mirror of https://github.com/OpenTTD/OpenTTD
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26ab37052e
Author | SHA1 | Date |
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26ab37052e | |
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10eeba86a6 | |
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d99dad9e9e | |
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5d8f3ae6db |
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@ -877,12 +877,12 @@ ERROR: IsEnd() is invalid as Begin() is never called
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GetAirportHeight(8): 2
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GetAirportCoverageRadius(8): 4
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GetAirportNumHelipads(8): 3
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IsAirportInformationAvailable(9): false
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IsAirportInformationAvailable(9): true
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IsValidAirportType(9): false
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GetAirportWidth(9): -1
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GetAirportHeight(9): -1
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GetAirportCoverageRadius(9): -1
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GetAirportNumHelipads(9): -1
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GetAirportWidth(9): 1
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GetAirportHeight(9): 1
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GetAirportCoverageRadius(9): 4
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GetAirportNumHelipads(9): 1
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GetBankBalance(): 1999999790
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GetPrice(): 5400
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BuildAirport(): true
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@ -28,6 +28,7 @@
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* \li AICargo::CC_POTABLE
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* \li AICargo::CC_NON_POTABLE
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* \li AIVehicleList_Waypoint
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* \li AIAirport::AT_OILRIG
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*
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* Other changes:
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* \li AIBridge::GetBridgeID renamed to AIBridge::GetBridgeType
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@ -29,6 +29,7 @@
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* \li GSCargo::CC_NON_POTABLE
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* \li GSVehicleList_Waypoint
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* \li GSBaseStation::GetOwner
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* \li GSAirport::AT_OILRIG
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*
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* Other changes:
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* \li GSBridge::GetBridgeID renamed to GSBridge::GetBridgeType
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@ -24,7 +24,7 @@
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/* static */ bool ScriptAirport::IsAirportInformationAvailable(AirportType type)
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{
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return type >= 0 && type < (AirportType)NUM_AIRPORTS && AirportSpec::Get(type)->enabled;
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return type == AT_OILRIG || (type >= 0 && type < (AirportType)NUM_AIRPORTS && AirportSpec::Get(type)->enabled);
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}
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/* static */ Money ScriptAirport::GetPrice(AirportType type)
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@ -67,6 +67,7 @@
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{
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if (!IsAirportInformationAvailable(type)) return -1;
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if (type == AT_OILRIG && !_settings_game.station.serve_neutral_industries) return (uint)CA_NONE;
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return _settings_game.station.modified_catchment ? ::AirportSpec::Get(type)->catchment : (uint)CA_UNMODIFIED;
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}
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@ -96,9 +97,8 @@
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if (!::IsTileType(tile, MP_STATION)) return -1;
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const Station *st = ::Station::GetByTile(tile);
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if (st->owner != ScriptObject::GetCompany() && ScriptCompanyMode::IsValid()) return -1;
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if (st->owner != OWNER_NONE && st->owner != ScriptObject::GetCompany() && ScriptCompanyMode::IsValid()) return -1;
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if (!st->facilities.Test(StationFacility::Airport)) return -1;
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return st->airport.GetNumHangars();
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}
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@ -110,7 +110,7 @@
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if (GetNumHangars(tile) < 1) return INVALID_TILE;
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const Station *st = ::Station::GetByTile(tile);
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if (st->owner != ScriptObject::GetCompany() && ScriptCompanyMode::IsValid()) return INVALID_TILE;
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if (st->owner != OWNER_NONE && st->owner != ScriptObject::GetCompany() && ScriptCompanyMode::IsValid()) return INVALID_TILE;
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if (!st->facilities.Test(StationFacility::Airport)) return INVALID_TILE;
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return st->airport.GetHangarTile(0);
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@ -143,7 +143,7 @@
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return GetAirportNoiseLevelForDistance(as, dist);
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}
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return 1;
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return type == AT_OILRIG ? 0 : 1;
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}
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/* static */ TownID ScriptAirport::GetNearestTown(TileIndex tile, AirportType type)
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@ -34,6 +34,7 @@ public:
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AT_HELIPORT = ::AT_HELIPORT, ///< The heliport.
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AT_HELISTATION = ::AT_HELISTATION, ///< The helistation.
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AT_HELIDEPOT = ::AT_HELIDEPOT, ///< The helidepot.
