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36 Commits (cd5e653e8f5747474262c416a88ab08c379980f7)

Author SHA1 Message Date
rubidium cd5e653e8f (svn r20168) [1.0] -Backport from trunk:
- Fix: Do not scan /data and ~/data (if they happen to be your working directory). If it's the directory where your binary is located it will still scan them [FS#3949] (r20166)
- Fix: Integer comparison failed in case the difference was more than "MAX_UINT"/2 [FS#3954] (r20162)
- Fix: [YAPP] Converting a one-way block to a path signal with trains on both sides could lead to a train crash [FS#3937] (r20156)
- Fix: [NewGRF] Improve handling of snowing of railtypes and (infra)structures on foundations [FS#3883] (r20153, r20132, r20126, r20125)
2010-07-17 11:45:42 +00:00
rubidium 9f14d652a9 (svn r19653) [1.0] -Backport from trunk:
- Fix: RandomRange() is used for bigger ranges in many cases, so generally extent it to handle 32 bits (r19652)
- Fix: When a company is sold, move connected clients to spectators [FS#3745] (r19651)
- Fix: A client would not be properly moved when moved while joining, e.g. when entering a company's password. This caused the client to be in the wrong company (according to the rest of the clients) and the client being kicked on the first command [FS#3760] (r19648)
- Fix: Trains loaded above the original IDs did not have a default railtypelabel assigned to them, causing them to be unavailable. Could cause desyncs if the multiplayer game was not started from a savegame [FS#3768] (r19647)
2010-04-17 12:00:59 +00:00
rubidium ba8422354b (svn r19623) [1.0] -Backport from trunk:
- Fix: Company related graphs were not updated correctly after changing the company colour [FS#3763] (r19615)
- Fix: Crash when opening a savegame with a waypoint from around 0.4.0 [FS#3756] (r19612)
- Fix: Presence of online content was not properly updated after download due to duplicate slashes in the path (r19600)
- Fix: [NewGRF] Setting industry prop 0x24 to 0 caused empty station names (r19590)
2010-04-13 21:32:29 +00:00
rubidium fa9867879f (svn r19300) [1.0] -Backport from trunk:
- Fix: [NewGRF] Return the TTD airport type in station var 0xF1 (r19299)
- Fix: [NewGRF] Segfault when station vars 0xF2/0xF3 is accessed when there is no truck/bus stop (r19298)
- Fix: [NoAI] Some methods of AIAbstractList left invalid iterators [FS#3566] (r19293)
- Fix: [YAPP] If reversing at path signals was disabled, a train would not reverse when hitting the back of an one-way signal (r19286)
[1.0] -Update: Intro game
2010-03-02 00:38:01 +00:00
yexo 091d88f514 (svn r19014) -Add: [NoAI] AIOrder::[G|S]etStopLocation to get/set the stop location of trains in a rail station 2010-02-04 23:18:19 +00:00
yexo 15016e3511 (svn r18955) -Feature: [NoAI] introduce GetBuildCost functions in several classes to get easier cost estimations before you start building 2010-01-29 23:56:42 +00:00
frosch 1ed599f5cf (svn r18725) -Add: [NoAI] AIWaypoint::WaypointType and AIWaypoint::HasWaypointType().
-Change: [NoAI] Constructor of AIWaypoint now takes a WaypointType to also handle buoys.
-Remove: [NoAI] AIBuoyList.
2010-01-04 19:42:29 +00:00
yexo 51cb9cc43f (svn r18519) -Codechange: Improve regression tests for AIOrder 2009-12-16 22:04:31 +00:00
yexo 12ef0046dd (svn r17591) -Add [NoAI] [FS#3212]: AIAirport::IsAirportInformationAvailable. Also update several preconditions so it's now possible to get information on airports types that can no longer be build (small airport after 1960) 2009-09-20 18:38:43 +00:00
rubidium dcd6b2096d (svn r17471) -Change: when removing a station or waypoint keep the rail unless Ctrl is pressed. This makes the behaviour consistent between the two. 2009-09-08 10:12:13 +00:00
frosch 00ed9c83ee (svn r17434) -Update (r17433): The regression needs a new trick to not become bankrupt. 2009-09-06 18:54:42 +00:00
yexo 67106dc063 (svn r17214) -Add [NoAI]: GetAPIVersion() as optional function in info.nut. Return "0.7" to get an api compatible (as much as possible) with the 0.7 api or "0.8" to get the latest api.
-Change [NoAI]: move all deprecated functions to a separate squirrel script that is only loaded if an AI requests an old API version.
