm) SndPlayFx(SND_15_BEEP);
SndConfirmBeep();
switch (mode) {
case GLWM_GENERATE: _switch_mode = (_game_mode == GM_EDITOR) ? SM_GENRANDLAND : SM_NEWGAME; break;
case GLWM_HEIGHTMAP: _switch_mode = (_game_mode == GM_EDITOR) ? SM_LOAD_HEIGHTMAP : SM_START_HEIGHTMAP; break;

View File

@ -3076,7 +3076,7 @@ struct IndustryCargoesWindow : public Window {
case WID_IC_NOTIFY:
this->ToggleWidgetLoweredState(WID_IC_NOTIFY);
this->SetWidgetDirty(WID_IC_NOTIFY);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
SndClickBeep();
if (this->IsWidgetLowered(WID_IC_NOTIFY)) {
if (FindWindowByClass(WC_SMALLMAP) == nullptr) ShowSmallMap();

View File

@ -5245,7 +5245,6 @@ STR_ERROR_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}... ends
STR_ERROR_BRIDGE_TOO_LONG :{WHITE}... bridge too long
STR_ERROR_BRIDGE_THROUGH_MAP_BORDER :{WHITE}Bridge would end out of the map
STR_ERROR_BRIDGE_TOO_LOW_FOR_STATION :{WHITE}Bridge is too low for station
STR_ERROR_BRIDGE_PILLARS_OBSTRUCT_STATION :{WHITE}Bridge pillars obstruct station
# Tunnel related errors
STR_ERROR_CAN_T_BUILD_TUNNEL_HERE :{WHITE}Can't build tunnel here...

View File

@ -64,7 +64,7 @@ bool HandlePlacePushButton(Window *w, WidgetID widget, CursorID cursor, HighLigh
{
if (w->IsWidgetDisabled(widget)) return false;
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
SndClickBeep();
w->SetDirty();
if (w->IsWidgetLowered(widget)) {

View File

@ -483,7 +483,7 @@ static void DrawTile_Object(TileInfo *ti)
DrawNewObjectTile(ti, spec);
}
DrawBridgeMiddle(ti);
DrawBridgeMiddle(ti, {});
}
static int GetSlopePixelZ_Object(TileIndex tile, uint x, uint y, bool)
@ -929,7 +929,7 @@ static CommandCost TerraformTile_Object(TileIndex tile, DoCommandFlags flags, in
return Command<CMD_LANDSCAPE_CLEAR>::Do(flags, tile);
}
static CommandCost CheckBuildAbove_Object(TileIndex tile, DoCommandFlags flags, Axis, int height, BridgePillarFlags)
static CommandCost CheckBuildAbove_Object(TileIndex tile, DoCommandFlags flags, Axis, int height)
{
const ObjectSpec *spec = ObjectSpec::GetByTile(tile);
if (spec->flags.Test(ObjectFlag::AllowUnderBridge) && GetTileMaxZ(tile) + spec->height <= height) {

View File

@ -319,7 +319,7 @@ public:
if (_object_gui.sel_type != std::numeric_limits<uint16_t>::max()) {
_object_gui.sel_view = this->GetWidget<NWidgetBase>(widget)->GetParentWidget<NWidgetMatrix>()->GetCurrentElement();
this->InvalidateData(PickerInvalidation::Position);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
SndClickBeep();
}
break;

View File

@ -384,7 +384,7 @@ void PickerWindow::OnClick(Point pt, WidgetID widget, int)
this->callbacks.SetSelectedClass(*it);
this->InvalidateData({PickerInvalidation::Type, PickerInvalidation::Position, PickerInvalidation::Validate});
}
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
SndClickBeep();
CloseWindowById(WC_SELECT_STATION, 0);
break;
}
@ -434,7 +434,7 @@ void PickerWindow::OnClick(Point pt, WidgetID widget, int)
this->callbacks.SetSelectedType(item.index);
this->InvalidateData(PickerInvalidation::Position);
}
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
SndClickBeep();
CloseWindowById(WC_SELECT_STATION, 0);
break;
}

View File

@ -2525,7 +2525,7 @@ static void DrawTile_Track(TileInfo *ti)
DrawRailTileSeq(ti, dts, TO_BUILDINGS, relocation, 0, _drawtile_track_palette);
}
DrawBridgeMiddle(ti);
DrawBridgeMiddle(ti, {});
}
void DrawTrainDepotSprite(int x, int y, int dir, RailType railtype)
@ -3070,7 +3070,7 @@ static CommandCost TerraformTile_Track(TileIndex tile, DoCommandFlags flags, int
return Command<CMD_LANDSCAPE_CLEAR>::Do(flags, tile);
}
static CommandCost CheckBuildAbove_Track(TileIndex tile, DoCommandFlags flags, Axis, int, BridgePillarFlags)
static CommandCost CheckBuildAbove_Track(TileIndex tile, DoCommandFlags flags, Axis, int)
{
if (IsPlainRail(tile)) return CommandCost();
return Command<CMD_LANDSCAPE_CLEAR>::Do(flags, tile);

View File

@ -357,7 +357,7 @@ static void BuildRailClick_Remove(Window *w)
{
if (w->IsWidgetDisabled(WID_RAT_REMOVE)) return;
ToggleRailButton_Remove(w);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
SndClickBeep();
/* handle station builder */
if (w->IsWidgetLowered(WID_RAT_BUILD_STATION)) {
@ -1239,7 +1239,7 @@ public:
this->RaiseWidget(WID_BRAS_PLATFORM_DIR_X + _station_gui.axis);
_station_gui.axis = (Axis)(widget - WID_BRAS_PLATFORM_DIR_X);
this->LowerWidget(WID_BRAS_PLATFORM_DIR_X + _station_gui.axis);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
SndClickBeep();
this->SetDirty();
CloseWindowById(WC_SELECT_STATION, 0);
break;
@ -1271,7 +1271,7 @@ public:
this->LowerWidget(_settings_client.gui.station_numtracks + WID_BRAS_PLATFORM_NUM_BEGIN);
this->LowerWidget(_settings_client.gui.station_platlength + WID_BRAS_PLATFORM_LEN_BEGIN);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
SndClickBeep();
this->SetDirty();
CloseWindowById(WC_SELECT_STATION, 0);
break;
@ -1304,7 +1304,7 @@ public:
this->LowerWidget(_settings_client.gui.station_numtracks + WID_BRAS_PLATFORM_NUM_BEGIN);
this->LowerWidget(_settings_client.gui.station_platlength + WID_BRAS_PLATFORM_LEN_BEGIN);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
SndClickBeep();
this->SetDirty();
CloseWindowById(WC_SELECT_STATION, 0);
break;
@ -1338,7 +1338,7 @@ public:
this->SetWidgetLoweredState(_settings_client.gui.station_numtracks + WID_BRAS_PLATFORM_NUM_BEGIN, !_settings_client.gui.station_dragdrop);
this->SetWidgetLoweredState(_settings_client.gui.station_platlength + WID_BRAS_PLATFORM_LEN_BEGIN, !_settings_client.gui.station_dragdrop);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
SndClickBeep();
this->SetDirty();
CloseWindowById(WC_SELECT_STATION, 0);
break;
@ -1350,7 +1350,7 @@ public:
this->SetWidgetLoweredState(WID_BRAS_HIGHLIGHT_OFF, !_settings_client.gui.station_show_coverage);
this->SetWidgetLoweredState(WID_BRAS_HIGHLIGHT_ON, _settings_client.gui.station_show_coverage);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
SndClickBeep();
this->SetDirty();
SetViewportCatchmentStation(nullptr, true);
break;
@ -1743,7 +1743,7 @@ struct BuildRailDepotWindow : public PickerWindowBase {
this->RaiseWidget(WID_BRAD_DEPOT_NE + _build_depot_direction);
_build_depot_direction = (DiagDirection)(widget - WID_BRAD_DEPOT_NE);
this->LowerWidget(WID_BRAD_DEPOT_NE + _build_depot_direction);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
SndClickBeep();
this->SetDirty();
break;
}

View File

@ -1858,7 +1858,7 @@ static void DrawTile_Road(TileInfo *ti)
break;
}
}
DrawBridgeMiddle(ti);
DrawBridgeMiddle(ti, {});
}
/**
@ -2616,7 +2616,7 @@ CommandCost CmdConvertRoad(DoCommandFlags flags, TileIndex tile, TileIndex area_
return found_convertible_road ? cost : error;
}
static CommandCost CheckBuildAbove_Road(TileIndex tile, DoCommandFlags flags, Axis, int, BridgePillarFlags)
static CommandCost CheckBuildAbove_Road(TileIndex tile, DoCommandFlags flags, Axis, int)
{
if (!IsRoadDepot(tile)) return CommandCost();
return Command<CMD_LANDSCAPE_CLEAR>::Do(flags, tile);

View File

@ -582,7 +582,7 @@ struct BuildRoadToolbarWindow : Window {
CloseWindowById(WC_SELECT_STATION, 0);
ToggleRoadButton_Remove(this);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
SndClickBeep();
break;
case WID_ROT_CONVERT_ROAD:
@ -1145,7 +1145,7 @@ struct BuildRoadDepotWindow : public PickerWindowBase {
this->RaiseWidget(WID_BROD_DEPOT_NE + _road_depot_orientation);
_road_depot_orientation = (DiagDirection)(widget - WID_BROD_DEPOT_NE);
this->LowerWidget(WID_BROD_DEPOT_NE + _road_depot_orientation);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
SndClickBeep();
this->SetDirty();
break;
@ -1477,7 +1477,7 @@ public:
this->RaiseWidget(WID_BROS_STATION_NE + _roadstop_gui.orientation);
_roadstop_gui.orientation = (DiagDirection)(widget - WID_BROS_STATION_NE);
this->LowerWidget(WID_BROS_STATION_NE + _roadstop_gui.orientation);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
SndClickBeep();
this->SetDirty();
CloseWindowById(WC_SELECT_STATION, 0);
break;
@ -1487,7 +1487,7 @@ public:
this->RaiseWidget(_settings_client.gui.station_show_coverage + WID_BROS_LT_OFF);
_settings_client.gui.station_show_coverage = (widget != WID_BROS_LT_OFF);
this->LowerWidget(_settings_client.gui.station_show_coverage + WID_BROS_LT_OFF);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
SndClickBeep();
this->SetDirty();
SetViewportCatchmentStation(nullptr, true);
break;

View File

@ -1717,7 +1717,7 @@ public:
const NWidgetBase *wid = this->GetWidget<NWidgetBase>(WID_SM_MAP);
Point zoom_pt = { (int)wid->current_x / 2, (int)wid->current_y / 2};
this->SetZoomLevel((widget == WID_SM_ZOOM_IN) ? ZLC_ZOOM_IN : ZLC_ZOOM_OUT, &zoom_pt);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
SndClickBeep();
break;
}
@ -1729,13 +1729,13 @@ public:
case WID_SM_VEGETATION: // Show vegetation
case WID_SM_OWNERS: // Show land owners
this->SwitchMapType((SmallMapType)(widget - WID_SM_CONTOUR));
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
SndClickBeep();
break;
case WID_SM_CENTERMAP: // Center the smallmap again
this->SmallMapCenterOnCurrentPos();
this->HandleButtonClick(WID_SM_CENTERMAP);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
SndClickBeep();
break;
case WID_SM_TOGGLETOWNNAME: // Toggle town names
@ -1743,7 +1743,7 @@ public:
this->SetWidgetLoweredState(WID_SM_TOGGLETOWNNAME, this->show_towns);
this->SetDirty();
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
SndClickBeep();
break;
case WID_SM_SHOW_IND_NAMES: // Toggle industry names
@ -1751,7 +1751,7 @@ public:
this->SetWidgetLoweredState(WID_SM_SHOW_IND_NAMES, this->show_ind_names);
this->SetDirty();
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
SndClickBeep();
break;
case WID_SM_LEGEND: // Legend

View File

@ -247,6 +247,22 @@ void SndPlayFx(SoundID sound)
StartSound(sound, 0.5, UINT8_MAX);
}
/**
* Play a beep sound for a click event if enabled in settings.
*/
void SndClickBeep()
{
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
}
/**
* Play a beep sound for a confirm event if enabled in settings.
*/
void SndConfirmBeep()
{
if (_settings_client.sound.confirm) SndPlayFx(SND_15_BEEP);
}
/** Names corresponding to the sound set's files */
static const std::string_view _sound_file_names[] = { "samples" };

