mirror of https://github.com/OpenTTD/OpenTTD
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dc27f1649a
Author | SHA1 | Date |
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dc27f1649a | |
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162ffc288d | |
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2bada59193 | |
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2a62caa30b |
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@ -18,8 +18,8 @@ struct BaseConsist {
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std::string name; ///< Name of vehicle
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/* Used for timetabling. */
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uint32_t current_order_time; ///< How many ticks have passed since this order started.
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int32_t lateness_counter; ///< How many ticks late (or early if negative) this vehicle is.
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TimerGameTick::Ticks current_order_time; ///< How many ticks have passed since this order started.
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TimerGameTick::Ticks lateness_counter; ///< How many ticks late (or early if negative) this vehicle is.
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TimerGameTick::TickCounter timetable_start; ///< At what tick of TimerGameTick::counter the vehicle should start its timetable.
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uint16_t service_interval; ///< The interval for (automatic) servicing; either in days or %.
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@ -1872,7 +1872,7 @@ static void LoadUnloadVehicle(Vehicle *front)
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/* We loaded less cargo than possible for all cargo types and it's not full
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* load and we're not supposed to wait any longer: stop loading. */
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if (!anything_unloaded && full_load_amount == 0 && reservation_left == 0 && !(front->current_order.GetLoadType() & OLFB_FULL_LOAD) &&
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front->current_order_time >= (uint)std::max(front->current_order.GetTimetabledWait() - front->lateness_counter, 0)) {
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front->current_order_time >= std::max(front->current_order.GetTimetabledWait() - front->lateness_counter, 0)) {
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SetBit(front->vehicle_flags, VF_STOP_LOADING);
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}
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@ -1980,7 +1980,7 @@ bool AdjustGUIZoom(bool automatic)
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ZoomLevel old_font_zoom = _font_zoom;
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int old_scale = _gui_scale;
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UpdateGUIZoom();
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if (old_scale == _gui_scale) return false;
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if (old_scale == _gui_scale && old_gui_zoom == _gui_zoom) return false;
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/* Reload sprites if sprite zoom level has changed. */
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if (old_gui_zoom != _gui_zoom) {
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@ -255,6 +255,10 @@ STR_UNITS_HEIGHT_IMPERIAL :{DECIMAL}{NBSP}
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STR_UNITS_HEIGHT_METRIC :{DECIMAL}{NBSP}m
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STR_UNITS_HEIGHT_SI :{DECIMAL}{NBSP}m
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STR_UNITS_DAYS :{COMMA}{NBSP}day{P "" s}
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STR_UNITS_SECONDS :{COMMA}{NBSP}second{P "" s}
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STR_UNITS_TICKS :{COMMA}{NBSP}tick{P "" s}
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# Common window strings
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STR_LIST_FILTER_TITLE :{BLACK}Filter:
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STR_LIST_FILTER_OSKTITLE :{BLACK}Enter one or more keywords to filter the list for
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@ -1655,8 +1659,12 @@ STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS_HELPTEXT :Enable usage of
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STR_CONFIG_SETTING_LOADING_INDICATORS :Use loading indicators: {STRING2}
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STR_CONFIG_SETTING_LOADING_INDICATORS_HELPTEXT :Select whether loading indicators are displayed above loading or unloading vehicles
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STR_CONFIG_SETTING_TIMETABLE_IN_TICKS :Show timetable in ticks rather than days: {STRING2}
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STR_CONFIG_SETTING_TIMETABLE_IN_TICKS_HELPTEXT :Show travel times in time tables in game ticks instead of days
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STR_CONFIG_SETTING_TIMETABLE_MODE :Time units for timetables: {STRING2}
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STR_CONFIG_SETTING_TIMETABLE_MODE_HELPTEXT :Select the time units used for vehicle timetables
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###length 3
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STR_CONFIG_SETTING_TIMETABLE_MODE_DAYS :Days
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STR_CONFIG_SETTING_TIMETABLE_MODE_SECONDS :Seconds
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STR_CONFIG_SETTING_TIMETABLE_MODE_TICKS :Ticks
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STR_CONFIG_SETTING_TIMETABLE_SHOW_ARRIVAL_DEPARTURE :Show arrival and departure in timetables: {STRING2}
