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Commit Graph

29090 Commits

Author SHA1 Message Date
bdef9b451c Codechange: Remove unnecessary SetMinimalTextLines for text buttons alongside captions. (#11549) 2023-12-06 21:14:09 +00:00
translators
d8f989a1f5 Update: Translations from eints
danish: 3 changes by bscargo
portuguese (brazilian): 5 changes by pasantoro
2023-12-06 18:39:07 +00:00
Loïc Guilloux
2a22063d77 Change: Remember the active game option window tab (#11547) 2023-12-06 14:44:38 +00:00
Loïc Guilloux
e901ce582d Add: [CI] Test grf generation (#11543) 2023-12-06 13:30:47 +01:00
58c252b81a Cleanup: Remove unnecessary pressed button offset code. 2023-12-05 21:12:35 +00:00
884b9e6690 Change: Revert pressed-button content shifting introduced in r2161.
This restores original behaviour, and prevents all image buttons being slightly too large.
2023-12-05 21:12:35 +00:00
translators
a92d0da8b4 Update: Translations from eints
finnish: 5 changes by hpiirai
polish: 5 changes by pAter-exe
2023-12-05 18:38:33 +00:00
Loïc Guilloux
e86eb25447 Change: [CMake] Use explicit list for regression (#11541) 2023-12-05 15:37:53 +01:00
translators
7d0ce826db Update: Translations from eints
english (au): 5 changes by krysclarke
english (us): 5 changes by 2TallTyler
korean: 5 changes by telk5093
russian: 5 changes by Ln-Wolf
catalan: 5 changes by J0anJosep
french: 5 changes by glx22
2023-12-04 18:38:44 +00:00
e749bbefe5 Change: Show rating in station list even with no cargo waiting. (#11540)
e745bd9 (r21144) changed the filter from cargo waiting to rating, which makes the station list display appear inconsistent with the cargo filter selection.
2023-12-04 18:16:09 +00:00
Loïc Guilloux
db65d763f7 Change: [CMake] Use explicit list for grf source files (#11539) 2023-12-04 16:41:02 +00:00
Loïc Guilloux
06b1bd3da4 Fix: [CI] Don't let SDL2 dependencies install too much stuff (#11537) 2023-12-04 13:55:52 +01:00
07a8bd21e4 Fix: Make station list filters use per-window state instead of global state.
Changing filters with multiple windows open would have unexpected effects leading to inconsistent state.

Now state is loaded and saved when the window is opened and closed, so state is still persistent.
2023-12-04 08:24:39 +00:00
dcf730f1f6 Codechange: Optionally allow passing state to GUIList sorter function.
GUIList sorter functions can currently only use global state, which makes per-window-instance sorting difficult.
2023-12-04 08:24:39 +00:00
4d9f335f36 Change: Add outline of sprite to sprite aligner. 2023-12-04 08:14:02 +00:00
f7380a4d2d Change: Make NewGRF Sprite Aligner window resizeable. 2023-12-04 08:14:02 +00:00
0434c1b474 Feature: (-tte) Add zoom level buttons to sprite aligner.
This allows for offsets to be adjusted a different zoom level than currently in use, and offset adjustment and display is also more convenient.
2023-12-04 08:14:02 +00:00
4e5700939d Change: Use sparse padding for sprite aligner. 2023-12-04 08:14:02 +00:00
9122b4eb47 Codechange: SetMinimalTextLines(1, 0) is implied for widgets with text. (#11536) 2023-12-03 22:42:50 +00:00
17c3ce8632 Codechange: Use maxdim instead of setting width/height separately. (#11535) 2023-12-03 22:23:54 +00:00
aae6e0481e Codechange: Rearrange AI/GS debug window following invalidate/set state/draw pattern. (#11483)
The AI/GS window updated its state as it was drawn, and would redraw again if some state had changed.