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AT_OILRIG = ::AT_OILRIG, ///< The oil rig heliport.
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AT_INVALID = ::AT_INVALID, ///< Invalid airport.
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};
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@ -359,6 +359,15 @@ static const std::initializer_list<AirportTileLayout> _tile_table_helistation =
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{ _tile_table_helistation_0, DIR_N },
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};
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/** Tiles for oilrig */
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static const std::initializer_list<AirportTileTable> _tile_table_oilrig_0 = {
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MK(0, 0, APT_EMPTY),
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};
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static const std::initializer_list<AirportTileLayout> _tile_table_oilrig = {
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{ _tile_table_oilrig_0, DIR_N, }
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};
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#undef MK
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/** General AirportSpec definition. */
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@ -377,7 +386,7 @@ static const std::initializer_list<AirportTileLayout> _tile_table_helistation =
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/* The helidepot and helistation have ATP_TTDP_SMALL because they are at ground level */
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extern const AirportSpec _origin_airport_specs[] = {
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AS(country, 4, 3, 0, 1959, 4, 3, 7, ATP_TTDP_SMALL, APC_SMALL, STR_AIRPORT_SMALL, SPR_AIRPORT_PREVIEW_SMALL),
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AS(country, 4, 3, CalendarTime::MIN_YEAR, 1959, 4, 3, 7, ATP_TTDP_SMALL, APC_SMALL, STR_AIRPORT_SMALL, SPR_AIRPORT_PREVIEW_SMALL),
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AS(city, 6, 6, 1955, CalendarTime::MAX_YEAR, 5, 5, 24, ATP_TTDP_LARGE, APC_LARGE, STR_AIRPORT_CITY, SPR_AIRPORT_PREVIEW_LARGE),
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AS_ND(heliport, 1, 1, 1963, CalendarTime::MAX_YEAR, 4, 1, 4, ATP_TTDP_HELIPORT, APC_HELIPORT, STR_AIRPORT_HELIPORT, SPR_AIRPORT_PREVIEW_HELIPORT),
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AS(metropolitan, 6, 6, 1980, CalendarTime::MAX_YEAR, 6, 8, 28, ATP_TTDP_LARGE, APC_LARGE, STR_AIRPORT_METRO, SPR_AIRPORT_PREVIEW_METROPOLITAN),
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@ -386,7 +395,7 @@ extern const AirportSpec _origin_airport_specs[] = {
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AS(helidepot, 2, 2, 1976, CalendarTime::MAX_YEAR, 4, 2, 7, ATP_TTDP_SMALL, APC_HELIPORT, STR_AIRPORT_HELIDEPOT, SPR_AIRPORT_PREVIEW_HELIDEPOT),
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AS(intercontinental, 9, 11, 2002, CalendarTime::MAX_YEAR, 10, 25, 72, ATP_TTDP_LARGE, APC_HUB, STR_AIRPORT_INTERCONTINENTAL, SPR_AIRPORT_PREVIEW_INTERCONTINENTAL),
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AS(helistation, 4, 2, 1980, CalendarTime::MAX_YEAR, 4, 3, 14, ATP_TTDP_SMALL, APC_HELIPORT, STR_AIRPORT_HELISTATION, SPR_AIRPORT_PREVIEW_HELISTATION),
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AS_GENERIC(&_airportfta_oilrig, {}, {}, 1, 1, 0, 4, 0, 0, 0, ATP_TTDP_OILRIG, APC_HELIPORT, STR_NULL, 0, false),
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AS_GENERIC(&_airportfta_oilrig, _tile_table_oilrig, {}, 1, 1, 0, 4, CalendarTime::MIN_YEAR, CalendarTime::MIN_YEAR, 0, ATP_TTDP_OILRIG, APC_HELIPORT, STR_NULL, 0, false),
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};
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static_assert(NEW_AIRPORT_OFFSET == lengthof(_origin_airport_specs));
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@ -36,10 +36,15 @@
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# define MW(a) {a, PALETTE_TO_STRUCT_WHITE}
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# define MC(a) {a, PALETTE_TO_STRUCT_CONCRETE}
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static const PalSpriteID _aqueduct_sprites[] = {
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{ SPR_AQUEDUCT_MIDDLE_X, PAL_NONE }, { 0x0, PAL_NONE }, { SPR_AQUEDUCT_PILLAR_X, PAL_NONE }, { 0x0, PAL_NONE },
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{ SPR_AQUEDUCT_MIDDLE_Y, PAL_NONE }, { 0x0, PAL_NONE }, { SPR_AQUEDUCT_PILLAR_Y, PAL_NONE }, { 0x0, PAL_NONE },
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{ SPR_AQUEDUCT_RAMP_SW, PAL_NONE }, { SPR_AQUEDUCT_RAMP_SE, PAL_NONE }, { SPR_AQUEDUCT_RAMP_NE, PAL_NONE }, { SPR_AQUEDUCT_RAMP_NW, PAL_NONE },
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/* Sprite table for middle part of aqueduct. */
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static const PalSpriteID _aqueduct_sprite_table_middle[] = {
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{SPR_AQUEDUCT_MIDDLE_X, PAL_NONE}, {0x0, PAL_NONE}, {SPR_AQUEDUCT_PILLAR_X, PAL_NONE}, {0x0, PAL_NONE}, // AXIS_X