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STR_CONFIG_SETTING_TIMETABLE_SHOW_ARRIVAL_DEPARTURE_HELPTEXT :Display anticipated arrival and departure times in timetables
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@ -4565,8 +4573,6 @@ STR_TIMETABLE_STAY_FOR_ESTIMATED :(stay for {STRI
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STR_TIMETABLE_AND_TRAVEL_FOR_ESTIMATED :(travel for {STRING1}, not timetabled)
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STR_TIMETABLE_STAY_FOR :and stay for {STRING1}
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STR_TIMETABLE_AND_TRAVEL_FOR :and travel for {STRING1}
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STR_TIMETABLE_DAYS :{COMMA}{NBSP}day{P "" s}
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STR_TIMETABLE_TICKS :{COMMA}{NBSP}tick{P "" s}
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STR_TIMETABLE_TOTAL_TIME :{BLACK}This timetable will take {STRING1} to complete
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STR_TIMETABLE_TOTAL_TIME_INCOMPLETE :{BLACK}This timetable will take at least {STRING1} to complete (not all timetabled)
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@ -4575,10 +4581,13 @@ STR_TIMETABLE_STATUS_ON_TIME :{BLACK}This veh
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STR_TIMETABLE_STATUS_LATE :{BLACK}This vehicle is currently running {STRING1} late
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STR_TIMETABLE_STATUS_EARLY :{BLACK}This vehicle is currently running {STRING1} early
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STR_TIMETABLE_STATUS_NOT_STARTED :{BLACK}This timetable has not yet started
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STR_TIMETABLE_STATUS_START_AT :{BLACK}This timetable will start at {STRING1}
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STR_TIMETABLE_STATUS_START_AT_DATE :{BLACK}This timetable will start at {STRING1}
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STR_TIMETABLE_STATUS_START_IN_SECONDS :{BLACK}This timetable will start in {COMMA} seconds
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STR_TIMETABLE_STARTING_DATE :{BLACK}Start date
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STR_TIMETABLE_STARTING_DATE_TOOLTIP :{BLACK}Select a date as starting point of this timetable. Ctrl+Click distributes all vehicles sharing this order evenly from the given date based on their relative order, if the order is completely timetabled
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STR_TIMETABLE_START :{BLACK}Start Timetable
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STR_TIMETABLE_START_TOOLTIP :{BLACK}Select when this timetable starts. Ctrl+Click evenly distributes the start of all vehicles sharing this order based on their relative order, if the order is completely timetabled
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STR_TIMETABLE_START_SECONDS_QUERY :Seconds until timetable starts
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STR_TIMETABLE_CHANGE_TIME :{BLACK}Change Time
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STR_TIMETABLE_WAIT_TIME_TOOLTIP :{BLACK}Change the amount of time that the highlighted order should take. Ctrl+Click sets the time for all orders
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@ -4602,8 +4611,10 @@ STR_TIMETABLE_EXPECTED :{BLACK}Expected
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STR_TIMETABLE_SCHEDULED :{BLACK}Scheduled
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STR_TIMETABLE_EXPECTED_TOOLTIP :{BLACK}Switch between expected and scheduled
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STR_TIMETABLE_ARRIVAL :A: {COLOUR}{DATE_TINY}
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STR_TIMETABLE_DEPARTURE :D: {COLOUR}{DATE_TINY}
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STR_TIMETABLE_ARRIVAL_DATE :A: {COLOUR}{DATE_TINY}
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STR_TIMETABLE_DEPARTURE_DATE :D: {COLOUR}{DATE_TINY}
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STR_TIMETABLE_ARRIVAL_SECONDS_IN_FUTURE :A: {COLOUR}{COMMA} sec
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STR_TIMETABLE_DEPARTURE_SECONDS_IN_FUTURE :D: {COLOUR}{COMMA} sec
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# Date window (for timetable)
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@ -233,8 +233,7 @@ void LinkRefresher::RefreshStats(const Order *cur, const Order *next)
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* probably far off and we'd greatly overestimate the capacity by increasing.*/
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if (this->is_full_loading && this->vehicle->orders != nullptr &&
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st->index == vehicle->last_station_visited &&
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this->vehicle->orders->GetTotalDuration() >
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(TimerGameTick::Ticks)this->vehicle->current_order_time) {
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this->vehicle->orders->GetTotalDuration() > this->vehicle->current_order_time) {
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uint effective_capacity = cargo_quantity * this->vehicle->load_unload_ticks;
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if (effective_capacity > (uint)this->vehicle->orders->GetTotalDuration()) {
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IncreaseStats(st, c, next_station, effective_capacity /
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@ -365,6 +365,7 @@ enum SaveLoadVersion : uint16_t {
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SLV_STATION_RATING_CHEAT, ///< 320 PR#11346 Add cheat to fix station ratings at 100%.
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SLV_TIMETABLE_START_TICKS, ///< 321 PR#11468 Convert timetable start from a date to ticks.
