rubidium
|
1efc64fa7d
|
(svn r25553) -Fix [FS#5530]: provide a warning when no vehicles are available, and tell what to do in that case
|
2013-07-02 18:57:26 +00:00 |
rubidium
|
5b2a5ac790
|
(svn r25506) -Document: a function, and name it slightly better
|
2013-06-28 21:11:35 +00:00 |
fonsinchen
|
c32eea02dd
|
(svn r25354) -Add: link graph schedule and typedefs for LinkGraph and related classes
|
2013-06-09 12:58:37 +00:00 |
frosch
|
23ba42b66c
|
(svn r25291) -Add: WindowDesc ability to load and store information in a config file.
|
2013-05-26 19:27:22 +00:00 |
peter1138
|
5bffc704f9
|
(svn r24974) -Fix [FS#5279]: Honour pause_on_newgame setting when running as a dedicated server.
|
2013-02-05 21:41:32 +00:00 |
planetmaker
|
c24374f99c
|
(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)
|
2013-01-08 22:46:42 +00:00 |
frosch
|
d1ab0f03bc
|
(svn r24790) -Remove: Classic difficulty profiles.
|
2012-12-05 19:36:41 +00:00 |
frosch
|
4471f6bca8
|
(svn r24716) -Feature(ette): Reset engine pool when starting a scenario.
|
2012-11-12 20:13:51 +00:00 |
planetmaker
|
e83cab150b
|
(svn r24485) -Fix: Clarify description of command line option -n
|
2012-08-20 13:12:12 +00:00 |
frosch
|
b11b0bb0e2
|
(svn r24482) -Fix [FS#5232] (r24180): Do not call RebuildSubsidisedSourceAndDestinationCache() before subsidy savegame conversion is finished.
|
2012-08-18 11:38:06 +00:00 |
frosch
|
73706925d1
|
(svn r24388) -Fix [FS#5233]: Do not consider not finding a particular base set critical; just load a different one and display an in-game error later on.
|
2012-07-08 18:41:50 +00:00 |
rubidium
|
b926277caf
|
(svn r24180) -Codechange/feature-ish: add cache checker for the town's cache
|
2012-04-25 21:06:31 +00:00 |
rubidium
|
27d9808f45
|
(svn r24155) -Fix: the music volume was set too early during startup; at a moment the configuration file wasn't read yet
|
2012-04-19 20:08:51 +00:00 |
alberth
|
b57bef91a1
|
(svn r24099) -Add: Output list of -d option facilities with in the help text.
|
2012-04-07 20:55:55 +00:00 |
rubidium
|
e185c2f609
|
(svn r23963) -Fix [FS#5072]: do not look for missing sprites twice during startup
|
2012-02-18 17:42:27 +00:00 |
frosch
|
428e5d3103
|
(svn r23839) -Feature: Allow command line options -e and -g to be combined to load saves/scenarios directly into SE.
|
2012-01-22 18:37:01 +00:00 |
rubidium
|
531e501b5a
|
(svn r23751) -Codechange: rename NetworkUDPGameLoop to a more descriptive name, and move the UDP specific bits to network_udp
|
2012-01-04 22:08:43 +00:00 |
rubidium
|
6d6be50ae0
|
(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
|
2012-01-03 21:32:51 +00:00 |
truebrain
|
c99950c215
|
(svn r23606) -Add: GameScanner, to auto-detect game scripts, and wire it in the console
|
2011-12-19 20:55:56 +00:00 |
truebrain
|
12aa5b6a58
|
(svn r23604) -Add: initial support for GameScripts
|
2011-12-19 20:50:54 +00:00 |
rubidium
|
d0e7b0fd9d
|
(svn r23580) -Codechange: put the infrastructure maintenance cache testing behind the desync debug level guard, improving the game's speed significantly
|
2011-12-17 21:20:41 +00:00 |
yexo
|
b4fdba2fb3
|
(svn r23490) -Add [FS#2750]: OpenBrowser function to open a browser on major OSes
|
2011-12-11 11:47:08 +00:00 |
rubidium
|
2bf0fc3c5c
|
(svn r23476) -Codechange: use the error queue to replace switch mode error strings, again making it possible to return multiple errors
|
2011-12-10 15:16:58 +00:00 |
rubidium
|
58423b26d1
|
(svn r23474) -Codechange: move the declaration error related functions to error.h
|
2011-12-10 13:54:10 +00:00 |
rubidium
|
5891099f24
|
(svn r23422) -Fix [FS#4863] (r22797): the default palette setting wasn't applied correctly anymore as the configuration file is loaded after the first NewGRF scan
|
2011-12-04 11:18:43 +00:00 |
rubidium
|
a37e8ebe43
|
(svn r23417) -Fix: wrong argument to printf
|
2011-12-03 23:47:42 +00:00 |
michi_cc
|
d30fcd4e35
|
(svn r23411) -Add: Company infrastructure counts for rail.
