Peter Nelson
6f52a977a8
Codechange: Use EnumBitSet for GRFConfigFlags.
...
This is renamed from `GCF_Flag` didn't match convention.
2025-02-02 10:49:45 +00:00
Peter Nelson
59354576d4
Codechange: Use EnumBitSet for LandscapeTypes and remove LandscapeID. ( #13436 )
2025-02-01 23:09:18 +00:00
Peter Nelson
f67589d96e
Fix 5664b1e2f6: Missing sprite detection used the wrong filename. ( #13421 )
...
This caused the missing sprite count to be incorrect.
2025-01-31 22:28:38 +00:00
Peter Nelson
5664b1e2f6
Codechange: Use std::vector for GRFConfig lists. ( #10835 )
...
This replaces the C-style custom managed linked-list and allows use of iterators etc.
2025-01-31 17:09:09 +00:00
Peter Nelson
9b947a37b8
Codechange: Pass GRFConfig by reference where feasible. ( #13388 )
...
In places where a GRFConfig is passed by pointer and not checked for nullptr, use a reference instead.
2025-01-26 22:41:08 +00:00
Peter Nelson
3a310f1802
Codechange: Store GRFConfig parameters in a vector. ( #13137 )
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All GRFConfigs have space allocated for parameters, but only configured GRFConfigs need them.
Using a vector instead means that space is only used when parameters are used.
2024-12-01 15:15:21 +00:00
Peter Nelson
e28617fda6
Codefix: Avoiding passing new raw pointer into a smart pointer. ( #13138 )
...
Use `std::make_shared` or `std::make_unique` instead of `reset(new ...)`.
2024-12-01 14:22:41 +00:00
Peter Nelson
a1233ee8a1
Codechange: Use span instead of marker terminated array for indexed sprite loading. ( #13050 )
2024-11-02 14:47:49 +00:00
Peter Nelson
e076aaf740
Codefix: Use SpriteID when passing sprite IDs. ( #13037 )
2024-10-27 18:54:49 +00:00
Peter Nelson
908ee7292b
Codechange: Replace all FILE * with FileHandle RAII class. ( #12718 )
...
This removes the need to manually ensure all files are closed.
2024-09-16 08:45:26 +01:00
Peter Nelson
517dab35b1
Codechange: Use range-for to iterate base media files. ( #12721 )
2024-05-26 16:46:18 +01:00
ladysadie
727392e0b3
Codechange: Remove per font AA settings. ( #12413 )
...
OpenTTD will use the global AA font setting for all fonts from now on.
2024-04-15 21:44:33 +02:00
Peter Nelson
8e881471c1
Codechange: Pass replacement blitter name as string_view instead char *.
2024-04-05 23:23:33 +01:00
Peter Nelson
6771dbe62b
Codechange: Use range-for to find replacement blitter.
2024-04-05 23:23:33 +01:00
Patric Stout
a3cfd23cf9
Codechange: rename byte to uint8_t ( #12308 )
2024-03-16 23:59:32 +01:00
Peter Nelson
daec0e2ca4
Codechange: Split palette handling to separate file.
2023-12-25 11:22:52 +00:00
frosch
e81313e93e
Feature: Base graphics can offer parameters for additional settings.
2023-10-31 01:41:50 +01:00
frosch
de3f29d7b2
Add: store base graphics parameters in openttd.cfg.
2023-10-31 01:41:50 +01:00
frosch
f09fda1ff0
Codechange: store the GRFConfig of the base graphics, once loaded.
2023-10-31 01:41:50 +01:00
Peter Nelson
69e20e79ab
Codechange: Add const versions of GetItem/GetGroup, and sprinkle liberally.
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Non-const version of GetItem is not needed.
2023-10-20 18:37:27 +01:00
Peter Nelson
1fecbeff76
Codechange: Remove create parameter from IniLoadFile::GetGroup.
...
GetGroup now only returns nullptr if the group does not exist.
Use GetOrCreateGroup to create a group.
This avoids creating groups while reading ini files.
2023-10-20 18:37:27 +01:00
Peter Nelson
0c85ce29ea
Codechange: Pass ini file by reference and prefer automatic storage.
...
This avoids new/delete operations, and (not) checking for nullptr.
2023-10-20 18:37:27 +01:00
Rubidium
eaae0bb5e7
Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
...
for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done
2023-07-19 19:30:14 +02:00
Johannes E. Krause
5b0cfc7ea5
Add: show fallback sprites with debuglevel sprite=4
2023-06-27 15:12:27 +02:00
PeterN
64d6ad50f9
Codechange: Split GetItem with GetOrCreateItem. ( #10952 )
...