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SLV_TIMETABLE_START_TICKS_FIX, ///< 322 PR#11557 Fix for missing convert timetable start from a date to ticks.
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SLV_TIMETABLE_TICKS_TYPE, ///< 323 PR#11435 Convert timetable current order time to ticks.
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SL_MAX_VERSION, ///< Highest possible saveload version
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};
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@ -720,7 +720,8 @@ public:
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SLE_CONDREF(Vehicle, next_shared, REF_VEHICLE, SLV_2, SL_MAX_VERSION),
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SLE_CONDVAR(Vehicle, group_id, SLE_UINT16, SLV_60, SL_MAX_VERSION),
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SLE_CONDVAR(Vehicle, current_order_time, SLE_UINT32, SLV_67, SL_MAX_VERSION),
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SLE_CONDVAR(Vehicle, current_order_time, SLE_FILE_U32 | SLE_VAR_I32, SLV_67, SLV_TIMETABLE_TICKS_TYPE),
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SLE_CONDVAR(Vehicle, current_order_time, SLE_INT32, SLV_TIMETABLE_TICKS_TYPE, SL_MAX_VERSION),
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SLE_CONDVAR(Vehicle, last_loading_tick, SLE_UINT64, SLV_LAST_LOADING_TICK, SL_MAX_VERSION),
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SLE_CONDVAR(Vehicle, lateness_counter, SLE_INT32, SLV_67, SL_MAX_VERSION),
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};
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@ -1803,7 +1803,7 @@ static SettingsContainer &GetSettingsTree()
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interface->Add(new SettingEntry("gui.statusbar_pos"));
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interface->Add(new SettingEntry("gui.prefer_teamchat"));
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interface->Add(new SettingEntry("gui.advanced_vehicle_list"));
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interface->Add(new SettingEntry("gui.timetable_in_ticks"));
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interface->Add(new SettingEntry("gui.timetable_mode"));
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interface->Add(new SettingEntry("gui.timetable_arrival_departure"));
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interface->Add(new SettingEntry("gui.show_newgrf_name"));
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interface->Add(new SettingEntry("gui.show_cargo_in_vehicle_lists"));
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@ -265,11 +265,7 @@ static void ZoomMinMaxChanged(int32_t)
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{
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ConstrainAllViewportsZoom();
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GfxClearSpriteCache();
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if (_settings_client.gui.zoom_min > _gui_zoom) {
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/* Restrict GUI zoom if it is no longer available. */
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_gui_zoom = _settings_client.gui.zoom_min;
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UpdateCursorSize();
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LoadStringWidthTable();
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if (AdjustGUIZoom(false)) {
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ReInitAllWindows(true);
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}
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}
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@ -22,6 +22,7 @@
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#include "openttd.h"
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#include "rail_gui.h"
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#include "signal_type.h"
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#include "timetable.h"
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/* Used to validate sizes of "max" value in settings. */
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const size_t MAX_SLE_UINT8 = UINT8_MAX;
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@ -167,7 +168,7 @@ struct GUISettings {
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SignalCycleSettings cycle_signal_types; ///< Which signal types to cycle with the build signal tool.
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SignalType default_signal_type; ///< The default signal type, which is set automatically by the last signal used. Not available in Settings.
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TimerGameCalendar::Year coloured_news_year; ///< when does newspaper become coloured?
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bool timetable_in_ticks; ///< whether to show the timetable in ticks rather than days
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TimetableMode timetable_mode; ///< Time units for timetables: days, seconds, or ticks
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bool quick_goto; ///< Allow quick access to 'goto button' in vehicle orders window
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bool auto_euro; ///< automatically switch to euro in 2002
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byte drag_signals_density; ///< many signals density
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@ -420,14 +420,18 @@ str = STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS
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strhelp = STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS_HELPTEXT
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strval = STR_CONFIG_SETTING_COMPANIES_OFF
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[SDTC_BOOL]
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var = gui.timetable_in_ticks
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flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC
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def = false
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str = STR_CONFIG_SETTING_TIMETABLE_IN_TICKS
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strhelp = STR_CONFIG_SETTING_TIMETABLE_IN_TICKS_HELPTEXT
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[SDTC_VAR]
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var = gui.timetable_mode
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type = SLE_UINT8
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flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_GUI_DROPDOWN
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def = 0
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min = 0
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max = 2
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str = STR_CONFIG_SETTING_TIMETABLE_MODE
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strhelp = STR_CONFIG_SETTING_TIMETABLE_MODE_HELPTEXT
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strval = STR_CONFIG_SETTING_TIMETABLE_MODE_DAYS
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post_cb = [](auto) { InvalidateWindowClassesData(WC_VEHICLE_TIMETABLE, VIWD_MODIFY_ORDERS); }
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cat = SC_EXPERT
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cat = SC_ADVANCED
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[SDTC_BOOL]
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var = gui.timetable_arrival_departure
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@ -16,6 +16,12 @@
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static const TimerGameCalendar::Year MAX_TIMETABLE_START_YEARS = 15; ///< The maximum start date offset, in years.
