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11 Commits (b6e3e30d86e66e84d52e94a9f91b9952ae699ab5)

Author SHA1 Message Date
PeterN b6e3e30d86
Codechange: Distance between town and airport has already just been found, so use it. (#7427)
Previously the distance was thrown away, only to be expensively recalculated again.
2019-03-29 17:43:06 +00:00
Samu 1e68b9b3e6 Add: AI/GS GetMonthlyMaintenanceCost (#6897)
API addition which allows AI/GS scripts to retrieve the monthly maintenance cost of an airport type.
2018-11-01 18:06:08 +01:00
rubidium 0463dbdc9e (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
truebrain 9b6b2cabc1 (svn r23633) -Add: allow most build commands from GameScript given a CompanyMode is active in that scope 2011-12-19 21:05:36 +00:00
truebrain cc3f42794d (svn r23632) -Add: GSCompanyMode, to change company in GameScripts 2011-12-19 21:05:25 +00:00
truebrain 436cf09923 (svn r23614) -Add: more API functions exposed to NoGo (part 1) 2011-12-19 20:57:23 +00:00
yexo c9be5d50da (svn r23461) -Fix: handle a missing airport newgrf as graceful as possible by not crashing when loading such savegame or when an airport is removed 2011-12-09 19:30:30 +00:00
rubidium de46e9647b (svn r23441) -Fix [FS#4764]: some airport functions didn't take the layout into account resulting in wrong noise levels or nearests towns (patch by Zuu) 2011-12-06 21:02:57 +00:00
michi_cc 0e5e8fff12 (svn r23416) -Add: [NoAI] API for querying infrastructure costs. 2011-12-03 23:40:57 +00:00
truebrain 98103121d4 (svn r23355) -Codechange: rename all AI* to Script* (Rubidium) 2011-11-29 23:15:35 +00:00
truebrain afdb67a353 (svn r23354) -Codechange: move all src/ai/api/ai_*.[hc]pp files to src/script/api/script_* (Rubidium) 2011-11-29 23:07:38 +00:00