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42 Commits (67d6089f39b6b4a206884c50bf90024bb8834695)

Author SHA1 Message Date
Peter Nelson 67d6089f39
Change: Don't replace stripped control codes with '?' for scripts. (#14028) 2025-04-18 17:20:08 +01:00
Peter Nelson 79ef4e98fe
Codechange: Use std::swap() instead of Swap() (#13883) 2025-03-24 23:47:34 +00:00
Peter Nelson 154896ce55
Codechange: Use GetString() with local parameters in script functions. (#13585) 2025-02-16 21:27:25 +00:00
Rubidium fd4adc55e3 Codechange: replace INVALID_X with XID::Invalid() for PoolIDs 2025-02-16 20:23:00 +01:00
Rubidium e894a5880c Codechange: rename CargoID to CargoType and amend related variables/comments 2025-01-26 18:07:10 +01:00
Peter Nelson d5671030b1 Codechange: Add NewGRFSpecsBase class to hold class/index information.
Standardises how the class index is stored in the spec, instead of relying ot the Spec structs having the same members.

This allows retrieving class_index and index without searching or using pointer arithmetic.

'cls_id' is renamed to 'class_index' to make it clearer that it is an index rather than the multichar label of the class.
2024-05-11 02:12:41 +01:00
dP acaceb45ba
Codechange: Make command constant names consistent with command proc (#11920) 2024-01-29 13:41:36 +01:00
Patric Stout bb49112784 Codechange: switch our codebase to C++20 2024-01-17 00:25:08 +01:00
Tyler Trahan 68814bd912
Codechange: Rename SIGTYPE_NORMAL to SIGTYPE_BLOCK (#11788) 2024-01-15 15:27:48 -05:00
PeterN acd7d3c913
Codechange: Rename *Railtype* to *RailType* for consistency. (#11287) 2023-09-11 08:55:12 +00:00
Rubidium eaae0bb5e7 Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done
2023-07-19 19:30:14 +02:00
Rubidium bbcb55ebc9 Codechange: use std::string as script API return type 2023-05-14 22:54:10 +02:00
Rubidium fb856e16c1 Codechange: replace some min/clamp constructs to ClampTo 2023-05-06 21:26:13 +02:00
Rubidium 534f2419ad Add: precondition checks to functions that work with both valid company and deity
These are functions that either use ScriptObject::Command or ScriptObject::GetCompany.
This is a bit over-protective, but having the check everywhere makes it easier to
validate that no check is missing automatically instead of by review.

At this moment these checks will not do anything useful, as either IsValid or
IsDeity from ScriptCompanyMode returns true, but that will change later.
2023-03-08 22:33:47 +01:00
Rubidium 83946ca31d Codechange: use GSCompanyMode::IsValid, IsDeity, and the precondition helpers
Direct 1:1 replacements in the code, and comments now refer to either
GSCompanyMode::IsValid or GSCompanyMode::IsDeity instead of several variations
on "company mode active" or "no company mode active".
2023-03-06 22:34:09 +01:00
glx22 4f6a2f31b5 Codechange: Use SQInteger for generic numbers in script_rail 2023-03-06 00:32:12 +01:00
glx22 ca67075397 Codechange: Use SQInteger for generic numbers in script_map 2023-03-06 00:32:12 +01:00
Rubidium 22d3de8b67 Codechange: use ScriptMap size functions instead of global functions 2023-01-21 17:11:40 +01:00
Rubidium 170f37d07f Codechange: silence some potentially uninitialized local variable errors
In these cases technically they are false positives, however dismissing the
alerts when the underlying code may make them true positives does not seem
like the safest solution.
2023-01-06 19:34:35 +01:00
Tyler Trahan db98cedb7e Fix #9883: Show cost/income float over end tile of rail or road construction 2022-10-16 14:15:31 +02:00
glx22 ed1457dca3 Fix 55170ae: [Script] Building two-way signals could end up one-way 2022-05-27 19:57:50 +02:00
Michael Lutz 55170ae703 Codechange: Un-bitstuff rail commands. 2021-12-16 22:28:32 +01:00
Michael Lutz 6fe445e6c0 Codechange: Un-bitstuff station/depot/waypoint commands. 2021-12-16 22:28:32 +01:00
Michael Lutz 6691ee3b96 Codechange: Template script command calls. 2021-12-16 22:28:32 +01:00
rubidium42 55a11710a6 Codechange: convert printf DEBUG statements to fmt Debug statements 2021-06-13 12:45:45 +02:00
Charles Pigott 9b800a96ed
Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
S. D. Cloudt 13cc8a0cee Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
Charles Pigott 931d32f414 Codechange: Remove RailTypeByte type 2019-04-29 17:40:22 +01:00
Henry Wilson 7c8e7c6b6e Codechange: Use null pointer literal instead of the NULL macro 2019-04-10 23:22:20 +02:00
Jonathan G Rennison d839526365 Fix bf8d7df: Script/AI construction of rail track and waypoints (#6881) 2018-08-12 09:45:38 +02:00
Peter Nelson bf8d7df736 Change: Extend rail types to 64 (6 bit storage) 2018-07-26 13:27:40 +01:00
rubidium 0463dbdc9e (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
frosch 5d4c4b9172 (svn r26279) -Fix [FS#5853]: [NoAI] Some RemoveRail methods required to set a valid railtype, though it was not used anyway. Remove the need to set one. 2014-01-26 14:54:34 +00:00
rubidium 57a3a2b147 (svn r25605) -Fix [FS#5641]: [Script] If a NewGRF returned station type that could not be built by an AI via callback 18, an unknown error would be thrown instead of falling back to the default station 2013-07-13 15:03:42 +00:00
rubidium 4479f90843 (svn r23777) -Codechange: refactor allocating memory and fetching strings into a single function for scripts 2012-01-08 21:48:05 +00:00
rubidium 6d6be50ae0 (svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files 2012-01-03 21:32:51 +00:00
truebrain 9b6b2cabc1 (svn r23633) -Add: allow most build commands from GameScript given a CompanyMode is active in that scope 2011-12-19 21:05:36 +00:00
truebrain cc3f42794d (svn r23632) -Add: GSCompanyMode, to change company in GameScripts 2011-12-19 21:05:25 +00:00
truebrain 9359c6fc47 (svn r23615) -Add: more API functions exposed to NoGo (part 2) 2011-12-19 20:57:34 +00:00
michi_cc 0e5e8fff12 (svn r23416) -Add: [NoAI] API for querying infrastructure costs. 2011-12-03 23:40:57 +00:00
truebrain 98103121d4 (svn r23355) -Codechange: rename all AI* to Script* (Rubidium) 2011-11-29 23:15:35 +00:00
truebrain afdb67a353 (svn r23354) -Codechange: move all src/ai/api/ai_*.[hc]pp files to src/script/api/script_* (Rubidium) 2011-11-29 23:07:38 +00:00