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enum class TimetableMode : uint8_t {
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Days,
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Seconds,
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Ticks,
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};
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TimerGameTick::TickCounter GetStartTickFromDate(TimerGameCalendar::Date start_date);
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TimerGameCalendar::Date GetDateFromStartTick(TimerGameTick::TickCounter start_tick);
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@ -264,7 +264,7 @@ CommandCost CmdSetVehicleOnTime(DoCommandFlag flags, VehicleID veh, bool apply_t
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if (flags & DC_EXEC) {
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if (apply_to_group) {
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int32_t most_late = 0;
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TimerGameTick::Ticks most_late = 0;
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for (Vehicle *u = v->FirstShared(); u != nullptr; u = u->NextShared()) {
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/* A vehicle can't be late if its timetable hasn't started. */
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if (!HasBit(v->vehicle_flags, VF_TIMETABLE_STARTED)) continue;
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@ -454,7 +454,7 @@ CommandCost CmdAutofillTimetable(DoCommandFlag flags, VehicleID veh, bool autofi
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*/
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void UpdateVehicleTimetable(Vehicle *v, bool travelling)
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{
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uint time_taken = v->current_order_time;
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TimerGameTick::Ticks time_taken = v->current_order_time;
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v->current_order_time = 0;
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@ -505,16 +505,15 @@ void UpdateVehicleTimetable(Vehicle *v, bool travelling)
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/* Before modifying waiting times, check whether we want to preserve bigger ones. */
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if (!real_current_order->IsType(OT_CONDITIONAL) &&
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(travelling || time_taken > real_current_order->GetWaitTime() || remeasure_wait_time)) {
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/* Round the time taken up to the nearest day, as this will avoid
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* confusion for people who are timetabling in days, and can be
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* adjusted later by people who aren't.
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/* Round up to the smallest unit of time commonly shown in the GUI (seconds) to avoid confusion.
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* Players timetabling in Ticks can adjust later.
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* For trains/aircraft multiple movement cycles are done in one
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* tick. This makes it possible to leave the station and process
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* e.g. a depot order in the same tick, causing it to not fill
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* the timetable entry like is done for road vehicles/ships.
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* Thus always make sure at least one tick is used between the
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* processing of different orders when filling the timetable. */
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uint time_to_set = CeilDiv(std::max(time_taken, 1U), Ticks::DAY_TICKS) * Ticks::DAY_TICKS;
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uint time_to_set = CeilDiv(std::max(time_taken, 1), Ticks::TICKS_PER_SECOND) * Ticks::TICKS_PER_SECOND;
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if (travelling && (autofilling || !real_current_order->IsTravelTimetabled())) {
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ChangeTimetable(v, v->cur_real_order_index, time_to_set, MTF_TRAVEL_TIME, autofilling);
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@ -533,7 +532,7 @@ void UpdateVehicleTimetable(Vehicle *v, bool travelling)
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if (autofilling) return;
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uint timetabled = travelling ? real_current_order->GetTimetabledTravel() :
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TimerGameTick::Ticks timetabled = travelling ? real_current_order->GetTimetabledTravel() :
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real_current_order->GetTimetabledWait();
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/* Vehicles will wait at stations if they arrive early even if they are not
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@ -548,7 +547,7 @@ void UpdateVehicleTimetable(Vehicle *v, bool travelling)
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* shorter than the amount of ticks we are late we reduce the lateness by the
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* length of a full cycle till lateness is less than the length of a timetable
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* cycle. When the timetable isn't fully filled the cycle will be Ticks::INVALID_TICKS. */
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if (v->lateness_counter > (int)timetabled) {
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if (v->lateness_counter > timetabled) {
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TimerGameTick::Ticks cycle = v->orders->GetTimetableTotalDuration();
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if (cycle != Ticks::INVALID_TICKS && v->lateness_counter > cycle) {
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v->lateness_counter %= cycle;
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@ -18,8 +18,10 @@
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#include "string_func.h"
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#include "gfx_func.h"
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#include "company_func.h"
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#include "timer/timer.h"
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#include "timer/timer_game_tick.h"
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#include "timer/timer_game_calendar.h"
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#include "timer/timer_window.h"
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#include "date_gui.h"
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#include "vehicle_gui.h"
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#include "settings_type.h"
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@ -47,12 +49,59 @@ struct TimetableArrivalDeparture {
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*/
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void SetTimetableParams(int param1, int param2, TimerGameTick::Ticks ticks)
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{
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if (_settings_client.gui.timetable_in_ticks) {
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SetDParam(param1, STR_TIMETABLE_TICKS);
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SetDParam(param2, ticks);
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} else {
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SetDParam(param1, STR_TIMETABLE_DAYS);
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SetDParam(param2, ticks / Ticks::DAY_TICKS);
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switch (_settings_client.gui.timetable_mode) {
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case TimetableMode::Days:
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SetDParam(param1, STR_UNITS_DAYS);
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SetDParam(param2, ticks / Ticks::DAY_TICKS);
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break;
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case TimetableMode::Seconds:
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SetDParam(param1, STR_UNITS_SECONDS);
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SetDParam(param2, ticks / Ticks::TICKS_PER_SECOND);
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break;
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case TimetableMode::Ticks:
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SetDParam(param1, STR_UNITS_TICKS);
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SetDParam(param2, ticks);
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break;
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default:
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NOT_REACHED();
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}
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}
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/**
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* Get the number of ticks in the current timetable display unit.
