1
0
Fork 0
Commit Graph

3 Commits (b43fd7266e2cc66028a7d15a1cee75bf89f6988e)

Author SHA1 Message Date
smatz b43fd7266e (svn r17115) -Add [NoAI]: AISubsidy::SubsidyParticipantType, AISubsidy::GetSourceType, AISubsidy::GetSourceIndex, AISubsidy::GetDestinationType, AISubsidy::GetDestinationIndex for better subsidy management
-Change [NoAI]: mark AISubsidy::SourceIsTown, AISubsidy::GetSource, AISubsidy::GetDestinationType, AISubsidy::GetDestination as deprecated
2009-08-08 16:53:22 +00:00
smatz 2a430d981f (svn r17113) -Change [FS#265][FS#2094][FS#2589]: apply the subsidy when subsidy's destination is in station's catchment area and cargo packets originate from subsidy's source
-Change [FS#1134]: subsidies aren't bound to stations after awarding anymore, they still apply to town or industry, no matter what station is used for loading and unloading. Awarded subsidies from older savegames are lost
-Change [NoAI]: due to these changes, AISubsidy::GetSource and AISubsidy::GetDestination now return STATION_INVALID for awarded subsidies
2009-08-08 16:42:55 +00:00
truebrain a3dd7506d3 (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
NoAI is an API (a framework) to build your own AIs in. See:
   http://wiki.openttd.org/wiki/index.php/AI:Main_Page
 With many thanks to:
  - glx and Rubidium for their syncing, feedback and hard work
  - Yexo for his feedback, patches, and AIs which tested the system very deep
  - Morloth for his feedback and patches
  - TJIP for hosting a challenge which kept NoAI on track
  - All AI authors for testing our AI API, and all other people who helped in one way or another
-Remove: all old AIs and their cheats/hacks
2009-01-12 17:11:45 +00:00