Peter Nelson
eaa765d615
Codechange: Disentangle news window style from news flags. ( #13482 )
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This avoids NewsFlags being used as both bitmask and bitstuffed data.
2025-02-07 13:10:39 +00:00
Rubidium
4ca1fe6c32
Codechange: replace MAX_UVALUE with std::numeric_limits::max
2025-02-01 01:29:02 +01:00
Peter Nelson
6c4ddb242a
Codechange: Use EnumBitSet for EngineMiscFlags.
2025-01-31 18:55:31 +00:00
Peter Nelson
40aeedeade
Codechange: Use EnumBitSet for callback masks.
2025-01-31 17:08:24 +00:00
Rubidium
e894a5880c
Codechange: rename CargoID to CargoType and amend related variables/comments
2025-01-26 18:07:10 +01:00
Peter Nelson
b653f875b0
Codechange: Space between `template` and `<` ( #13278 )
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Make it all consistent so it matches CODINGSTYLE.
2025-01-04 17:56:14 +00:00
Peter Nelson
810e442203
Codechange: Split GoodsEntry cargo and flows data to unique_ptr. ( #13058 )
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This allows cargo packets and cargo flow data to be empty if not in use, which is the case for the majority of station goods entries, and data is allocated when needed.
This reduces the initial size of a Station from 9192 bytes to 2024 bytes (on 64 bit platforms), although an allocation of 120 bytes is made for each active cargo type at a station.
Based on similar changes in JGRPP.
2025-01-02 20:48:23 +00:00
Peter Nelson
1e77fd0b61
Codechange: Remove unnecessary 'return_cmd_error` macro. ( #13160 )
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This macro is a leftover from when errors used to be packed into a single int32_t.
`return CommandCost` is clearer, and doesn't need a macro.
2024-12-08 18:02:30 +00:00
SamuXarick
7d0b1cd002
Codechange: Replace while loop with Map::Iterate()
2024-12-06 10:33:11 +10:00
Peter Nelson
6f8e30c55d
Codechange: Use unique_ptr throughout instead of new raw pointer for company news data. ( #13148 )
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The pointer was already captured and converted to a unqiue_ptr, but hidden within the call stack.
This now makes it clearer that the object passed to Add.*NewsItem will become owned by the news item.
2024-12-04 12:18:34 +00:00
Peter Nelson
a91d889646
Fix #13053 : Payment transfers incorrect for non-passenger cargos. ( #13054 )
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CargoPayment required cargo type to be set as state via SetCargo(). This was error prone as CargoPayment is per consist but cargo type can vary per vehicle part. Additionally if SetCargo was not called then the default "uninitialised" state was cargo slot 0, passengers.
Instead of trying to make sure it is set correctly, remove cargo type from CargoPayment and always pass it explicitly to the PayTransfer/PayFinalDelivery methods.
2024-11-03 18:53:01 +00:00
Patric Stout
21813fbe8b
Fix #12818 : during Hostile Takeover, profit was calculated wrongly ( #12819 )
2024-06-26 14:19:53 +00:00
Tyler Trahan
9f63b9f65d
Fix #12594 : Give descriptive error when company takeover fails due to vehicle limit ( #12676 )
2024-05-13 10:10:03 -04:00
Peter Nelson
9008d793ab
Change: Use per-company group numbers. ( #12297 )
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This is used by the default group name, replacing the use of group index.
2024-05-07 19:01:28 +00:00
Loïc Guilloux
243c6bead3
Fix #12415 , 9c49a61
, df400ef: Aircraft::tile is valid only for front vehicle ( #12416 )
2024-04-03 23:16:36 +02:00
Patric Stout
a3cfd23cf9
Codechange: rename byte to uint8_t ( #12308 )
2024-03-16 23:59:32 +01:00
Rubidium
bab5a8a787
Codechange: use std::source_location over __FILE__ and __LINE__ for Backup
2024-03-10 10:14:20 +01:00
Tyler Trahan
32b0fb9f6e
Fix #12010 : Use economy timer for vehicle stats minimum age, not calendar ( #12142 )
2024-03-09 09:38:52 -05:00
Peter Nelson
56cf89d189
Change: Use bitmap for free unit ID generation. ( #12165 )
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This improves performance of finding the next free unit number for a vehicle.
Based loosely on pool's used slot bitmap.
2024-02-25 12:36:13 +00:00
Peter Nelson
f20d241e81
Fix a258833: Don't invalidate station list on vehicle load/unload. ( #12112 )
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a258833
fixed a bug but as a result causes the station list to be rebuilt every time (once per game tick) a vehicle loads/unloads.
Instead just mark the window for redraw.
2024-02-18 12:20:11 +00:00
Peter Nelson
60dcf3b5e2
Codechange: Rename TownEffect to TownAcceptanceEffect.
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This makes it clearer that TownEffect only affects acceptance behaviour.
