Charles Pigott
9b800a96ed
Codechange: Remove min/max functions in favour of STL variants ( #8502 )
2021-01-08 11:16:18 +01:00
Michael Lutz
65f65ad2ad
Codechange: Convert some more FIO functions to take std::string.
2020-12-27 13:19:25 +01:00
Charles Pigott
860c270c73
Codechange: Replace assert_compile macro with static_assert
2020-12-27 10:55:42 +00:00
S. D. Cloudt
13cc8a0cee
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
Henry Wilson
7c8e7c6b6e
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
Michael Lutz
c7b9987d08
Codechange: Switch DropDownList to directly use std::vector, thus making AutoDeleteSmallVector obsolete.
...
DropDownListItem are strongly managed using std::unique_ptr to ensure leak-free handling. Appropriate use
of move-semantics make intent a lot clearer than parameter comments and allows the compiler to generate
copy-free code for most situations.
2019-04-09 22:45:15 +02:00
Michael Lutz
05f4e73608
Codechange: Replace custom mutex code with C++11 mutex'es.
...
A conforming compiler with a valid <mutex>-header is expected.
Most parts of the code assume that locking a mutex will never fail unexpectedly,
which is generally true on all common platforms that don't just pretend to
be C++11. The use of condition variables in driver code is checked.
2019-04-06 11:27:39 +02:00
Henry Wilson
a0f36a50e6
Codechange: Replaced SmallVector::Append() with std::vector::[push|emplace]_back()
2019-03-26 20:15:57 +00:00
peter1138
317f69c152
Codechange: Use override specifier in Window-derived classes.
2019-03-24 16:10:04 +01:00
Miguel Horta
e00908f5e9
Fix #6898 : Replace atoi() with strtoul()
...
Normalize type and parsing of generation_seed across all files
Add assert_compile() to ensure correct type
2018-10-11 20:22:31 +01:00
Niels Martin Hansen
836d25e738
Codechange: Address some MSVC compiler warnings
2018-06-15 22:36:55 +02:00
alberth
597380e099
(svn r27650) -Codechange: Replace SaveOrLoadMode by FileOperation and DetailedFileType.
2016-09-04 12:57:43 +00:00
alberth
9135f7130e
(svn r27635) -Codechange: Move FileType and FileToSaveLoad structure definitions.
2016-09-04 12:45:40 +00:00
frosch
4d1843a95e
(svn r27627) -Codechange: Deduplicate some cursor magic into SetMouseCursorBusy.
2016-08-15 18:32:48 +00:00
alberth
b8414c2884
(svn r27285) -Codechange: Use LG_ORIGINAL instead of a magic 0 to indicate the original landscape generator.
2015-05-16 12:01:19 +00:00
alberth
4b2db6e649
(svn r27140) -Codechange: Fix typo in GenenerateLandscapeWindowMode (chillcore)
2015-02-08 21:05:48 +00:00
frosch
1c181fd460
(svn r27135) -Fix: Misalignment in generate world window in case of small fonts.
2015-02-01 22:04:50 +00:00
alberth
78896895cf
(svn r27085) -Fix: Always return a valid window to the world generation gui code.
2014-12-18 18:20:59 +00:00
rubidium
dfd57f2616
(svn r27043) -Fix: could not enter third digit of snow line height
2014-10-25 21:02:59 +00:00
rubidium
8d90e86c2c
(svn r27009) -Add: extra level of general map heightness (ChillCore)
2014-10-13 14:22:48 +00:00
rubidium
550cd50382
(svn r26926) -Change: limit flat world height to the maximum configured map height
2014-09-27 09:53:48 +00:00
rubidium
ed0ee3ffb3
(svn r26911) -Change: increase maximum possible flat land height in scenario editor to be entered directly (ic111)
2014-09-22 19:21:37 +00:00
rubidium
f56b8ba69e
(svn r26890) -Cleanup: remove unneeded obfuscation via IConsoleSetSetting
2014-09-21 14:45:35 +00:00
rubidium
c72d362840
(svn r26885) -Feature-ish: user interface for limiting the maximum height of a map
2014-09-21 12:25:04 +00:00
peter1138
c4311903b7
(svn r26862) -Codechange: Don't shrink widget size in new game window.
