Rasmus Jonsson
0b2dd2c5cd
Fix: [NoAI] don't notify caught exceptions
2020-12-02 17:11:36 +00:00
S. D. Cloudt
13cc8a0cee
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
glx
aac4255d43
Fix #7590 : decrement allocated_size in ScriptAllocator::Free()
2019-05-15 21:59:57 +02:00
Niels Martin Hansen
140a96b3a0
Change: Limit memory allocations for each Squirrel instance
...
This can avoid out-of-memory situations due to single scripts using up the entire address space.
Instead, scripts that go above the maximum are killed.
The maximum is default 1 GB per script, but can be configured by a setting.
2019-05-11 15:34:33 +02:00
Henry Wilson
7c8e7c6b6e
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
Niels Martin Hansen
12ba56c5a3
Fix 6accbf9: Silence warnings about unused fread() result
2019-01-05 17:16:53 +01:00
Charles Pigott
6accbf9afc
Fix #6969 : Account for BOM when reading script files
2018-11-17 16:05:10 +01:00
rubidium
876cc82f33
(svn r26797) -Codechange: rewrite the UTF8 reading code to make use of already existing functions instead of partially trying to implemented them
2014-09-07 16:03:41 +00:00
rubidium
385d3d3947
(svn r26796) -Fix: reading of high byte of "ASCII" files yielded a negative int8, then casted to an uint32 which caused the Squirrel lexer to bail out. Regardless... the file isn't actually ASCII, but that's beyond the point for now
2014-09-07 16:03:02 +00:00
rubidium
f41b4a8e1b
(svn r26784) -Codechange [Squirrel]: use WChar for the lexer
2014-09-07 06:46:03 +00:00
rubidium
b5f5e88d57
(svn r26782) -Fix (r26781): was in the wrong folder when commiting
2014-09-06 20:22:59 +00:00
rubidium
962c1a3242
(svn r26776) -Codechange: use safe string functions in script/squirrel*.cpp
2014-09-06 19:28:09 +00:00
rubidium
e63ca12ab8
(svn r26775) -Cleanup [Squirrel]: "resolve" several of the unicode wrapper defines
2014-09-06 18:10:36 +00:00
rubidium
33ab505567
(svn r26774) -Cleanup [Squirrel]: remove _SC macro
2014-09-06 17:46:56 +00:00
rubidium
7c4e9dd71d
(svn r26771) -Cleanup: remove OTTD2SQ and SQ2OTTD
2014-09-06 17:30:33 +00:00
rubidium
7a00d2e849
(svn r26769) -Codechange [Squirrel]: remove the difference between some platforms having wchar for SQChar and others just char; always use char (and UTF-8) like in the rest of (internal) OpenTTD
2014-09-06 17:20:45 +00:00
rubidium
a6b4e59963
(svn r26617) -Fix [FS#5973]: [Script] Loading/parsing of info .nuts was done in the same VM, causing e.g. constants to break the loading of info of other scripts
2014-05-25 19:53:46 +00:00
rubidium
39e90ec6e0
(svn r26584) -Codechange: [Squirrel] Make the internal integer for scripts always 64 bits, so scripts behave the same on 32 or 64 bits architectures
2014-05-11 20:16:37 +00:00
rubidium
9ed12b0f07
(svn r26509) -Codechange: replace strdup with stredup (the latter ensures the return is not NULL)
2014-04-25 15:40:32 +00:00
rubidium
e61fe21237
(svn r26506) -Codechange: replace most of vsnprintf with vseprintf
2014-04-24 19:51:45 +00:00
rubidium
24fdd0b7bb
(svn r26494) -Codechange: replace some further usages of s(n)printf with seprintf
2014-04-24 17:40:43 +00:00
rubidium
0463dbdc9e
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-23 20:13:33 +00:00
rubidium
43f76dcabb
(svn r26113) -Fix: unhandled seek error, and leaking file descriptor
2013-11-25 16:42:35 +00:00
rubidium
0e9c992104
(svn r26058) -Fix: handle the return value of a number of functions better
2013-11-23 13:15:07 +00:00
rubidium
4c443bce5c
(svn r25555) -Fix [FS#5632]: [Script] Texts from scripts were not validated before they were shown, causing an assertion to trigger
2013-07-04 16:36:47 +00:00
zuu
a58427115c
(svn r25305) -Fix [FS#5561]: Game Script APIs that execute a DoCommand were returning the same result as in TestMode during world generation