`IniGroup::GetItem()` returns nullptr if the item does not exist, but does not if the create parameter is set to true. Resolve CodeQL warnings with `GetOrCreateItem()` which returns a reference to the item instead.
2023-06-05 18:29:52 +00:00
Rubidium
fbab94eabb
Codechange: use std::string to create error message about external files
2023-05-25 05:43:00 +02:00
Rubidium
d9a04ba446
Codechange: make the MD5 hash/digest/checksum variables a std::array
2023-05-19 11:24:44 +02:00
Rubidium
f74e26ca7e
Codechange: replace error/usererror printf variant with fmt variant and rename
2023-04-25 17:55:09 +02:00
Rubidium
43c65a3fec
Codechange: use std::string for base media filename/warning storage
2023-04-25 15:01:08 +02:00
Rubidium
f5f6306af3
Codechange: use string/fmt instead of printf for ShowInfo(F)
2023-04-24 17:51:54 +02:00
rubidium42
55a11710a6
Codechange: convert printf DEBUG statements to fmt Debug statements
2021-06-13 12:45:45 +02:00
Patric Stout
28e90769f7
Codechange: use "[[maybe_unused]]" instead of a wide variety of other ways we had
...
While at it, replace OTTD_ASSERT with WITH_ASSERT, as this
is always set if assert() is valid. No matter if NDEBUG is set
or not.
2021-06-03 17:30:00 +02:00
rubidium42
de940b1dbc
Fix fdc11a9: Missing sprite count determined on the wrong file
2021-05-08 14:24:35 +02:00
Rubidium
10e35ca8e4
Codechange: let NewGRF make use of SpriteFile instead of most of the FIO slot functions
2021-05-08 12:39:34 +02:00
Rubidium
fdc11a9f94
Codechange: introduce SpriteFile to be used by the sprite loader instead of the global FIO slot functionality
2021-05-08 12:39:34 +02:00
Michael Lutz
91b8ce073f
Codechange: Generalise the delayed blitter change to a generic video driver command queue.
2021-05-02 17:57:24 +02:00
Peter Nelson
4791ff2862
Fix: Recalculate padding and minimum sizes when GUI or Font zoom is changed.
2021-04-30 17:08:15 +01:00
Patric Stout
8946b41d20
Fix: ensure switching blitter happens in the main thread
...
This because video-drivers might need to make changes to their
context, which for most video-drivers has to be done in the same
thread as the window was created; main thread in our case.
2021-03-08 19:18:55 +01:00
Patric Stout
b9eac7c6dc
Codechange: remove the unused lock around Blitter
2021-03-08 19:18:55 +01:00
Michael Lutz
3cbbaa62db
Change: Never auto-select an 8bpp blitter unless explicitly allowed by the 'support8bpp' setting.
2021-02-26 19:26:52 +01:00
Michael Lutz
e1e8cc3851
Fix #8734 : [OpenGL] Apply palette remap to cursor sprites. ( #8742 )
2021-02-24 22:10:25 +01:00
Michael Lutz
46e13313e4
Fix #8731 : Always use a 32bpp blitter if font anti-aliasing is enabled.
2021-02-23 22:15:03 +01:00
Michael Lutz
94d8acb7d0
Add: A 32 bpp blitter that uses the animation buffer from the video backend to speed up palette animation.
2021-02-22 22:16:07 +01:00
Michael Lutz
e8fc050b6e
Add: [OpenGL] Support for 8bpp blitters.
2021-02-22 22:16:07 +01:00
Charles Pigott
9b800a96ed
Codechange: Remove min/max functions in favour of STL variants ( #8502 )
2021-01-08 11:16:18 +01:00
Charles Pigott
860c270c73
Codechange: Replace assert_compile macro with static_assert
2020-12-27 10:55:42 +00:00
frosch
cc1679e317
Codechange: Apple LLVM fails to implement std::optional::value() also on pretty recent version. Use operator* instead.
2020-12-14 23:50:50 +01:00
Charles Pigott
cfa1b1e006
Fix: Compile warnings when asserts are disabled
2020-12-06 19:27:39 +00:00
Michael Lutz
a49fdb7ebb
Codechange: Store base set related texts in std::strings.
2020-05-21 20:02:34 +02:00
Michael Lutz
715aa67a9c
Codechange: Use std::string in INI file parsing.
2020-05-21 20:02:34 +02:00