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{SPR_AQUEDUCT_MIDDLE_Y, PAL_NONE}, {0x0, PAL_NONE}, {SPR_AQUEDUCT_PILLAR_Y, PAL_NONE}, {0x0, PAL_NONE}, // AIXS_Y
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};
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/* Sprite table for head part of aqueduct. */
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static const PalSpriteID _aqueduct_sprite_table_heads[] = {
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{SPR_AQUEDUCT_RAMP_SW, PAL_NONE}, {SPR_AQUEDUCT_RAMP_SE, PAL_NONE}, {SPR_AQUEDUCT_RAMP_NE, PAL_NONE}, {SPR_AQUEDUCT_RAMP_NW, PAL_NONE},
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};
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static const PalSpriteID _bridge_sprite_table_4_0[] = {
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@ -138,15 +138,58 @@ bool HasBridgeFlatRamp(Slope tileh, Axis axis)
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return (tileh != SLOPE_FLAT);
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}
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static inline std::span<const PalSpriteID> GetBridgeSpriteTable(int index, BridgePieces table)
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/**
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* Get the sprite table for a rail/road bridge piece.
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* @param bridge_type Bridge type.
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* @param piece Bridge piece.
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* @return Sprite table for the bridge piece.
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*/
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static std::span<const PalSpriteID> GetBridgeSpriteTable(BridgeType bridge_type, BridgePieces piece)
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{
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const BridgeSpec *bridge = GetBridgeSpec(index);
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assert(table < NUM_BRIDGE_PIECES);
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if (table < bridge->sprite_table.size() && !bridge->sprite_table[table].empty()) return bridge->sprite_table[table];
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assert(piece < NUM_BRIDGE_PIECES);
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return _bridge_sprite_table[index][table];
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const BridgeSpec *bridge = GetBridgeSpec(bridge_type);
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if (piece < bridge->sprite_table.size() && !bridge->sprite_table[piece].empty()) return bridge->sprite_table[piece];
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return _bridge_sprite_table[bridge_type][piece];
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}
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/**
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* Get the sprite table transport type base offset for a rail/road bridge.
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* @param transport_type Transport type of bridge.
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* @param ramp Tile of bridge ramp.
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* @return Offset for transport type.
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*/
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static uint8_t GetBridgeSpriteTableBaseOffset(TransportType transport_type, TileIndex ramp)
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{
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switch (transport_type) {
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case TRANSPORT_RAIL: return GetRailTypeInfo(GetRailType(ramp))->bridge_offset;
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case TRANSPORT_ROAD: return 8;
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default: NOT_REACHED();
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}
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}
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/**
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* Get bridge sprite table base offset for the ramp part of bridge.
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* @param diagdir Direction of ramp.
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* @return Offset for direction.
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*/
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static uint8_t GetBridgeRampDirectionBaseOffset(DiagDirection diagdir)
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{
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/* Bridge ramps are ordered SW, SE, NE, NW instead of NE, SE, SW, NW. */
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static constexpr uint8_t ramp_offsets[DIAGDIR_END] = {2, 1, 0, 3};
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return ramp_offsets[diagdir];
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}
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/**
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* Get bridge sprite table base offset for the middle part of bridge.
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* @param axis Axis of bridge.
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* @return Offset for axis.