2024-02-02 20:37:49 +00:00
merni-ns
ccaa383e85
Fix #11938 : Check infinite money setting in cases where it was missed ( #11939 )
2024-01-31 20:11:48 +01:00
dP
897b59c158
Add: [GS] Allow to set max loan for each company separately ( #11224 )
2024-01-30 19:15:19 +01:00
merni-ns
5a88027a19
Feature: Infinite money mode ( #11902 )
2024-01-30 18:01:02 +00:00
Tyler Trahan
735abfe111
Codechange: Split dates and timers into Economy and Calendar time ( #10700 )
2024-01-22 09:04:34 -05:00
Peter Nelson
400ae65ff2
Codechange: Redefine some cargo-related values in terms of CargoID instead of CargoType.
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Values used as special filter types are now defined as offsets from NUM_CARGO instead of confusingly reusing CARGO_NO_REFIT/CARGO_AUTO_REFIT types.
2024-01-09 18:56:05 +00:00
EmperorJake
6522351a1f
Feature: Setting to disable the loading speed penalty for trains longer than the station
2024-01-04 16:59:11 +01:00
Tyler Trahan
2a62caa30b
Codechange: Use Ticks for BaseConsist timetable fields
2023-12-11 07:12:45 -05:00
Peter Nelson
a258833aee
Fix 67d071d: WC_STATION_LIST should be invalidated by owner, not station index. ( #11530 )
2023-12-02 21:46:43 +00:00
Peter Nelson
ab535c0a86
Codechange: Add base() method to StrongType to allow access to the base type without casting. ( #11445 )
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This removes the ability to explicitly cast to the base type, but the requirement
to use .base() means the conversion is still explicit.
2023-11-06 20:29:35 +00:00
Patric Stout
df400ef84a
Fix: only count distance traveled in vehicles for cargo payment ( #11283 )
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No longer you can utilize the free (and instant) labour of station
workers, transporting your cargo from one part of the station to
the other. No more!
Based on patch by dP.
2023-09-19 22:16:31 +02:00
PeterN
18e75dbc88
Fix: Don't produce invalid cargo. ( #11314 )
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Production for secondary industries did not always check that the produced cargo type isn't valid.
2023-09-18 22:43:03 +01:00
Peter Nelson
2fdc22e7ea
Codechange: Shuffle CargoPayment members to reduce padding.
2023-09-14 09:50:58 +01:00
Patric Stout
9c49a61249
Fix: base cargo payment on load/unload tile, instead of station sign location ( #11281 )
2023-09-13 14:41:09 +00:00
Patric Stout
a0f6983be4
Codechange: remove parameter from VehicleCargoList::Reassign that is always INVALID_STATION
2023-09-11 00:25:47 +02:00
Tyler Trahan
77173a6a10
Codechange: Move date consts and functions to CalendarTime and TimerGameCalendar classes
2023-09-10 08:40:25 -04:00
Patric Stout
30172fc037
Codechange: cleanup CargoPacket in terms of variable/function names ( #11278 )
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Over the years, things got reused and changed, making the current
names somewhat unclear in what they actually mean and do.
2023-09-09 23:21:21 +02:00
Patric Stout
b0e73277d6
Codechange: remove loaded_at_xy from CargoPacket as it was unused ( #11276 )
2023-09-09 20:24:46 +01:00
Patric Stout
299570b2c1
Codechange: make TimerGameCalendar Date and Year types strongly typed ( #10761 )
2023-08-12 18:14:21 +00:00
Rubidium
eaae0bb5e7
Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
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for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done
2023-07-19 19:30:14 +02:00
rubidium42
9f6fec01cd
Codechange: rename cargo aging days to periods, as they are not really days ( #11112 )
2023-07-12 13:20:02 -04:00
Finn Willard
f23249f8f1
Fix #10917 : Pay loan interest before generating statistics ( #11040 )
2023-06-20 22:02:09 +02:00
Patric Stout
3b1407d240
Feature: allow to do a hostile takeover of an AI company (in singleplayer) ( #10914 )
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With the removal of the share-system, you could no longer make an
AI disappear in a single player game. At least, not without going
into the console.
2023-06-05 19:32:22 +02:00
PeterN
584faaf064
Change: Reorganise industry accept/produce arrays. ( #10853 )
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Use a array of struct for each cargo instead of an array for each statistic.
This makes iterating for acceptance and production much simpler.
pct_transported is now calculated when needed.
2023-05-25 21:25:46 +01:00
Peter Nelson
633f19419d
Codechange: Make more use of GetCargoAccepted/ProducedIndex().
2023-05-24 17:34:11 +01:00
Peter Nelson
f177ce7c9a
Codechange: Base CargoArray off std::array.
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This avoids needing to define array accessors and allows use of
default value initialization.
2023-05-23 19:07:36 +01:00
Rubidium
3323402aaa
Codechange: rename smallvec_type to container_func and use only when needed
2023-05-20 16:53:10 +02:00
Peter Nelson
e6740046ee
Codechange: Use range-for iteration.
2023-05-11 07:58:55 +01:00
Rubidium
fb856e16c1
Codechange: replace some min/clamp constructs to ClampTo
2023-05-06 21:26:13 +02:00
Patric Stout
36a0818bc5
Remove: buying/selling/owning company shares ( #10709 )
2023-04-29 10:16:49 +02:00