Instead, update state either during OnInvalidateData or before any drawing commences.
2023-12-03 18:53:31 +00:00
1084ab4b66 Add: Website button to Game Options window for basesets.
This links to the optional "url" item in the baseset's [metadata] section.
2023-12-03 18:52:33 +00:00
cc528bd8fc Change: Adjust layout of Content and NewGRF Website buttons for consistency. 2023-12-03 18:52:33 +00:00
2272e8fe0e Add: Website button for Game Script settings window. 2023-12-03 18:52:33 +00:00
f60c14a682 Add: Website button for AI settings window. 2023-12-03 18:52:33 +00:00
7ba89b946e Change: Hide unused cargos from vehicle cargo filter. (#11533)
The list of used cargo types is updated when the list is invalidated.
2023-12-03 18:11:08 +00:00
9a92e02fa7 Change: Add tooltips for text file buttons, and shorten Website / Readme buttons. (#11534) 2023-12-03 16:54:57 +00:00
Patric Stout
b866e52b17 Remove: officially mark Vista as no longer supported (#11531)
It is very likely Vista hasn't been working for years, but the
amount of users that use an OS that has been EoL for over 11 years
is very small, so reports happen rarely.
2023-12-02 22:12:50 +00:00
a258833aee Fix 67d071d: WC_STATION_LIST should be invalidated by owner, not station index. (#11530) 2023-12-02 21:46:43 +00:00
1aedea8eda Feature: Place cargo icon on cargo filter dropdowns.
Reveal the pixel art.
2023-12-02 15:23:05 +00:00
76701c4622 Add: Function to get largest cargo icon size. 2023-12-02 15:23:05 +00:00
8db7c79e79 Codechange: Add DropDownIcon constructor to override dimension.
This avoids the need to construct a DropDownIcon and set the dimension after.
2023-12-02 15:23:05 +00:00
49532914dd Change: Use CRTP-mixins to compose dropdown list items.
This allows list items to built from component parts as required, and additional
functionality is added:

* Icons and text can be positioned at the start or end of the space (templated.)
* Font size of text can be changed (templated.)
* Palette of sprites can be set (runtime.)
2023-12-02 15:23:05 +00:00
62e4d1e507 Codechange: Dimension must have both width and height.
Default parameters allowed Dimension to be constructed with only a width.

Instead use separate empty and width/height constructors to ensure that either none or both are provided.
2023-12-02 15:23:05 +00:00
0b1429ce14 Fix: AI window did not update button disabled state when changing values. (#11527) 2023-12-01 12:52:33 +00:00
cc488ec6c9 Fix ddd609c: Reverse build probability callback was not called for articulated parts. (#11526) 2023-11-30 23:12:39 +00:00
4a5ab331e2 Change: Add extra padding to climate buttons to match pre-#11464. (#11525)
Padding used to be included in the SetMinimalSize() part which was removed, but also made it require specific sprite sizes.

This now adds padding on the already determined size, removing the need for hardcoding pixel dimensions and allowing the sprites to be any size.
2023-11-30 19:18:28 +00:00
6f7153bf71 Codechange: Make a generic DrawRectOutline function from DrawOutline. (#11524)
This allows drawing an outline from Rect, not just constrained to a Widget's Rect. And reduces duplication a little.
2023-11-30 18:10:07 +00:00
rubidium42
33ba609290 Fix #11521, e404ba0: size for remaining span determined incorrectly 2023-11-30 08:20:58 -04:00
rubidium42
cb8612ba79 Remove: ZOOM_LVL_COUNT
This is the only enumeration with a COUNT and END. The logic of the COUNT
implied that BEGIN could be non-zero, but all but two uses of zoom level
assume that BEGIN is zero, making the separate count only confusing.
2023-11-29 21:12:28 -04:00
ddd609ce9b Feature: Randomize direction of rail vehicle on build based on probability callback. (#11489)
This allows NewGRF authors to indicate that the game should randomly flip rail vehicles on build, without needing to use random bits nor duplicate sprites to handle it themselves.

To use this functionality, test for callback 162 (CBID_VEHICLE_BUILD_PROBABILITY)  and var10 = 0 (values other than 0 are reserved for future use), and return a value between 0 and 100 inclusive.

The return value is a percentage chance of reversing the vehicle. A value of 0 will always build a forward facing vehicle, and 100 will always build a reverse facing vehicle.
2023-11-29 22:40:09 +00:00
glx22
e2c5eb3b65 Codechange: [CI] Use runner vcpkg in release-linux workflow 2023-11-29 21:00:01 +01:00
glx22
b1f98a79f8 Update: [CI] Use macos-12 image for release-macos workflow 2023-11-29 21:00:01 +01:00
6f35f3274f Fix ab1a4c6c: Crash if the "No Music" set is loaded because there is no current set_index. (#11511)
Add a helper function to get the current set_index which which checks it is in range.
2023-11-29 02:30:10 +00:00
rubidium42
27082f9efa Codechange: pass std::string references to OpenBrowser 2023-11-29 02:02:30 +01:00
Jonathan G Rennison
8437b20fed Fix: Deleting towns did not check for waypoints referencing the town 2023-11-29 00:27:16 +01:00
7b0afec11f Codechange: Use max_element to find highest cargo amount. 2023-11-28 22:30:48 +00:00
3f853d8003 Codechange: Use range-for to simplify getting first non-zero value.
This reduces indexed array access.
2023-11-28 22:30:48 +00:00
Tyler Trahan
4181d3c1ff Codechange: Don't use a magic number for the number of DiagDirections 2023-11-28 14:24:33 -05:00
Tyler Trahan
2dad9263d7 Doc: Add, fix, and clean up documentation inside town_cmd.cpp 2023-11-28 14:24:33 -05:00