|
2011-12-03 23:40:13 +00:00 |
truebrain
|
cc12942d70
|
(svn r23384) -Remove: no longer allow a binary to be without AI support; the parts some compilers failed at, are integrated in other parts of the code now too
|
2011-12-01 12:03:34 +00:00 |
rubidium
|
9512838a5e
|
(svn r23275) -Codechange: allow loading of the monospace (freetype) font at another moment than the other fonts
|
2011-11-20 11:59:36 +00:00 |
rubidium
|
0a4a75b0af
|
(svn r23273) -Codechange: allow passing a MissingGlyphSearcher to CheckForMissingGlyphs (default to the language pack strings)
|
2011-11-20 11:52:11 +00:00 |
rubidium
|
542c61397c
|
(svn r23271) -Codechange: don't repeatedly initialise and free the freetype library
|
2011-11-20 08:08:13 +00:00 |
rubidium
|
ea54c38e2c
|
(svn r23246) -Codechange: move searching/loading music/sound sets/drivers to later in the process so we could get rid of errors related to that being dumped onto the console
|
2011-11-17 21:21:45 +00:00 |
rubidium
|
02b884d923
|
(svn r23244) -Feature: if the installation is ananas, try to get the b without b installed
|
2011-11-17 21:17:17 +00:00 |
rubidium
|
6e31c2f068
|
(svn r23241) -Codechange: make the decision when to go to the custom drawn cursor more prominently during the initialisation of OpenTTD
|
2011-11-17 21:09:08 +00:00 |
rubidium
|
834eac49fd
|
(svn r23224) -Codechange: first load the config file partially so we can push scanning AIs to later in the process (when the GUI is showing the progress bar)
|
2011-11-14 21:42:54 +00:00 |
rubidium
|
4ae8bbea07
|
(svn r23222) -Codechange: reduce tar scanning calls to the bare minimum
|
2011-11-14 21:40:39 +00:00 |
rubidium
|
6d991b3b10
|
(svn r23217) -Codechange: introduce the concept of scanning only in a limited set of sub directories
|
2011-11-14 21:30:37 +00:00 |
rubidium
|
7fd1e1df81
|
(svn r23198) -Codechange: introduce a free that takes const pointers so we don't need to cast to void/non-const before being able to free
|
2011-11-12 13:00:29 +00:00 |
rubidium
|
1f823f89a1
|
(svn r23123) -Fix [FS#4790] (r22792): variable was initialised at the wrong moment making things with the cursor go wrong
|
2011-11-06 09:37:26 +00:00 |
yexo
|
433f74edd9
|
(svn r23065) -Add: -q option to read a savegame, write some general info and exit
|
2011-10-30 13:47:45 +00:00 |
michi_cc
|
c575b5bbd7
|
(svn r23000) -Feature: Base graphics sets can now specify a preferred blitter which OpenTTD uses to decide which blitter to load.
|
2011-10-04 21:35:47 +00:00 |
michi_cc
|
65637d8941
|
(svn r22874) -Fix [FS#4747]: Check size of various buffers before allocation. (monoid)
|
2011-09-02 20:16:41 +00:00 |
rubidium
|
432b1a4aff
|
(svn r22830) -Codechange: move more logic to after the scanning of NewGRFs
|
2011-08-24 17:04:18 +00:00 |
rubidium
|
0061b5f184
|
(svn r22822) -Codechange: make a distinction between base sets and newgrfs for their directory
|
2011-08-24 13:33:49 +00:00 |
rubidium
|
9fe4b959ac
|
(svn r22818) -Fix [FS#4742] (r22796, rlongago): don't spawn threads for world generation and NewGRF scanning when using the dedicated or null video driver regardless of the used blitter
|
2011-08-24 12:11:10 +00:00 |
rubidium
|
23e5720392
|
(svn r22799) -Fix (r22792): compile failure when there is no networking support
|
2011-08-21 13:10:19 +00:00 |
rubidium
|
5ea6064fab
|
(svn r22795) -Codechange: load the intro game the first time without NewGRFs
|
2011-08-21 12:52:24 +00:00 |
rubidium
|
5e7abe58f9
|
(svn r22792) -Codechange: use scan callback for initial NewGRF scanning
|
2011-08-21 12:50:47 +00:00 |
rubidium
|
421053a694
|
(svn r22788) -Codechange: move modal progress related functions and variables to progress.cpp/h
|
2011-08-21 12:48:46 +00:00 |
rubidium
|
7b7869fba7
|
(svn r22786) -Codechange: rename genworld mutices to model_progress mutices
|
2011-08-21 12:47:24 +00:00 |
rubidium
|
37415b9cf7
|
(svn r22785) -Codechange: rename IsGeneratingWorld to HasModalProgress
|
2011-08-21 12:46:46 +00:00 |
frosch
|
c9e920f1eb
|
(svn r22693) -Fix [FS#4691]: The override managers were not reset in some cases like creating a new scenario.
