Peter Nelson
649c1cf14c
Fix: Off-by-one in EnsureVisibleCaption. ( #12261 )
...
An off-by-one in EnsureVisibleCaption causes the minimum visible caption height to be 13 scaled pixels and 1 unscaled pixel. At 1x interface scale, this 'happens' to be the complete height of a caption, but at other interface scales it is not.
Instead of using a scaled fixed value, correct the off-by-one and just use the window's actual caption height instead.
2024-03-10 14:53:41 +00:00
Rubidium
86cb184eb4
Codechange: use std::source_location over __FILE__ and __LINE__ for WindowDesc
2024-03-10 10:14:20 +01:00
Peter Nelson
bc3bd642b9
Fix: Relocate main toolbar and statusbar before other windows. ( #12218 )
...
When repositioning all windows, the main toolbar and statusbar need to already be in position to ensure that window captions are visible.
2024-03-05 18:30:25 +00:00
Peter Nelson
8afef45d4e
Fix d3c673e: Don't defer OnResize() after ReInit() ( #12174 )
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Some windows resize themselves during painting and issue ReInit(). In this case deferred OnResize() causes a visible glitch as the event is handled on the next redraw.
2024-02-25 08:35:57 +00:00
Peter Nelson
ac44c001a4
Codechange: Expose `FindChildWindow()` as a method of `Window`.
2024-02-07 17:13:37 +00:00
frosch
b1718478c8
Codechange: Replace old non-standard attributes with C++17/20 standard attributes.
2024-02-02 22:29:28 +01:00
Peter Nelson
d3c673e20b
Fix #11894 : Defer window OnResize event to avoid processing multiple times per input tick. ( #11900 )
2024-01-27 18:44:27 +00:00
Patric Stout
ea8c1d8597
Change: make for smooth-scrolling based on actual time
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This means if rendering takes a bit longer, scrolling goes a bit
quicker, making travel time always about the same time for the
same distance.
2024-01-25 10:29:48 +01:00
Rubidium
e3f49ee7a0
Codechange: coding style fixes
2024-01-04 16:23:54 +01:00
Peter Nelson
7124b4eef1
Codechange: Use std::unique_ptr for all NWidgets.
2023-12-31 15:33:56 +00:00
Peter Nelson
a0dfb76e34
Codechange: Replace mishmash of types for widget index with WidgetID.
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Indices were stored as int, but often passed around as uint/uint8_t and casts.
Now they should all use WidgetID.
2023-12-30 00:23:57 +00:00
Peter Nelson
b86182ab84
Codechange: Use std::map to provide indexed widget access.
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This removes the need to determine the biggest widget index and replaces C-style memory handling.
2023-12-29 18:45:43 +00:00
Peter Nelson
a12f426d69
Codechange: Rename nested array to widget lookup.
...
This changes from naming storage-type to naming functionality.
* `FillNestedArray` is renamed to `FillWidgetLookup`.
* `Window::nested_array` is renamed to `Window::widget_lookup`.
* `array` parameter renamed as well.
2023-12-29 18:45:43 +00:00
Peter Nelson
feb94d233d
Codechange: Remove deferred nested_array initialization path. ( #11640 )
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Having two ways (`FillNestedArray` and `SetupSmallestSize`) to initialize
`Window::nested_array` introduces confusion.
Instead, make `FillNestedArray` the canonical way, always call it, and remove
init_array from `SetupSmallestSize`.
2023-12-29 14:27:04 +00:00
Peter Nelson
162ffc288d
Fix e2425b7: WidgetDimensions and depot sizes not set up if blitter forced.
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Set up WidgetDimensions and depot sizes during InitWindowSystem().
2023-12-11 14:16:49 +00:00
Peter Nelson
3317e29847
Fix #11516 : Adjust window size by interface scale during ReInit.
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To simplify this and ensure that scaling only occurs once, regardless of
resize nesting, each window now remembers interface scale.