View File

@ -21,4 +21,7 @@ void SndPlayVehicleFx(SoundID sound, const Vehicle *v);
void SndPlayFx(SoundID sound);
void SndCopyToPool();
void SndClickBeep();
void SndConfirmBeep();
#endif /* SOUND_FUNC_H */

View File

@ -866,52 +866,18 @@ static CommandCost CheckFlatLandAirport(AirportTileTableIterator tile_iter, DoCo
return cost;
}
static CommandCost IsRailStationBridgeAboveOk(TileIndex tile, const StationSpec *statspec, uint8_t layout, int bridge_height, BridgePillarFlags bridge_pillars)
static CommandCost IsRailStationBridgeAboveOk(TileIndex tile, const StationSpec *statspec, uint8_t layout, int bridge_height)
{
static const BridgePillarFlags default_pillar_flags[] = {
{BridgePillarFlag::EdgeSW, BridgePillarFlag::EdgeNE}, // X empty
{BridgePillarFlag::EdgeNW, BridgePillarFlag::EdgeSE}, // Y empty
{BridgePillarFlag::EdgeSW, BridgePillarFlag::EdgeNE}, // X small
{BridgePillarFlag::EdgeNW, BridgePillarFlag::EdgeSE}, // Y small
{BridgePillarFlag::EdgeSW, BridgePillarFlag::EdgeNE, BridgePillarFlag::EdgeSE, BridgePillarFlag::CornerE, BridgePillarFlag::CornerS}, // X large
{BridgePillarFlag::EdgeNW, BridgePillarFlag::EdgeSE, BridgePillarFlag::EdgeSW, BridgePillarFlag::CornerS, BridgePillarFlag::CornerW}, // Y large
{BridgePillarFlag::EdgeSW, BridgePillarFlag::EdgeNE, BridgePillarFlag::EdgeNW, BridgePillarFlag::CornerN, BridgePillarFlag::CornerW}, // X large
{BridgePillarFlag::EdgeNW, BridgePillarFlag::EdgeSE, BridgePillarFlag::EdgeNE, BridgePillarFlag::CornerN, BridgePillarFlag::CornerE}, // Y large
};
if (statspec == nullptr) {
/* Default stations/waypoints */
int height_above = layout < 4 ? 2 : 5;
if (GetTileMaxZ(tile) + height_above > bridge_height) return CommandCost(STR_ERROR_BRIDGE_TOO_LOW_FOR_STATION);
} else {
int height_above = layout < std::size(statspec->tilespecs) ? statspec->tilespecs[layout].height : 0;
if (height_above == 0) return CommandCost(INVALID_STRING_ID);
if (height_above == 0) return CommandCost(STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST);
if (GetTileMaxZ(tile) + height_above > bridge_height) return CommandCost(STR_ERROR_BRIDGE_TOO_LOW_FOR_STATION);
}
BridgePillarFlags disallowed_pillar_flags;
if (statspec == nullptr) {
/* Default stations/waypoints */
if (layout < 8) {
disallowed_pillar_flags = default_pillar_flags[layout];
} else {
disallowed_pillar_flags = {};
}
} else if (layout < std::size(statspec->tilespecs) && statspec->tilespecs[layout].disallowed_pillars != BRIDGEPILLARFLAGS_ALL) {
/* Pllar flags set by NewGRF */
disallowed_pillar_flags = statspec->tilespecs[layout].disallowed_pillars;
} else if (GetStationTileFlags(layout, statspec).Test(StationSpec::TileFlag::Blocked)) {
/* Blocked station tile. */
disallowed_pillar_flags = {};
} else {
/* Non-blocked station tile. */
disallowed_pillar_flags = default_pillar_flags[layout % 2];
}
if (bridge_pillars.Any(disallowed_pillar_flags)) {
return CommandCost(STR_ERROR_BRIDGE_PILLARS_OBSTRUCT_STATION);
}
return CommandCost();
}
@ -920,9 +886,7 @@ CommandCost IsRailStationBridgeAboveOk(TileIndex tile, const StationSpec *statsp
if (!IsBridgeAbove(tile)) return CommandCost();
TileIndex rampsouth = GetSouthernBridgeEnd(tile);
TileIndex rampnorth = GetNorthernBridgeEnd(tile);
BridgePillarFlags bridge_pillars = GetBridgeTilePillarFlags(tile, rampnorth, rampsouth, GetBridgeType(rampsouth), GetTunnelBridgeTransportType(rampsouth));
return IsRailStationBridgeAboveOk(tile, statspec, layout, GetBridgeHeight(rampsouth), bridge_pillars);
return IsRailStationBridgeAboveOk(tile, statspec, layout, GetBridgeHeight(rampsouth));
}
/**
@ -1010,11 +974,8 @@ static CommandCost CheckFlatLandRailStation(TileIndex tile_cur, TileIndex north_
return cost;
}
static CommandCost IsRoadStopBridgeAboveOk(TileIndex tile, const RoadStopSpec *spec, bool drive_through, DiagDirection entrance, int bridge_height, BridgePillarFlags bridge_pillars)
static CommandCost IsRoadStopBridgeAboveOk(TileIndex tile, const RoadStopSpec *spec, bool drive_through, DiagDirection entrance, int bridge_height)
{
static constexpr BridgePillarFlags default_pillar_flags_x{BridgePillarFlag::EdgeSW, BridgePillarFlag::EdgeNE};
static constexpr BridgePillarFlags default_pillar_flags_y{BridgePillarFlag::EdgeNW, BridgePillarFlag::EdgeSE};
uint layout = drive_through ? (GFX_TRUCK_BUS_DRIVETHROUGH_OFFSET + DiagDirToAxis(entrance)) : entrance;
if (spec == nullptr) {
@ -1023,25 +984,12 @@ static CommandCost IsRoadStopBridgeAboveOk(TileIndex tile, const RoadStopSpec *s
}
} else {
int height = spec->tilespecs[layout].height;
if (height == 0) return CommandCost(INVALID_STRING_ID);
if (height == 0) return CommandCost(STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST);
if (GetTileMaxZ(tile) + height > bridge_height) {
return CommandCost(STR_ERROR_BRIDGE_TOO_LOW_FOR_STATION);
}
}
BridgePillarFlags disallowed_pillar_flags = {};
if (spec != nullptr && spec->tilespecs[layout].disallowed_pillars != BRIDGEPILLARFLAGS_ALL) {
disallowed_pillar_flags = spec->tilespecs[layout].disallowed_pillars;
} else if (drive_through) {
disallowed_pillar_flags = DiagDirToAxis(entrance) == AXIS_X ? default_pillar_flags_x : default_pillar_flags_y;
} else {
disallowed_pillar_flags.Set(BridgePillarFlag::EdgeNE + entrance);
}
if (bridge_pillars.Any(disallowed_pillar_flags)) {
return CommandCost(STR_ERROR_BRIDGE_PILLARS_OBSTRUCT_STATION);
}
return CommandCost();
}
@ -1050,9 +998,7 @@ static CommandCost IsRoadStopBridgeAboveOk(TileIndex tile, const RoadStopSpec *s
if (!IsBridgeAbove(tile)) return CommandCost();
TileIndex rampsouth = GetSouthernBridgeEnd(tile);
TileIndex rampnorth = GetNorthernBridgeEnd(tile);
BridgePillarFlags bridge_pillars = GetBridgeTilePillarFlags(tile, rampnorth, rampsouth, GetBridgeType(rampsouth), GetTunnelBridgeTransportType(rampsouth));
return IsRoadStopBridgeAboveOk(tile, spec, drive_through, entrance, GetBridgeHeight(rampsouth), bridge_pillars);
return IsRoadStopBridgeAboveOk(tile, spec, drive_through, entrance, GetBridgeHeight(rampsouth));
}
/**
@ -3201,6 +3147,51 @@ bool SplitGroundSpriteForOverlay(const TileInfo *ti, SpriteID *ground, RailTrack
return true;
}
static BridgePillarFlags GetRailStationBlockedPillars(const StationSpec *statspec, uint8_t layout)
{
static const BridgePillarFlags default_pillar_flags[] = {
{BridgePillarFlag::EdgeSW, BridgePillarFlag::EdgeNE}, // X empty
{BridgePillarFlag::EdgeNW, BridgePillarFlag::EdgeSE}, // Y empty
{BridgePillarFlag::EdgeSW, BridgePillarFlag::EdgeNE}, // X small
{BridgePillarFlag::EdgeNW, BridgePillarFlag::EdgeSE}, // Y small
{BridgePillarFlag::EdgeSW, BridgePillarFlag::EdgeNE, BridgePillarFlag::EdgeSE, BridgePillarFlag::CornerE, BridgePillarFlag::CornerS}, // X large
{BridgePillarFlag::EdgeNW, BridgePillarFlag::EdgeSE, BridgePillarFlag::EdgeSW, BridgePillarFlag::CornerS, BridgePillarFlag::CornerW}, // Y large
{BridgePillarFlag::EdgeSW, BridgePillarFlag::EdgeNE, BridgePillarFlag::EdgeNW, BridgePillarFlag::CornerN, BridgePillarFlag::CornerW}, // X large
{BridgePillarFlag::EdgeNW, BridgePillarFlag::EdgeSE, BridgePillarFlag::EdgeNE, BridgePillarFlag::CornerN, BridgePillarFlag::CornerE}, // Y large
};
if (statspec == nullptr) {
/* Default stations/waypoints */
if (layout < 8) return default_pillar_flags[layout];
return {};
}
if (layout < std::size(statspec->tilespecs) && statspec->tilespecs[layout].disallowed_pillars != BRIDGEPILLARFLAGS_ALL) {
/* Pllar flags set by NewGRF */
return statspec->tilespecs[layout].disallowed_pillars;
}
if (GetStationTileFlags(layout, statspec).Test(StationSpec::TileFlag::Blocked)) {
/* Blocked station tile. */
return {};
}
/* Non-blocked station tile. */
return default_pillar_flags[layout % 2];
}
static BridgePillarFlags GetRoadStopBlockedPillars(const RoadStopSpec *spec, bool drive_through, uint8_t layout)
{
static constexpr BridgePillarFlags default_pillar_flags_x{BridgePillarFlag::EdgeSW, BridgePillarFlag::EdgeNE};
static constexpr BridgePillarFlags default_pillar_flags_y{BridgePillarFlag::EdgeNW, BridgePillarFlag::EdgeSE};
if (spec != nullptr && spec->tilespecs[layout].disallowed_pillars != BRIDGEPILLARFLAGS_ALL) {
return spec->tilespecs[layout].disallowed_pillars;
}
if (drive_through) {
return HasBit(layout, 0) ? default_pillar_flags_y : default_pillar_flags_x;
}
return {BridgePillarFlag::EdgeNE + (DiagDirection)layout};
}
static void DrawTile_Station(TileInfo *ti)
{
const NewGRFSpriteLayout *layout = nullptr;
@ -3214,6 +3205,7 @@ static void DrawTile_Station(TileInfo *ti)
BaseStation *st = nullptr;
const StationSpec *statspec = nullptr;
uint tile_layout = 0;
BridgePillarFlags blocked_pillars = {};
if (HasStationRail(ti->tile)) {
rti = GetRailTypeInfo(GetRailType(ti->tile));
@ -3242,6 +3234,7 @@ static void DrawTile_Station(TileInfo *ti)
}
}
}
blocked_pillars = GetRailStationBlockedPillars(statspec, GetStationGfx(ti->tile));
} else {
total_offset = 0;
}
@ -3486,6 +3479,7 @@ draw_default_foundation:
uint sprite_offset = GetDriveThroughStopAxis(ti->tile) == AXIS_X ? 1 : 0;
DrawRoadOverlays(ti, PAL_NONE, road_rti, tram_rti, sprite_offset, sprite_offset);
}
blocked_pillars = GetRoadStopBlockedPillars(stopspec, true, view);
} else {
/* Non-drivethrough road stops are only valid for roads. */
assert(road_rt != INVALID_ROADTYPE && tram_rt == INVALID_ROADTYPE);
@ -3494,6 +3488,7 @@ draw_default_foundation:
SpriteID ground = GetCustomRoadSprite(road_rti, ti->tile, ROTSG_ROADSTOP);
DrawGroundSprite(ground + view, PAL_NONE);
}
blocked_pillars = GetRoadStopBlockedPillars(stopspec, false, view);
}
if (stopspec == nullptr || !stopspec->flags.Test(RoadStopSpecFlag::NoCatenary)) {
@ -3508,7 +3503,7 @@ draw_default_foundation:
}
DrawRailTileSeq(ti, t, TO_BUILDINGS, total_offset, relocation, palette);
DrawBridgeMiddle(ti);
DrawBridgeMiddle(ti, blocked_pillars);
}
void StationPickerDrawSprite(int x, int y, StationType st, RailType railtype, RoadType roadtype, int image)
@ -5291,12 +5286,12 @@ uint FlowStatMap::GetFlowFromVia(StationID from, StationID via) const
return i->second.GetShare(via);
}
static CommandCost CheckBuildAbove_Station(TileIndex tile, DoCommandFlags flags, Axis, int height, BridgePillarFlags bridge_pillars)
static CommandCost CheckBuildAbove_Station(TileIndex tile, DoCommandFlags flags, Axis, int height)
{
switch (GetStationType(tile)) {
case StationType::Rail:
case StationType::RailWaypoint: {
CommandCost ret = IsRailStationBridgeAboveOk(tile, GetStationSpec(tile), GetStationGfx(tile), height + 1, bridge_pillars);
CommandCost ret = IsRailStationBridgeAboveOk(tile, GetStationSpec(tile), GetStationGfx(tile), height + 1);
if (ret.Failed()) {
if (ret.GetErrorMessage() != INVALID_STRING_ID) return ret;
break;
@ -5308,7 +5303,7 @@ static CommandCost CheckBuildAbove_Station(TileIndex tile, DoCommandFlags flags,
case StationType::Truck:
case StationType::RoadWaypoint: {
CommandCost ret = IsRoadStopBridgeAboveOk(tile, GetRoadStopSpec(tile), IsDriveThroughStopTile(tile),
IsDriveThroughStopTile(tile) ? AxisToDiagDir(GetDriveThroughStopAxis(tile)) : GetBayRoadStopDir(tile), height + 1, bridge_pillars);
IsDriveThroughStopTile(tile) ? AxisToDiagDir(GetDriveThroughStopAxis(tile)) : GetBayRoadStopDir(tile), height + 1);
if (ret.Failed()) {
if (ret.GetErrorMessage() != INVALID_STRING_ID) return ret;
break;

