smatz
6a0855f0d1
(svn r16723) -Codechange: make GetNextArticPart(), GetLastEnginePart(), GetNextVehicle(), GetPrevVehicle(), GetNextUnit(), GetPrevUnit() members of Train
2009-07-02 12:10:39 +00:00
smatz
77eaefb61c
(svn r16720) -Codechange: make Set/ClearFrontEngine(), Set/ClearArticulatedPart(), Set/ClearWagon(), Set/ClearEngine(), Set/ClearFreeWagon() and Set/ClearMultiheaded() members of Train
2009-07-02 00:17:27 +00:00
smatz
d86e17d65a
(svn r16719) -Codechange: make IsArticulatedPart(), IsTrainEngine(), IsTrainWagon(), IsMultiheaded(), EngineHasArticPart() and IsRearDualheaded() members of Train
2009-07-01 23:57:20 +00:00
smatz
ecfaa0564d
(svn r16718) -Codechange: make IsFreeWagon() member of Train
2009-07-01 23:49:13 +00:00
smatz
adc5363202
(svn r16717) -Codechange: make IsFrontEngine() member of Train
2009-07-01 22:22:01 +00:00
smatz
38477f2b36
(svn r16655) -Codechange: use IsRailwayStationTile() more
2009-06-25 15:54:06 +00:00
smatz
029fb9bdee
(svn r16652) -Codechange: use less strict, but faster check for quickly bailing out in FindTrainCollideEnum() (Bilbo)
...
-Codechange: shuffle the code a bit
2009-06-24 23:59:20 +00:00
smatz
05c695a647
(svn r16646) -Codechange: rename GetDepotByTile() to Depot::GetByTile()
2009-06-24 19:26:41 +00:00
smatz
986cc75a12
(svn r16641) -Codechange: reduce number of multiplications done in FindTrainCollideEnum() to minimum
2009-06-23 23:31:43 +00:00
smatz
192b9bda7b
(svn r16633) -Codechange: remove checks for consistency of newpool
2009-06-23 10:44:46 +00:00
rubidium
512b021e26
(svn r16581) -Codechange: unify the access to Engine::lifelength.
2009-06-16 13:52:18 +00:00
rubidium
4b05617c42
(svn r16580) -Codechange: rename Engine::image_index to original_image_index to not confuse it with image_index from *VehInfo.
2009-06-16 13:31:06 +00:00
smatz
62f120b296
(svn r16571) -Fix [FS#2974](r16322): in some cases, train could be stuck in depot
2009-06-13 10:22:22 +00:00
smatz
5a6bb53894
(svn r16553) -Codechange: don't use TRACK_BIT_WORMHOLE and TRACK_BIT_DEPOT as bitmasks
2009-06-10 16:02:00 +00:00
smatz
1c5ca9822d
(svn r16545) -Cleanup: tunnels have been returning correct SlopeZ since r1
2009-06-09 20:04:46 +00:00
smatz
0c10006907
(svn r16527) -Codechange: use static member functions instead of simple casts when converting Vehicle to specialised vehicle types. Includes safety check
2009-06-06 16:54:22 +00:00
frosch
0d782b0f96
(svn r16498) -Codechange: Remove hardly used HASBITS.
2009-06-01 15:01:54 +00:00
smatz
de25de7a60
(svn r16494) -Codechange: cache train's speed limit caused by curves
2009-06-01 13:14:56 +00:00
alberth
bab70a823d
(svn r16491) -Codechange: Added parentheses around bitwise operators for code style.
2009-06-01 11:43:36 +00:00
frosch
9853c0dc22
(svn r16480) -Fix (r15617): Invalidate newgrf variable caches of more vehicles in more places. Esp. they were only invalidated for trains.
2009-05-31 12:03:14 +00:00
smatz
5a463c8347
(svn r16442) -Codechange: use new Vehicle accessors at more places
2009-05-26 22:45:48 +00:00
smatz
7ee882d03f
(svn r16441) -Codechange: new class SpecializedVehicle used as superclass for all vehicle types
2009-05-26 22:10:13 +00:00
yexo
0d56cfabfa
(svn r16439) -Change: Make the default vehicle servicing settings company-based settings, so in a multiplayer game everyone can change them.
2009-05-26 21:59:49 +00:00
rubidium
984bd3b98d
(svn r16427) -Codechange: replace a few magic numbers with an existing constant and unduplicate a few lines.
2009-05-26 08:53:16 +00:00
rubidium
0d99b6c71c
(svn r16421) -Codechange: do not unnecessarily remove constness or unnecessarily add it.
2009-05-24 20:29:04 +00:00
frosch
a4557c7da4
(svn r16416) -Fix [FS#2912]: Rework deleting of news when referenced vehicles/stations/industries are deleted.
