- Fix: Do not crash very hard on unrecognised savegames, just go back to the intro menu instead (r12706)
- Fix: Remove buggy buoys at tile 0 from old TTDP savegames (r12642)
- Fix: Infinite loop in case your compiler decides that enums are unsigned by default (r12622)
- Fix: min() has 32bit arguments, clamping of 64bit values did not work (r12572)
- Fix: Do not install scenarios into the current user's homedir when running 'make install', that is silly. Simply always install scenarios system wide instead (r12542)
Thanks to TrueLight for finding the solution to this one
Note: if the shared-dir setting is already broken due to this then you have to manually run configure again
-Codechange: add support for personal directories on Windows.
-Fix [FS#153, FS#193, FS#502, FS#816, FS#854]: fix issues related to fixed names, fixed places of files/directories and application bundles.
- A proper ./configure, so everything needs to be configured only once, not for every make.
- Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies.
- A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC.
- Proper support for OSX universal binaries.
- Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files.
- Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files.
Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy.