Peter Nelson
64724b8893
Codechange: Make OverflowSafeInt ConvertibleThroughBase. ( #13449 )
2025-02-03 12:53:45 +00:00
Rubidium
b6a092f3e0
Codechange: make EnumBitSet ConvertibleThroughBase
2025-02-01 19:22:02 +01:00
Rubidium
55588b052e
Codechange: add concept of ConvertibleThroughBase for strong types
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This makes it possible to write templated alternatives for ConvertibleThroughBase
which are then available for any (strong) type that implements a base() function
In the end making adding new ConvertibleThroughBase types less awkward.
2025-02-01 19:22:02 +01:00
Peter Nelson
6d1f56ce6b
Codechange: Allow using EnumBitSet over network commands.
2025-01-29 21:46:39 +00:00
Peter Nelson
b653f875b0
Codechange: Space between `template` and `<` ( #13278 )
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Make it all consistent so it matches CODINGSTYLE.
2025-01-04 17:56:14 +00:00
Rubidium
c0df898ac5
Codechange: do not implicitly convert during assignment to StrongType
2025-01-01 21:32:51 +01:00
Peter Nelson
0340e19e04
Codechange: Add to_underlying() to convert enum to underlying type. ( #12958 )
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This simplifies and replaces static_cast and C-style casts doing the same.
`std::to_underlying()` exists in C++23 but not C++20.
2024-09-22 18:07:42 +01:00
Patric Stout
a3cfd23cf9
Codechange: rename byte to uint8_t ( #12308 )
2024-03-16 23:59:32 +01:00
Patric Stout
fd073a2810
Remove: replace custom span with std::span
2024-01-17 00:25:08 +01:00
Peter Nelson
d4008850e3
Codechange: Ensure function opening `{` is on new line.
2023-11-09 20:15:38 +00:00
Peter Nelson
ab535c0a86
Codechange: Add base() method to StrongType to allow access to the base type without casting. ( #11445 )
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This removes the ability to explicitly cast to the base type, but the requirement
to use .base() means the conversion is still explicit.
2023-11-06 20:29:35 +00:00
Patric Stout
299570b2c1
Codechange: make TimerGameCalendar Date and Year types strongly typed ( #10761 )
2023-08-12 18:14:21 +00:00
Patric Stout
5fba47b0f7
Codechange: make no assumptions on how the internals of TileIndex work ( #11183 )
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Basically, avoid ".value", and just cast it to its original type
if you want to retrieve this.
2023-08-11 14:53:51 +02:00
Rubidium
68ff3fd062
Change: include fmt.h C++ headers in stdafx.h
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This to prevent compilation issues between runs with and without precompiled
headers. Also remove the headers from the rest of the code base as they are
not needed there anymore, although they do relatively little harm.
2023-05-08 16:49:23 +02:00
Michael Lutz
13528bfcd0
Codechange: Un-bitstuff all remaining commands.
2021-12-16 22:28:32 +01:00
Michael Lutz
a05fd7aa50
Change: [Network] Transfer command data as serialized byte stream without fixed structure.
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The data will be transmitted as the length followed by the serialized data. This allows the command
data to be different for every command type in the future.
2021-12-16 22:28:32 +01:00