truebrain
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6c7c02eb14
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(svn r23780) -Fix [FS#4963] (r23764): also name the two new errors server-side. As extra, split up one of the errors in 3 errors, to be more specific what goes wrong. As cherry on top, make sure on all sides we can never again forget to add such entries on both sides, by introducing an assert_compile()
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2012-01-09 21:22:48 +00:00 |
rubidium
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bddfcaef95
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(svn r23764) -Fix [FS#4955]: make default timeouts for certain states lower and configurable
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2012-01-06 21:49:06 +00:00 |
rubidium
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6d6be50ae0
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(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
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2012-01-03 21:32:51 +00:00 |
truebrain
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561b25d031
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(svn r23601) -Fix: fix the conflict in window number
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2011-12-19 20:50:21 +00:00 |
rubidium
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2bf0fc3c5c
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(svn r23476) -Codechange: use the error queue to replace switch mode error strings, again making it possible to return multiple errors
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2011-12-10 15:16:58 +00:00 |
rubidium
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420d358fef
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(svn r23475) -Codechange: queue critical error messages, so when multiple happen you won't miss any
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2011-12-10 15:14:11 +00:00 |
rubidium
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58423b26d1
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(svn r23474) -Codechange: move the declaration error related functions to error.h
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2011-12-10 13:54:10 +00:00 |
rubidium
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f6b0561cd8
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(svn r22805) -Codechange: move use of magic number for version checking to more logical location
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2011-08-21 18:57:45 +00:00 |
rubidium
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944a5cb7aa
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(svn r22423) -Document: some network stuff
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2011-05-04 20:24:23 +00:00 |
rubidium
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2e572b98de
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(svn r22400) -Codechange: replace some defines in the tcp/game code so doxygen can create better documentation
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2011-05-01 11:30:03 +00:00 |
rubidium
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c2ac411e69
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(svn r22387) -Fix-ish [FS#4601]: Windows' recv seems to return "graceful closed" before having passed the remaining buffer which causes OpenTTD to think all connections are "incorrectly" terminated, i.e. without the "I'm leaving" packet from the client. So let the client wait a tiny bit after sending the "I'm leaving" packet and before gracefully closing the connection
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2011-04-30 17:41:14 +00:00 |
rubidium
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1c419d99bc
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(svn r22364) -Codechange: don't show the (unknown) client address in the client list at clients
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2011-04-22 15:57:05 +00:00 |
rubidium
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bc9a803ea9
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(svn r22362) -Codechange: NetworkFindClientInfoFromClientID -> NetworkClientInfo::GetByClientID
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2011-04-22 15:54:16 +00:00 |
rubidium
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d1a50a01b4
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(svn r22308) -Fix [FS#4574]: waiting on a server could kick the client, or rather the client would kick itself due to an unexpected packet
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2011-04-09 21:52:38 +00:00 |
terkhen
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6e641777b1
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(svn r22154) -Fix [FS#4529]: _current_company was modified when moving a client to spectators, causing issues in bankruptcy (Rubidium)
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2011-02-27 11:38:28 +00:00 |
rubidium
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1dc5ba2210
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(svn r22063) -Change: make the "has network" check also check whether the client is actually fully connected
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2011-02-11 22:10:10 +00:00 |
rubidium
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537bd8a429
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(svn r22031) -Fix: bad servers could crash a client
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2011-02-08 21:45:38 +00:00 |
rubidium
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7eba2bf4d3
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(svn r21890) -Cleanup: remove some unneeded includes
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2011-01-22 14:52:20 +00:00 |
smatz
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656caf16db
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(svn r21875) -Codechange: indentation of some comments was wrong
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2011-01-21 01:38:30 +00:00 |
rubidium
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795a528328
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(svn r21854) -Codechange: refactor the password setting methods to make it possible to change the password of other companies (on the server)
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2011-01-19 16:47:40 +00:00 |
rubidium
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e95718bf43
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(svn r21852) -Codechange: generalise GenerateCompanyPasswordHash (dihedral)
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2011-01-19 16:35:11 +00:00 |
rubidium
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c9609bbbc2
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(svn r21851) -Codechange: rename NetworkClientSetPassword to NetworkClientSetCompanyPassword (dihedral)
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2011-01-19 16:32:23 +00:00 |
rubidium
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a82118f360
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(svn r21850) -Codechange: move password hashing to a more general location (dihedral)
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2011-01-19 16:30:09 +00:00 |
rubidium
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b25cf57542
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(svn r21701) -Codechange: ConsoleColour = TextColour, so make it that way and remove some unneeded casts
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2011-01-03 12:01:41 +00:00 |
smatz
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c6a90361fc
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(svn r21693) -Codechange: no need to cast char[] to const uint8*
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2011-01-01 21:41:01 +00:00 |
smatz
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8b6a8a8935
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(svn r21692) -Cleanup: remove unused extern declaration of HashCurrentCompanyPassword(), make it static
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2011-01-01 21:39:52 +00:00 |
smatz
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13456934b1
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(svn r21691) -Codechange: make sure GenerateCompanyPasswordHash() behaves deterministically when/if the value of NETWORK_SERVER_ID_LENGTH is changed
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2011-01-01 21:38:13 +00:00 |
smatz
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666fbb28c2
|
(svn r21687) -Fix: verify the colour code we received from the server is valid
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2011-01-01 17:02:29 +00:00 |
rubidium
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5f25cdbbd5
|
(svn r21401) -Fix: ofcourse MSVC x64 has something to complain about...
