Rubidium
83946ca31d
Codechange: use GSCompanyMode::IsValid, IsDeity, and the precondition helpers
...
Direct 1:1 replacements in the code, and comments now refer to either
GSCompanyMode::IsValid or GSCompanyMode::IsDeity instead of several variations
on "company mode active" or "no company mode active".
2023-03-06 22:34:09 +01:00
glx22
58bf2f7176
Codechange: Use SQInteger for generic numbers in script_bridge
2023-03-06 00:32:12 +01:00
S. D. Cloudt
13cc8a0cee
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
SamuXarick
1e5a6765d9
Change: Give AI/GSBridge::GetName an extra parameter to refer the vehicle type ( #6988 )
2019-01-31 23:08:03 +00:00
frosch
bf0e7c34e6
(svn r26149) -Fix [FS#5825]: [Script] Various API functions did not check whether ScrtipRoad::SetCurrentRoadType was called appropiately.
2013-12-08 15:44:09 +00:00
truebrain
9b6b2cabc1
(svn r23633) -Add: allow most build commands from GameScript given a CompanyMode is active in that scope
2011-12-19 21:05:36 +00:00
truebrain
084f4e6aac
(svn r23629) -Add: allow ScriptRoad::BuildRoad, ScriptBridge::BuildBridge (for roads) and ScriptTunnel:BuildTunnel (for roads) to work for GameScript
2011-12-19 21:02:33 +00:00
truebrain
9359c6fc47
(svn r23615) -Add: more API functions exposed to NoGo (part 2)
2011-12-19 20:57:34 +00:00
truebrain
549e072041
(svn r23371) -Change: rename the DOXYGEN_AI_DOCS tag to DOXYGEN_API
2011-11-29 23:27:34 +00:00
truebrain
4d91f645c1
(svn r23370) -Add: support @api tag in API header files, to select which API should receive the defined classes and functions
2011-11-29 23:27:26 +00:00
truebrain
98103121d4
(svn r23355) -Codechange: rename all AI* to Script* (Rubidium)
2011-11-29 23:15:35 +00:00
truebrain
afdb67a353
(svn r23354) -Codechange: move all src/ai/api/ai_*.[hc]pp files to src/script/api/script_* (Rubidium)
2011-11-29 23:07:38 +00:00