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178 Commits (6914d997786c684bcd0076eb269c83c1d4dfef07)

Author SHA1 Message Date
Peter Nelson 6914d99778 Codechange: Split baseset type definitions into separate files. 2025-03-27 18:57:53 +00:00
Rubidium f214c81e97 Codechange: simplify some complicated logic 2025-03-16 15:12:02 +01:00
Peter Nelson 6f52a977a8 Codechange: Use EnumBitSet for GRFConfigFlags.
This is renamed from `GCF_Flag` didn't match convention.
2025-02-02 10:49:45 +00:00
Peter Nelson 59354576d4
Codechange: Use EnumBitSet for LandscapeTypes and remove LandscapeID. (#13436) 2025-02-01 23:09:18 +00:00
Peter Nelson f67589d96e
Fix 5664b1e2f6: Missing sprite detection used the wrong filename. (#13421)
This caused the missing sprite count to be incorrect.
2025-01-31 22:28:38 +00:00
Peter Nelson 5664b1e2f6
Codechange: Use std::vector for GRFConfig lists. (#10835)
This replaces the C-style custom managed linked-list and allows use of iterators etc.
2025-01-31 17:09:09 +00:00
Peter Nelson 9b947a37b8
Codechange: Pass GRFConfig by reference where feasible. (#13388)
In places where a GRFConfig is passed by pointer and not checked for nullptr, use a reference instead.
2025-01-26 22:41:08 +00:00
Peter Nelson 3a310f1802
Codechange: Store GRFConfig parameters in a vector. (#13137)
All GRFConfigs have space allocated for parameters, but only configured GRFConfigs need them.

Using a vector instead means that space is only used when parameters are used.
2024-12-01 15:15:21 +00:00
Peter Nelson e28617fda6
Codefix: Avoiding passing new raw pointer into a smart pointer. (#13138)
Use `std::make_shared` or `std::make_unique` instead of `reset(new ...)`.
2024-12-01 14:22:41 +00:00
Peter Nelson a1233ee8a1
Codechange: Use span instead of marker terminated array for indexed sprite loading. (#13050) 2024-11-02 14:47:49 +00:00
Peter Nelson e076aaf740
Codefix: Use SpriteID when passing sprite IDs. (#13037) 2024-10-27 18:54:49 +00:00
Peter Nelson 908ee7292b
Codechange: Replace all FILE * with FileHandle RAII class. (#12718)
This removes the need to manually ensure all files are closed.
2024-09-16 08:45:26 +01:00
Peter Nelson 517dab35b1
Codechange: Use range-for to iterate base media files. (#12721) 2024-05-26 16:46:18 +01:00
ladysadie 727392e0b3
Codechange: Remove per font AA settings. (#12413)
OpenTTD will use the global AA font setting for all fonts from now on.
2024-04-15 21:44:33 +02:00
Peter Nelson 8e881471c1 Codechange: Pass replacement blitter name as string_view instead char *. 2024-04-05 23:23:33 +01:00
Peter Nelson 6771dbe62b Codechange: Use range-for to find replacement blitter. 2024-04-05 23:23:33 +01:00
Patric Stout a3cfd23cf9
Codechange: rename byte to uint8_t (#12308) 2024-03-16 23:59:32 +01:00
Peter Nelson daec0e2ca4 Codechange: Split palette handling to separate file. 2023-12-25 11:22:52 +00:00
frosch e81313e93e Feature: Base graphics can offer parameters for additional settings. 2023-10-31 01:41:50 +01:00
frosch de3f29d7b2 Add: store base graphics parameters in openttd.cfg. 2023-10-31 01:41:50 +01:00
frosch f09fda1ff0 Codechange: store the GRFConfig of the base graphics, once loaded. 2023-10-31 01:41:50 +01:00
Peter Nelson 69e20e79ab Codechange: Add const versions of GetItem/GetGroup, and sprinkle liberally.
Non-const version of GetItem is not needed.
2023-10-20 18:37:27 +01:00
Peter Nelson 1fecbeff76 Codechange: Remove create parameter from IniLoadFile::GetGroup.
GetGroup now only returns nullptr if the group does not exist.
Use GetOrCreateGroup to create a group.