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*/
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static uint8_t GetBridgeMiddleAxisBaseOffset(Axis axis)
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{
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return axis == AXIS_X ? 0 : 4;
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}
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/**
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* Determines the foundation for the bridge head, and tests if the resulting slope is valid.
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@ -1017,10 +1060,10 @@ static CommandCost ClearTile_TunnelBridge(TileIndex tile, DoCommandFlags flags)
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* @param h Bounding box size in Y direction
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* @param subsprite Optional subsprite for drawing halfpillars
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*/
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static inline void DrawPillar(const PalSpriteID *psid, int x, int y, int z, uint8_t w, uint8_t h, const SubSprite *subsprite)
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static inline void DrawPillar(const PalSpriteID &psid, int x, int y, int z, uint8_t w, uint8_t h, const SubSprite *subsprite)
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{
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static const int PILLAR_Z_OFFSET = TILE_HEIGHT - BRIDGE_Z_START; ///< Start offset of pillar wrt. bridge (downwards)
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AddSortableSpriteToDraw(psid->sprite, psid->pal, x, y, z, {{0, 0, -PILLAR_Z_OFFSET}, {w, h, BB_HEIGHT_UNDER_BRIDGE}, {0, 0, PILLAR_Z_OFFSET}}, IsTransparencySet(TO_BRIDGES), subsprite);
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AddSortableSpriteToDraw(psid.sprite, psid.pal, x, y, z, {{0, 0, -PILLAR_Z_OFFSET}, {w, h, BB_HEIGHT_UNDER_BRIDGE}, {0, 0, PILLAR_Z_OFFSET}}, IsTransparencySet(TO_BRIDGES), subsprite);
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}
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/**
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@ -1034,7 +1077,7 @@ static inline void DrawPillar(const PalSpriteID *psid, int x, int y, int z, uint
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* @param h Bounding box size in Y direction
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* @return Reached Z at the bottom
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*/
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static int DrawPillarColumn(int z_bottom, int z_top, const PalSpriteID *psid, int x, int y, int w, int h)
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static int DrawPillarColumn(int z_bottom, int z_top, const PalSpriteID &psid, int x, int y, int w, int h)
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{
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int cur_z;
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for (cur_z = z_top; cur_z >= z_bottom; cur_z -= TILE_HEIGHT) {
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@ -1054,7 +1097,7 @@ static int DrawPillarColumn(int z_bottom, int z_top, const PalSpriteID *psid, in
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* @param y Sprite Y position of front pillar.
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* @param z_bridge Absolute height of bridge bottom.
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*/
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static void DrawBridgePillars(const PalSpriteID *psid, const TileInfo *ti, Axis axis, bool drawfarpillar, int x, int y, int z_bridge)
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static void DrawBridgePillars(const PalSpriteID &psid, const TileInfo *ti, Axis axis, bool drawfarpillar, int x, int y, int z_bridge)
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{
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static const int bounding_box_size[2] = {16, 2}; ///< bounding box size of pillars along bridge direction
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static const int back_pillar_offset[2] = { 0, 9}; ///< sprite position offset of back facing pillar
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@ -1065,7 +1108,7 @@ static void DrawBridgePillars(const PalSpriteID *psid, const TileInfo *ti, Axis
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{ { -INF, -INF, 15, INF }, { 16, -INF, INF, INF } }, // Y axis, north and south
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};
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if (psid->sprite == 0) return;
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if (psid.sprite == 0) return;
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/* Determine ground height under pillars */
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DiagDirection south_dir = AxisToDiagDir(axis);
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@ -1404,34 +1447,20 @@ static void DrawTile_TunnelBridge(TileInfo *ti)