2013-05-29 19:31:58 +00:00
planetmaker
c24374f99c
(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)
2013-01-08 22:46:42 +00:00
yexo
f5b6a9db5c
(svn r23801) -Fix: reading the utf-8 BOM from AI/GS files on big-endian machines failed
2012-01-15 11:31:34 +00:00
truebrain
963802e9a7
(svn r23612) -Add: allow importing libraries in the same way as AI does, only with GS prefix (and in game/library)
2011-12-19 20:56:59 +00:00
truebrain
b4f832f29f
(svn r23605) -Add: GAME_DIR and CONTENT_TYPE_GAME, and read gamescript from that directory
2011-12-19 20:54:37 +00:00
yexo
52c3e45cf1
(svn r23439) -Fix: Use the DEBUG macro to output the reason for a compile failure in info.nut instead of printing it directly to stderr
2011-12-06 15:09:02 +00:00
truebrain
e37149a1de
(svn r23362) -Codechange: refactor AIScanner, splitting it in AIScannerInfo and AIScannerLibrary
2011-11-29 23:21:52 +00:00
truebrain
00877dd6d3
(svn r23352) -Add: support dynamically adding an API prefix when returning a C++ class to Squirrel
2011-11-29 22:24:30 +00:00
truebrain
54ec3a2a3f
(svn r23293) -Codechange: make LoadScript/LoadFile non-static
2011-11-23 13:37:48 +00:00
truebrain
b927ae5be9
(svn r23263) -Documentation: stop naming AI in comments in script/ files; it makes no sense
2011-11-19 15:50:10 +00:00
rubidium
160294ff22
(svn r23216) -Codechange: introduce the concept of having different tar lists
2011-11-14 21:28:43 +00:00
rubidium
65d0d19b16
(svn r23118) -Feature: [NoAI] Allow AIs to query the amount of remaining operations for the current tick
2011-11-04 23:20:14 +00:00
yexo
02913f40b0
(svn r23117) -Fix: [NoAI] calling require() to include a file gave you 100.000 opcodes for free
2011-11-04 23:14:23 +00:00
rubidium
e9fe58d7bf
(svn r22120) -Change: [NoAI] Prevent AIs from getting consistently over their allowed amount of operations by subtracting the amount they went over "budget" from the budget for the next "tick".
2011-02-20 20:28:49 +00:00
rubidium
30f2afac9b
(svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers
2010-08-26 22:01:16 +00:00
rubidium
b1bd106703
(svn r18862) -Fix [FS#3544]: don't pass AI strings through iconv
2010-01-18 15:41:38 +00:00
rubidium
6cfeb1920f
(svn r18038) -Fix [FS#3290] (r17402): AIs failed to load their data from savegames by crashing them when they tried
2009-11-11 18:13:17 +00:00
rubidium
f2487381ce
(svn r17545) -Fix [FS#3202]: [NoAI] AIs had 'infinite' time when running code from the global scope
2009-09-15 16:18:10 +00:00
Yexo
48e1a5a350
(svn r17402) -Fix (r16425): During every save a few slots on the squirrel stack were leaked
2009-09-03 11:32:16 +00:00
rubidium
7fbc33dae1
(svn r17248) -Fix: add GPL license notice where appropriate
2009-08-21 20:21:05 +00:00
yexo
a4afa140f3
(svn r17223) -Change [NoAI] [FS#2980]: Crash an AI when it uses a DoCommand / Sleep instead of just printing an error message in the AI Debug Window
2009-08-19 16:14:15 +00:00
yexo
c2ed884012
(svn r17005) -Add [NoAI]: AIAbstractList::SORT_ASCENDING / SORT_DESCENDING
2009-07-31 19:50:01 +00:00
yexo
f085d7775b
(svn r16834) -Fix [FS#3034]: call the AI Save() function only once so AIs can't crash OpenTTD
2009-07-15 19:47:06 +00:00
yexo
4ea3e511bd
(svn r16502) -Fix [FS#2935]: when an AI was suspended while in a function called (indirectly) via call/acall/pcall OpenTTD crashed. Fix this by disallowing AIs to be suspended while called via call/acall/pcall.
...
IMPORTANT FOR AI WRITERS: AIs can no longer call any DoCommand functions (change anything, build vehicles, etc.) in a function called (indirectly) via call/acall/pcall. Where possible, please rewrite your code so it doesn't use call/acall/pcall
2009-06-01 22:00:47 +00:00
yexo
7425bf779d
(svn r16425) -Change [FS#2869]: Stop an AI when it takes too long to initialize or load
2009-05-25 21:55:47 +00:00