|
2011-07-29 22:23:17 +00:00 |
frosch
|
d29def43b0
|
(svn r22626) -Fix [FS#4622]: Also initialise _old_vds with newgame settings; TTD savegames do not contain these settings.
|
2011-07-03 10:59:25 +00:00 |
alberth
|
f1cae9960f
|
(svn r22512) -Add: Save heightmap.
|
2011-05-28 13:55:34 +00:00 |
rubidium
|
944a5cb7aa
|
(svn r22423) -Document: some network stuff
|
2011-05-04 20:24:23 +00:00 |
frosch
|
bbcd2bab5d
|
(svn r22419) -Change: Always use the DOS palette for drawing.
-Remove: the '-i' option for palette selection.
|
2011-05-04 17:12:37 +00:00 |
rubidium
|
f90044d343
|
(svn r22202) -Codechange: make MusicFileSettings a proper citizen of the client settings
|
2011-03-05 18:00:48 +00:00 |
alberth
|
31386c42a7
|
(svn r22145) -Codechange: Do explicit test for non-bool values.
|
2011-02-25 22:04:38 +00:00 |
smatz
|
756cc6cf65
|
(svn r22116) -Codechange: use PoolBase::Clean() at more places
|
2011-02-19 23:05:47 +00:00 |
smatz
|
642fb19d4f
|
(svn r22115) -Fix (r22114): some comments and code ordering were wrong
|
2011-02-19 18:55:10 +00:00 |
smatz
|
1d9cae9afa
|
(svn r22113) -Codechange: use PoolBase::CleanAll() to clean all pools at game exit
|
2011-02-19 18:25:24 +00:00 |
alberth
|
8c2fc45153
|
(svn r22098) -Codechange: Have an array of option data, use it in the option parsing routine. Adapt openttd option processing too.
|
2011-02-18 20:28:25 +00:00 |
alberth
|
9d0ff9d692
|
(svn r22096) -Codechange: Move openttd getopt implementation to its own file.
|
2011-02-18 20:14:30 +00:00 |
rubidium
|
befa79ba4a
|
(svn r22070) -Fix [FS#4503] (r21399): crashes when disconnecting after requesting the map
|
2011-02-12 21:30:57 +00:00 |
rubidium
|
1d0d7635e0
|
(svn r22021) -Fix (r22019): ofcourse make doesn't notice files are gone, so it doesn't recompile everything that needs to be recompiled...
|
2011-02-07 22:49:38 +00:00 |
rubidium
|
79fd8a362b
|
(svn r22007) -Change: only show one AI per unique ID instead of all versions in the output of "openttd -h"
|
2011-02-07 09:51:16 +00:00 |
rubidium
|
1339d75f75
|
(svn r21896) -Cleanup: remove the unused StartScenario
|
2011-01-22 23:13:39 +00:00 |
rubidium
|
7eadf07e44
|
(svn r21894) -Cleanup: get rid of the unused SM_START_SCENARIO
|
2011-01-22 23:08:18 +00:00 |
rubidium
|
7eba2bf4d3
|
(svn r21890) -Cleanup: remove some unneeded includes
|
2011-01-22 14:52:20 +00:00 |
rubidium
|
795a528328
|
(svn r21854) -Codechange: refactor the password setting methods to make it possible to change the password of other companies (on the server)
|
2011-01-19 16:47:40 +00:00 |
rubidium
|
6a17bf91e3
|
(svn r21833) -Fix [FS#4427]: desync debug savegames might not be actually saved in case threading is enabled, which is enabled by default
|
2011-01-18 18:14:14 +00:00 |
rubidium
|
eab47d2227
|
(svn r21728) -Fix/Feature [FS#4331]: (configurably) limit amount of tiles that can be cleared/terraformed by a company
|
2011-01-04 22:50:09 +00:00 |
rubidium
|
ad15cd37a6
|
(svn r21698) -Fix: incorrectly named global variable
|
2011-01-02 18:12:39 +00:00 |
terkhen
|
48b7916458
|
(svn r21521) -Codechange: Unify some cached values that were present in both road vehicles and trains.
|
2010-12-14 21:33:53 +00:00 |
terkhen
|
12c86a1391
|
(svn r21518) -Codechange: Rename AccelerationCache to GroundVehicleCache.
