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12 Commits (7faff38bfb9afc208b58fa0f04fb24773fceae21)

Author SHA1 Message Date
rubidium 7faff38bfb (svn r24116) [1.2] -Backport from trunk:
- Fix: When starting GS or AI, always use the settings of the game, not the new-game settings [FS#5142] (r24108)
- Fix: Provide translated comments in the desktop file without language name postfix (r24100)
- Fix: Cloning orders of aircraft with limited range failed [FS#5131] (r24086)
2012-04-15 08:50:23 +00:00
truebrain 3c355da531 (svn r23747) -Fix (r23746): forgot one more case 2012-01-03 23:13:53 +00:00
truebrain 251687f795 (svn r23746) -Fix: also set 'info' to NULL if 'instance' dies (for both AI and GS); avoids invalid memory reads 2012-01-03 23:09:48 +00:00
rubidium 6d6be50ae0 (svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files 2012-01-03 21:32:51 +00:00
rubidium 37b136576d (svn r23718) -Fix [FS#4936]: rescanai caused crash when the AI settings of an AI was opened 2012-01-02 20:39:50 +00:00
truebrain 2ae87e7213 (svn r23634) -Add: support language files for GameScript (Rubidium) 2011-12-19 21:05:46 +00:00
truebrain cc3f42794d (svn r23632) -Add: GSCompanyMode, to change company in GameScripts 2011-12-19 21:05:25 +00:00
truebrain 77b7366c29 (svn r23622) -Add: a set of events to trigger in a GameScript 2011-12-19 20:59:36 +00:00
truebrain 963802e9a7 (svn r23612) -Add: allow importing libraries in the same way as AI does, only with GS prefix (and in game/library) 2011-12-19 20:56:59 +00:00
truebrain f239a61406 (svn r23609) -Add: save/load all GameScript related material 2011-12-19 20:56:34 +00:00
truebrain c99950c215 (svn r23606) -Add: GameScanner, to auto-detect game scripts, and wire it in the console 2011-12-19 20:55:56 +00:00
truebrain 12aa5b6a58 (svn r23604) -Add: initial support for GameScripts 2011-12-19 20:50:54 +00:00