Rubidium
bbcb55ebc9
Codechange: use std::string as script API return type
2023-05-14 22:54:10 +02:00
Rubidium
534f2419ad
Add: precondition checks to functions that work with both valid company and deity
...
These are functions that either use ScriptObject::Command or ScriptObject::GetCompany.
This is a bit over-protective, but having the check everywhere makes it easier to
validate that no check is missing automatically instead of by review.
At this moment these checks will not do anything useful, as either IsValid or
IsDeity from ScriptCompanyMode returns true, but that will change later.
2023-03-08 22:33:47 +01:00
glx22
3559576166
Codechange: [Script] Don't expose static buffers outside of ScriptText
2023-02-17 21:28:14 +01:00
Michael Lutz
58cff7b081
Codechange: Un-bitstuff the remaining on-map commands.
2021-12-16 22:28:32 +01:00
Michael Lutz
6691ee3b96
Codechange: Template script command calls.
2021-12-16 22:28:32 +01:00
S. D. Cloudt
13cc8a0cee
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
Henry Wilson
7c8e7c6b6e
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
rubidium
0463dbdc9e
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-23 20:13:33 +00:00
rubidium
19eca468fc
(svn r25488) -Fix [FS#5613]: do not send encoded texts to names, but decode them into a plain C string and then pass them on
2013-06-27 19:57:41 +00:00
rubidium
4e61c1770d
(svn r24982) -Fix [FS#5465]: [Script] Crash when passing too many parameters
2013-02-08 20:34:27 +00:00
rubidium
4479f90843
(svn r23777) -Codechange: refactor allocating memory and fetching strings into a single function for scripts
2012-01-08 21:48:05 +00:00
rubidium
6d6be50ae0
(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
2012-01-03 21:32:51 +00:00
truebrain
102f811d02
(svn r23636) -Add: introduce ScriptText in parameters where it can be used
2011-12-19 21:06:06 +00:00
truebrain
cc3f42794d
(svn r23632) -Add: GSCompanyMode, to change company in GameScripts
2011-12-19 21:05:25 +00:00
truebrain
d85a628dde
(svn r23624) -Add: ScriptVehicle/ScriptStation/ScriptSign::GetOwner, to get the owner of those objects (GameScript only)
2011-12-19 21:00:40 +00:00
truebrain
e7cd301d3c
(svn r23621) -Add: allow manipulation of signs via GameScripts
2011-12-19 20:59:29 +00:00
frosch
dad042585c
(svn r23516) -Fix [FS#4886]: ScriptSign::BuildSign() returned wrong result if the sign name was too long.
2011-12-14 20:26:54 +00:00
truebrain
2c877b074e
(svn r23369) -Codechange: use script includes when possible, not ai includes
2011-11-29 23:27:17 +00:00
truebrain
3da8b5097a
(svn r23360) -Codechange: move AIInstance to ScriptInstance, making it reusable by other script API instances
2011-11-29 23:21:33 +00:00
truebrain
98103121d4
(svn r23355) -Codechange: rename all AI* to Script* (Rubidium)
2011-11-29 23:15:35 +00:00
truebrain
afdb67a353
(svn r23354) -Codechange: move all src/ai/api/ai_*.[hc]pp files to src/script/api/script_* (Rubidium)
2011-11-29 23:07:38 +00:00