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7 Commits (c76d1c54b721cde80494fa70455cffe254bf3350)

Author SHA1 Message Date
rubidium 9e8db65223 (svn r21888) -Codechange: remove some unneeded (for the AI header) headers from some AI headers, reducing the include tree 2011-01-22 10:33:16 +00:00
yexo dc303e550b (svn r20563) -Change: [NoAI] rename AIAbstractList to AIList 2010-08-19 15:37:28 +00:00
yexo 7b62e4dc8e (svn r20288) -Doc: add doxygen string to all GetClassName functions (part of all AI api classes) 2010-08-01 20:41:46 +00:00
rubidium 9dfa2db455 (svn r18721) -Codechange: simplify adding/removing rectangles of tiles from AITileLists 2010-01-04 18:39:46 +00:00
rubidium 7fbc33dae1 (svn r17248) -Fix: add GPL license notice where appropriate 2009-08-21 20:21:05 +00:00
rubidium ec3ef70adb (svn r16524) -Fix [FS#2963]: missing guards in the NoAI API making it possible to hit an assert in OpenTTD. 2009-06-06 11:47:21 +00:00
truebrain a3dd7506d3 (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
NoAI is an API (a framework) to build your own AIs in. See:
   http://wiki.openttd.org/wiki/index.php/AI:Main_Page
 With many thanks to:
  - glx and Rubidium for their syncing, feedback and hard work
  - Yexo for his feedback, patches, and AIs which tested the system very deep
  - Morloth for his feedback and patches
  - TJIP for hosting a challenge which kept NoAI on track
  - All AI authors for testing our AI API, and all other people who helped in one way or another
-Remove: all old AIs and their cheats/hacks
2009-01-12 17:11:45 +00:00