2014-09-20 12:27:09 +00:00
frosch
775c96a0d2
(svn r26526) -Remove: Ability to set map generation seed via GUI. If you really need it, use the console.
2014-04-27 15:15:28 +00:00
rubidium
0463dbdc9e
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-23 20:13:33 +00:00
rubidium
83eeba28b7
(svn r26086) -Codechange: use AutoDeleteSmallVector instead std::list for dropdowns
2013-11-24 14:46:26 +00:00
frosch
8157a8afd8
(svn r25290) -Add: Assign string names to notable windows.
2013-05-26 19:25:01 +00:00
frosch
56e4a8c4d6
(svn r25287) -Codechange: Keep a reference to the WindowDesc in the Window after construction.
2013-05-26 19:23:42 +00:00
frosch
579ee7a592
(svn r25089) -Codechange: Move CharSetFilter from QueryString to Textbuf.
2013-03-17 13:04:10 +00:00
frosch
9b7c8cf7a7
(svn r24925) -Fix [FS#5395]: Add a tooltip to the mapsize selection mentioning possible deviations.
2013-01-20 14:51:50 +00:00
frosch
3ce8d2ce70
(svn r24846) -Add: Advanced settings to disable certain sound effects.
2012-12-23 21:09:09 +00:00
frosch
b533523258
(svn r24801) -Codechange: Add functions to set integral DParams to suitable values for size computations.
2012-12-08 17:18:51 +00:00
frosch
545b6de900
(svn r24747) -Fix: Some editboxes had a different colour than the rest of the window.
2012-11-14 22:50:53 +00:00
frosch
f5d8ba5d7f
(svn r24742) -Codechange: Remove QueryStringBaseWindow and store QueryStrings per widget instead.
2012-11-14 22:50:35 +00:00
frosch
6e6d94a2d1
(svn r24740) -Codechange: Remove duplicate members from QueryStringBaseWindow and directly use QueryString.
2012-11-14 22:50:26 +00:00
frosch
6653ac6b36
(svn r24739) -Codechange: Simplify some code by using Textbuf::Assign.
2012-11-14 22:50:21 +00:00
frosch
f6d4200f86
(svn r24738) -Codechange: Remove Textbuf::Initialize in favour of a constructor.
2012-11-14 22:50:17 +00:00
frosch
2c22fe98dd
(svn r24734) -Codechange: Move QueryStringBaseWindow::OnOSKInput to Window::OnEditboxChanged.
2012-11-13 21:47:07 +00:00
frosch
c4d7c8dd42
(svn r24733) -Codechange: Move handling of editbox keys to window class.
2012-11-13 21:47:02 +00:00
frosch
6d1fe626f5
(svn r24729) -Codechange: Unify the handling of HEBR_EDITING.
2012-11-13 21:46:46 +00:00
frosch
1071d51508
(svn r24727) -Fix: In various windows the OSK looked shiny but using it had no effect whatsoever.
2012-11-13 21:46:37 +00:00
frosch
137adb3496
(svn r24726) -Codechange: Move editbox mouseloop handling to Window class.
2012-11-13 21:46:33 +00:00
frosch
17025fa6ea
(svn r24724) -Codechange: Move drawing of editboxes to the widget drawing code.
2012-11-13 21:46:19 +00:00
frosch
03736af2ae
(svn r24700) -Cleanup: Remove WDF_UNCLICK_BUTTONS and make it the default.
2012-11-11 16:10:43 +00:00
frosch
cd55253865
(svn r24699) -Codechange: Proper usage of push and toggle buttons in mapgen and script debug GUI.
2012-11-11 16:10:11 +00:00
frosch
2e368bfb9f
(svn r24698) -Codechange: Use PUSH-buttons when buttons can be pushed.
2012-11-11 16:09:08 +00:00
frosch
d58eee1e79
(svn r24324) -Codechange: Turn functions dealing with Textbufs into member functions.