View File

@ -47,7 +47,7 @@ static const PalSpriteID _aqueduct_sprite_table_heads[] = {
{SPR_AQUEDUCT_RAMP_SW, PAL_NONE}, {SPR_AQUEDUCT_RAMP_SE, PAL_NONE}, {SPR_AQUEDUCT_RAMP_NE, PAL_NONE}, {SPR_AQUEDUCT_RAMP_NW, PAL_NONE},
};
static const PalSpriteID _bridge_sprite_table_4_0[] = {
static const PalSpriteID _bridge_sprite_table_suspension_oxide_north[] = {
{ 0x9A9, PAL_NONE }, { 0x99F, PAL_NONE }, { 0x9B1, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x9A5, PAL_NONE }, { 0x997, PAL_NONE }, { 0x9AD, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x99D, PAL_NONE }, { 0x99F, PAL_NONE }, { 0x9B1, PAL_NONE }, { 0x0, PAL_NONE },
@ -58,7 +58,7 @@ static const PalSpriteID _bridge_sprite_table_4_0[] = {
{ 0x1116, PAL_NONE }, { 0x997, PAL_NONE }, { 0x9AD, PAL_NONE }, { 0x0, PAL_NONE },
};
static const PalSpriteID _bridge_sprite_table_4_1[] = {
static const PalSpriteID _bridge_sprite_table_suspension_oxide_south[] = {
{ 0x9AA, PAL_NONE }, { 0x9A0, PAL_NONE }, { 0x9B2, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x9A6, PAL_NONE }, { 0x998, PAL_NONE }, { 0x9AE, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x99E, PAL_NONE }, { 0x9A0, PAL_NONE }, { 0x9B2, PAL_NONE }, { 0x0, PAL_NONE },
@ -69,7 +69,7 @@ static const PalSpriteID _bridge_sprite_table_4_1[] = {
{ 0x1117, PAL_NONE }, { 0x998, PAL_NONE }, { 0x9AE, PAL_NONE }, { 0x0, PAL_NONE },
};
static const PalSpriteID _bridge_sprite_table_4_2[] = {
static const PalSpriteID _bridge_sprite_table_suspension_oxide_inner_north[] = {
{ 0x9AC, PAL_NONE }, { 0x9A4, PAL_NONE }, { 0x9B4, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x9A8, PAL_NONE }, { 0x99C, PAL_NONE }, { 0x9B0, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x9A2, PAL_NONE }, { 0x9A4, PAL_NONE }, { 0x9B4, PAL_NONE }, { 0x0, PAL_NONE },
@ -80,7 +80,7 @@ static const PalSpriteID _bridge_sprite_table_4_2[] = {
{ 0x1119, PAL_NONE }, { 0x99C, PAL_NONE }, { 0x9B0, PAL_NONE }, { 0x0, PAL_NONE },
};
static const PalSpriteID _bridge_sprite_table_4_3[] = {
static const PalSpriteID _bridge_sprite_table_suspension_oxide_inner_south[] = {
{ 0x9AB, PAL_NONE }, { 0x9A3, PAL_NONE }, { 0x9B3, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x9A7, PAL_NONE }, { 0x99B, PAL_NONE }, { 0x9AF, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x9A1, PAL_NONE }, { 0x9A3, PAL_NONE }, { 0x9B3, PAL_NONE }, { 0x0, PAL_NONE },
@ -91,7 +91,7 @@ static const PalSpriteID _bridge_sprite_table_4_3[] = {
{ 0x1118, PAL_NONE }, { 0x99B, PAL_NONE }, { 0x9AF, PAL_NONE }, { 0x0, PAL_NONE },
};
static const PalSpriteID _bridge_sprite_table_4_4[] = {
static const PalSpriteID _bridge_sprite_table_suspension_oxide_middle_odd[] = {
{ 0x9B6, PAL_NONE }, { 0x9BA, PAL_NONE }, { 0x9BC, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x9B5, PAL_NONE }, { 0x9B9, PAL_NONE }, { 0x9BB, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x9B8, PAL_NONE }, { 0x9BA, PAL_NONE }, { 0x9BC, PAL_NONE }, { 0x0, PAL_NONE },
@ -102,7 +102,7 @@ static const PalSpriteID _bridge_sprite_table_4_4[] = {
{ 0x111E, PAL_NONE }, { 0x9B9, PAL_NONE }, { 0x9BB, PAL_NONE }, { 0x0, PAL_NONE },
};
static const PalSpriteID _bridge_sprite_table_4_5[] = {
static const PalSpriteID _bridge_sprite_table_suspension_middle_even[] = {
{ 0x9BD, PAL_NONE }, { 0x9C1, PAL_NONE }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x9BE, PAL_NONE }, { 0x9C2, PAL_NONE }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x9BF, PAL_NONE }, { 0x9C1, PAL_NONE }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
@ -113,7 +113,7 @@ static const PalSpriteID _bridge_sprite_table_4_5[] = {
{ 0x1121, PAL_NONE }, { 0x9C2, PAL_NONE }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
};
static const PalSpriteID _bridge_sprite_table_4_6[] = {
static const PalSpriteID _bridge_sprite_table_generic_oxide_heads[] = {
{ 0x986, PAL_NONE }, { 0x988, PAL_NONE }, { 0x985, PAL_NONE }, { 0x987, PAL_NONE },
{ 0x98A, PAL_NONE }, { 0x98C, PAL_NONE }, { 0x989, PAL_NONE }, { 0x98B, PAL_NONE },
{ 0x98E, PAL_NONE }, { 0x990, PAL_NONE }, { 0x98D, PAL_NONE }, { 0x98F, PAL_NONE },
@ -124,7 +124,7 @@ static const PalSpriteID _bridge_sprite_table_4_6[] = {
{ 0x1113, PAL_NONE }, { 0x1115, PAL_NONE }, { 0x1112, PAL_NONE }, { 0x1114, PAL_NONE },
};
static const PalSpriteID _bridge_sprite_table_5_0[] = {
static const PalSpriteID _bridge_sprite_table_suspension_yellow_north[] = {
{ 0x9A9, PALETTE_TO_STRUCT_YELLOW }, { 0x99F, PALETTE_TO_STRUCT_YELLOW }, { 0x9B1, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
{ 0x9A5, PALETTE_TO_STRUCT_YELLOW }, { 0x997, PALETTE_TO_STRUCT_YELLOW }, { 0x9AD, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
{ 0x99D, PALETTE_TO_STRUCT_YELLOW }, { 0x99F, PALETTE_TO_STRUCT_YELLOW }, { 0x9B1, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
@ -135,7 +135,7 @@ static const PalSpriteID _bridge_sprite_table_5_0[] = {
{ 0x1116, PALETTE_TO_STRUCT_YELLOW }, { 0x997, PALETTE_TO_STRUCT_YELLOW }, { 0x9AD, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
};
static const PalSpriteID _bridge_sprite_table_5_1[] = {
static const PalSpriteID _bridge_sprite_table_suspension_yellow_south[] = {
{ 0x9AA, PALETTE_TO_STRUCT_YELLOW }, { 0x9A0, PALETTE_TO_STRUCT_YELLOW }, { 0x9B2, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
{ 0x9A6, PALETTE_TO_STRUCT_YELLOW }, { 0x998, PALETTE_TO_STRUCT_YELLOW }, { 0x9AE, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
{ 0x99E, PALETTE_TO_STRUCT_YELLOW }, { 0x9A0, PALETTE_TO_STRUCT_YELLOW }, { 0x9B2, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
@ -146,7 +146,7 @@ static const PalSpriteID _bridge_sprite_table_5_1[] = {
{ 0x1117, PALETTE_TO_STRUCT_YELLOW }, { 0x998, PALETTE_TO_STRUCT_YELLOW }, { 0x9AE, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
};
static const PalSpriteID _bridge_sprite_table_5_2[] = {
static const PalSpriteID _bridge_sprite_table_suspension_yellow_inner_north[] = {
{ 0x9AC, PALETTE_TO_STRUCT_YELLOW }, { 0x9A4, PALETTE_TO_STRUCT_YELLOW }, { 0x9B4, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
{ 0x9A8, PALETTE_TO_STRUCT_YELLOW }, { 0x99C, PALETTE_TO_STRUCT_YELLOW }, { 0x9B0, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
{ 0x9A2, PALETTE_TO_STRUCT_YELLOW }, { 0x9A4, PALETTE_TO_STRUCT_YELLOW }, { 0x9B4, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
@ -157,7 +157,7 @@ static const PalSpriteID _bridge_sprite_table_5_2[] = {
{ 0x1119, PALETTE_TO_STRUCT_YELLOW }, { 0x99C, PALETTE_TO_STRUCT_YELLOW }, { 0x9B0, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
};
static const PalSpriteID _bridge_sprite_table_5_3[] = {
static const PalSpriteID _bridge_sprite_table_suspension_yellow_inner_south[] = {
{ 0x9AB, PALETTE_TO_STRUCT_YELLOW }, { 0x9A3, PALETTE_TO_STRUCT_YELLOW }, { 0x9B3, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
{ 0x9A7, PALETTE_TO_STRUCT_YELLOW }, { 0x99B, PALETTE_TO_STRUCT_YELLOW }, { 0x9AF, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
{ 0x9A1, PALETTE_TO_STRUCT_YELLOW }, { 0x9A3, PALETTE_TO_STRUCT_YELLOW }, { 0x9B3, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
@ -168,7 +168,7 @@ static const PalSpriteID _bridge_sprite_table_5_3[] = {
{ 0x1118, PALETTE_TO_STRUCT_YELLOW }, { 0x99B, PALETTE_TO_STRUCT_YELLOW }, { 0x9AF, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
};
static const PalSpriteID _bridge_sprite_table_5_4[] = {
static const PalSpriteID _bridge_sprite_table_suspension_yellow_middle_odd[] = {
{ 0x9B6, PALETTE_TO_STRUCT_YELLOW }, { 0x9BA, PALETTE_TO_STRUCT_YELLOW }, { 0x9BC, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
{ 0x9B5, PALETTE_TO_STRUCT_YELLOW }, { 0x9B9, PALETTE_TO_STRUCT_YELLOW }, { 0x9BB, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
{ 0x9B8, PALETTE_TO_STRUCT_YELLOW }, { 0x9BA, PALETTE_TO_STRUCT_YELLOW }, { 0x9BC, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
@ -179,7 +179,7 @@ static const PalSpriteID _bridge_sprite_table_5_4[] = {
{ 0x111E, PALETTE_TO_STRUCT_YELLOW }, { 0x9B9, PALETTE_TO_STRUCT_YELLOW }, { 0x9BB, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
};
static const PalSpriteID _bridge_sprite_table_5_5[] = {
static const PalSpriteID _bridge_sprite_table_suspension_yellow_middle_even[] = {
{ 0x9BD, PALETTE_TO_STRUCT_YELLOW }, { 0x9C1, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x9BE, PALETTE_TO_STRUCT_YELLOW }, { 0x9C2, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x9BF, PALETTE_TO_STRUCT_YELLOW }, { 0x9C1, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
@ -190,7 +190,7 @@ static const PalSpriteID _bridge_sprite_table_5_5[] = {
{ 0x1121, PALETTE_TO_STRUCT_YELLOW }, { 0x9C2, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
};
static const PalSpriteID _bridge_sprite_table_5_6[] = {
static const PalSpriteID _bridge_sprite_table_generic_yellow_heads[] = {
{ 0x986, PAL_NONE }, { 0x988, PAL_NONE }, { 0x985, PAL_NONE }, { 0x987, PAL_NONE },
{ 0x98A, PAL_NONE }, { 0x98C, PAL_NONE }, { 0x989, PAL_NONE }, { 0x98B, PAL_NONE },
{ 0x98E, PALETTE_TO_STRUCT_YELLOW }, { 0x990, PALETTE_TO_STRUCT_YELLOW }, { 0x98D, PALETTE_TO_STRUCT_YELLOW }, { 0x98F, PALETTE_TO_STRUCT_YELLOW },