|
2010-12-14 21:28:45 +00:00 |
rubidium
|
e68efb9e71
|
(svn r21512) -Change/Feature: make the delay of the chat messages timing out unrelated to the number of passed game days, i.e. don't stop aging chat messages when the server is paused
|
2010-12-14 14:57:51 +00:00 |
rubidium
|
5dbd80ff3c
|
(svn r21430) -Feature [FS#1521]: building while paused always works in the scenario editor
|
2010-12-07 21:13:00 +00:00 |
rubidium
|
49162ab39b
|
(svn r21428) -Fix [FS#4021]: vehicles could be built while the game it paused. Now you can enable or disable that with a setting
|
2010-12-07 21:09:30 +00:00 |
rubidium
|
69766049ce
|
(svn r21396) -Codechange: rename SafeSaveOrLoad to SaveLoad (it only did load), and add support for (safe) loading with a LoadFilter
|
2010-12-05 14:43:10 +00:00 |
terkhen
|
92d14f692b
|
(svn r21339) -Fix [FS#4272]: The VehicleCache was not checked for ships with desync debug options enabled.
|
2010-11-27 21:11:37 +00:00 |
rubidium
|
b46e57d364
|
(svn r21338) -Fix [FS#4272]: bogus cache mismatch warnings with desync debugging because some cache was invalidated but never reset
|
2010-11-27 21:09:41 +00:00 |
rubidium
|
999246f63e
|
(svn r21255) -Fix (r179): main menu error messages wouldn't show when you had an error message open in the game while whatever triggered you to go back to the main menu
|
2010-11-19 13:24:32 +00:00 |
rubidium
|
611a9f2007
|
(svn r21253) -Change: mention the OpenTTD version on the console/logs when starting an OpenTTD dedicated server like we mention it in the title bar for the GUI version
|
2010-11-19 10:58:38 +00:00 |
rubidium
|
ed04bef953
|
(svn r21248) -Codechange: don't run the tar scanner twice upon startup
|
2010-11-18 22:27:15 +00:00 |
terkhen
|
c8a56f17f8
|
(svn r21097) -Codechange: Unify cached max speed for all vehicle types.
|
2010-11-06 12:53:31 +00:00 |
terkhen
|
8eb3d653da
|
(svn r21090) -Codechange: Rename VehicleCache to NewGRFCache.
|
2010-11-06 12:37:55 +00:00 |
smatz
|
82949024f1
|
(svn r20758) -Fix: when leaving the program, current newgrf config would leak, causing valgrind warnings
|
2010-09-06 18:20:07 +00:00 |
rubidium
|
7af4449fef
|
(svn r20677) -Fix (r20136): copy-paste error (jwm)
|
2010-08-29 09:41:50 +00:00 |
rubidium
|
30f2afac9b
|
(svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers
|
2010-08-26 22:01:16 +00:00 |
rubidium
|
552adca67f
|
(svn r20566) -Feature: happy smiles on the faces of Ammler and planetmaker
|
2010-08-19 19:23:38 +00:00 |
rubidium
|
e1d35cba6d
|
(svn r20497) -Fix [FS#3960]: non-dedicated servers failing to load a game caused the introgame to be the server's game causing desyncs when people tried to join
|
2010-08-15 11:58:20 +00:00 |
frosch
|
4bd32799f1
|
(svn r20286) -Codechange: Unify end of doxygen comments.
|
2010-08-01 19:44:49 +00:00 |
frosch
|
ed4f806f1d
|
(svn r20283) -Codechange: Unify start of doygen comments.
|
2010-08-01 19:22:34 +00:00 |
rubidium
|
e356cb9405
|
(svn r20281) -Codechange: unify case scope closure + break coding style
|
2010-08-01 18:53:30 +00:00 |
alberth
|
7aabb887d4
|
(svn r20269) -Codechange: Use IsLocalCompany() everywhere, document the function and two company globals.
|
2010-07-31 21:43:07 +00:00 |
alberth
|
be6c058424
|
(svn r20211) -Codechange: Indented code should have curly braces around it.
|
2010-07-24 10:14:39 +00:00 |
rubidium
|
5b1fc7304a
|
(svn r20194) -Fix: compilation with network disabled failed
|
2010-07-19 17:46:53 +00:00 |
rubidium
|
b8487afe54
|
(svn r20192) -Cleanup: bye bye variables.h, bye bye VARDEF... you won't be missed :)
|
2010-07-19 17:28:27 +00:00 |
rubidium
|
eb30ebe1a4
|
(svn r20188) -Codechange: unVARDEF the _[config|log|highscore]_file variables and move them to a more logical location
|
2010-07-19 17:11:09 +00:00 |
rubidium
|
e38f503ec0
|
(svn r20185) -Codechange: reduce the scope of _palette_animation_counter
|
2010-07-19 16:05:29 +00:00 |