2012-06-04 15:30:29 +00:00
rubidium
6d6be50ae0
(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
2012-01-03 21:32:51 +00:00
truebrain
83f2785f54
(svn r23611) -Add: run the begin of the script already while generating, and don't sleep on DoCommand while doing so
2011-12-19 20:56:50 +00:00
frosch
4e4a87bd3c
(svn r23579) -Fix (r23525): Most up/down arrows stopped working.
2011-12-17 20:52:07 +00:00
truebrain
e9f584ac21
(svn r23531) -Codechange: document and rename widgets to be consistent and understandable
2011-12-16 16:27:45 +00:00
truebrain
2aa774e831
(svn r23528) -Codechange: move widget enums to widgets/NNN_type.h
2011-12-15 22:22:55 +00:00
truebrain
df0afdf0dc
(svn r23525) -Codechange: make Window::flags4 WindowFlags instead of uint16, with only values known in WindowFlags (and move out 2 timers to their own variable)
...
-Codechange: rename Window::flags4 to Window::flags
-Codechange: move some non-inline functions from .hpp to .cpp
2011-12-15 19:54:23 +00:00
rubidium
420d358fef
(svn r23475) -Codechange: queue critical error messages, so when multiple happen you won't miss any
2011-12-10 15:14:11 +00:00
rubidium
b231e80125
(svn r23470) -Codechange: move declaration of SwitchToMode to a header instead of declaring it in 6 other files
2011-12-10 08:31:14 +00:00
frosch
81732114f0
(svn r22902) -Fix: The name of the heightmap glitches in the 'play heightmap' window.
2011-09-06 20:33:56 +00:00
frosch
d0a4672cc4
(svn r22901) -Fix (r22767): The river density dropdown was missing in the 'play heightmap' window.
2011-09-06 18:32:48 +00:00
rubidium
38ad276acc
(svn r22819) -Fix: include the header where it should be included
2011-08-24 12:12:36 +00:00
rubidium
e99aec39ef
(svn r22789) -Codechange: rename generation window class to modal progress
2011-08-21 12:49:14 +00:00
rubidium
421053a694
(svn r22788) -Codechange: move modal progress related functions and variables to progress.cpp/h
2011-08-21 12:48:46 +00:00
rubidium
a67cf6bae1
(svn r22787) -Codechange: rename genworld redraw constant
2011-08-21 12:47:45 +00:00
rubidium
7b7869fba7
(svn r22786) -Codechange: rename genworld mutices to model_progress mutices
2011-08-21 12:47:24 +00:00
rubidium
37415b9cf7
(svn r22785) -Codechange: rename IsGeneratingWorld to HasModalProgress
2011-08-21 12:46:46 +00:00
rubidium
e17d799cb3
(svn r22769) -Fix (r22678): failed patch merging
2011-08-20 14:23:14 +00:00
rubidium
11a4e402c6
(svn r22768) -Add: progress bar updates for river building
2011-08-20 14:15:40 +00:00
rubidium
0041408e4f
(svn r22767) -Add: river generation
2011-08-20 14:14:17 +00:00
alberth
a0cd04130a
(svn r22608) -Fix[FS#4663]: Use rotated heightmap sizes for reporting scaling problems.
2011-06-26 16:16:04 +00:00
rubidium
fb5ecb9499
(svn r22411) -Document: another bunch of bits
2011-05-02 17:42:12 +00:00
terkhen
5bb7a48cd2
(svn r22345) -Change: Remove pixel limiter for text buffers.
2011-04-17 18:44:09 +00:00
terkhen
10caf391a1
(svn r22343) -Change: Remove pixel limiter for query strings.
2011-04-17 18:42:17 +00:00
frosch
93272478b7
(svn r22259) -Fix (r9779)[FS#4557]: Remove duplicate and wrong (too early) activation of new game settings. (chillcore)
2011-03-18 19:36:20 +00:00
frosch
ec9540a12a
(svn r22241) -Codechange: Add additional to-be-used parameter to OnInvalidateData().
2011-03-13 21:31:29 +00:00
alberth
5f505a69f3
(svn r22211) -Codechange: Unduplicate Off/On strings.
2011-03-06 15:52:23 +00:00
alberth
4364cec392
(svn r22001) -Codechange: Rename difficulty.number_industries to difficulty.industry_density.