@ -201,7 +201,7 @@ static const PalSpriteID _bridge_sprite_table_5_6[] = {
{ 0x1113, PALETTE_TO_STRUCT_YELLOW }, { 0x1115, PALETTE_TO_STRUCT_YELLOW }, { 0x1112, PALETTE_TO_STRUCT_YELLOW }, { 0x1114, PALETTE_TO_STRUCT_YELLOW },
};
static const PalSpriteID _bridge_sprite_table_6_0[] = {
static const PalSpriteID _bridge_sprite_table_cantilever_oxide_north[] = {
{ 0x9CD, PAL_NONE }, { 0x9D9, PAL_NONE }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x9CE, PAL_NONE }, { 0x9DA, PAL_NONE }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x9D3, PAL_NONE }, { 0x9D9, PAL_NONE }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
@ -212,7 +212,7 @@ static const PalSpriteID _bridge_sprite_table_6_0[] = {
{ 0x1125, PAL_NONE }, { 0x9DA, PAL_NONE }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
};
static const PalSpriteID _bridge_sprite_table_6_1[] = {
static const PalSpriteID _bridge_sprite_table_cantilever_oxide_south[] = {
{ 0x9CB, PAL_NONE }, { 0x9D7, PAL_NONE }, { 0x9DD, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x9D0, PAL_NONE }, { 0x9DC, PAL_NONE }, { 0x9E0, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x9D1, PAL_NONE }, { 0x9D7, PAL_NONE }, { 0x9DD, PAL_NONE }, { 0x0, PAL_NONE },
@ -223,7 +223,7 @@ static const PalSpriteID _bridge_sprite_table_6_1[] = {
{ 0x1127, PAL_NONE }, { 0x9DC, PAL_NONE }, { 0x9E0, PAL_NONE }, { 0x0, PAL_NONE },
};
static const PalSpriteID _bridge_sprite_table_6_2[] = {
static const PalSpriteID _bridge_sprite_table_cantilever_oxide_middle[] = {
{ 0x9CC, PAL_NONE }, { 0x9D8, PAL_NONE }, { 0x9DE, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x9CF, PAL_NONE }, { 0x9DB, PAL_NONE }, { 0x9DF, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x9D2, PAL_NONE }, { 0x9D8, PAL_NONE }, { 0x9DE, PAL_NONE }, { 0x0, PAL_NONE },
@ -234,7 +234,7 @@ static const PalSpriteID _bridge_sprite_table_6_2[] = {
{ 0x1126, PAL_NONE }, { 0x9DB, PAL_NONE }, { 0x9DF, PAL_NONE }, { 0x0, PAL_NONE },
};
static const PalSpriteID _bridge_sprite_table_6_3[] = {
static const PalSpriteID _bridge_sprite_table_cantilever_oxide_heads[] = {
{ 0x986, PAL_NONE }, { 0x988, PAL_NONE }, { 0x985, PAL_NONE }, { 0x987, PAL_NONE },
{ 0x98A, PAL_NONE }, { 0x98C, PAL_NONE }, { 0x989, PAL_NONE }, { 0x98B, PAL_NONE },
{ 0x98E, PAL_NONE }, { 0x990, PAL_NONE }, { 0x98D, PAL_NONE }, { 0x98F, PAL_NONE },
@ -245,7 +245,7 @@ static const PalSpriteID _bridge_sprite_table_6_3[] = {
{ 0x1113, PAL_NONE }, { 0x1115, PAL_NONE }, { 0x1112, PAL_NONE }, { 0x1114, PAL_NONE },
};
static const PalSpriteID _bridge_sprite_table_7_0[] = {
static const PalSpriteID _bridge_sprite_table_cantilever_brown_north[] = {
{ 0x9CD, PALETTE_TO_STRUCT_BROWN }, { 0x9D9, PALETTE_TO_STRUCT_BROWN }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x9CE, PALETTE_TO_STRUCT_BROWN }, { 0x9DA, PALETTE_TO_STRUCT_BROWN }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x9D3, PALETTE_TO_STRUCT_BROWN }, { 0x9D9, PALETTE_TO_STRUCT_BROWN }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
@ -256,7 +256,7 @@ static const PalSpriteID _bridge_sprite_table_7_0[] = {
{ 0x1125, PALETTE_TO_STRUCT_BROWN }, { 0x9DA, PALETTE_TO_STRUCT_BROWN }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
};
static const PalSpriteID _bridge_sprite_table_7_1[] = {
static const PalSpriteID _bridge_sprite_table_cantilever_brown_south[] = {
{ 0x9CB, PALETTE_TO_STRUCT_BROWN }, { 0x9D7, PALETTE_TO_STRUCT_BROWN }, { 0x9DD, PALETTE_TO_STRUCT_BROWN }, { 0x0, PAL_NONE },
{ 0x9D0, PALETTE_TO_STRUCT_BROWN }, { 0x9DC, PALETTE_TO_STRUCT_BROWN }, { 0x9E0, PALETTE_TO_STRUCT_BROWN }, { 0x0, PAL_NONE },
{ 0x9D1, PALETTE_TO_STRUCT_BROWN }, { 0x9D7, PALETTE_TO_STRUCT_BROWN }, { 0x9DD, PALETTE_TO_STRUCT_BROWN }, { 0x0, PAL_NONE },
@ -267,7 +267,7 @@ static const PalSpriteID _bridge_sprite_table_7_1[] = {
{ 0x1127, PALETTE_TO_STRUCT_BROWN }, { 0x9DC, PALETTE_TO_STRUCT_BROWN }, { 0x9E0, PALETTE_TO_STRUCT_BROWN }, { 0x0, PAL_NONE },
};
static const PalSpriteID _bridge_sprite_table_7_2[] = {
static const PalSpriteID _bridge_sprite_table_cantilever_brown_middle[] = {
{ 0x9CC, PALETTE_TO_STRUCT_BROWN }, { 0x9D8, PALETTE_TO_STRUCT_BROWN }, { 0x9DE, PALETTE_TO_STRUCT_BROWN }, { 0x0, PAL_NONE },
{ 0x9CF, PALETTE_TO_STRUCT_BROWN }, { 0x9DB, PALETTE_TO_STRUCT_BROWN }, { 0x9DF, PALETTE_TO_STRUCT_BROWN }, { 0x0, PAL_NONE },
{ 0x9D2, PALETTE_TO_STRUCT_BROWN }, { 0x9D8, PALETTE_TO_STRUCT_BROWN }, { 0x9DE, PALETTE_TO_STRUCT_BROWN }, { 0x0, PAL_NONE },
@ -278,7 +278,7 @@ static const PalSpriteID _bridge_sprite_table_7_2[] = {
{ 0x1126, PALETTE_TO_STRUCT_BROWN }, { 0x9DB, PALETTE_TO_STRUCT_BROWN }, { 0x9DF, PALETTE_TO_STRUCT_BROWN }, { 0x0, PAL_NONE },
};
static const PalSpriteID _bridge_sprite_table_7_3[] = {
static const PalSpriteID _bridge_sprite_table_cantilever_brown_heads[] = {
{ 0x986, PAL_NONE }, { 0x988, PAL_NONE }, { 0x985, PAL_NONE }, { 0x987, PAL_NONE },
{ 0x98A, PAL_NONE }, { 0x98C, PAL_NONE }, { 0x989, PAL_NONE }, { 0x98B, PAL_NONE },
{ 0x98E, PALETTE_TO_STRUCT_BROWN }, { 0x990, PALETTE_TO_STRUCT_BROWN }, { 0x98D, PALETTE_TO_STRUCT_BROWN }, { 0x98F, PALETTE_TO_STRUCT_BROWN },
@ -289,7 +289,7 @@ static const PalSpriteID _bridge_sprite_table_7_3[] = {
{ 0x1113, PALETTE_TO_STRUCT_BROWN }, { 0x1115, PALETTE_TO_STRUCT_BROWN }, { 0x1112, PALETTE_TO_STRUCT_BROWN }, { 0x1114, PALETTE_TO_STRUCT_BROWN },
};
static const PalSpriteID _bridge_sprite_table_8_0[] = {
static const PalSpriteID _bridge_sprite_table_cantilever_red_north[] = {
{ 0x9CD, PALETTE_TO_STRUCT_RED }, { 0x9D9, PALETTE_TO_STRUCT_RED }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x9CE, PALETTE_TO_STRUCT_RED }, { 0x9DA, PALETTE_TO_STRUCT_RED }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x9D3, PALETTE_TO_STRUCT_RED }, { 0x9D9, PALETTE_TO_STRUCT_RED }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
@ -300,7 +300,7 @@ static const PalSpriteID _bridge_sprite_table_8_0[] = {
{ 0x1125, PALETTE_TO_STRUCT_RED }, { 0x9DA, PALETTE_TO_STRUCT_RED }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
};
static const PalSpriteID _bridge_sprite_table_8_1[] = {
static const PalSpriteID _bridge_sprite_table_cantilever_red_south[] = {
{ 0x9CB, PALETTE_TO_STRUCT_RED }, { 0x9D7, PALETTE_TO_STRUCT_RED }, { 0x9DD, PALETTE_TO_STRUCT_RED }, { 0x0, PAL_NONE },
{ 0x9D0, PALETTE_TO_STRUCT_RED }, { 0x9DC, PALETTE_TO_STRUCT_RED }, { 0x9E0, PALETTE_TO_STRUCT_RED }, { 0x0, PAL_NONE },
{ 0x9D1, PALETTE_TO_STRUCT_RED }, { 0x9D7, PALETTE_TO_STRUCT_RED }, { 0x9DD, PALETTE_TO_STRUCT_RED }, { 0x0, PAL_NONE },
@ -311,7 +311,7 @@ static const PalSpriteID _bridge_sprite_table_8_1[] = {
{ 0x1127, PALETTE_TO_STRUCT_RED }, { 0x9DC, PALETTE_TO_STRUCT_RED }, { 0x9E0, PALETTE_TO_STRUCT_RED }, { 0x0, PAL_NONE },
};
static const PalSpriteID _bridge_sprite_table_8_2[] = {
static const PalSpriteID _bridge_sprite_table_cantilever_red_middle[] = {
{ 0x9CC, PALETTE_TO_STRUCT_RED }, { 0x9D8, PALETTE_TO_STRUCT_RED }, { 0x9DE, PALETTE_TO_STRUCT_RED }, { 0x0, PAL_NONE },
{ 0x9CF, PALETTE_TO_STRUCT_RED }, { 0x9DB, PALETTE_TO_STRUCT_RED }, { 0x9DF, PALETTE_TO_STRUCT_RED }, { 0x0, PAL_NONE },
{ 0x9D2, PALETTE_TO_STRUCT_RED }, { 0x9D8, PALETTE_TO_STRUCT_RED }, { 0x9DE, PALETTE_TO_STRUCT_RED }, { 0x0, PAL_NONE },
@ -322,7 +322,7 @@ static const PalSpriteID _bridge_sprite_table_8_2[] = {
{ 0x1126, PALETTE_TO_STRUCT_RED }, { 0x9DB, PALETTE_TO_STRUCT_RED }, { 0x9DF, PALETTE_TO_STRUCT_RED }, { 0x0, PAL_NONE },
};
static const PalSpriteID _bridge_sprite_table_8_3[] = {
static const PalSpriteID _bridge_sprite_table_cantilever_red_heads[] = {
{ 0x986, PAL_NONE }, { 0x988, PAL_NONE }, { 0x985, PAL_NONE }, { 0x987, PAL_NONE },
{ 0x98A, PAL_NONE }, { 0x98C, PAL_NONE }, { 0x989, PAL_NONE }, { 0x98B, PAL_NONE },
{ 0x98E, PALETTE_TO_STRUCT_RED }, { 0x990, PALETTE_TO_STRUCT_RED }, { 0x98D, PALETTE_TO_STRUCT_RED }, { 0x98F, PALETTE_TO_STRUCT_RED },
@ -399,7 +399,7 @@ static const PalSpriteID _bridge_sprite_table_archgirder_heads[] = {
MW( SPR_BTGEN_MGLV_RAMP_X_DOWN ), MW( SPR_BTGEN_MGLV_RAMP_Y_DOWN ), MW( SPR_BTGEN_MGLV_RAMP_X_UP ), MW( SPR_BTGEN_MGLV_RAMP_Y_UP ),
};
static const PalSpriteID _bridge_sprite_table_concrete_suspended_A[] = {
static const PalSpriteID _bridge_sprite_table_suspension_concrete_north[] = {
MC( SPR_BTSUS_RAIL_X_REAR_TILE_A ), MC( SPR_BTSUS_X_FRONT_TILE_A ), MC( SPR_BTSUS_X_PILLAR_TILE_A ), MN( 0x0 ),
MC( SPR_BTSUS_RAIL_Y_REAR_TILE_A ), MC( SPR_BTSUS_Y_FRONT_TILE_A ), MC( SPR_BTSUS_Y_PILLAR_TILE_A ), MN( 0x0 ),
MC( SPR_BTSUS_ROAD_X_REAR_TILE_A ), MC( SPR_BTSUS_X_FRONT_TILE_A ), MC( SPR_BTSUS_X_PILLAR_TILE_A ), MN( 0x0 ),
@ -410,7 +410,7 @@ static const PalSpriteID _bridge_sprite_table_concrete_suspended_A[] = {
MC( SPR_BTSUS_MGLV_Y_REAR_TILE_A ), MC( SPR_BTSUS_Y_FRONT_TILE_A ), MC( SPR_BTSUS_Y_PILLAR_TILE_A ), MN( 0x0 ),
};
static const PalSpriteID _bridge_sprite_table_concrete_suspended_B[] = {
static const PalSpriteID _bridge_sprite_table_suspension_concrete_south[] = {
MC( SPR_BTSUS_RAIL_X_REAR_TILE_B ), MC( SPR_BTSUS_X_FRONT_TILE_B ), MC( SPR_BTSUS_X_PILLAR_TILE_B ), MN( 0x0 ),
MC( SPR_BTSUS_RAIL_Y_REAR_TILE_B ), MC( SPR_BTSUS_Y_FRONT_TILE_B ), MC( SPR_BTSUS_Y_PILLAR_TILE_B ), MN( 0x0 ),
