rubidium
caa1a6fdeb
(svn r24419) [1.2] -Backport from trunk:
...
- Fix: [NewGRF] GetReverseCargoTranslation() was unnecessary complicated and also returned the wrong thing for cargos not present in the translation table (r24273)
- Fix: [NewGRF] Load cargo- and railtype-translation during both reservation and activation stage. That way they can be selected using Action7 depending on present cargo- or railtypes (r24272)
- Fix: Use the same colour scheme for the script selection window as in other comparable windows (r24268)
- Fix: Make the oilrig-vehicle list accessible to spectators and colour its caption neutrally grey [FS#5126] (r24260)
2012-07-20 19:28:51 +00:00
rubidium
6356178a25
(svn r23936) -Feature [FS#5047]: readme/licence/changelog viewer for AI and game scripts (LordAro)
2012-02-12 10:58:18 +00:00
rubidium
1cf2f521ab
(svn r23930) -Fix [FS#4944]: [Script] Do not close the parameter window when a script starts
2012-02-11 22:25:20 +00:00
frosch
69e197c87f
(svn r23757) -Codechange: Unify the drawing of toggle buttons for boolean settings.
2012-01-05 19:32:51 +00:00
rubidium
6d6be50ae0
(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
2012-01-03 21:32:51 +00:00
rubidium
d2f776ef3e
(svn r23720) -Fix/Feature [FS#4935]: show the script debug window also when the game script crashes
2012-01-02 22:44:28 +00:00
alberth
4af8c2d5e1
(svn r23704) -Doc: Doxygen comment fixes and additions.
2012-01-01 17:22:32 +00:00
truebrain
96e1f0a8f0
(svn r23678) -Fix: close the editbox of settings when changing an AI, to avoid invalid memory read/write (reported by SmatZ)
2011-12-27 15:35:47 +00:00
truebrain
0e6ca77e1a
(svn r23677) -Fix [FS#4909]: invalidate AI Parameters window when changing AI
2011-12-27 15:17:42 +00:00
smatz
2fb22e8214
(svn r23668) -Fix: the 'Configure' button in the 'AI / Game Configuration' window didn't get enabled when activating a GameScript
2011-12-24 13:08:11 +00:00
truebrain
8456d5de69
(svn r23653) -Fix: also show GameScripts when you click Check Online Content (SubVersion does not allow translated commit messages, I am sorry) in AI / Game Settings
2011-12-21 15:15:43 +00:00
truebrain
5718c2e2e3
(svn r23607) -Add: wire GameScript in all the GUIs
2011-12-19 20:56:06 +00:00
truebrain
561b25d031
(svn r23601) -Fix: fix the conflict in window number
2011-12-19 20:50:21 +00:00
frosch
6ae8cac432
(svn r23589) -Codechange: Make the AI-start-delay setting translateable.
2011-12-18 18:21:55 +00:00
truebrain
e9f584ac21
(svn r23531) -Codechange: document and rename widgets to be consistent and understandable
2011-12-16 16:27:45 +00:00
truebrain
2aa774e831
(svn r23528) -Codechange: move widget enums to widgets/NNN_type.h
2011-12-15 22:22:55 +00:00
rubidium
58423b26d1
(svn r23474) -Codechange: move the declaration error related functions to error.h
2011-12-10 13:54:10 +00:00
truebrain
34d7f01ccc
(svn r23364) -Codechange: refactor AIConfig, moving it mostly to Scriptconfig
2011-11-29 23:26:35 +00:00
truebrain
e37149a1de
(svn r23362) -Codechange: refactor AIScanner, splitting it in AIScannerInfo and AIScannerLibrary
2011-11-29 23:21:52 +00:00
truebrain
98103121d4
(svn r23355) -Codechange: rename all AI* to Script* (Rubidium)
2011-11-29 23:15:35 +00:00
truebrain
afdb67a353
(svn r23354) -Codechange: move all src/ai/api/ai_*.[hc]pp files to src/script/api/script_* (Rubidium)
2011-11-29 23:07:38 +00:00
truebrain
b7a655bf4c
(svn r23209) -Codechange: track the current active script instance directly, instead of assuming the current company points you to the right one.