2023-12-07 23:58:32 +00:00
Peter Nelson
096da3e59f
Fix #11407 : Don't steal focus from dropdown menus. ( #11484 )
2023-11-22 19:09:20 +00:00
Peter Nelson
c18a1494b7
Codechange: Remove FONT_HEIGHT_... macros. ( #11481 )
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These make it look like we're dealing with a constant, but actually each is a call to `GetCharacterHeight(...)`.
2023-11-21 19:04:24 +00:00
Peter Nelson
e563057478
Add: WindowDesc unit test to validate ini-key value.
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ini-key must be present if WWT_DEFSIZEBOX or WWT_STICKYBOX is present.
This was previously enforced by a workflow, however that parsed the source
code with regex which turned out to be error-prone.
2023-11-02 22:25:01 +00:00
Peter Nelson
18fb8e153f
Codechange: Add __FILE__/__LINE__ of WindowDesc to WindowDesc.
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This is to allow unit-tests to produce more useful output.
2023-11-02 22:25:01 +00:00
Peter Nelson
d3cb6e1e67
Codechange: Call Widget::SetDirty/SetLowered directly. ( #11417 )
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In these instances we already have the widget to hand, so don't need to look it up by index again.
2023-11-01 20:12:08 +00:00
Peter Nelson
f379b31e28
Add: data parameter in Window::Close method.
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This allows passing data when closing a window, e.g. to indicate how it was closed.
2023-10-13 20:47:28 +01:00
frosch
b6c8f301be
Codechange: Silence warnings about intentionally unused parameters.
2023-09-19 22:49:59 +02:00
Rubidium
8ab0936491
Codechange: use parameter pack/folding instead of va_arg macros for widget states
2023-09-16 23:09:53 +02:00
Rubidium
8c742b456f
Codechange: use Textbuf directly, instead via several virtual functions in Window
2023-09-06 23:07:04 +02:00
Peter Nelson
e8015e497d
Codechange: Use begin/end of nwidget parts of begin/length.
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This simplifies processing nwidget parts as, unlike the remaining length, the pointer to the end of the list never changes. This is the same principle as we use(d) for tracking end instead of length for C-style strings.
And this removes 160~ instances of the lengthof() macro.
2023-09-04 10:20:45 +01:00
MasonGulu
0be27778af
Add: alternative setting for right-click close window option to exclude pinned windows ( #10204 )
2023-07-19 23:24:22 +02:00
Rubidium
eaae0bb5e7
Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
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for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done
2023-07-19 19:30:14 +02:00
merni-ns
a8a4737c5b
Fix #11096 : Increase priority of error and confirmation windows ( #11104 )
2023-07-03 23:24:44 +02:00
Rubidium
836541b41c
Codechange: use SetDParam and CopyOutDParam for tooltips
2023-06-17 10:01:19 +02:00
PeterN
f51f117b00
Change: Add window description flag to disallow interactive window closing. ( #11008 )
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This replaces/simplifies testing for a closebox to allow closing a window with right-click, and testing for specific window classes when closing all windows by hotkey.
This allows right-click closing of dropdowns and the high-score window.
2023-06-14 17:24:14 +01:00
PeterN
ebc451b071
Fix #10987 : Double-close of dropdown stopped land-info tool working as default. ( #11000 )
...
Clicking and releasing on the query toolbar icon is meant to select the land-info tool.
This did not work as during closing a window, OnFocusLost() is called, which then closes the window again. These two calls toggled the land-info tool one and off in the same action.
Resolve by not calling Window::Close in OnFocusLost() if the window is already closing.
2023-06-12 08:42:02 +01:00
PeterN
b49bd86a46
Fix dec7ff6b0c: Dropdowns couldn't be closed by pressing the parent button. ( #10954 )
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Since dropdowns self-close, the detection of re-clicking a dropdown
button no longer worked, as the dropdown is already closed.
Instead set (and then test) a flag on the parent widget to indicate that
the dropdown closed. This method avoids looping windows on every click.