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* @return The number of ticks per day, second, or tick, to match the timetable display.
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*/
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static inline TimerGameTick::Ticks TicksPerTimetableUnit()
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{
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switch (_settings_client.gui.timetable_mode) {
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case TimetableMode::Days:
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return Ticks::DAY_TICKS;
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case TimetableMode::Seconds:
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return Ticks::TICKS_PER_SECOND;
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case TimetableMode::Ticks:
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return 1;
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default:
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NOT_REACHED();
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}
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}
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/**
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* Determine if a vehicle should be shown as late, depending on the timetable display setting.
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* @param v The vehicle in question.
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* @param round_to_day When using ticks, if we should round up to the nearest day.
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* @return True if the vehicle is later than the threshold.
|
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*/
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bool VehicleIsAboveLatenessThreshold(const Vehicle *v, bool round_to_day)
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{
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switch (_settings_client.gui.timetable_mode) {
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case TimetableMode::Days:
|
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return v->lateness_counter > Ticks::DAY_TICKS;
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case TimetableMode::Seconds:
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return v->lateness_counter > Ticks::TICKS_PER_SECOND;
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case TimetableMode::Ticks:
|
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return v->lateness_counter > (round_to_day ? Ticks::DAY_TICKS : 0);
|
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default:
|
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NOT_REACHED();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -183,7 +232,10 @@ struct TimetableWindow : Window {
|
|||
assert(HasBit(v->vehicle_flags, VF_TIMETABLE_STARTED));
|
||||
|
||||
bool travelling = (!v->current_order.IsType(OT_LOADING) || v->current_order.GetNonStopType() == ONSF_STOP_EVERYWHERE);
|
||||
TimerGameTick::Ticks start_time = TimerGameCalendar::date_fract - v->current_order_time;
|
||||
TimerGameTick::Ticks start_time = -v->current_order_time;
|
||||
|
||||
/* If arrival and departure times are in days, compensate for the current date_fract. */
|
||||
if (_settings_client.gui.timetable_mode != TimetableMode::Seconds) start_time += TimerGameCalendar::date_fract;
|
||||