2009-08-18 18:51:42 +00:00
smatz b43fd7266e (svn r17115) -Add [NoAI]: AISubsidy::SubsidyParticipantType, AISubsidy::GetSourceType, AISubsidy::GetSourceIndex, AISubsidy::GetDestinationType, AISubsidy::GetDestinationIndex for better subsidy management
-Change [NoAI]: mark AISubsidy::SourceIsTown, AISubsidy::GetSource, AISubsidy::GetDestinationType, AISubsidy::GetDestination as deprecated
2009-08-08 16:53:22 +00:00
yexo c2ed884012 (svn r17005) -Add [NoAI]: AIAbstractList::SORT_ASCENDING / SORT_DESCENDING 2009-07-31 19:50:01 +00:00
yexo d09d3566dd (svn r16585) -Add [NoAI]: AIBuoyList to get a list of all buoys 2009-06-17 13:12:08 +00:00
yexo 0b243d25cb (svn r16400) -Add [NoAI]: add AISignList that can be used to get a list of valid signs. This makes AISign::GetMaxSignID obsolete. 2009-05-23 14:54:55 +00:00
yexo 9b4a32deb4 (svn r16252) -Add [NoAI]: AIAirport::GetPrice, returning the building cost of an airport 2009-05-07 21:30:18 +00:00
frosch e04ddbe0ac (svn r16166) -Add [NoAI]: AITile::Get(Min|Max|Corner)Height 2009-04-26 16:26:41 +00:00
frosch f55be81e3c (svn r15901) -Add: AIIndustryType::IsBuiltOnWater(), HasHeliport() and HasDock(). Just like AIIndustry. 2009-03-30 20:48:10 +00:00
yexo 400208ee0a (svn r15875) -Add: AIBridge::GetBridgeID() so AIs can get the type of bridge that are already build. 2009-03-28 12:04:38 +00:00
frosch 44351cdc57 (svn r15860) -Add: AIRoad::GetRoadVehicleTypeForCargo() to tell whether a certain cargo needs a bus- or a truckstop. 2009-03-26 19:45:45 +00:00
yexo 890c5e3ae4 (svn r15616) -Change [API CHANGE]: Rename AIOrder::ChangeOrder() to AIOrder::SetOrderFlags(). 2009-03-04 23:12:48 +00:00
rubidium f5a07faf87 (svn r15597) -Fix (r15563): regression wasn't updated after the removal of AIIndustry::GetMaxIndustryID(). 2009-03-01 23:22:17 +00:00
yexo 3491b0fab9 (svn r15524) -Add [NoAI]: AIEngine::GetPower, AIEngine::GetWeight and AIEngine::GetMaxTractiveEffort. 2009-02-19 19:44:19 +00:00
yexo a0b57c849e (svn r15494) -Change [API CHANGE]: Split AIRoad::BuildRoadStation in BuildRoadStation and BuildDriveThroughRoadStation. 2009-02-14 22:06:11 +00:00
yexo ab288d3bdb (svn r15493) -Fix (r15486): Forgot to update regression. 2009-02-14 21:57:25 +00:00
yexo 2b221f5afc (svn r15492) -Change [API CHANGE]: Split AIVehicle::MoveWagon in MoveWagon and MoveWagonChain (frosch). 2009-02-14 21:22:42 +00:00
yexo 336abd66a2 (svn r15491) -Change [API CHANGE]: AIMarine::BuildWaterDepot now accepts a front tile instead of a bool is_vertical (frosch). 2009-02-14 21:19:33 +00:00
yexo 7d88077add (svn r15490) -Change [API CHANGE]: Remove AIBridge::GetYearAvailable. AIBridge::IsValidBridge now only returns true for available bridges. 2009-02-14 21:17:35 +00:00
yexo 16954ba378 (svn r15489) -Change [API CHANGE]: Remove AIAirport::AirportAvailable. AIAirport::IsValidAirportType now only returns true for available AirportTypes. 2009-02-14 21:16:21 +00:00
yexo bce1bcb0f2 (svn r15488) -Change [API CHANGE]: Add support for distant-join stations. 2009-02-14 21:15:23 +00:00
yexo 7fdde2fec0 (svn r15483) -Change [API CHANGE]: Remove AIIndustry::GetProduction, use AIIndustry::GetLastMonthProduction instead. 2009-02-14 21:05:57 +00:00
truebrain b0be1553bf (svn r15129) -Fix [Regression]: no longer test the AI Libraries 2009-01-17 17:06:41 +00:00
truebrain 94dd36d1ec (svn r15101) -Change [API CHANGE]: more consistant naming for consts:
INVALID_TOWN_RATING        -> TOWN_RATING_INVALID
   INVALID_TRANSPORT          -> TRANSPORT_INVALID
   INVALID_ORDER              -> ORDER_INVALID
   INVALID_GROUP              -> GROUP_INVALID
   GROUP_ALL/DEFAULT          -> ALL/DEFAULT_GROUP
   VEHICLE_RAIL/ROAD/..       -> VT_RAIL/ROAD/..
   MY_COMPANY                 -> COMPANY_SELF
   FIRST/LAST/INVALID_COMPANY -> COMPANY_FIRST/LAST/INVALID
2009-01-16 00:05:26 +00:00
smatz 0a357c0ac1 (svn r15062) -Fix: further forgotten svn properties and headers 2009-01-13 16:30:24 +00:00
truebrain a3dd7506d3 (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
NoAI is an API (a framework) to build your own AIs in. See:
   http://wiki.openttd.org/wiki/index.php/AI:Main_Page
 With many thanks to:
  - glx and Rubidium for their syncing, feedback and hard work
  - Yexo for his feedback, patches, and AIs which tested the system very deep
  - Morloth for his feedback and patches
  - TJIP for hosting a challenge which kept NoAI on track
  - All AI authors for testing our AI API, and all other people who helped in one way or another
-Remove: all old AIs and their cheats/hacks
2009-01-12 17:11:45 +00:00