2023-06-07 19:01:30 +01:00
PeterN
83a318edcf
Fix dec7ff6b0c: Dropdowns would close if their tooltip appeared. ( #10939 )
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Solution is to not focus any tooltips, so that the dropdown doesn't lose focus. Tooltips don't accept any input so this does not change their behaviour.
2023-06-04 18:15:24 +00:00
Peter Nelson
2e62682f73
Codechange: Close dropdowns by class instead of id.
2023-06-03 14:17:05 +01:00
Peter Nelson
dec7ff6b0c
Fix: Make dropdowns self-close when losing focus.
2023-06-03 14:17:05 +01:00
Peter Nelson
c38df2d589
Codechange: Use std::map instead of custom SmallMap.
2023-05-18 12:18:30 +01:00
Peter Nelson
83f2ad500e
Codechange: stdarg.h include not needed as cstdarg is included.
2023-05-17 10:14:41 +01:00
PeterN
da7f431812
Cleanup: widget pos_x/y are already int. ( #10809 )
...
Remove old casts left over from when pos_x/y were unsigned.
2023-05-12 18:02:51 +01:00
Patric Stout
60399e17bd
Codechange: C++-ify the Layouter and related functions
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They all now access a std::string_view, instead of a "const char *"
or std::string (in some cases).
Additionally, GetCharAtPosition and friends now return an index
instead of a "const char *", as it makes for a more clear interface.
2023-05-08 19:21:42 +02:00
Peter Nelson
6202eae9d5
Codechange: Rely on Scrollbar::SetPosition to clamp.
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Manually clamping scrollbar bounds before calling `SetPosition()` is doubling up work that the function already does.
2023-05-07 20:25:44 +01:00
Peter Nelson
e8df28d7f3
Add: parameter for ReInit() to reposition window to default.
2023-04-25 13:27:22 +01:00
Patric Stout
1ba4dcc924
Codechange: migrate all Window-related timers to the new framework
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This means we also say goodbye to GUITimers.
2023-04-15 13:58:55 +02:00
Patric Stout
5e1bcee39b
Codechange: introduce a framework for all our timers
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IntervalTimer and TimeoutTimer use RAII, and can be used to replace
all the time-based timeouts, lag-detection, "execute every N" we
have.
As it uses RAII, you can safely use it as static variable, class
member, temporary variable, etc. As soon as it goes out-of-scope,
it will be safely removed.
This allows for much easier to read code when it comes to intervals.
2023-04-15 13:58:55 +02:00
glx22
b080f24bd8
Codechange: move windows common to AI and GS out of ai_gui
2023-02-05 19:27:25 +01:00
Rubidium
4e65ec1dc4
Codechange: do not declare functions in blocks
2023-01-29 20:28:45 +01:00
rubidium42
6ba55e663e
Codechange: do not hide variables with other variables
2023-01-29 07:21:34 +01:00
Rubidium
f001e84e5e
Codechange: use RAII to automatically restore _cur_dpi after use
2023-01-28 20:33:02 +01:00
Rubidium
bcfe0fb076
Codechange: introduce GetMainWindow() to properly account for nullptr checks
...
Some nullptr checks have been removed as they were not triggered with nullptr
with the null video driver and in dedicated server mode.
2023-01-14 21:15:23 +01:00
PeterN
23eec0b7b3
Fix #8971 : Resize QueryStrings with interface scale change. ( #10281 )
...
* Fix: Use width of caret symbol '_' for text entry.
This replaces an arbitrary pixel width with the space actually required.
* Fix #8971 : Update QueryString sizes with interface scale change.
2022-12-25 00:40:55 +00:00
PeterN
a044e8e007
Fix: Scale minimum visible caption by interface scale. ( #10180 )
2022-11-17 22:45:15 +00:00
Peter Nelson
890b2666d3
Change: Use scaled WidgetDimensions.
2022-11-12 18:28:39 +00:00
Peter Nelson
b5693becdc
Add: Define scaled WidgetDimensions.
...
Includes RectPadding container.