|
||||
FillTimetableArrivalDepartureTable(v, v->cur_real_order_index % v->GetNumOrders(), travelling, table, start_time);
|
||||
|
||||
|
@ -194,8 +246,15 @@ struct TimetableWindow : Window {
|
|||
{
|
||||
switch (widget) {
|
||||
case WID_VT_ARRIVAL_DEPARTURE_PANEL:
|
||||
SetDParamMaxValue(1, TimerGameCalendar::DateAtStartOfYear(CalendarTime::MAX_YEAR), 0, FS_SMALL);
|
||||
size->width = std::max(GetStringBoundingBox(STR_TIMETABLE_ARRIVAL).width, GetStringBoundingBox(STR_TIMETABLE_DEPARTURE).width) + WidgetDimensions::scaled.hsep_wide + padding.width;
|
||||
/* We handle this differently depending on the timetable mode. */
|
||||
if (_settings_client.gui.timetable_mode == TimetableMode::Seconds) {
|
||||
/* A five-digit number would fit a timetable lasting 2.7 real-world hours, which should be plenty. */
|
||||
SetDParamMaxDigits(1, 4, FS_SMALL);
|
||||
size->width = std::max(GetStringBoundingBox(STR_TIMETABLE_ARRIVAL_SECONDS_IN_FUTURE).width, GetStringBoundingBox(STR_TIMETABLE_DEPARTURE_SECONDS_IN_FUTURE).width) + WidgetDimensions::scaled.hsep_wide + padding.width;
|
||||
} else {
|
||||
SetDParamMaxValue(1, TimerGameCalendar::DateAtStartOfYear(CalendarTime::MAX_YEAR), 0, FS_SMALL);
|
||||
size->width = std::max(GetStringBoundingBox(STR_TIMETABLE_ARRIVAL_DATE).width, GetStringBoundingBox(STR_TIMETABLE_DEPARTURE_DATE).width) + WidgetDimensions::scaled.hsep_wide + padding.width;
|
||||
}
|
||||
FALLTHROUGH;
|
||||
|
||||
case WID_VT_ARRIVAL_DEPARTURE_SELECTION:
|
||||
|
@ -436,7 +495,7 @@ struct TimetableWindow : Window {
|
|||
int selected = this->sel_index;
|
||||
|
||||
Rect tr = r.Shrink(WidgetDimensions::scaled.framerect);
|
||||
bool show_late = this->show_expected && v->lateness_counter > Ticks::DAY_TICKS;
|
||||
bool show_late = this->show_expected && VehicleIsAboveLatenessThreshold(v, true);
|
||||
TimerGameTick::Ticks offset = show_late ? 0 : -v->lateness_counter;
|
||||
|
||||
for (int i = this->vscroll->GetPosition(); i / 2 < v->GetNumOrders(); ++i) { // note: i is also incremented in the loop
|
||||
|
@ -460,14 +519,28 @@ struct TimetableWindow : Window {
|
|||
}
|
||||
|
||||
/* Now actually draw the arrival time. */
|
||||
SetDParam(1, TimerGameCalendar::date + (arr_dep[i / 2].arrival + this_offset) / Ticks::DAY_TICKS);
|
||||
DrawString(tr.left, tr.right, tr.top, STR_TIMETABLE_ARRIVAL, i == selected ? TC_WHITE : TC_BLACK);
|
||||
if (_settings_client.gui.timetable_mode == TimetableMode::Seconds) {
|
||||
/* Display seconds from now. */
|
||||
SetDParam(1, ((arr_dep[i / 2].arrival + offset) / Ticks::TICKS_PER_SECOND));
|
||||
DrawString(tr.left, tr.right, tr.top, STR_TIMETABLE_ARRIVAL_SECONDS_IN_FUTURE, i == selected ? TC_WHITE : TC_BLACK);
|
||||
} else {
|
||||
/* Show a date. */
|
||||
SetDParam(1, TimerGameCalendar::date + (arr_dep[i / 2].arrival + this_offset) / Ticks::DAY_TICKS);
|
||||
DrawString(tr.left, tr.right, tr.top, STR_TIMETABLE_ARRIVAL_DATE, i == selected ? TC_WHITE : TC_BLACK);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
/* Draw a departure time. */
|
||||
if (arr_dep[i / 2].departure != Ticks::INVALID_TICKS) {
|
||||
SetDParam(1, TimerGameCalendar::date + (arr_dep[i / 2].departure + offset) / Ticks::DAY_TICKS);
|
||||
DrawString(tr.left, tr.right, tr.top, STR_TIMETABLE_DEPARTURE, i == selected ? TC_WHITE : TC_BLACK);
|
||||
if (_settings_client.gui.timetable_mode == TimetableMode::Seconds) {
|
||||
/* Display seconds from now. */
|
||||