This avoids creating groups while reading ini files.
2023-10-20 18:37:27 +01:00
Peter Nelson 0c85ce29ea Codechange: Pass ini file by reference and prefer automatic storage.
This avoids new/delete operations, and (not) checking for nullptr.
2023-10-20 18:37:27 +01:00
Rubidium eaae0bb5e7 Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done
2023-07-19 19:30:14 +02:00
Johannes E. Krause 5b0cfc7ea5 Add: show fallback sprites with debuglevel sprite=4 2023-06-27 15:12:27 +02:00
PeterN 64d6ad50f9
Codechange: Split GetItem with GetOrCreateItem. (#10952)
`IniGroup::GetItem()` returns nullptr if the item does not exist, but does not if the create parameter is set to true. Resolve CodeQL warnings with `GetOrCreateItem()` which returns a reference to the item instead.
2023-06-05 18:29:52 +00:00
Rubidium fbab94eabb Codechange: use std::string to create error message about external files 2023-05-25 05:43:00 +02:00
Rubidium d9a04ba446 Codechange: make the MD5 hash/digest/checksum variables a std::array 2023-05-19 11:24:44 +02:00
Rubidium f74e26ca7e Codechange: replace error/usererror printf variant with fmt variant and rename 2023-04-25 17:55:09 +02:00
Rubidium 43c65a3fec Codechange: use std::string for base media filename/warning storage 2023-04-25 15:01:08 +02:00
Rubidium f5f6306af3 Codechange: use string/fmt instead of printf for ShowInfo(F) 2023-04-24 17:51:54 +02:00
rubidium42 55a11710a6 Codechange: convert printf DEBUG statements to fmt Debug statements 2021-06-13 12:45:45 +02:00
Patric Stout 28e90769f7 Codechange: use "[[maybe_unused]]" instead of a wide variety of other ways we had
While at it, replace OTTD_ASSERT with WITH_ASSERT, as this
is always set if assert() is valid. No matter if NDEBUG is set
or not.
2021-06-03 17:30:00 +02:00
rubidium42 de940b1dbc Fix fdc11a9: Missing sprite count determined on the wrong file 2021-05-08 14:24:35 +02:00
Rubidium 10e35ca8e4 Codechange: let NewGRF make use of SpriteFile instead of most of the FIO slot functions 2021-05-08 12:39:34 +02:00
Rubidium fdc11a9f94 Codechange: introduce SpriteFile to be used by the sprite loader instead of the global FIO slot functionality 2021-05-08 12:39:34 +02:00
Michael Lutz 91b8ce073f Codechange: Generalise the delayed blitter change to a generic video driver command queue. 2021-05-02 17:57:24 +02:00
Peter Nelson 4791ff2862 Fix: Recalculate padding and minimum sizes when GUI or Font zoom is changed. 2021-04-30 17:08:15 +01:00
Patric Stout 8946b41d20 Fix: ensure switching blitter happens in the main thread
This because video-drivers might need to make changes to their
context, which for most video-drivers has to be done in the same
thread as the window was created; main thread in our case.
2021-03-08 19:18:55 +01:00
Patric Stout b9eac7c6dc Codechange: remove the unused lock around Blitter 2021-03-08 19:18:55 +01:00
Michael Lutz 3cbbaa62db Change: Never auto-select an 8bpp blitter unless explicitly allowed by the 'support8bpp' setting. 2021-02-26 19:26:52 +01:00
Michael Lutz e1e8cc3851
Fix #8734: [OpenGL] Apply palette remap to cursor sprites. (#8742) 2021-02-24 22:10:25 +01:00
Michael Lutz 46e13313e4 Fix #8731: Always use a 32bpp blitter if font anti-aliasing is enabled. 2021-02-23 22:15:03 +01:00
Michael Lutz 94d8acb7d0 Add: A 32 bpp blitter that uses the animation buffer from the video backend to speed up palette animation. 2021-02-22 22:16:07 +01:00
Michael Lutz e8fc050b6e Add: [OpenGL] Support for 8bpp blitters. 2021-02-22 22:16:07 +01:00
Charles Pigott 9b800a96ed
Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
Charles Pigott 860c270c73 Codechange: Replace assert_compile macro with static_assert 2020-12-27 10:55:42 +00:00
frosch cc1679e317 Codechange: Apple LLVM fails to implement std::optional::value() also on pretty recent version. Use operator* instead. 2020-12-14 23:50:50 +01:00
Charles Pigott cfa1b1e006 Fix: Compile warnings when asserts are disabled 2020-12-06 19:27:39 +00:00