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13 Commits (bbcb55ebc9c4adf26f01926cb3e9dd28d23a4afa)

Author SHA1 Message Date
Rubidium bbcb55ebc9 Codechange: use std::string as script API return type 2023-05-14 22:54:10 +02:00
Rubidium 83946ca31d Codechange: use GSCompanyMode::IsValid, IsDeity, and the precondition helpers
Direct 1:1 replacements in the code, and comments now refer to either
GSCompanyMode::IsValid or GSCompanyMode::IsDeity instead of several variations
on "company mode active" or "no company mode active".
2023-03-06 22:34:09 +01:00
Rubidium 2fd99467ea Fix: scripts are not aware of nullptr, they only know null 2023-01-26 16:07:14 +01:00
S. D. Cloudt 13cc8a0cee Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
Henry Wilson 7c8e7c6b6e Codechange: Use null pointer literal instead of the NULL macro 2019-04-10 23:22:20 +02:00
zuu 9603014102 (svn r26307) -Add: [nogo] Allow GS to hide story page date 2014-02-06 19:50:34 +00:00
rubidium e40eb8177a (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed 2012-01-03 20:26:05 +00:00
truebrain 102f811d02 (svn r23636) -Add: introduce ScriptText in parameters where it can be used 2011-12-19 21:06:06 +00:00
truebrain 9b6b2cabc1 (svn r23633) -Add: allow most build commands from GameScript given a CompanyMode is active in that scope 2011-12-19 21:05:36 +00:00
truebrain 9359c6fc47 (svn r23615) -Add: more API functions exposed to NoGo (part 2) 2011-12-19 20:57:34 +00:00
truebrain 4d91f645c1 (svn r23370) -Add: support @api tag in API header files, to select which API should receive the defined classes and functions 2011-11-29 23:27:26 +00:00
truebrain 98103121d4 (svn r23355) -Codechange: rename all AI* to Script* (Rubidium) 2011-11-29 23:15:35 +00:00
truebrain afdb67a353 (svn r23354) -Codechange: move all src/ai/api/ai_*.[hc]pp files to src/script/api/script_* (Rubidium) 2011-11-29 23:07:38 +00:00