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3 Commits (e1654fa0171ea37be93e72ec7ef51d6b2543a6d7)

Author SHA1 Message Date
tron 8658560229 (svn r3183) Remove an unused declaration and properly declare CheckExternalFiles() in a header 2005-11-15 08:40:45 +00:00
Darkvater 8e6a911700 (svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters
- change a lot of byte player types to PlayerID
- beautify header files, same "#endif /* filename */" ending
2005-09-18 20:56:44 +00:00
tron 19f5036c46 (svn r2866) Move all functions and tables which aren't directly involved in managing the sprite heap to a new file gfxinit.c.
This doesn't ease the global variable mess, but makes the distinction between sprite heap and gfx loading routines easier.
2005-08-14 18:10:18 +00:00