MC( SPR_BTSUS_ROAD_X_REAR_TILE_B ), MC( SPR_BTSUS_X_FRONT_TILE_B ), MC( SPR_BTSUS_X_PILLAR_TILE_B ), MN( 0x0 ),
@ -421,7 +421,7 @@ static const PalSpriteID _bridge_sprite_table_concrete_suspended_B[] = {
MC( SPR_BTSUS_MGLV_Y_REAR_TILE_B ), MC( SPR_BTSUS_Y_FRONT_TILE_B ), MC( SPR_BTSUS_Y_PILLAR_TILE_B ), MN( 0x0 ),
};
static const PalSpriteID _bridge_sprite_table_concrete_suspended_C[] = {
static const PalSpriteID _bridge_sprite_table_suspension_concrete_inner_north[] = {
MC( SPR_BTSUS_RAIL_X_REAR_TILE_C ), MC( SPR_BTSUS_X_FRONT_TILE_C ), MC( SPR_BTSUS_X_PILLAR_TILE_C ), MN( 0x0 ),
MC( SPR_BTSUS_RAIL_Y_REAR_TILE_C ), MC( SPR_BTSUS_Y_FRONT_TILE_C ), MC( SPR_BTSUS_Y_PILLAR_TILE_C ), MN( 0x0 ),
MC( SPR_BTSUS_ROAD_X_REAR_TILE_C ), MC( SPR_BTSUS_X_FRONT_TILE_C ), MC( SPR_BTSUS_X_PILLAR_TILE_C ), MN( 0x0 ),
@ -432,7 +432,7 @@ static const PalSpriteID _bridge_sprite_table_concrete_suspended_C[] = {
MC( SPR_BTSUS_MGLV_Y_REAR_TILE_C ), MC( SPR_BTSUS_Y_FRONT_TILE_C ), MC( SPR_BTSUS_Y_PILLAR_TILE_C ), MN( 0x0 ),
};
static const PalSpriteID _bridge_sprite_table_concrete_suspended_D[] = {
static const PalSpriteID _bridge_sprite_table_suspension_concrete_inner_south[] = {
MC( SPR_BTSUS_RAIL_X_REAR_TILE_D ), MC( SPR_BTSUS_X_FRONT_TILE_D ), MC( SPR_BTSUS_X_PILLAR_TILE_D ), MN( 0x0 ),
MC( SPR_BTSUS_RAIL_Y_REAR_TILE_D ), MC( SPR_BTSUS_Y_FRONT_TILE_D ), MC( SPR_BTSUS_Y_PILLAR_TILE_D ), MN( 0x0 ),
MC( SPR_BTSUS_ROAD_X_REAR_TILE_D ), MC( SPR_BTSUS_X_FRONT_TILE_D ), MC( SPR_BTSUS_X_PILLAR_TILE_D ), MN( 0x0 ),
@ -443,7 +443,7 @@ static const PalSpriteID _bridge_sprite_table_concrete_suspended_D[] = {
MC( SPR_BTSUS_MGLV_Y_REAR_TILE_D ), MC( SPR_BTSUS_Y_FRONT_TILE_D ), MC( SPR_BTSUS_Y_PILLAR_TILE_D ), MN( 0x0 ),
};
static const PalSpriteID _bridge_sprite_table_concrete_suspended_E[] = {
static const PalSpriteID _bridge_sprite_table_suspension_concrete_middle_odd[] = {
MC( SPR_BTSUS_RAIL_X_REAR_TILE_E ), MC( SPR_BTSUS_X_FRONT_TILE_E ), MC( SPR_BTSUS_X_PILLAR_TILE_E ), MN( 0x0 ),
MC( SPR_BTSUS_RAIL_Y_REAR_TILE_E ), MC( SPR_BTSUS_Y_FRONT_TILE_E ), MC( SPR_BTSUS_Y_PILLAR_TILE_E ), MN( 0x0 ),
MC( SPR_BTSUS_ROAD_X_REAR_TILE_E ), MC( SPR_BTSUS_X_FRONT_TILE_E ), MC( SPR_BTSUS_X_PILLAR_TILE_E ), MN( 0x0 ),
@ -454,7 +454,7 @@ static const PalSpriteID _bridge_sprite_table_concrete_suspended_E[] = {
MC( SPR_BTSUS_MGLV_Y_REAR_TILE_E ), MC( SPR_BTSUS_Y_FRONT_TILE_E ), MC( SPR_BTSUS_Y_PILLAR_TILE_E ), MN( 0x0 ),
};
static const PalSpriteID _bridge_sprite_table_concrete_suspended_F[] = {
static const PalSpriteID _bridge_sprite_table_suspension_concrete_middle_even[] = {
MC( SPR_BTSUS_RAIL_X_REAR_TILE_F ), MC( SPR_BTSUS_X_FRONT ), MN( 0x0 ), MN( 0x0 ),
MC( SPR_BTSUS_RAIL_Y_REAR_TILE_F ), MC( SPR_BTSUS_Y_FRONT ), MN( 0x0 ), MN( 0x0 ),
MC( SPR_BTSUS_ROAD_X_REAR_TILE_F ), MC( SPR_BTSUS_X_FRONT ), MN( 0x0 ), MN( 0x0 ),
@ -465,7 +465,7 @@ static const PalSpriteID _bridge_sprite_table_concrete_suspended_F[] = {
MC( SPR_BTSUS_MGLV_Y_REAR_TILE_F ), MC( SPR_BTSUS_Y_FRONT ), MN( 0x0 ), MN( 0x0 ),
};
static const PalSpriteID _bridge_sprite_table_concrete_suspended_heads[] = {
static const PalSpriteID _bridge_sprite_table_generic_concrete_heads[] = {
MN( SPR_BTGEN_RAIL_X_SLOPE_UP ), MN( SPR_BTGEN_RAIL_Y_SLOPE_UP ), MN( SPR_BTGEN_RAIL_X_SLOPE_DOWN ), MN( SPR_BTGEN_RAIL_Y_SLOPE_DOWN ),
MN( SPR_BTGEN_RAIL_RAMP_X_DOWN ), MN( SPR_BTGEN_RAIL_RAMP_Y_DOWN ), MN( SPR_BTGEN_RAIL_RAMP_X_UP ), MN( SPR_BTGEN_RAIL_RAMP_Y_UP ),
MC( SPR_BTGEN_ROAD_X_SLOPE_UP ), MC( SPR_BTGEN_ROAD_Y_SLOPE_UP ), MC( SPR_BTGEN_ROAD_X_SLOPE_DOWN ), MC( SPR_BTGEN_ROAD_Y_SLOPE_DOWN ),
@ -476,7 +476,7 @@ static const PalSpriteID _bridge_sprite_table_concrete_suspended_heads[] = {
MC( SPR_BTGEN_MGLV_RAMP_X_DOWN ), MC( SPR_BTGEN_MGLV_RAMP_Y_DOWN ), MC( SPR_BTGEN_MGLV_RAMP_X_UP ), MC( SPR_BTGEN_MGLV_RAMP_Y_UP ),
};
static const PalSpriteID _bridge_sprite_table_9_0[] = {
static const PalSpriteID _bridge_sprite_table_girder_middle[] = {
{ 0x9F9, PAL_NONE }, { 0x9FD, PAL_NONE }, { 0x9C9, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x9FA, PAL_NONE }, { 0x9FE, PAL_NONE }, { 0x9CA, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x9FB, PAL_NONE }, { 0x9FD, PAL_NONE }, { 0x9C9, PAL_NONE }, { 0x0, PAL_NONE },
@ -487,7 +487,7 @@ static const PalSpriteID _bridge_sprite_table_9_0[] = {
{ 0x1133, PAL_NONE }, { 0x9FE, PAL_NONE }, { 0x9CA, PAL_NONE }, { 0x0, PAL_NONE },
};
static const PalSpriteID _bridge_sprite_table_10_0[] = {
static const PalSpriteID _bridge_sprite_table_tubular_oxide_north[] = {
{ 0xA0B, PAL_NONE }, { 0xA01, PAL_NONE }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
{ 0xA0C, PAL_NONE }, { 0xA02, PAL_NONE }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
{ 0xA11, PAL_NONE }, { 0xA01, PAL_NONE }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
@ -498,7 +498,7 @@ static const PalSpriteID _bridge_sprite_table_10_0[] = {
{ 0xA1E, PAL_NONE }, { 0xA02, PAL_NONE }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
};
static const PalSpriteID _bridge_sprite_table_10_1[] = {
static const PalSpriteID _bridge_sprite_table_tubular_oxide_south[] = {
{ 0xA09, PAL_NONE }, { 0x9FF, PAL_NONE }, { 0xA05, PAL_NONE }, { 0x0, PAL_NONE },
{ 0xA0E, PAL_NONE }, { 0xA04, PAL_NONE }, { 0xA08, PAL_NONE }, { 0x0, PAL_NONE },
{ 0xA0F, PAL_NONE }, { 0x9FF, PAL_NONE }, { 0xA05, PAL_NONE }, { 0x0, PAL_NONE },
@ -509,7 +509,7 @@ static const PalSpriteID _bridge_sprite_table_10_1[] = {
{ 0xA20, PAL_NONE }, { 0xA04, PAL_NONE }, { 0xA08, PAL_NONE }, { 0x0, PAL_NONE },
};
static const PalSpriteID _bridge_sprite_table_10_2[] = {
static const PalSpriteID _bridge_sprite_table_tubular_oxide_middle[] = {
{ 0xA0A, PAL_NONE }, { 0xA00, PAL_NONE }, { 0xA06, PAL_NONE }, { 0x0, PAL_NONE },
{ 0xA0D, PAL_NONE }, { 0xA03, PAL_NONE }, { 0xA07, PAL_NONE }, { 0x0, PAL_NONE },
{ 0xA10, PAL_NONE }, { 0xA00, PAL_NONE }, { 0xA06, PAL_NONE }, { 0x0, PAL_NONE },
@ -520,7 +520,7 @@ static const PalSpriteID _bridge_sprite_table_10_2[] = {
{ 0xA1F, PAL_NONE }, { 0xA03, PAL_NONE }, { 0xA07, PAL_NONE }, { 0x0, PAL_NONE },
};
static const PalSpriteID _bridge_sprite_table_11_0[] = {
static const PalSpriteID _bridge_sprite_table_tubular_yellow_north[] = {
{ 0xA0B, PALETTE_TO_STRUCT_YELLOW }, { 0xA01, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
{ 0xA0C, PALETTE_TO_STRUCT_YELLOW }, { 0xA02, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
{ 0xA11, PALETTE_TO_STRUCT_YELLOW }, { 0xA01, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
@ -531,7 +531,7 @@ static const PalSpriteID _bridge_sprite_table_11_0[] = {
{ 0xA1E, PALETTE_TO_STRUCT_YELLOW }, { 0xA02, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
};
static const PalSpriteID _bridge_sprite_table_11_1[] = {
static const PalSpriteID _bridge_sprite_table_tubular_yellow_south[] = {
{ 0xA09, PALETTE_TO_STRUCT_YELLOW }, { 0x9FF, PALETTE_TO_STRUCT_YELLOW }, { 0xA05, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
{ 0xA0E, PALETTE_TO_STRUCT_YELLOW }, { 0xA04, PALETTE_TO_STRUCT_YELLOW }, { 0xA08, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
{ 0xA0F, PALETTE_TO_STRUCT_YELLOW }, { 0x9FF, PALETTE_TO_STRUCT_YELLOW }, { 0xA05, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
@ -542,7 +542,7 @@ static const PalSpriteID _bridge_sprite_table_11_1[] = {
{ 0xA20, PALETTE_TO_STRUCT_YELLOW }, { 0xA04, PALETTE_TO_STRUCT_YELLOW }, { 0xA08, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
};
static const PalSpriteID _bridge_sprite_table_11_2[] = {
static const PalSpriteID _bridge_sprite_table_tubular_yellow_middle[] = {
{ 0xA0A, PALETTE_TO_STRUCT_YELLOW }, { 0xA00, PALETTE_TO_STRUCT_YELLOW }, { 0xA06, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
{ 0xA0D, PALETTE_TO_STRUCT_YELLOW }, { 0xA03, PALETTE_TO_STRUCT_YELLOW }, { 0xA07, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
{ 0xA10, PALETTE_TO_STRUCT_YELLOW }, { 0xA00, PALETTE_TO_STRUCT_YELLOW }, { 0xA06, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
@ -553,7 +553,7 @@ static const PalSpriteID _bridge_sprite_table_11_2[] = {
{ 0xA1F, PALETTE_TO_STRUCT_YELLOW }, { 0xA03, PALETTE_TO_STRUCT_YELLOW }, { 0xA07, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
};
static const PalSpriteID _bridge_sprite_table_12_0[] = {
static const PalSpriteID _bridge_sprite_table_tubular_silicon_north[] = {
{ 0xA0B, PALETTE_TO_STRUCT_CONCRETE }, { 0xA01, PALETTE_TO_STRUCT_CONCRETE }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
{ 0xA0C, PALETTE_TO_STRUCT_CONCRETE }, { 0xA02, PALETTE_TO_STRUCT_CONCRETE }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
{ 0xA11, PALETTE_TO_STRUCT_CONCRETE }, { 0xA01, PALETTE_TO_STRUCT_CONCRETE }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
@ -564,7 +564,7 @@ static const PalSpriteID _bridge_sprite_table_12_0[] = {
{ 0xA1E, PALETTE_TO_STRUCT_CONCRETE }, { 0xA02, PALETTE_TO_STRUCT_CONCRETE }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
};
static const PalSpriteID _bridge_sprite_table_12_1[] = {
static const PalSpriteID _bridge_sprite_table_tubular_silicon_south[] = {
