Rubidium
0afae7c546
Codechange: explicitly initialise member variables of Windows
2025-02-23 14:53:42 +01:00
Peter Nelson
24d327a30b
Codechange: Use parameterised-GetString for vehicle related windows.
2025-02-22 10:33:22 +00:00
Peter Nelson
d13b0e0813
Codechange: Build engine preview strings from separate strings. ( #13579 )
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This replaces stuffing substrings and parameters in various global parameters and uses local parameters instead.
2025-02-16 19:02:02 +00:00
Rubidium
9015c3651f
Codechange: make EngineID an enum
2025-02-16 14:50:15 +01:00
Peter Nelson
28eb5e05c8
Codechange: Use EnumBitSet for NWidContainerFlags.
2025-02-06 19:43:35 +00:00
Peter Nelson
d30e8dd1c1
Codechange: Use EnumBitSet for WindowDefaultFlags.
2025-01-30 08:40:42 +00:00
Peter Nelson
efb05396a7
Codechange: Use EnumBitSet for WindowFlags.
2025-01-30 08:40:42 +00:00
Rubidium
e894a5880c
Codechange: rename CargoID to CargoType and amend related variables/comments
2025-01-26 18:07:10 +01:00
Rubidium
ef87acc1ff
Codechange: make STR_NULL the default for all widget construction functions
2025-01-03 23:25:27 +01:00
Rubidium
4bf36e3fa6
Codechange: replace SetDataTip(STR_ with SetStringTip(STR_
2025-01-02 23:28:43 +01:00
Peter Nelson
55314513ce
Codechange: Pass NWidgetParts as span instead of begin/end pointers. ( #12779 )
2024-06-12 23:08:35 +01:00
Peter Nelson
4cf6d1dd79
Codechange: Pass WindowDesc by reference instead of pointer. ( #12771 )
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WindowDesc as passed to Windows is not optional so don't allow to it to be nullptr.
2024-06-11 08:58:03 +01:00
Peter Nelson
de4e00c93f
Codechange: Pass by reference to UpdateWidgetSize. ( #12457 )
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These parameters are always provided and not optional.
2024-04-09 08:34:45 +01:00
Jonathan G Rennison
e42aec5a89
Fix #12305 : Crash with large positive sprite x offset in engine preview window
2024-03-21 21:05:27 +01:00
Rubidium
86cb184eb4
Codechange: use std::source_location over __FILE__ and __LINE__ for WindowDesc
2024-03-10 10:14:20 +01:00
Peter Nelson
2fd9096070
Change: Decouple and remove landscape-dependent cargo types. ( #11719 )
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Cargo types of default engines, industries and houses are now specified in terms of label.
2024-02-04 10:16:08 +00:00
frosch
b1718478c8
Codechange: Replace old non-standard attributes with C++17/20 standard attributes.
2024-02-02 22:29:28 +01:00
frosch
abfeeea849
Codechange: Compose engine preview text from multiple strings.
2024-01-28 14:44:24 +01:00
Peter Nelson
7737aa6640
Codechange: Make all NWidgetPart arrays constexpr.
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This ensures that the arrays are not created at runtime and prevents using non-constexpr values.
2024-01-16 21:57:05 +00:00
Peter Nelson
952d111b94
Codechange: Split CT_INVALID into CT_INVALID and INVALID_CARGO.
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INVALID_CARGO is a CargoID and should be used for most purposes in game.
CT_INVALID is a CargoType used for defining default properties.
2024-01-09 18:56:05 +00:00
Peter Nelson
a0dfb76e34
Codechange: Replace mishmash of types for widget index with WidgetID.
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Indices were stored as int, but often passed around as uint/uint8_t and casts.
Now they should all use WidgetID.
2023-12-30 00:23:57 +00:00
Peter Nelson
c18a1494b7
Codechange: Remove FONT_HEIGHT_... macros. ( #11481 )
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These make it look like we're dealing with a constant, but actually each is a call to `GetCharacterHeight(...)`.
2023-11-21 19:04:24 +00:00
Peter Nelson
18fb8e153f
Codechange: Add __FILE__/__LINE__ of WindowDesc to WindowDesc.
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This is to allow unit-tests to produce more useful output.
2023-11-02 22:25:01 +00:00
Peter Nelson
616fb48e25
Change: Use modalpopup spacing for engine preview window.