2022-11-12 18:28:39 +00:00
Jonathan G Rennison
64b437fa89
Fix: Data race with mixer thread performance measurements
2022-11-11 23:48:24 +01:00
Nicolas Chappe
864771ca09
Feature: [Linkgraph] Show a tooltip with statistics when hovering a link
2022-10-18 22:03:39 +02:00
Nicolas Chappe
7c79a2a767
Change: Do not generate hover events at each frame
2022-10-18 22:03:39 +02:00
Nicolas Chappe
e660860d4b
Codechange: Simplify logic of mouse loop
2022-10-18 22:03:39 +02:00
Bouke Haarsma
45d98f689a
Fix #9993 : Handle DPI changes on macOS and Windows
2022-10-16 16:52:14 +02:00
PeterN
69527abb6f
Fix 9aef7b8c: Don't dispatch hover event if already hovering. ( #10042 )
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This fixes the timed tooltip window being (invisibly) destroyed and
reconstructed every frame.
This also affects the unused OnHover() window event.
2022-09-22 20:38:11 +01:00
Danny de Bruijne
753b1d7e15
Feature: Add selected toolbar buttons to MacBook Pro Touch Bar
2021-09-23 21:03:00 +02:00
Patric Stout
fa1e27994d
Feature: allow the use of TURN to connect client and server together
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TURN is a last resort, used only if all other methods failed.
TURN is a relay approach to connect client and server together, where
openttd.org (by default) is the middleman.
It is very unlikely either the client or server cannot connect to
the STUN server, as they are both already connected to the Game
Coordinator. But in the odd case it does fail, estabilishing the
connection fails without any further possibility to recover.
2021-07-20 19:57:23 +02:00
Patric Stout
66dc0ce196
Codechange: C++-ify the usage of IniFile in settings.cpp
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Instead of creating the object on heap and use a pointer, create
the object on stack and use a guaranteed-not-null pointer.
The size of IniFile doesn't warrent the forcing to heap.
Additionally, use a subclass instead of a function to do some
initial bookkeeping on an IniFile meant to read a configuration.
2021-07-02 14:30:14 +02:00
rubidium42
55a11710a6
Codechange: convert printf DEBUG statements to fmt Debug statements
2021-06-13 12:45:45 +02:00
glx22
5799402f7a
Codechange: Rename window related DeleteXXX to match new behaviour
2021-05-29 21:08:25 +02:00
glx22
994bf19aef
Fix f6d5c01: Delay deletion when closing windows
2021-05-29 21:08:25 +02:00
glx22
e66e25ff71
Fix #9269 , f6d5c01: Hide windows without abusing WC_INVALID
2021-05-15 21:08:49 +02:00
Rubidium
7755f81bb8
Codechange: make explicit that virtual functions in a con/destructor are resolved statically
...
This as during construction the sub class has not been initialized yet, and
during destruction the sub class has already been destroyed, so the overriding
virtual function would be accessing uninitialized data.
2021-05-13 10:03:26 +02:00
frosch
f6d5c0136e
Codechange: make Window destruction not rely on undefined behavior.
2021-05-12 23:22:41 +02:00
frosch
f96f113951
Codechange: use IterateFromBack/Front only if the order is important.
...
Use Iterate if the order does not matter.
2021-05-12 23:22:41 +02:00
frosch
22567a1f43
Codechange: use iterators instead of 'subranges' when iterating from a specific window.
...
Using iterators makes it easier to include or exclude the start window in the iteration.
2021-05-12 23:22:41 +02:00
frosch
95abdfdef9
Cleanup: remove unneeded labels and gotos.
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The window list supports deletion of arbitrary windows, while iterating over it.
2021-05-12 23:22:41 +02:00
Peter Nelson
d8e06e590a
Codechange: Make GetCurrentRect() conform to usual Rect bounds, and reuse it.
...
Similar code is already repeated in other locations.
2021-05-08 09:53:55 +01:00
Peter Nelson
52b16237ad
Codechange: Don't update window contents if scrollbar position has not moved.