2011-11-13 20:43:48 +00:00
yexo
924a5e06b3
(svn r23201) -Doc: [NoAI] Hide all contents of AIObject from the API documentation as AIs were never able to use it anyway
2011-11-12 18:48:21 +00:00
yexo
a256bd71e4
(svn r23169) -Feature: [NoAI] AICONFIG_AI_DEVELOPER flags to hide AI settings unless gui.ai_developer_tools is enabled (Zuu)
2011-11-08 21:48:00 +00:00
rubidium
de27205e6c
(svn r23031) -Fix [FS#4804]: for the admin "bots" there was no distinction between bankruptcy and manual removal of companies even though the API suggested that
2011-10-15 20:42:32 +00:00
frosch
56a41a8852
(svn r22616) -Codechange: Fix typo.
2011-07-02 11:31:20 +00:00
frosch
3f003c0977
(svn r22553) -Fix (r22499): NewGRF parameter window was not set dirty, when changing row selection.
2011-06-11 21:12:28 +00:00
yexo
ffdfa5a213
(svn r22499) -Fix: don't lower the arrow buttons in the newgrf/AI parameter windows if they're clicked when disabled
2011-05-27 18:02:55 +00:00
frosch
5e449b8fae
(svn r22429) -Add: some constants for specific palette colours used in the GUI.
2011-05-06 21:13:29 +00:00
frosch
22286bd7b6
(svn r22421) -Fix: Replace various references to Windows palette greyscale indices with the DOS palette indices.
2011-05-04 17:45:16 +00:00
rubidium
70c7ec30b1
(svn r22396) -Document: some AI doxygen stuff
2011-05-01 09:24:19 +00:00
frosch
bdc8a59ff4
(svn r22386) -Fix [FS#4602]: When the last AI company gets removed, the 'dead' state was not reset in the AI debug window.
2011-04-30 17:08:18 +00:00
terkhen
10caf391a1
(svn r22343) -Change: Remove pixel limiter for query strings.
2011-04-17 18:42:17 +00:00
frosch
cba6eb87c2
(svn r22249) -Codechange: Process some more invalidation of IDs during command scope.
2011-03-13 21:35:50 +00:00
frosch
141f2eba50
(svn r22248) -Codechange: Make OnInvalidateData() process 'delete this;' already in command scope.
2011-03-13 21:34:49 +00:00
frosch
0ff4f31723
(svn r22243) -Codechange: Make AIDebugWindow::OnInvalidateData() handle command-/GUI-scope itself.
2011-03-13 21:32:40 +00:00
frosch
ec9540a12a
(svn r22241) -Codechange: Add additional to-be-used parameter to OnInvalidateData().
2011-03-13 21:31:29 +00:00
rubidium
7eba2bf4d3
(svn r21890) -Cleanup: remove some unneeded includes
2011-01-22 14:52:20 +00:00
yexo
b22945350f
(svn r21696) -Feature [FS#4362]: allow changing the AI configuration in the scenario editor / in game
2011-01-02 12:41:24 +00:00
alberth
f5c6fd1a25
(svn r21331) -Codechange: Make drawing the widgets default behaviour in OnPaint().
2010-11-26 15:22:18 +00:00
rubidium
924a924907
(svn r21250) -Fix [FS#3952]: Rescanning AIs didn't "forget" removed AIs
2010-11-18 23:31:06 +00:00
rubidium
c7f0518f16
(svn r21246) -Fix: upon rescanning AIs the new AIs would (after some time) show up in the AI list but you could not select all
2010-11-18 22:24:10 +00:00
rubidium
30637a8340
(svn r21157) -Codechange: remove information about the text direction out of the language "list"
2010-11-13 09:56:25 +00:00
frosch
98250ad8da
(svn r20951) -Codechange: Add SmallMap::Contains() and use it.
2010-10-16 20:34:43 +00:00
rubidium
30f2afac9b
(svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers
2010-08-26 22:01:16 +00:00
yexo
f6f218cf6b
(svn r20604) -Feature: add a reset button to the newgrf parameters window
2010-08-23 22:25:50 +00:00
rubidium
1231dc7b57
(svn r20575) -Fix [FS#4059] (r20542): reloading of companies did load another AI
2010-08-19 22:06:20 +00:00
yexo
16be24e13a
(svn r20558) -Codechange: use one generic function to create a list of company buttons
2010-08-19 12:56:31 +00:00
yexo
381b14a1e9
(svn r20556) -Fix (r20555): a tempory copy/pasted line ended up in the commit
2010-08-19 11:36:12 +00:00
yexo
44ba57bb79
(svn r20555) -Fix [FS#4053]: wrong tooltip for the company select button in the AI debug and performance rating windows
2010-08-19 11:33:15 +00:00