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DrawBridgeMiddle(ti);
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} else { // IsBridge(ti->tile)
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const PalSpriteID *psid;
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int base_offset;
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bool ice = HasTunnelBridgeSnowOrDesert(ti->tile);
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if (transport_type == TRANSPORT_RAIL) {
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base_offset = GetRailTypeInfo(GetRailType(ti->tile))->bridge_offset;
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assert(base_offset != 8); // This one is used for roads
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} else {
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base_offset = 8;
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}
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/* as the lower 3 bits are used for other stuff, make sure they are clear */
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assert( (base_offset & 0x07) == 0x00);
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DrawFoundation(ti, GetBridgeFoundation(ti->tileh, DiagDirToAxis(tunnelbridge_direction)));
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/* HACK Wizardry to convert the bridge ramp direction into a sprite offset */
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base_offset += (6 - tunnelbridge_direction) % 4;
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/* Table number BRIDGE_PIECE_HEAD always refers to the bridge heads for any bridge type */
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uint base_offset = GetBridgeRampDirectionBaseOffset(tunnelbridge_direction);
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std::span<const PalSpriteID> psid;
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if (transport_type != TRANSPORT_WATER) {
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if (ti->tileh == SLOPE_FLAT) base_offset += 4; // sloped bridge head
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psid = &GetBridgeSpriteTable(GetBridgeType(ti->tile), BRIDGE_PIECE_HEAD)[base_offset];
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base_offset += GetBridgeSpriteTableBaseOffset(transport_type, ti->tile);
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psid = GetBridgeSpriteTable(GetBridgeType(ti->tile), BRIDGE_PIECE_HEAD);
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} else {
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psid = _aqueduct_sprites + base_offset;
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psid = _aqueduct_sprite_table_heads;
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}
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psid = psid.subspan(base_offset, 1);
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if (!ice) {
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if (!HasTunnelBridgeSnowOrDesert(ti->tile)) {
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TileIndex next = ti->tile + TileOffsByDiagDir(tunnelbridge_direction);
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if (ti->tileh != SLOPE_FLAT && ti->z == 0 && HasTileWaterClass(next) && GetWaterClass(next) == WATER_CLASS_SEA) {
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DrawShoreTile(ti->tileh);
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@ -1451,7 +1480,7 @@ static void DrawTile_TunnelBridge(TileInfo *ti)
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* it doesn't disappear behind it
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*/
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/* Bridge heads are drawn solid no matter how invisibility/transparency is set */
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AddSortableSpriteToDraw(psid->sprite, psid->pal, *ti, {{}, {TILE_SIZE, TILE_SIZE, static_cast<uint8_t>(ti->tileh == SLOPE_FLAT ? 0 : TILE_HEIGHT)}, {}});
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AddSortableSpriteToDraw(psid[0].sprite, psid[0].pal, *ti, {{}, {TILE_SIZE, TILE_SIZE, static_cast<uint8_t>(ti->tileh == SLOPE_FLAT ? 0 : TILE_HEIGHT)}, {}});
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if (transport_type == TRANSPORT_ROAD) {
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uint offset = tunnelbridge_direction;
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@ -1572,33 +1601,21 @@ void DrawBridgeMiddle(const TileInfo *ti)
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TileIndex rampnorth = GetNorthernBridgeEnd(ti->tile);
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TileIndex rampsouth = GetSouthernBridgeEnd(ti->tile);
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TransportType transport_type = GetTunnelBridgeTransportType(rampsouth);
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Axis axis = GetBridgeAxis(ti->tile);
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BridgePieces piece = CalcBridgePiece(