SetDParam(1, ((arr_dep[i / 2].departure + offset) / Ticks::TICKS_PER_SECOND));
|
||||
DrawString(tr.left, tr.right, tr.top, STR_TIMETABLE_DEPARTURE_SECONDS_IN_FUTURE, i == selected ? TC_WHITE : TC_BLACK);
|
||||
} else {
|
||||
/* Show a date. */
|
||||
SetDParam(1, TimerGameCalendar::date + (arr_dep[i / 2].departure + offset) / Ticks::DAY_TICKS);
|
||||
DrawString(tr.left, tr.right, tr.top, STR_TIMETABLE_DEPARTURE_DATE, i == selected ? TC_WHITE : TC_BLACK);
|
||||
}
|
||||
}
|
||||
}
|
||||
tr.top += GetCharacterHeight(FS_NORMAL);
|
||||
|
@ -490,19 +563,28 @@ struct TimetableWindow : Window {
|
|||
}
|
||||
tr.top += GetCharacterHeight(FS_NORMAL);
|
||||
|
||||
/* Draw the lateness display, or indicate that the timetable has not started yet. */
|
||||
if (v->timetable_start != 0) {
|
||||
/* We are running towards the first station so we can start the
|
||||
* timetable at the given time. */
|
||||
SetDParam(0, STR_JUST_DATE_TINY);
|
||||
SetDParam(1, GetDateFromStartTick(v->timetable_start));
|
||||
DrawString(tr, STR_TIMETABLE_STATUS_START_AT);
|
||||
if (_settings_client.gui.timetable_mode == TimetableMode::Seconds) {
|
||||
/* Real time units use seconds relative to now. */
|
||||
SetDParam(0, (static_cast<TimerGameTick::Ticks>(v->timetable_start - TimerGameTick::counter) / Ticks::TICKS_PER_SECOND));
|
||||
DrawString(tr, STR_TIMETABLE_STATUS_START_IN_SECONDS);
|
||||
} else {
|
||||
/* Calendar units use dates. */
|
||||
SetDParam(0, STR_JUST_DATE_TINY);
|
||||
SetDParam(1, GetDateFromStartTick(v->timetable_start));
|
||||
DrawString(tr, STR_TIMETABLE_STATUS_START_AT_DATE);
|
||||
}
|
||||
} else if (!HasBit(v->vehicle_flags, VF_TIMETABLE_STARTED)) {
|
||||
/* We aren't running on a timetable yet, so how can we be "on time"
|
||||
* when we aren't even "on service"/"on duty"? */
|
||||
/* We aren't running on a timetable yet. */
|
||||
DrawString(tr, STR_TIMETABLE_STATUS_NOT_STARTED);
|
||||
} else if (v->lateness_counter == 0 || (!_settings_client.gui.timetable_in_ticks && v->lateness_counter / Ticks::DAY_TICKS == 0)) {
|
||||
} else if (!VehicleIsAboveLatenessThreshold(v, false)) {
|
||||
/* We are on time. */
|
||||
DrawString(tr, STR_TIMETABLE_STATUS_ON_TIME);
|
||||
} else {
|
||||
/* We are late. */
|
||||
SetTimetableParams(0, 1, abs(v->lateness_counter));
|
||||
DrawString(tr, v->lateness_counter < 0 ? STR_TIMETABLE_STATUS_EARLY : STR_TIMETABLE_STATUS_LATE);
|
||||
}
|
||||
|
@ -556,7 +638,13 @@ struct TimetableWindow : Window {
|
|||
}
|
||||
|
||||
case WID_VT_START_DATE: // Change the date that the timetable starts.
|
||||
ShowSetDateWindow(this, v->index, TimerGameCalendar::date, TimerGameCalendar::year, TimerGameCalendar::year + MAX_TIMETABLE_START_YEARS, ChangeTimetableStartCallback, reinterpret_cast<void *>(static_cast<uintptr_t>(_ctrl_pressed)));
|
||||
if (_settings_client.gui.timetable_mode == TimetableMode::Seconds) {
|
||||
this->query_widget = WID_VT_START_DATE;
|
||||
this->change_timetable_all = _ctrl_pressed;
|
||||
ShowQueryString(STR_EMPTY, STR_TIMETABLE_START_SECONDS_QUERY, 6, this, CS_NUMERAL, QSF_ACCEPT_UNCHANGED);
|
||||
} else {
|
||||
ShowSetDateWindow(this, v->index, TimerGameCalendar::date, TimerGameCalendar::year, TimerGameCalendar::year + MAX_TIMETABLE_START_YEARS, ChangeTimetableStartCallback, reinterpret_cast<void*>(static_cast<uintptr_t>(_ctrl_pressed)));
|
||||
}
|
||||
break;
|
||||
|
||||
case WID_VT_CHANGE_TIME: { // "Wait For" button.