2023-10-26 12:43:20 +01:00
frosch
b6c8f301be
Codechange: Silence warnings about intentionally unused parameters.
2023-09-19 22:49:59 +02:00
Peter Nelson
e8015e497d
Codechange: Use begin/end of nwidget parts of begin/length.
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This simplifies processing nwidget parts as, unlike the remaining length, the pointer to the end of the list never changes. This is the same principle as we use(d) for tracking end instead of length for C-style strings.
And this removes 160~ instances of the lengthof() macro.
2023-09-04 10:20:45 +01:00
Rubidium
eaae0bb5e7
Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
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for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done
2023-07-19 19:30:14 +02:00
glx22
46b504a700
Fix: ini_key issues reported by the script
2023-07-14 14:32:46 +02:00
PeterN
64930c343a
Codechange: Pass reference instead of pointer to GUI*Lists. ( #10822 )
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Pointer-avoidance.
2023-05-14 09:17:44 +01:00
PeterN
f1144de509
Feature: Separate rail/road and sea/air velocity units, and add knots. ( #10594 )
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This is achieved by packing vehicle type along with the velocity so that
the string system can decode and pick the appropriate unit.
2023-04-08 12:26:13 -04:00
Michael Lutz
05ed9f56fd
Feature: [NewGRF] Engine name callback.
2023-01-30 22:00:56 +01:00
Rubidium
8aeef665c7
Fix #10377 , Fix 94167df: bad sorting of rail vehicles when primary variant is missing
2023-01-22 21:13:17 +01:00
PeterN
53b827c460
Fix: Maximum space for engine preview image was never scaled. ( #10219 )
2022-12-05 17:57:27 +00:00
Peter Nelson
890b2666d3
Change: Use scaled WidgetDimensions.
2022-11-12 18:28:39 +00:00
Peter Nelson
cd0d5a771d
Fix: Engine preview text overly padded.
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WIP_EP_QUESTION is already padded at the widget level, so no need to apply
extra padding to left/right.
2022-11-12 18:28:39 +00:00
Peter Nelson
f5f035a22b
Codechange: Make use of Rect Width/Height helpers.
2022-11-12 18:28:39 +00:00
Michael Lutz
21675ec7e2
Codechange: Un-bitstuff vehicle/engine commands.
2021-12-16 22:28:32 +01:00
Michael Lutz
0f64ee5ce1
Codechange: Template DoCommandP to automagically reflect the parameters of the command proc.
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When finished, this will allow each command handler to take individually
different parameters, obliviating the need for bit-packing.
2021-12-16 22:28:32 +01:00
Michael Lutz
549caca39c
Codechange: Move command arguments to the back of the networked command function calls.
2021-12-16 22:28:32 +01:00
glx22
994bf19aef
Fix f6d5c01: Delay deletion when closing windows
2021-05-29 21:08:25 +02:00
Charles Pigott
9b800a96ed
Codechange: Remove min/max functions in favour of STL variants ( #8502 )
2021-01-08 11:16:18 +01:00
S. D. Cloudt
13cc8a0cee
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
peter1138
c02ef3e456
Feature: Add NotRoadTypes (NRT)
2019-05-01 21:36:27 +02:00
glx
b52561fd38
Codechange: use std::sort() in EngList_Sort[Partial]()
2019-04-13 12:49:18 +01:00
glx22
66dd7c3879
Fix: MSVC warnings ( #7423 )
2019-03-28 00:09:33 +01:00
Henry Wilson
ab711e6942
Codechange: Replaced SmallVector::[Begin|End]() with std alternatives
2019-03-26 20:15:57 +00:00
Henry Wilson
aa7ca7fe64
Codechange: Replaced SmallVector::Get(n) non-const with std::vector::data() + n
2019-03-26 20:15:57 +00:00
Henry Wilson
a690936ed7
Codechange: Replace SmallVector::Length() with std::vector::size()
2019-03-26 20:15:57 +00:00
peter1138
317f69c152
Codechange: Use override specifier in Window-derived classes.
2019-03-24 16:10:04 +01:00
Nikolas Nyby
6a56a4ce84
Fix #6584 : text layout problem in engine preview dialog
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With language set to German, there was a problem in this dialog box due
to the long strings in this language. It looks like the call to
`GetStringHeight()` here is using `r.top` to help calculate the
max width, rather than `r.left`.
2019-01-29 07:18:48 +00:00