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2010-12-05 15:08:41 +00:00 |
rubidium
|
ff8a01fbd2
|
(svn r21400) -Fix [FS#4284]: when loading a savegame takes more than 2 seconds locally, don't see that as lag of the server. Also increase the client side's lag thresholds a bit
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2010-12-05 14:49:46 +00:00 |
rubidium
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948cffc930
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(svn r21397) -Change/Feature-ish: when getting a savegame from the server, just keep it in memory instead of writing it to a file
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2010-12-05 14:44:31 +00:00 |
rubidium
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69766049ce
|
(svn r21396) -Codechange: rename SafeSaveOrLoad to SaveLoad (it only did load), and add support for (safe) loading with a LoadFilter
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2010-12-05 14:43:10 +00:00 |
rubidium
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97434f0e06
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(svn r21392) -Change: prepare the network protocol for getting the file size later in the download process
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2010-12-05 14:34:19 +00:00 |
rubidium
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31c8ab0ed8
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(svn r21361) -Change: make sure the client is listening, or rather receiving, our frames
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2010-11-30 14:18:20 +00:00 |
rubidium
|
b6c2216749
|
(svn r21358) -Codechange: make some network function names conform to coding style
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2010-11-30 13:38:46 +00:00 |
rubidium
|
67f74559fc
|
(svn r21334) -Fix [FS#4271]: make (more) sure that the savegame and transferred file are the same file and not different ones
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2010-11-26 22:25:02 +00:00 |
rubidium
|
874abb2965
|
(svn r21256) -Fix [FS#4189]: Clients weren't always notified when the connection was lost
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2010-11-19 15:55:53 +00:00 |
rubidium
|
8f9dcab09b
|
(svn r21033) -Codechange: be more strict with the packets a client accepts at a given moment
|
2010-10-24 20:51:12 +00:00 |
rubidium
|
2cd67a51ac
|
(svn r21029) -Codechange: split the map downloading packet + 3-state enum into 3 separate packets
|
2010-10-24 20:03:33 +00:00 |
rubidium
|
744bc2a614
|
(svn r21027) -Change/Fix: under some circumstances the file handle of the downloaded savegame wouldn't be closed, and validity of the handled wasn't checked in all cases
|
2010-10-24 16:40:02 +00:00 |
rubidium
|
3a1a915c9a
|
(svn r21008) -Change: don't make client reconnect waiting time depend on the company; in coop games that does not spread clients at all, and most companies have a low number causing it not to be spread out either. Use the ClientID instead. Based on a patch by dihedral.
|
2010-10-22 14:41:26 +00:00 |
rubidium
|
d71f590ed6
|
(svn r20993) -Codechange: some shuffling of game protocol packet description so they're documented in the "same" place as UDP, content and admin packets (dihedral)
|
2010-10-18 20:41:53 +00:00 |
frosch
|
3972c790c2
|
(svn r20957) -Codechange: Add another parameter to FindGRFConfig() to define search restrictions.
|
2010-10-17 12:12:13 +00:00 |
rubidium
|
f555e6d72e
|
(svn r20933) -Codechange: move some more client related methods and such to network_client.cpp
|
2010-10-15 19:33:08 +00:00 |
rubidium
|
7ba07d9573
|
(svn r20929) -Codechange: make NetworkCloseClient a class method
|
2010-10-15 18:42:52 +00:00 |
rubidium
|
515edee17c
|
(svn r20925) -Codechange: make the client send commands have a slightly more sensible name
|
2010-10-15 14:29:13 +00:00 |
rubidium
|
0ca7e4e82e
|
(svn r20924) -Codechange: make the game connection packet handling look more like UDP/content packet handling
|
2010-10-15 13:47:37 +00:00 |
rubidium
|
8eb07d097e
|
(svn r20923) -Codechange: prepare creating sub-classes of NetworkClientSocket for server and client side
|
2010-10-15 13:22:00 +00:00 |
rubidium
|
a4c6d07edc
|
(svn r20553) -Feature: allow rate limiting of incoming commands
|
2010-08-19 08:59:36 +00:00 |
rubidium
|
b594990071
|
(svn r20549) -Codechange: centralise the handling of the incoming commands (from clients and the server)
|
2010-08-18 22:40:17 +00:00 |