2011-02-06 18:26:50 +00:00
alberth
d84502c432
(svn r22000) -Codechange: Introduce an enum for the industry density setting.
2011-02-06 18:11:39 +00:00
alberth
7935eab3dc
(svn r21972) -Fix: Replace 'None' industries in the generation window with more descriptive label.
2011-02-05 11:42:27 +00:00
alberth
bdf5a1c2f7
(svn r21969) -Feature: Introduce 'minimal' number of industries as a replacment for the old 'none' setting in the newgame window.
2011-02-05 10:28:31 +00:00
rubidium
7eba2bf4d3
(svn r21890) -Cleanup: remove some unneeded includes
2011-01-22 14:52:20 +00:00
terkhen
679cd3c21b
(svn r21803) -Cleanup: Remove unnecessary semicolons.
2011-01-15 15:36:58 +00:00
alberth
f5c6fd1a25
(svn r21331) -Codechange: Make drawing the widgets default behaviour in OnPaint().
2010-11-26 15:22:18 +00:00
terkhen
725cf7d8bb
(svn r21080) -Fix: Do not allow to use a custom water level with the original map generator.
2010-11-04 18:34:37 +00:00
terkhen
0568976c78
(svn r21034) -Fix: Add missing default values for the custom town number and custom water level world generation options.
2010-10-24 20:58:31 +00:00
terkhen
e90930e572
(svn r20832) -Feature: Allow to select a custom percentage of water in the map generation window (based on patch by CommanderZ).
2010-09-20 18:56:35 +00:00
terkhen
b916c5d8c1
(svn r20831) -Add: Show selected number of towns in the map generation window when using a custom amount.
2010-09-20 18:48:33 +00:00
rubidium
30f2afac9b
(svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers
2010-08-26 22:01:16 +00:00
alberth
35fec79700
(svn r20499) -Doc: Spelling fixes, and one doxygen comment addition.
2010-08-15 14:06:43 +00:00
rubidium
3da3d131c6
(svn r20411) -Codechange: rename unmovables as quite a lot of them are actually movable; e.g. HQ and owned land are pretty movable.
2010-08-08 10:59:30 +00:00
rubidium
e356cb9405
(svn r20281) -Codechange: unify case scope closure + break coding style
2010-08-01 18:53:30 +00:00
terkhen
264bbc3076
(svn r20196) -Fix: Remove autofocus of the edit box in the world generation window.
2010-07-19 20:57:13 +00:00
rubidium
b8487afe54
(svn r20192) -Cleanup: bye bye variables.h, bye bye VARDEF... you won't be missed :)
2010-07-19 17:28:27 +00:00
terkhen
4d7c861947
(svn r20140) -Fix: Initialize the state of OnKeyPress at the world generation window (Zuu).
2010-07-14 12:01:40 +00:00
alberth
22b9bc5157
(svn r20043) -Codechange: Introduce vertical alignment for DrawStringMultiLine().
2010-07-02 13:53:05 +00:00
yexo
a1b607a055
(svn r19872) -Codechange [FS#3826]: move the widget updates in the newgame gui to OnInvalidateData from OnPaint
2010-05-21 08:23:46 +00:00
yexo
9ed9aa9012
(svn r19871) -Fix [FS#3826]: update the landscape buttons in the main menu / newgame window correctly (planetmaker)
2010-05-21 06:59:45 +00:00
frosch
88019e64e1
(svn r18966) -Codechange: Remove Window::OnDoubleClick() in favour of a parameter for OnClick().
2010-01-30 18:34:48 +00:00
rubidium
afcce5ed90
(svn r18901) -Change: make the default button work again for the world generation window; previously it worked due to the bug fixed in r18899. Do not add it again for the town custom number because there is no default for that one.
2010-01-23 19:32:56 +00:00
rubidium
9e106dca81
(svn r18896) -Fix [FS#3558]: pressing cancel for the query windows of the world generation window caused the default to be set instead of no changes to the value
2010-01-23 15:53:09 +00:00
smatz
a39a446e8f
(svn r18861) -Doc: more doxygen documentation in genworld files
2010-01-18 14:58:32 +00:00