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GetTunnelBridgeLength(ti->tile, rampnorth) + 1,
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GetTunnelBridgeLength(ti->tile, rampsouth) + 1
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);
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const PalSpriteID *psid;
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uint base_offset = GetBridgeMiddleAxisBaseOffset(axis);
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std::span<const PalSpriteID> psid;
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bool drawfarpillar;
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if (transport_type != TRANSPORT_WATER) {
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BridgeType type = GetBridgeType(rampsouth);
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drawfarpillar = !HasBit(GetBridgeSpec(type)->flags, 0);
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uint base_offset;
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if (transport_type == TRANSPORT_RAIL) {
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base_offset = GetRailTypeInfo(GetRailType(rampsouth))->bridge_offset;
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} else {
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base_offset = 8;
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}
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psid = &GetBridgeSpriteTable(type, piece)[base_offset];
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BridgeType bridge_type = GetBridgeType(rampsouth);
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drawfarpillar = !HasBit(GetBridgeSpec(bridge_type)->flags, 0);
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base_offset += GetBridgeSpriteTableBaseOffset(transport_type, rampsouth);
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psid = GetBridgeSpriteTable(bridge_type, CalcBridgePiece(GetTunnelBridgeLength(ti->tile, rampnorth) + 1, GetTunnelBridgeLength(ti->tile, rampsouth) + 1));
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} else {
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drawfarpillar = true;
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psid = _aqueduct_sprites;
|
||||
psid = _aqueduct_sprite_table_middle;
|
||||
}
|
||||
|
||||
if (axis != AXIS_X) psid += 4;
|
||||
psid = psid.subspan(base_offset, 3);
|
||||
|
||||
int x = ti->x;
|
||||
int y = ti->y;
|
||||
|
@ -1614,14 +1631,12 @@ void DrawBridgeMiddle(const TileInfo *ti)
|
|||
/* Draw floor and far part of bridge*/
|
||||
if (!IsInvisibilitySet(TO_BRIDGES)) {
|
||||
if (axis == AXIS_X) {
|
||||
AddSortableSpriteToDraw(psid->sprite, psid->pal, x, y, z, {{0, 0, BRIDGE_Z_START}, {TILE_SIZE, 1, 40}, {0, 0, -BRIDGE_Z_START}}, IsTransparencySet(TO_BRIDGES));
|
||||
AddSortableSpriteToDraw(psid[0].sprite, psid[0].pal, x, y, z, {{0, 0, BRIDGE_Z_START}, {TILE_SIZE, 1, 40}, {0, 0, -BRIDGE_Z_START}}, IsTransparencySet(TO_BRIDGES));
|
||||
} else {
|
||||
AddSortableSpriteToDraw(psid->sprite, psid->pal, x, y, z, {{0, 0, BRIDGE_Z_START}, {1, TILE_SIZE, 40}, {0, 0, -BRIDGE_Z_START}}, IsTransparencySet(TO_BRIDGES));
|
||||
AddSortableSpriteToDraw(psid[0].sprite, psid[0].pal, x, y, z, {{0, 0, BRIDGE_Z_START}, {1, TILE_SIZE, 40}, {0, 0, -BRIDGE_Z_START}}, IsTransparencySet(TO_BRIDGES));
|
||||
}
|
||||
}
|
||||
|
||||
psid++;
|
||||
|
||||
if (transport_type == TRANSPORT_ROAD) {
|
||||
/* DrawBridgeRoadBits() calls EndSpriteCombine() and StartSpriteCombine() */
|
||||
DrawBridgeRoadBits(rampsouth, x, y, bridge_z, axis ^ 1, false);
|
||||
|
@ -1654,10 +1669,10 @@ void DrawBridgeMiddle(const TileInfo *ti)
|
|||
if (!IsInvisibilitySet(TO_BRIDGES)) {
|
||||
if (axis == AXIS_X) {
|
||||
y += 12;
|
||||
if (psid->sprite & SPRITE_MASK) AddSortableSpriteToDraw(psid->sprite, psid->pal, x, y, z, {{0, 3, BRIDGE_Z_START}, {TILE_SIZE, 1, 40}, {0, -3, -BRIDGE_Z_START}}, IsTransparencySet(TO_BRIDGES));
|
||||
if (psid[1].sprite & SPRITE_MASK) AddSortableSpriteToDraw(psid[1].sprite, psid[1].pal, x, y, z, {{0, 3, BRIDGE_Z_START}, {TILE_SIZE, 1, 40}, {0, -3, -BRIDGE_Z_START}}, IsTransparencySet(TO_BRIDGES));
|
||||
} else {
|
||||
x += 12;
|
||||
if (psid->sprite & SPRITE_MASK) AddSortableSpriteToDraw(psid->sprite, psid->pal, x, y, z, {{3, 0, BRIDGE_Z_START}, {1, TILE_SIZE, 40}, {-3, 0, -BRIDGE_Z_START}}, IsTransparencySet(TO_BRIDGES));
|
||||
if (psid[1].sprite & SPRITE_MASK) AddSortableSpriteToDraw(psid[1].sprite, psid[1].pal, x, y, z, {{3, 0, BRIDGE_Z_START}, {1, TILE_SIZE, 40}, {-3, 0, -BRIDGE_Z_START}}, IsTransparencySet(TO_BRIDGES));
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1667,8 +1682,7 @@ void DrawBridgeMiddle(const TileInfo *ti)
|
|||
/* Do not draw anything more if bridges are invisible */
|
||||
if (IsInvisibilitySet(TO_BRIDGES)) return;
|
||||
|
||||
psid++;
|
||||
DrawBridgePillars(psid, ti, axis, drawfarpillar, x, y, z);
|
||||
DrawBridgePillars(psid[2], ti, axis, drawfarpillar, x, y, z);
|
||||
}
|
||||
|
||||
|
||||
|
|
Loading…
Reference in New Issue