2021-05-08 09:52:54 +01:00
Peter Nelson
8321ef0061
Codechange: Set specific widgets dirty instead of window.
2021-05-08 09:52:54 +01:00
Peter Nelson
4791ff2862
Fix: Recalculate padding and minimum sizes when GUI or Font zoom is changed.
2021-04-30 17:08:15 +01:00
glx22
14e92bd8e2
Codechange: Replace window related FOR_ALL with range-based for loops
2021-04-29 21:08:24 +02:00
Didac Perez Parera
0cb99c5523
Codechange: nullptr deletion in DeleteWindowById ( #8941 )
2021-04-10 10:19:14 +01:00
Patric Stout
853bfc3562
Codechange: replace _realtime_tick with std::chrono for mouse events
2021-02-27 00:36:14 +01:00
Michael Lutz
8906e9e0fd
Codechange: Consistently use screen size and not driver resolution for determining window sizes.
2021-02-14 11:50:18 +01:00
glx
c0d7949d7c
Fix: Don't use a timer for hundredth tick determination
2021-01-10 14:07:17 +01:00
Charles Pigott
9b800a96ed
Codechange: Remove min/max functions in favour of STL variants ( #8502 )
2021-01-08 11:16:18 +01:00
Michael Lutz
dd138fc460
Codechange: Stringify config file paths.
2020-12-27 13:19:25 +01:00
Charles Pigott
cfa1b1e006
Fix: Compile warnings when asserts are disabled
2020-12-06 19:27:39 +00:00
TechGeekNZ
a10013dd00
Codechange: Spell 'Viewport' consistently
...
Some places in the codebase misspell 'Viewport' as 'ViewPort' or 'view_port'.
This patch makes everything consistent.
2020-07-27 17:31:29 +01:00
TechGeekNZ
ee570e1b6d
Cleanup: Fix typos in code comments.
2020-06-09 13:15:47 +01:00
TechGeekNZ
8652a4db76
Cleanup: Give `SetDirtyBlocks` a more descriptive name.
2020-06-09 13:15:47 +01:00
glx
341941af85
Fix #7952 : don't try to access destroyed QueryStrings
2020-01-22 19:53:27 +00:00
S. D. Cloudt
13cc8a0cee
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
Jonathan G Rennison
1dba06656d
Codechange: Add utility function for whether the focused window is a console
2019-11-10 17:58:42 +00:00
Jonathan G Rennison
81f159434d
Codechange: Add EditBoxGainedFocus method to VideoDriver base class
2019-11-10 17:58:42 +00:00
JMcKiern
04f659e768
Fix: Some typos found using codespell
2019-09-29 21:27:32 +01:00
peter1138
82989ef076
Fix: Clicking on scrollbar 'thumb' moved position up instantly.
2019-05-02 22:16:26 +01:00
glx
410b81537c
Fix 801cbea9c: operator< is not always the best idea
...
Also removes unused and anyway broken SmallMap::SortByKey() function.
2019-04-13 21:05:25 +02:00
glx
801cbea9cc
Codechange: use std::sort() for all std::vector types
2019-04-13 12:49:18 +01:00
Henry Wilson
7c8e7c6b6e
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
Henry Wilson
c01a2e2a81
Codechange: Removed SmallVector completely
2019-03-26 20:15:57 +00:00
Henry Wilson
ab711e6942
Codechange: Replaced SmallVector::[Begin|End]() with std alternatives
2019-03-26 20:15:57 +00:00
Henry Wilson
a0f36a50e6
Codechange: Replaced SmallVector::Append() with std::vector::[push|emplace]_back()
2019-03-26 20:15:57 +00:00
Henry Wilson
81315939b9
Codechange: Replaced SmallVector::Find() non-const with std::find()
2019-03-26 20:15:57 +00:00
Henry Wilson
a690936ed7
Codechange: Replace SmallVector::Length() with std::vector::size()
2019-03-26 20:15:57 +00:00