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123 Commits (3df230af629579d6c8f9fb59cc23318e17eae76c)

Author SHA1 Message Date
planetmaker 3df230af62 (svn r26943) -Fix: [Win32] Silence a warning about comparison of signed and unsigned variables when using gcc 2014-09-30 21:10:32 +00:00
rubidium b476086c39 (svn r26538) -Codechange: remove double accounting of the drivers 2014-04-28 21:06:51 +00:00
frosch 631e8b45fd (svn r26522) -Add: A config-file-only setting to disable usage of 8bpp video modes.
-Remove: [win32] fullscreen_bpp setting, which is replaced by above setting.
-Change: Disable usage of 8bpp blitters and video modes by default. Many modern OS and hardware cause issues with those.
2014-04-27 12:15:14 +00:00
rubidium 0463dbdc9e (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
michi_cc e15446bc58 (svn r26367) -Fix: [Win32] Use a separate event to indicate that the drawing thread has finished initialising, preventing potential deadlocks. 2014-02-23 16:08:50 +00:00
fonsinchen d8eda06a5a (svn r26366) -Fix: Protect the windows video driver from concurrent access (frosch123) 2014-02-23 14:16:36 +00:00
fonsinchen b4a015a4bd (svn r26365) -Fix [FS#5867]: Don't draw the cursor when its sprite isn't ready and set _screen.dst_ptr immediately when the buffer changes (frosch123) 2014-02-23 14:15:55 +00:00
frosch aaa6d0f9ae (svn r26360) -Revert (r25550) / Fix [FS#5922]: ClientSizeChanged is only called via WndProcGdi which already has the mutex. The issue which r25550 tried to fix still exists as FS#5867. 2014-02-22 14:26:07 +00:00
rubidium a942619911 (svn r26247) -Fix [FS#5854, FS#5855]: Possible out of bounds reads with the sse blitters (MJP) 2014-01-13 17:54:24 +00:00
rubidium fb05674cb7 (svn r26211) -Add: specialised non-animated SS2 blitter (MJP)
With 32bpp base set about 30% faster than 32bpp-optimized, or about 10% for 8bpp base sets in the Draw function. Respectively about 5 and 1% of total run time
2014-01-02 23:12:32 +00:00
rubidium 2618d960e3 (svn r26209) -Codechange: remove some template magic and simplify some code 2014-01-02 22:41:58 +00:00
rubidium 3b9f92e14c (svn r26009) -Fix: warning about conditional expression with enumeral with non-enumeral type 2013-11-16 10:05:57 +00:00
michi_cc 0883cf76e3 (svn r25684) -Change: [Win32] Draw the composition string ourselves if possible. 2013-08-05 20:37:25 +00:00
michi_cc cbdfd31a3c (svn r25682) -Change: [Win32] Position the IME candidate window at the caret position. 2013-08-05 20:37:18 +00:00
michi_cc da09fd3077 (svn r25681) -Change: [Win32] Position the IME composition window at the caret position. 2013-08-05 20:37:14 +00:00
michi_cc 21126aec62 (svn r25680) -Codechange: [Win32] Cancel the current IME composition when the input focus changes. 2013-08-05 20:37:11 +00:00
michi_cc 7422120014 (svn r25679) -Codechange: [Win32] Get the result string of an IME input directly without a trip through the window messaging system. 2013-08-05 20:37:06 +00:00
michi_cc 63332afcf0 (svn r25675) -Fix: [Win32] Handle DBCS characters correctly in the non-Unicode build. 2013-08-05 20:36:51 +00:00
michi_cc e37968aadd (svn r25673) -Fix: [Win32] Use the right code page for converting ANSI strings into UTF-8 for non-Unicode builds. And don't crap out on DBCS code pages either. 2013-08-05 20:36:43 +00:00
michi_cc fdc436b531 (svn r25672) -Fix: [Win32] Handle Unicode characters from outside the BMP correctly. 2013-08-05 20:36:40 +00:00
michi_cc 019984a14f (svn r25671) -Codechange: Pass character and key code separately to the keyboard handler. 2013-08-05 20:36:36 +00:00
michi_cc 923eb009e8 (svn r25667) -Fix: [Win32] Only forward key presses to the IME system if an edit box has the input focus. 2013-08-05 20:36:20 +00:00
rubidium d9065fbfbe (svn r25550) -Fix [FS#5571]: [Windows] Race condition between two drawing threads could crash OpenTTD 2013-07-01 19:48:52 +00:00
planetmaker c24374f99c (svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow) 2013-01-08 22:46:42 +00:00
michi_cc 02f39ab1ee (svn r24781) -Fix (r24762): [Win32] MinGW compiler warning. 2012-12-03 22:08:00 +00:00
michi_cc e67c717c2f (svn r24762) -Fix [FS#5359]: [Win32] Don't crash when switching to an unsupported fullscreen display mode (like 8 bpp modes in Windows 8). 2012-11-25 12:14:13 +00:00
glx ad48f766f7 (svn r24394) -Fix (r24188): changing resolution didn't resize the window 2012-07-10 17:47:03 +00:00
truebrain 353fd97de6 (svn r24189) -Fix: when going to fullscreen and back, restore to the resolution you were, not to the fullscreen resolution (Windows only) 2012-04-30 16:49:26 +00:00
truebrain 39912b7bde (svn r24188) -Fix-ish [FS#5151] (r1): when changing the basics of a window (fullscreen, 8bpp/32bpp), and a window already exists, it was forced out of maximize mode, and its resolution/position was reset, often causing unwanted side-effects. As a "bonus", a WC_SIZE was triggered, and if the system was going from 8bpp to 32pp, this caused a forced window update in a limbo-state of the blitter (not fully 32bpp just yet, but for sure no longer 8bpp); this could cause random memory access which could lead to ACCESS_VIOLATIONS 2012-04-30 16:48:47 +00:00
michi_cc 52175a4260 (svn r23749) -Fix: [Win32] Work around a possible deadlock when initialising threaded drawing. 2012-01-04 00:45:36 +00:00
rubidium fd559171b4 (svn r23527) -Codechange: unify colo(u)r as far as it goes 2011-12-15 22:02:00 +00:00
michi_cc 7099faba28 (svn r23482) -Change: [Win32] Move re-painting the window and doing palette animation into a separate thread. 2011-12-10 16:54:46 +00:00
rubidium 61625e53c9 (svn r23448) -Fix: keep a local copy of the palette in the 32bpp animated blitter so changes of the palette data during the game don't influence drawing (with SDL) 2011-12-08 19:37:33 +00:00
rubidium 2ccbd2a6f5 (svn r23446) -Codechange: move _cur_palette and it's related first/count dirty variables into a single structure 2011-12-08 18:13:29 +00:00
rubidium 6e31c2f068 (svn r23241) -Codechange: make the decision when to go to the custom drawn cursor more prominently during the initialisation of OpenTTD 2011-11-17 21:09:08 +00:00
michi_cc 6dbb050a32 (svn r22999) -Codechange: Allow changing the blitter during the running game. 2011-10-04 21:35:40 +00:00
rubidium 4d5dbf5170 (svn r22410) -Document: some more bits ;) 2011-05-02 16:14:23 +00:00
rubidium 3e5924b10f (svn r22149) -Fix [FS#4521]: Windows video driver crashed when it couldn't go to full screen at the resolution of the configuration file when starting OpenTTD 2011-02-26 19:13:58 +00:00
alberth 31386c42a7 (svn r22145) -Codechange: Do explicit test for non-bool values. 2011-02-25 22:04:38 +00:00
glx 1b2ef66416 (svn r22081) -Fix [FS#4489]: if fullscreen fails with current resolution, use desktop resolution 2011-02-14 20:16:36 +00:00
rubidium 1d0d7635e0 (svn r22021) -Fix (r22019): ofcourse make doesn't notice files are gone, so it doesn't recompile everything that needs to be recompiled... 2011-02-07 22:49:38 +00:00
rubidium ab44c91778 (svn r21252) -Codechange: introduce a constant for the number of milliseconds per game tick and use it 2010-11-19 10:35:59 +00:00
rubidium e356cb9405 (svn r20281) -Codechange: unify case scope closure + break coding style 2010-08-01 18:53:30 +00:00
terkhen 88ca183191 (svn r20239) -Doc: Give a common name to all fall throughs (FALL THROUGH). 2010-07-29 14:26:28 +00:00
alberth be6c058424 (svn r20211) -Codechange: Indented code should have curly braces around it. 2010-07-24 10:14:39 +00:00
rubidium b8487afe54 (svn r20192) -Cleanup: bye bye variables.h, bye bye VARDEF... you won't be missed :) 2010-07-19 17:28:27 +00:00
glx 4796be85a5 (svn r20084) -Fix [FS#3919] (r7157): don't try to handle mouse events when the cursor ha left the window 2010-07-06 21:10:47 +00:00
peter1138 abb147d974 (svn r18709) -Fix (r10227,FS#3464): Animation buffer for 32bpp-anim blitter was only validated during sprite blitting, other drawing operations didn't check it. Initial startup and window resize could therefore lead to crash. 2010-01-04 02:32:36 +00:00
rubidium 88a7e23897 (svn r18031) -Codechange: since basically r7157 adding up 'all' mouse movement isn't needed anymore because after each even that movement is handled and the counter is reset. As such simply assigning instead of adding works. 2009-11-09 16:07:03 +00:00
rubidium cbf4b80b86 (svn r18030) -Fix: screen jumped a bit for at least SDL and Allegro when right-click-dragging 2009-11-09 16:05:24 +00:00