{ 0xA09, PALETTE_TO_STRUCT_CONCRETE }, { 0x9FF, PALETTE_TO_STRUCT_CONCRETE }, { 0xA05, PALETTE_TO_STRUCT_CONCRETE }, { 0x0, PAL_NONE },
{ 0xA0E, PALETTE_TO_STRUCT_CONCRETE }, { 0xA04, PALETTE_TO_STRUCT_CONCRETE }, { 0xA08, PALETTE_TO_STRUCT_CONCRETE }, { 0x0, PAL_NONE },
{ 0xA0F, PALETTE_TO_STRUCT_CONCRETE }, { 0x9FF, PALETTE_TO_STRUCT_CONCRETE }, { 0xA05, PALETTE_TO_STRUCT_CONCRETE }, { 0x0, PAL_NONE },
@ -575,7 +575,7 @@ static const PalSpriteID _bridge_sprite_table_12_1[] = {
{ 0xA20, PALETTE_TO_STRUCT_CONCRETE }, { 0xA04, PALETTE_TO_STRUCT_CONCRETE }, { 0xA08, PALETTE_TO_STRUCT_CONCRETE }, { 0x0, PAL_NONE },
};
static const PalSpriteID _bridge_sprite_table_12_2[] = {
static const PalSpriteID _bridge_sprite_table_tubular_silicon_middle[] = {
{ 0xA0A, PALETTE_TO_STRUCT_CONCRETE }, { 0xA00, PALETTE_TO_STRUCT_CONCRETE }, { 0xA06, PALETTE_TO_STRUCT_CONCRETE }, { 0x0, PAL_NONE },
{ 0xA0D, PALETTE_TO_STRUCT_CONCRETE }, { 0xA03, PALETTE_TO_STRUCT_CONCRETE }, { 0xA07, PALETTE_TO_STRUCT_CONCRETE }, { 0x0, PAL_NONE },
{ 0xA10, PALETTE_TO_STRUCT_CONCRETE }, { 0xA00, PALETTE_TO_STRUCT_CONCRETE }, { 0xA06, PALETTE_TO_STRUCT_CONCRETE }, { 0x0, PAL_NONE },
@ -596,64 +596,64 @@ static const std::span<const PalSpriteID> _bridge_sprite_table_archgirder[] = {
_bridge_sprite_table_archgirder_heads,
};
static const std::span<const PalSpriteID> _bridge_sprite_table_4[] = {
_bridge_sprite_table_4_0,
_bridge_sprite_table_4_1,
_bridge_sprite_table_4_2,
_bridge_sprite_table_4_3,
_bridge_sprite_table_4_4,
_bridge_sprite_table_4_5,
_bridge_sprite_table_4_6,
static const std::span<const PalSpriteID> _bridge_sprite_table_suspension_oxide[] = {
_bridge_sprite_table_suspension_oxide_north,
_bridge_sprite_table_suspension_oxide_south,
_bridge_sprite_table_suspension_oxide_inner_north,
_bridge_sprite_table_suspension_oxide_inner_south,
_bridge_sprite_table_suspension_oxide_middle_odd,
_bridge_sprite_table_suspension_middle_even,
_bridge_sprite_table_generic_oxide_heads,
};
static const std::span<const PalSpriteID> _bridge_sprite_table_5[] = {
_bridge_sprite_table_5_0,
_bridge_sprite_table_5_1,
_bridge_sprite_table_5_2,
_bridge_sprite_table_5_3,
_bridge_sprite_table_5_4,
_bridge_sprite_table_5_5,
_bridge_sprite_table_5_6,
static const std::span<const PalSpriteID> _bridge_sprite_table_suspension_yellow[] = {
_bridge_sprite_table_suspension_yellow_north,
_bridge_sprite_table_suspension_yellow_south,
_bridge_sprite_table_suspension_yellow_inner_north,
_bridge_sprite_table_suspension_yellow_inner_south,
_bridge_sprite_table_suspension_yellow_middle_odd,
_bridge_sprite_table_suspension_yellow_middle_even,
_bridge_sprite_table_generic_yellow_heads,
};
static const std::span<const PalSpriteID> _bridge_sprite_table_concrete_suspended[] = {
_bridge_sprite_table_concrete_suspended_A,
_bridge_sprite_table_concrete_suspended_B,
_bridge_sprite_table_concrete_suspended_C,
_bridge_sprite_table_concrete_suspended_D,
_bridge_sprite_table_concrete_suspended_E,
_bridge_sprite_table_concrete_suspended_F,
_bridge_sprite_table_concrete_suspended_heads,
static const std::span<const PalSpriteID> _bridge_sprite_table_suspension_concrete[] = {
_bridge_sprite_table_suspension_concrete_north,
_bridge_sprite_table_suspension_concrete_south,
_bridge_sprite_table_suspension_concrete_inner_north,
_bridge_sprite_table_suspension_concrete_inner_south,
_bridge_sprite_table_suspension_concrete_middle_odd,
_bridge_sprite_table_suspension_concrete_middle_even,
_bridge_sprite_table_generic_concrete_heads,
};
static const std::span<const PalSpriteID> _bridge_sprite_table_6[] = {
_bridge_sprite_table_6_0,
_bridge_sprite_table_6_1,
_bridge_sprite_table_6_2,
_bridge_sprite_table_6_2,
_bridge_sprite_table_6_2,
_bridge_sprite_table_6_2,
_bridge_sprite_table_6_3,
static const std::span<const PalSpriteID> _bridge_sprite_table_cantilever_oxide[] = {
_bridge_sprite_table_cantilever_oxide_north,
_bridge_sprite_table_cantilever_oxide_south,
_bridge_sprite_table_cantilever_oxide_middle,
_bridge_sprite_table_cantilever_oxide_middle,
_bridge_sprite_table_cantilever_oxide_middle,
_bridge_sprite_table_cantilever_oxide_middle,
_bridge_sprite_table_cantilever_oxide_heads,
};
static const std::span<const PalSpriteID> _bridge_sprite_table_7[] = {
_bridge_sprite_table_7_0,
_bridge_sprite_table_7_1,
_bridge_sprite_table_7_2,
_bridge_sprite_table_7_2,
_bridge_sprite_table_7_2,
_bridge_sprite_table_7_2,
_bridge_sprite_table_7_3,
static const std::span<const PalSpriteID> _bridge_sprite_table_cantilever_brown[] = {
_bridge_sprite_table_cantilever_brown_north,
_bridge_sprite_table_cantilever_brown_south,
_bridge_sprite_table_cantilever_brown_middle,
_bridge_sprite_table_cantilever_brown_middle,
_bridge_sprite_table_cantilever_brown_middle,
_bridge_sprite_table_cantilever_brown_middle,
_bridge_sprite_table_cantilever_brown_heads,
};
static const std::span<const PalSpriteID> _bridge_sprite_table_8[] = {
_bridge_sprite_table_8_0,
_bridge_sprite_table_8_1,
_bridge_sprite_table_8_2,
_bridge_sprite_table_8_2,
_bridge_sprite_table_8_2,
_bridge_sprite_table_8_2,
_bridge_sprite_table_8_3,
static const std::span<const PalSpriteID> _bridge_sprite_table_cantilever_red[] = {
_bridge_sprite_table_cantilever_red_north,
_bridge_sprite_table_cantilever_red_south,
_bridge_sprite_table_cantilever_red_middle,
_bridge_sprite_table_cantilever_red_middle,
_bridge_sprite_table_cantilever_red_middle,
_bridge_sprite_table_cantilever_red_middle,
_bridge_sprite_table_cantilever_red_heads,
};
static const std::span<const PalSpriteID> _bridge_sprite_table_wood[] = {
@ -676,60 +676,60 @@ static const std::span<const PalSpriteID> _bridge_sprite_table_concrete[] = {
_bridge_sprite_table_concrete_heads,
};
static const std::span<const PalSpriteID> _bridge_sprite_table_9[] = {
_bridge_sprite_table_9_0,
_bridge_sprite_table_9_0,
_bridge_sprite_table_9_0,
_bridge_sprite_table_9_0,
_bridge_sprite_table_9_0,
_bridge_sprite_table_9_0,
_bridge_sprite_table_4_6,
static const std::span<const PalSpriteID> _bridge_sprite_table_girder[] = {
_bridge_sprite_table_girder_middle,
_bridge_sprite_table_girder_middle,
_bridge_sprite_table_girder_middle,
_bridge_sprite_table_girder_middle,
_bridge_sprite_table_girder_middle,
_bridge_sprite_table_girder_middle,
_bridge_sprite_table_generic_oxide_heads,
};
static const std::span<const PalSpriteID> _bridge_sprite_table_10[] = {
_bridge_sprite_table_10_0,
_bridge_sprite_table_10_1,
_bridge_sprite_table_10_2,
_bridge_sprite_table_10_2,
_bridge_sprite_table_10_2,
_bridge_sprite_table_10_2,
_bridge_sprite_table_4_6,
static const std::span<const PalSpriteID> _bridge_sprite_table_tubular_oxide[] = {
_bridge_sprite_table_tubular_oxide_north,
_bridge_sprite_table_tubular_oxide_south,
_bridge_sprite_table_tubular_oxide_middle,
_bridge_sprite_table_tubular_oxide_middle,
_bridge_sprite_table_tubular_oxide_middle,
_bridge_sprite_table_tubular_oxide_middle,
_bridge_sprite_table_generic_oxide_heads,
};
static const std::span<const PalSpriteID> _bridge_sprite_table_11[] = {
_bridge_sprite_table_11_0,
_bridge_sprite_table_11_1,
_bridge_sprite_table_11_2,
_bridge_sprite_table_11_2,
_bridge_sprite_table_11_2,
_bridge_sprite_table_11_2,
_bridge_sprite_table_5_6,
static const std::span<const PalSpriteID> _bridge_sprite_table_tubular_yellow[] = {
_bridge_sprite_table_tubular_yellow_north,
_bridge_sprite_table_tubular_yellow_south,
_bridge_sprite_table_tubular_yellow_middle,
_bridge_sprite_table_tubular_yellow_middle,
_bridge_sprite_table_tubular_yellow_middle,
_bridge_sprite_table_tubular_yellow_middle,
_bridge_sprite_table_generic_yellow_heads,
};
static const std::span<const PalSpriteID> _bridge_sprite_table_12[] = {
_bridge_sprite_table_12_0,
_bridge_sprite_table_12_1,
_bridge_sprite_table_12_2,
_bridge_sprite_table_12_2,
_bridge_sprite_table_12_2,
_bridge_sprite_table_12_2,
_bridge_sprite_table_concrete_suspended_heads,
static const std::span<const PalSpriteID> _bridge_sprite_table_tubular_silicon[] = {
_bridge_sprite_table_tubular_silicon_north,
_bridge_sprite_table_tubular_silicon_south,
_bridge_sprite_table_tubular_silicon_middle,
_bridge_sprite_table_tubular_silicon_middle,
_bridge_sprite_table_tubular_silicon_middle,
_bridge_sprite_table_tubular_silicon_middle,
_bridge_sprite_table_generic_concrete_heads,
};
static const std::span<const std::span<const PalSpriteID>> _bridge_sprite_table[MAX_BRIDGES] = {
_bridge_sprite_table_wood,
_bridge_sprite_table_concrete,
_bridge_sprite_table_archgirder,
_bridge_sprite_table_concrete_suspended,
_bridge_sprite_table_4,
_bridge_sprite_table_5,
_bridge_sprite_table_6,
_bridge_sprite_table_7,
_bridge_sprite_table_8,
_bridge_sprite_table_9,
_bridge_sprite_table_10,
_bridge_sprite_table_11,
_bridge_sprite_table_12
_bridge_sprite_table_suspension_concrete,
_bridge_sprite_table_suspension_oxide,
_bridge_sprite_table_suspension_yellow,
_bridge_sprite_table_cantilever_oxide,
_bridge_sprite_table_cantilever_brown,
_bridge_sprite_table_cantilever_red,
_bridge_sprite_table_girder,
_bridge_sprite_table_tubular_oxide,
_bridge_sprite_table_tubular_yellow,
_bridge_sprite_table_tubular_silicon,
};
/**