|
||||
|
@ -571,7 +659,7 @@ struct TimetableWindow : Window {
|
|||
|
||||
if (order != nullptr) {
|
||||
uint time = (selected % 2 != 0) ? order->GetTravelTime() : order->GetWaitTime();
|
||||
if (!_settings_client.gui.timetable_in_ticks) time /= Ticks::DAY_TICKS;
|
||||
time /= TicksPerTimetableUnit();
|
||||
|
||||
if (time != 0) {
|
||||
SetDParam(0, time);
|
||||
|
@ -667,7 +755,7 @@ struct TimetableWindow : Window {
|
|||
}
|
||||
|
||||
case WID_VT_CHANGE_TIME:
|
||||
if (!_settings_client.gui.timetable_in_ticks) val *= Ticks::DAY_TICKS;
|
||||
val *= TicksPerTimetableUnit();
|
||||
|
||||
if (this->change_timetable_all) {
|
||||
Command<CMD_BULK_CHANGE_TIMETABLE>::Post(STR_ERROR_CAN_T_TIMETABLE_VEHICLE, v->index, mtf, ClampTo<uint16_t>(val));
|
||||
|
@ -676,6 +764,12 @@ struct TimetableWindow : Window {
|
|||
}
|
||||
break;
|
||||
|
||||
case WID_VT_START_DATE: {
|
||||
TimerGameTick::TickCounter start_tick = TimerGameTick::counter + (val * Ticks::TICKS_PER_SECOND);
|
||||
Command<CMD_SET_TIMETABLE_START>::Post(STR_ERROR_CAN_T_TIMETABLE_VEHICLE, v->index, this->change_timetable_all, start_tick);
|
||||
break;
|
||||
}
|
||||
|
||||
default:
|
||||
NOT_REACHED();
|
||||
}
|
||||
|
@ -695,6 +789,15 @@ struct TimetableWindow : Window {
|
|||
this->GetWidget<NWidgetStacked>(WID_VT_ARRIVAL_DEPARTURE_SELECTION)->SetDisplayedPlane(_settings_client.gui.timetable_arrival_departure ? 0 : SZSP_NONE);
|
||||
this->GetWidget<NWidgetStacked>(WID_VT_EXPECTED_SELECTION)->SetDisplayedPlane(_settings_client.gui.timetable_arrival_departure ? 0 : 1);
|
||||
}
|
||||
|
||||
/**
|
||||
* In real-time mode, the timetable GUI shows relative times and needs to be redrawn every second.
|
||||
*/
|
||||
IntervalTimer<TimerGameTick> redraw_interval = {Ticks::TICKS_PER_SECOND, [this](auto) {
|
||||
if (_settings_client.gui.timetable_mode == TimetableMode::Seconds) {
|
||||
this->SetDirty();
|
||||
}
|
||||
}};
|
||||
};
|
||||
|
||||
static const NWidgetPart _nested_timetable_widgets[] = {
|
||||
|
@ -725,7 +828,7 @@ static const NWidgetPart _nested_timetable_widgets[] = {
|
|||
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_VT_CLEAR_SPEED), SetResize(1, 0), SetFill(1, 1), SetDataTip(STR_TIMETABLE_CLEAR_SPEED, STR_TIMETABLE_CLEAR_SPEED_TOOLTIP),
|
||||
EndContainer(),
|
||||
NWidget(NWID_VERTICAL, NC_EQUALSIZE),
|
||||
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_VT_START_DATE), SetResize(1, 0), SetFill(1, 1), SetDataTip(STR_TIMETABLE_STARTING_DATE, STR_TIMETABLE_STARTING_DATE_TOOLTIP),
|
||||
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_VT_START_DATE), SetResize(1, 0), SetFill(1, 1), SetDataTip(STR_TIMETABLE_START, STR_TIMETABLE_START_TOOLTIP),
|
||||
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_VT_RESET_LATENESS), SetResize(1, 0), SetFill(1, 1), SetDataTip(STR_TIMETABLE_RESET_LATENESS, STR_TIMETABLE_RESET_LATENESS_TOOLTIP),
|
||||
EndContainer(),
|
||||
NWidget(NWID_VERTICAL, NC_EQUALSIZE),
|
||||
|
|
|
@ -2333,7 +2333,7 @@ void Vehicle::HandleLoading(bool mode)
|
|||
{
|
||||
switch (this->current_order.GetType()) {
|
||||
case OT_LOADING: {
|
||||
uint wait_time = std::max(this->current_order.GetTimetabledWait() - this->lateness_counter, 0);
|
||||
TimerGameTick::Ticks wait_time = std::max(this->current_order.GetTimetabledWait() - this->lateness_counter, 0);
|
||||
|
||||
/* Not the first call for this tick, or still loading */
|
||||
if (mode || !HasBit(this->vehicle_flags, VF_LOADING_FINISHED) || this->current_order_time < wait_time) return;
|
||||
|
|
|
@ -1807,9 +1807,12 @@ void InitWindowSystem()
|
|||
_scrolling_viewport = false;
|
||||
_mouse_hovering = false;
|
||||
|
||||
SetupWidgetDimensions();
|
||||
NWidgetLeaf::InvalidateDimensionCache(); // Reset cached sizes of several widgets.
|
||||
NWidgetScrollbar::InvalidateDimensionCache();
|
||||
|
||||
InitDepotWindowBlockSizes();
|
||||
|
||||
ShowFirstError();
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue