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53 Commits (526e7294a38163e182076256b57b331df1b3b5d7)

Author SHA1 Message Date
rubidium 526e7294a3 (svn r22937) [1.1] -Prepare 1.1.3 2011-09-15 19:03:33 +00:00
rubidium 4b800313f4 (svn r22685) [1.1] -Prepare: 1.1.2-RC1 2011-07-24 14:43:42 +00:00
rubidium 7fcdcbc8dd (svn r22468) [1.1] -Prepare for 1.1.1-RC1 2011-05-15 18:33:51 +00:00
rubidium 01bc61309f (svn r22184) [1.1] -Prepare: for 1.1.0-RC2 2011-03-04 20:50:07 +00:00
smatz 3057a26fd5 (svn r21953) -Remove [FS#4456]: the non-uniform stations setting. Support for uniform stations has been broken for over a year 2011-02-04 14:11:14 +00:00
rubidium e166a0eaed (svn r21672) -Fix: mention AIEventTownFounded in the AI changelog as well 2010-12-31 09:43:42 +00:00
yexo 5b25e620dd (svn r21663) -Add: [NoAI]: AIRail::GetName() to get the name of a railtype 2010-12-29 23:20:12 +00:00
yexo bfc386fe10 (svn r21655) -Add: mention AITown::IsCity in the NoAI changelog 2010-12-29 12:41:01 +00:00
rubidium f70202bfa8 (svn r21280) -Merge: documentation updates from 1.0 2010-11-20 21:27:21 +00:00
rubidium 8fceb3f851 (svn r20810) -Merge: documentation updates from 1.0 2010-09-15 22:05:08 +00:00
yexo dc303e550b (svn r20563) -Change: [NoAI] rename AIAbstractList to AIList 2010-08-19 15:37:28 +00:00
yexo 178f74c31c (svn r20399) -Change: [NoAI] AIIndustry::IsCargoAccepted now returns 3 possible values so AIs can detect a temporaral refusal from an industry to accept some cargo type 2010-08-07 20:51:53 +00:00
rubidium 90a35d2e5b (svn r20389) [NoAI] -Add: AIOrder::IsVoidOrder to find void "(Invalid Order)" orders.
[NoAI] -Change: AIOrder::GetOrderFlags returns AIOrder::AIOF_INVALID for void orders.
2010-08-06 19:04:21 +00:00
frosch ed4f806f1d (svn r20283) -Codechange: Unify start of doygen comments. 2010-08-01 19:22:34 +00:00
rubidium 50c7f60eca (svn r20160) -Merge: changelog updates from the 1.0 branch 2010-07-16 08:20:33 +00:00
frosch 969c059fea (svn r20107) -Add: [NoAI] AIIndustryType::INDUSTRYTYPE_TOWN and AIIndustryType::INDUSTRYTYPE_UNKNOWN for AIRail::BuildNewGRFRailStation(). Note that BuildNewGRFRailStation() now checks the passed industry type for validity. 2010-07-10 10:54:30 +00:00
michi_cc 34f32cbbf4 (svn r20049) -Feature: [NewGRF] Add a railtype flag to disallow level crossings per railtype. 2010-07-02 16:34:11 +00:00
rubidium 6328429aac (svn r19881) -Fix [FS#3827]: pay for the rail/road when constructing tunnels and bridges 2010-05-22 14:12:48 +00:00
yexo 37928e29f7 (svn r19773) -Add: [NoAI] AIIndustry::GetIndustryID(TileIndex) 2010-05-09 15:59:30 +00:00
yexo 677e410b0a (svn r19595) -Doc: mention the addition of AIRail::GetMaxSpeed in the AI changelog 2010-04-09 22:29:10 +00:00
rubidium 69fec2d146 (svn r19531) -Merge: documentation updates from 1.0 2010-03-31 23:33:28 +00:00
terkhen ef5764f98a (svn r19349) -Add: [NoAI] AIs can get the power, weight and tractive effort of a road vehicle. 2010-03-06 13:04:25 +00:00
frosch 333249ce50 (svn r19294) -Change: [NoAI] Remove HasNext() from all lists/iterators and add IsEnd() instead. 2010-02-28 20:25:03 +00:00
terkhen a4a66ec1aa (svn r19231) -Feature: Allow overbuilding of road stops. 2010-02-24 21:55:03 +00:00
rubidium ef90fa7d02 (svn r19151) -Codechange [FS#3625]: Move home directory to a better place in Haiku (jrepan) 2010-02-17 16:45:55 +00:00
rubidium 9f27959fcd (svn r19150) -Fix (r19143): some more locations could use updating 2010-02-17 15:31:46 +00:00
yexo 091d88f514 (svn r19014) -Add: [NoAI] AIOrder::[G|S]etStopLocation to get/set the stop location of trains in a rail station 2010-02-04 23:18:19 +00:00
rubidium 34fa63b8f5 (svn r19011) -Update: AI changelog 2010-02-04 22:14:11 +00:00
yexo b7fc8b4979 (svn r18956) -Update: NoAI changelog 2010-01-29 23:59:38 +00:00
rubidium 28fc7b47bd (svn r18726) -Fix [FS#3463]: with non-uniform industries the 'supplies' text when building a station could be incorrect (missing a cargo)
-Change [NoAI]: AITile::GetCargoProduction now returns the number of producers and not the number of tiles of producers.
-Fix [NoAI]: AITileList_IndustryProducing would omit some tiles for at which a station would get cargo.
2010-01-04 21:10:20 +00:00
frosch 1ed599f5cf (svn r18725) -Add: [NoAI] AIWaypoint::WaypointType and AIWaypoint::HasWaypointType().
-Change: [NoAI] Constructor of AIWaypoint now takes a WaypointType to also handle buoys.
-Remove: [NoAI] AIBuoyList.
2010-01-04 19:42:29 +00:00
yexo d8bcda3b94 (svn r18691) -Change [NoAI]: cleanup some errors messages and add a few to AIWaypoint 2010-01-02 16:47:32 +00:00
yexo fe67e85700 (svn r18687) -Add [NoAI]: AIEngine::IsBuildable to check if you can build a certain engine.
-Change: AIEngine::IsValidEngine will now also return true when you have at least one vehicle of that type even if you can't build it anymore.
2010-01-02 15:52:29 +00:00
rubidium 60082980fd (svn r18622) -Merge: release changes 2009-12-23 23:09:47 +00:00
yexo 04dfadc523 (svn r18518) -Add [NoAI]: AIOrder::AIOF_GOTO_NEAREST_DEPOT for goto nearest depot orders 2009-12-16 21:31:21 +00:00
yexo 65642c5878 (svn r18504) -Remove [NoAI]: AIVehicle::SkipToVehicleOrder as it was a duplicate or AIOrder.SkipToOrder 2009-12-14 22:17:15 +00:00
rubidium 9a87c35cd0 (svn r18299) -Update: the ai changelog document 2009-11-26 16:47:31 +00:00
yexo bbce4fba25 (svn r17593) -Fix (r17591): as always after a noai commit ... 2009-09-20 19:01:38 +00:00
rubidium f3f6eaa6dc (svn r17486) -Add [NoAI]: a vehicle list for all vehicle that are ordered to a specific depot 2009-09-09 09:46:08 +00:00
smatz b52f692c29 (svn r17478) -Document [NoAI]: descibe changes in subsidy logic in AI changelog 2009-09-08 20:34:23 +00:00
rubidium dcd6b2096d (svn r17471) -Change: when removing a station or waypoint keep the rail unless Ctrl is pressed. This makes the behaviour consistent between the two. 2009-09-08 10:12:13 +00:00
rubidium f40885ec50 (svn r17469) -Change: make the AI compatability wrapper not whine about deprecation (yet), but make it clear that the wrapper is running and what (slight) changes there are w.r.t. to 0.7. 2009-09-07 23:30:31 +00:00
rubidium 4c84db1636 (svn r17345) -Fix [FS#2769]: one wasn't offered to take over bankrupt companies anymore; caused by the introduction NoAI, although NewAI had the same problem too. 2009-09-01 12:57:04 +00:00
smatz 713f5d44ce (svn r17294) -Add [NoAI]: AITown::GetLastMonthTransportedPercentage and AIIndustry::GetLastMonthTransportedPercentage 2009-08-27 13:50:07 +00:00
smatz 072ce4bb17 (svn r17293) -Fix [NoAI]: AITown::GetLastMonthTransported didn't work as documented at all, make it return what AITown::GetLastMonthProduction did
-Change [NoAI]: mark AITown::GetMaxProduction as deprecated, AITown::GetLastMonthProduction returns now the value GetMaxProduction did
2009-08-27 13:47:03 +00:00
rubidium 7fbc33dae1 (svn r17248) -Fix: add GPL license notice where appropriate 2009-08-21 20:21:05 +00:00
yexo 330c8d6a57 (svn r17237) -Update: AI changelog 2009-08-20 13:36:48 +00:00
smatz b43fd7266e (svn r17115) -Add [NoAI]: AISubsidy::SubsidyParticipantType, AISubsidy::GetSourceType, AISubsidy::GetSourceIndex, AISubsidy::GetDestinationType, AISubsidy::GetDestinationIndex for better subsidy management
-Change [NoAI]: mark AISubsidy::SourceIsTown, AISubsidy::GetSource, AISubsidy::GetDestinationType, AISubsidy::GetDestination as deprecated
2009-08-08 16:53:22 +00:00
smatz 2a430d981f (svn r17113) -Change [FS#265][FS#2094][FS#2589]: apply the subsidy when subsidy's destination is in station's catchment area and cargo packets originate from subsidy's source
-Change [FS#1134]: subsidies aren't bound to stations after awarding anymore, they still apply to town or industry, no matter what station is used for loading and unloading. Awarded subsidies from older savegames are lost
-Change [NoAI]: due to these changes, AISubsidy::GetSource and AISubsidy::GetDestination now return STATION_INVALID for awarded subsidies
2009-08-08 16:42:55 +00:00
yexo eff8cb8390 (svn r17112) -Change [NoAI]: AIVehicleList_Station now also works for waypoints 2009-08-08 16:36:06 +00:00