View File

@ -621,7 +621,7 @@ struct ScenarioEditorLandscapeGenerationWindow : Window {
if (!IsInsideMM(size, 1, 8 + 1)) return;
_terraform_size = size;
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
SndClickBeep();
this->SetDirty();
break;
}

View File

@ -13,7 +13,6 @@
#include "core/geometry_type.hpp"
#include "command_type.h"
#include "vehicle_type.h"
#include "bridge_type.h"
#include "cargo_type.h"
#include "track_type.h"
#include "tile_map.h"
@ -136,7 +135,7 @@ typedef Foundation GetFoundationProc(TileIndex tile, Slope tileh);
*/
typedef CommandCost TerraformTileProc(TileIndex tile, DoCommandFlags flags, int z_new, Slope tileh_new);
using CheckBuildAboveProc = CommandCost(TileIndex tile, DoCommandFlags flags, Axis axis, int height, BridgePillarFlags bridge_pillars);
using CheckBuildAboveProc = CommandCost(TileIndex tile, DoCommandFlags flags, Axis axis, int height);
/**
* Set of callback functions for performing tile operations of a given tile type.

View File

@ -117,7 +117,7 @@ public:
static void PopupMainToolbarMenu(Window *w, WidgetID widget, DropDownList &&list, int def)
{
ShowDropDownList(w, std::move(list), def, widget, 0, true);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
SndClickBeep();
}
/**
@ -204,7 +204,7 @@ static CallBackFunction ToolbarPauseClick(Window *)
if (_networking && !_network_server) return CBF_NONE; // only server can pause the game
if (Command<CMD_PAUSE>::Post(PauseMode::Normal, _pause_mode.None())) {
if (_settings_client.sound.confirm) SndPlayFx(SND_15_BEEP);
SndConfirmBeep();
}
return CBF_NONE;
}
@ -220,7 +220,7 @@ static CallBackFunction ToolbarFastForwardClick(Window *)
ChangeGameSpeed(_game_speed == 100);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
SndClickBeep();
return CBF_NONE;
}
@ -291,7 +291,7 @@ static CallBackFunction ToolbarOptionsClick(Window *w)
list.push_back(MakeDropDownListCheckedItem(IsTransparencySet(TO_SIGNS), STR_SETTINGS_MENU_TRANSPARENT_SIGNS, OME_SHOW_STATIONSIGNS));
ShowDropDownList(w, std::move(list), 0, WID_TN_SETTINGS, 140, true);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
SndClickBeep();
return CBF_NONE;
}
@ -684,7 +684,7 @@ static CallBackFunction ToolbarGraphsClick(Window *w)
if (_toolbar_mode != TB_NORMAL) AddDropDownLeagueTableOptions(list);
ShowDropDownList(w, std::move(list), GRMN_OPERATING_PROFIT_GRAPH, WID_TN_GRAPHS, 140, true);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
SndClickBeep();
return CBF_NONE;
}
@ -697,7 +697,7 @@ static CallBackFunction ToolbarLeagueClick(Window *w)
int selected = list[0]->result;
ShowDropDownList(w, std::move(list), selected, WID_TN_LEAGUE, 140, true);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
SndClickBeep();
return CBF_NONE;
}
@ -857,7 +857,7 @@ static CallBackFunction ToolbarZoomInClick(Window *w)
{
if (DoZoomInOutWindow(ZOOM_IN, GetMainWindow())) {
w->HandleButtonClick((_game_mode == GM_EDITOR) ? (WidgetID)WID_TE_ZOOM_IN : (WidgetID)WID_TN_ZOOM_IN);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
SndClickBeep();
}
return CBF_NONE;
}
@ -868,7 +868,7 @@ static CallBackFunction ToolbarZoomOutClick(Window *w)
{
if (DoZoomInOutWindow(ZOOM_OUT, GetMainWindow())) {
w->HandleButtonClick((_game_mode == GM_EDITOR) ? (WidgetID)WID_TE_ZOOM_OUT : (WidgetID)WID_TN_ZOOM_OUT);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
SndClickBeep();
}
return CBF_NONE;
}
@ -878,7 +878,7 @@ static CallBackFunction ToolbarZoomOutClick(Window *w)
static CallBackFunction ToolbarBuildRailClick(Window *w)
{
ShowDropDownList(w, GetRailTypeDropDownList(), _last_built_railtype, WID_TN_RAILS, 140, true);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
SndClickBeep();
return CBF_NONE;
}
@ -900,7 +900,7 @@ static CallBackFunction MenuClickBuildRail(int index)
static CallBackFunction ToolbarBuildRoadClick(Window *w)
{
ShowDropDownList(w, GetRoadTypeDropDownList(RTTB_ROAD), _last_built_roadtype, WID_TN_ROADS, 140, true);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
SndClickBeep();
return CBF_NONE;
}
@ -922,7 +922,7 @@ static CallBackFunction MenuClickBuildRoad(int index)
static CallBackFunction ToolbarBuildTramClick(Window *w)
{
ShowDropDownList(w, GetRoadTypeDropDownList(RTTB_TRAM), _last_built_tramtype, WID_TN_TRAMS, 140, true);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
SndClickBeep();
return CBF_NONE;
}
@ -946,7 +946,7 @@ static CallBackFunction ToolbarBuildWaterClick(Window *w)
DropDownList list;
list.push_back(MakeDropDownListIconItem(SPR_IMG_BUILD_CANAL, PAL_NONE, STR_WATERWAYS_MENU_WATERWAYS_CONSTRUCTION, 0));
ShowDropDownList(w, std::move(list), 0, WID_TN_WATER, 140, true);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
SndClickBeep();
return CBF_NONE;
}
@ -968,7 +968,7 @@ static CallBackFunction ToolbarBuildAirClick(Window *w)
DropDownList list;
list.push_back(MakeDropDownListIconItem(SPR_IMG_AIRPORT, PAL_NONE, STR_AIRCRAFT_MENU_AIRPORT_CONSTRUCTION, 0));
ShowDropDownList(w, std::move(list), 0, WID_TN_AIR, 140, true);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
SndClickBeep();
return CBF_NONE;
}
@ -992,7 +992,7 @@ static CallBackFunction ToolbarForestClick(Window *w)
list.push_back(MakeDropDownListIconItem(SPR_IMG_PLANTTREES, PAL_NONE, STR_LANDSCAPING_MENU_PLANT_TREES, 1));
list.push_back(MakeDropDownListIconItem(SPR_IMG_SIGN, PAL_NONE, STR_LANDSCAPING_MENU_PLACE_SIGN, 2));
ShowDropDownList(w, std::move(list), 0, WID_TN_LANDSCAPE, 100, true);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
SndClickBeep();
return CBF_NONE;
}
@ -1188,7 +1188,7 @@ static CallBackFunction ToolbarSwitchClick(Window *w)
w->ReInit();
w->SetWidgetLoweredState(_game_mode == GM_EDITOR ? (WidgetID)WID_TE_SWITCH_BAR : (WidgetID)WID_TN_SWITCH_BAR, _toolbar_mode == TB_LOWER);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
SndClickBeep();
return CBF_NONE;
}
@ -1232,7 +1232,7 @@ static CallBackFunction ToolbarScenDateForward(Window *w)
static CallBackFunction ToolbarScenGenLand(Window *w)
{
w->HandleButtonClick(WID_TE_LAND_GENERATE);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
SndClickBeep();
ShowEditorTerraformToolbar();
return CBF_NONE;
@ -1256,7 +1256,7 @@ static CallBackFunction ToolbarScenGenTown(int index)
static CallBackFunction ToolbarScenGenIndustry(Window *w)
{
w->HandleButtonClick(WID_TE_INDUSTRY);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
SndClickBeep();
ShowBuildIndustryWindow();
return CBF_NONE;
}
@ -1264,7 +1264,7 @@ static CallBackFunction ToolbarScenGenIndustry(Window *w)
static CallBackFunction ToolbarScenBuildRoadClick(Window *w)
{
ShowDropDownList(w, GetScenRoadTypeDropDownList(RTTB_ROAD), _last_built_roadtype, WID_TE_ROADS, 140, true);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
SndClickBeep();
return CBF_NONE;
}
@ -1284,7 +1284,7 @@ static CallBackFunction ToolbarScenBuildRoad(int index)
static CallBackFunction ToolbarScenBuildTramClick(Window *w)
{
ShowDropDownList(w, GetScenRoadTypeDropDownList(RTTB_TRAM), _last_built_tramtype, WID_TE_TRAMS, 140, true);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
SndClickBeep();
return CBF_NONE;
}
@ -1304,7 +1304,7 @@ static CallBackFunction ToolbarScenBuildTram(int index)
static CallBackFunction ToolbarScenBuildDocks(Window *w)
{
w->HandleButtonClick(WID_TE_WATER);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
SndClickBeep();
ShowBuildDocksScenToolbar();
return CBF_NONE;
}
@ -1312,7 +1312,7 @@ static CallBackFunction ToolbarScenBuildDocks(Window *w)
static CallBackFunction ToolbarScenPlantTrees(Window *w)
{
w->HandleButtonClick(WID_TE_TREES);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
SndClickBeep();
ShowBuildTreesToolbar();
return CBF_NONE;
}
@ -1320,7 +1320,7 @@ static CallBackFunction ToolbarScenPlantTrees(Window *w)
static CallBackFunction ToolbarScenPlaceSign(Window *w)
{
w->HandleButtonClick(WID_TE_SIGNS);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
SndClickBeep();
return SelectSignTool();
}
@ -2407,7 +2407,7 @@ struct ScenarioEditorToolbarWindow : Window {
{
CallBackFunction cbf = _scen_toolbar_dropdown_procs[widget](index);
if (cbf != CBF_NONE) _last_started_action = cbf;
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
SndClickBeep();
}
EventState OnHotkey(int hotkey) override