2009-05-24 16:52:42 +00:00
frosch
8109a74c95
(svn r16414) -Change: Make it harder to ignore/close important error messages. Esp. do not close them automatically after some time.
2009-05-24 12:50:58 +00:00
rubidium
86710c5185
(svn r16397) -Codechange: move GetVehicleOrder/GetLastVehicleOrder into Vehicle
2009-05-23 12:27:42 +00:00
rubidium
6237fe1462
(svn r16394) -Codechange: move (NewGRF) cache variables into a separate struct so (some vehicle related) NewGRF cache 'desyncs' can be tested easier.
2009-05-23 09:10:56 +00:00
rubidium
da5661a0c8
(svn r16393) -Codechange: move VehicleRail to Train.
2009-05-22 22:55:41 +00:00
rubidium
c4b627af42
(svn r16392) -Codechange: move some variables (the ones that aren't caches) from VehicleRail to Train
2009-05-22 22:33:05 +00:00
rubidium
80e94b9bb1
(svn r16391) -Codechange: use Train instead of Vehicle where appropriate.
2009-05-22 22:22:46 +00:00
rubidium
6d1c974254
(svn r16384) -Codechange: move u.effect to EffectVehicle
2009-05-22 18:56:25 +00:00
rubidium
441011b782
(svn r16382) -Codechange: make GetVehicleTrackdir a member function of Vehicle.
2009-05-22 18:17:20 +00:00
smatz
62a7948af0
(svn r16378) -Codechange: replace OldPool with simpler Pool. Compilation time, binary size and run time (with asserts disabled) should be improved
2009-05-22 15:13:50 +00:00
smatz
b687ac51ee
(svn r16376) -Codechange: Vehicle::Tick() now returns false if the vehicle was deleted
2009-05-22 13:53:14 +00:00
smatz
8808f3beea
(svn r16352) -Codechange: use PoolItem::GetIfValid() instead of PoolItem::IsValidID() and PoolItem::Get()
2009-05-18 16:21:28 +00:00
smatz
0af27062c4
(svn r16349) -Codechange: rename IsPlainRailTile() to IsPlainRail(), introduce shiny new IsPlainRailTile()
2009-05-18 01:26:23 +00:00
smatz
871107f529
(svn r16327) -Codechange: replace IsValidPoolItemID(index) by PoolItem::IsValidID(index)
2009-05-17 01:00:56 +00:00
smatz
6221d74644
(svn r16325) -Codechange: replace GetPoolItem(index) by PoolItem::Get(index)
2009-05-16 23:34:14 +00:00
rubidium
8324cfc875
(svn r16322) -Fix [FS#2873]: trains could get stuck in a depot when they wanted to go to the same depot again.
2009-05-16 20:08:49 +00:00
frosch
32ecc48ec8
(svn r16303) -Codechange: Use the question mark as default sprite when creating vehicles, instead of arbitrary sprites not related to the vehicle. (though that also applies to the question mark)
2009-05-13 21:45:56 +00:00
smatz
a1addc1d95
(svn r16302) -Codechange: remove Vehicle::AllocateList
2009-05-13 21:38:23 +00:00
smatz
c0ed9f779b
(svn r16301) -Cleanup: remove unused parameter
2009-05-13 20:30:46 +00:00
frosch
677ea100b3
(svn r16260) -Codechange: Add Vehicle::IncrementOrderIndex() to deduplicate some code.
2009-05-09 13:37:18 +00:00
rubidium
2664f2a2d9
(svn r16242) -Codechange: rework pausing
...
-Fix [FS#2864]: autopause and manual pausing conflict with eachother
-Fix: new game + pause on new game + autopause make the game not unpause on the first join
2009-05-06 15:06:57 +00:00
rubidium
59d45a04d6
(svn r16118) -Change/cleanup: remove the hexadecimal 'in TTD the string had this ID' from 'some' strings and replace the string name with something more sensible.
2009-04-21 23:40:56 +00:00
rubidium
2a2b40461d
(svn r16087) -Fix (r16079): slow trains wouldn't crash into eachother anymore
2009-04-19 04:36:53 +00:00
rubidium
06a8a8ce8d
(svn r16079) -Fix [FS#2824]: insanely fast trains would not stop in time for stations
...
-Fix: insanely fast trains would sometimes 'jump' over waypoints/via stations within a tick, which would cause the order not to be processed causing the train to go in loops until (with luck) it 'hit' the tile
2009-04-18 13:43:05 +00:00
frosch
3086a89ee3
(svn r16075) -Fix (r15792)[FS#2844]: Mixed up TRACK_BIT_X/Y.
2009-04-17 23:16:01 +00:00