View File

@ -1739,7 +1739,7 @@ struct BuildHouseWindow : public PickerWindow {
this->SetWidgetLoweredState(WID_BH_PROTECT_OFF, !BuildHouseWindow::house_protected);
this->SetWidgetLoweredState(WID_BH_PROTECT_ON, BuildHouseWindow::house_protected);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
SndClickBeep();
this->SetDirty();
break;

View File

@ -80,7 +80,7 @@ public:
} else {
/* toggle the bit of the transparencies variable and play a sound */
ToggleTransparency((TransparencyOption)(widget - WID_TT_BEGIN));
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
SndClickBeep();
MarkWholeScreenDirty();
}
} else if (widget == WID_TT_BUTTONS) {
@ -94,7 +94,7 @@ public:
if (i == WID_TT_TEXT|| i == WID_TT_END) return;
ToggleInvisibility((TransparencyOption)(i - WID_TT_BEGIN));
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
SndClickBeep();
/* Redraw whole screen only if transparency is set */
if (IsTransparencySet((TransparencyOption)(i - WID_TT_BEGIN))) {

View File

@ -102,7 +102,7 @@ class BuildTreesWindow : public Window
if (this->tree_to_plant >= 0) {
/* Activate placement */
if (_settings_client.sound.confirm) SndPlayFx(SND_15_BEEP);
SndConfirmBeep();
SetObjectToPlace(SPR_CURSOR_TREE, PAL_NONE, HT_RECT | HT_DIAGONAL, this->window_class, this->window_number);
this->tree_to_plant = current_tree; // SetObjectToPlace may call ResetObjectToPlace which may reset tree_to_plant to -1
} else {
@ -180,7 +180,7 @@ public:
break;
case WID_BT_MANY_RANDOM: // place trees randomly over the landscape
if (_settings_client.sound.confirm) SndPlayFx(SND_15_BEEP);
SndConfirmBeep();
PlaceTreesRandomly();
MarkWholeScreenDirty();
break;

View File

@ -275,10 +275,10 @@ static Money TunnelBridgeClearCost(TileIndex tile, Price base_price)
return base_cost;
}
static CommandCost CheckBuildAbove(TileIndex tile, DoCommandFlags flags, Axis axis, int height, BridgePillarFlags bridge_pillars)
static CommandCost CheckBuildAbove(TileIndex tile, DoCommandFlags flags, Axis axis, int height)
{
if (_tile_type_procs[GetTileType(tile)]->check_build_above_proc != nullptr) {
return _tile_type_procs[GetTileType(tile)]->check_build_above_proc(tile, flags, axis, height, bridge_pillars);
return _tile_type_procs[GetTileType(tile)]->check_build_above_proc(tile, flags, axis, height);
}
/* A tile without a handler must be cleared. */
@ -445,7 +445,7 @@ CommandCost CmdBuildBridge(DoCommandFlags flags, TileIndex tile_end, TileIndex t
/* Check if the new bridge is compatible with tiles underneath. */
TileIndexDiff delta = (direction == AXIS_X ? TileDiffXY(1, 0) : TileDiffXY(0, 1));
for (TileIndex tile = tile_start + delta; tile != tile_end; tile += delta) {
CommandCost ret = CheckBuildAbove(tile, flags, direction, z_start, GetBridgeTilePillarFlags(tile, tile_start, tile_end, bridge_type, transport_type));
CommandCost ret = CheckBuildAbove(tile, flags, direction, z_start);
if (ret.Failed()) return ret;
cost.AddCost(ret.GetCost());
}
@ -499,7 +499,7 @@ CommandCost CmdBuildBridge(DoCommandFlags flags, TileIndex tile_end, TileIndex t
return CommandCost(STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST);
}
ret = CheckBuildAbove(tile, flags, direction, z_start, GetBridgeTilePillarFlags(tile, tile_start, tile_end, bridge_type, transport_type));
ret = CheckBuildAbove(tile, flags, direction, z_start);
if (ret.Failed()) return ret;
cost.AddCost(ret.GetCost());
@ -1426,7 +1426,7 @@ static void DrawTile_TunnelBridge(TileInfo *ti)
AddSortableSpriteToDraw(SPR_EMPTY_BOUNDING_BOX, PAL_NONE, *ti, rear_sep[tunnelbridge_direction]);
AddSortableSpriteToDraw(SPR_EMPTY_BOUNDING_BOX, PAL_NONE, *ti, front_sep[tunnelbridge_direction]);
DrawBridgeMiddle(ti);
DrawBridgeMiddle(ti, {});
} else { // IsBridge(ti->tile)
DrawFoundation(ti, GetBridgeFoundation(ti->tileh, DiagDirToAxis(tunnelbridge_direction)));
@ -1517,7 +1517,7 @@ static void DrawTile_TunnelBridge(TileInfo *ti)
}
}
DrawBridgeMiddle(ti);
DrawBridgeMiddle(ti, {});
}
}
@ -1559,27 +1559,22 @@ BridgePillarFlags GetBridgeTilePillarFlags(TileIndex tile, TileIndex rampnorth,
{
if (transport_type == TRANSPORT_WATER) return BRIDGEPILLARFLAGS_ALL_CORNERS;
BridgePieces piece = CalcBridgePiece(GetTunnelBridgeLength(tile, rampnorth) + 1, GetTunnelBridgeLength(tile, rampsouth) + 1);
Axis axis = TileX(rampnorth) == TileX(rampsouth) ? AXIS_Y : AXIS_X;
const BridgeSpec *spec = GetBridgeSpec(type);
if (!spec->ctrl_flags.Test(BridgeSpecCtrlFlag::InvalidPillarFlags)) {
BridgePieces piece = CalcBridgePiece(GetTunnelBridgeLength(tile, rampnorth) + 1, GetTunnelBridgeLength(tile, rampsouth) + 1);
Axis axis = TileX(rampnorth) == TileX(rampsouth) ? AXIS_Y : AXIS_X;
return spec->pillar_flags[piece][axis == AXIS_Y ? 1 : 0];
}
uint base_offset = GetBridgeMiddleAxisBaseOffset(axis);
base_offset += GetBridgeSpriteTableBaseOffset(transport_type, rampsouth);
std::span<const PalSpriteID> psid = GetBridgeSpriteTable(type, piece);
psid = psid.subspan(base_offset, 3);
return psid[2].sprite != 0 ? BRIDGEPILLARFLAGS_ALL_CORNERS : BridgePillarFlags{};
return BRIDGEPILLARFLAGS_ALL_CORNERS;
}
/**
* Draw the middle bits of a bridge.
* @param ti Tile information of the tile to draw it on.
*/
void DrawBridgeMiddle(const TileInfo *ti)
void DrawBridgeMiddle(const TileInfo *ti, BridgePillarFlags blocked_pillars)
{
/* Sectional view of bridge bounding boxes:
*
@ -1603,6 +1598,7 @@ void DrawBridgeMiddle(const TileInfo *ti)
TileIndex rampsouth = GetSouthernBridgeEnd(ti->tile);
TransportType transport_type = GetTunnelBridgeTransportType(rampsouth);
Axis axis = GetBridgeAxis(ti->tile);
BridgePillarFlags pillars;
uint base_offset = GetBridgeMiddleAxisBaseOffset(axis);
std::span<const PalSpriteID> psid;
@ -1612,9 +1608,11 @@ void DrawBridgeMiddle(const TileInfo *ti)
drawfarpillar = !HasBit(GetBridgeSpec(bridge_type)->flags, 0);
base_offset += GetBridgeSpriteTableBaseOffset(transport_type, rampsouth);
psid = GetBridgeSpriteTable(bridge_type, CalcBridgePiece(GetTunnelBridgeLength(ti->tile, rampnorth) + 1, GetTunnelBridgeLength(ti->tile, rampsouth) + 1));
pillars = GetBridgeTilePillarFlags(ti->tile, rampnorth, rampsouth, bridge_type, transport_type);
} else {
drawfarpillar = true;
psid = _aqueduct_sprite_table_middle;
pillars = BRIDGEPILLARFLAGS_ALL_CORNERS;
}
psid = psid.subspan(base_offset, 3);
@ -1683,6 +1681,7 @@ void DrawBridgeMiddle(const TileInfo *ti)
/* Do not draw anything more if bridges are invisible */
if (IsInvisibilitySet(TO_BRIDGES)) return;
if (blocked_pillars.Any(pillars)) return;
DrawBridgePillars(psid[2], ti, axis, drawfarpillar, x, y, z);
}
@ -2085,7 +2084,7 @@ static CommandCost TerraformTile_TunnelBridge(TileIndex tile, DoCommandFlags fla
return Command<CMD_LANDSCAPE_CLEAR>::Do(flags, tile);
}
static CommandCost CheckBuildAbove_TunnelBridge(TileIndex tile, DoCommandFlags flags, Axis axis, int height, BridgePillarFlags)
static CommandCost CheckBuildAbove_TunnelBridge(TileIndex tile, DoCommandFlags flags, Axis axis, int height)
{
if (IsTunnel(tile)) return CommandCost();

View File

@ -926,12 +926,12 @@ static void DrawTile_Water(TileInfo *ti)
switch (GetWaterTileType(ti->tile)) {
case WATER_TILE_CLEAR:
DrawWaterClassGround(ti);
DrawBridgeMiddle(ti);
DrawBridgeMiddle(ti, {});
break;
case WATER_TILE_COAST: {
DrawShoreTile(ti->tileh);
DrawBridgeMiddle(ti);
DrawBridgeMiddle(ti, {});
break;
}
@ -1410,7 +1410,7 @@ static CommandCost TerraformTile_Water(TileIndex tile, DoCommandFlags flags, int
return Command<CMD_LANDSCAPE_CLEAR>::Do(flags, tile);
}
static CommandCost CheckBuildAbove_Water(TileIndex tile, DoCommandFlags flags, Axis, int, BridgePillarFlags)
static CommandCost CheckBuildAbove_Water(TileIndex tile, DoCommandFlags flags, Axis, int)
{
if (IsWater(tile) || IsCoast(tile)) return CommandCost();
return Command<CMD_LANDSCAPE_CLEAR>::Do(flags, tile);