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375 Commits (27761ae4318828bdb2374547111d3c3f9708109d)

Author SHA1 Message Date
Peter Nelson 27761ae431 Cleanup: Remove global string parameters.
Global parameters, and functions for dealing with them, are now gone.
2025-03-04 08:48:35 +00:00
Rubidium 3880cc1b57 Codechange: swap x/y axes for dirty blocks around 2025-03-03 23:25:24 +01:00
Rubidium ec1b9e53f4 Codechange: use std::vector over ReallocT for dirty blocks 2025-03-03 23:25:24 +01:00
Rubidium 15dcf56dad Codechange: remove ZeroedMemoryAllocator 2025-02-28 20:12:44 +01:00
Peter Nelson 2b80812922
Codechange: Use parameterised GetString() in network-related windows. (#13635) 2025-02-22 13:16:47 +00:00
Peter Nelson 4c99b5b368 Codechange: Return pair from GetBroadestDigit instead of out parameters. 2025-02-22 10:33:22 +00:00
Peter Nelson 6cf7a899e9
Codechange: Use EnumBitSet for PauseMode. (#13553) 2025-02-14 08:30:04 +00:00
Jonathan G Rennison d06b371254 Cleanup: Fix various spelling errors 2025-02-12 22:44:51 +01:00
Peter Nelson 161b02efda Codechange: Use enum class for BlitterMode. 2025-01-25 21:42:21 +00:00
Peter Nelson eafee92476
Fix 3d4b98845a: TC_FORCED no longer working. (#12961)
Since initial colour is no longer passed to the text layout, TC_FORCED flag is not seen by the layouter, so it had no effect.

Instead, check for TC_FORCED when drawing and avoid using the string's colours if set.
2024-09-22 18:08:22 +01:00
Peter Nelson 5cd81a980e Codechange: Store both left and right glyph positions in a run.
This also allows the end of a run to be known without using an extra position entry.
2024-06-09 09:57:20 +01:00
Peter Nelson 80ddcb9d7d Codechange: Move GetCharPosInString/GetCharAtPosition to gfx_layout.
These functions are related more to layouting than graphics.
2024-06-09 09:57:20 +01:00
Peter Nelson 3d4b98845a
Codechange: Remove initial colour from layouter cache. (#12728)
Initial colour is now always TC_INVALID, which is substituted with the desired colour when drawing the layout line.

This allows strings which differ only by initial colour to use the same layout cache entry, increasing the efficacy of the cache.
2024-05-28 19:33:44 +01:00
Rubidium d183d8e587 Codechange: remove INVALID_STRING_ID now drop down uses spans 2024-04-28 18:47:31 +02:00
Rubidium 37a03b513f Codechange: refactor string list dimension finding into a separate function 2024-04-28 18:47:31 +02:00
Rubidium 546a996d95 Codechange: pass options to ShowDropDownMenu using a span 2024-04-28 18:47:31 +02:00
Peter Nelson 5e689ce25e
Codechange: Store cursor sprites in vector. (#12564)
Combine two separate fixed length arrays to allow simpler iteration.

No need to check that arrays are all the same length.
No need to separately store the number of sprites to draw.
Removes the upper limit of the number of sprites that can be drawn.

Removes lengthof and array indices.
2024-04-24 21:26:07 +01:00
Peter Nelson 7572cfd103 Codechange: Redefine ZOOM_LVL so that ZOOM_LVL_NORMAL is 1x zoom.
This matches expectations of what normal zoom means.
2024-04-04 22:27:03 +01:00
Peter Nelson 9854553e10 Codechange: ZOOM_LVL_SHIFT/BASE are not actually ZOOM_LVLs.
Rename to ZOOM_BASE_SHIFT and ZOOM_BASE respectively, and derive from ZOOM_LVL instead of numeric value.
2024-04-04 22:27:03 +01:00
Peter Nelson 3c94e81665 Codechange: Use ZOOM_LVL_MIN to refer to first zoom level.
Many uses of ZOOM_LVL_NORMAL actually just want the first zoom level slot, so use ZOOM_LVL_MIN to make this clearer.
2024-04-04 22:27:03 +01:00
Patric Stout a3cfd23cf9
Codechange: rename byte to uint8_t (#12308) 2024-03-16 23:59:32 +01:00
Patric Stout 3e625b5b1a
Add: track savegame size to report with survey (#12304) 2024-03-16 08:58:56 +01:00
Peter Nelson dc6305e8c1
Codechange: Use std::make_unique instead of passing new into a unique_ptr. (#12263)
std::make_unique will also initialise the data so MemSetT is not needed.
2024-03-11 08:09:44 +00:00
Rubidium bab5a8a787 Codechange: use std::source_location over __FILE__ and __LINE__ for Backup 2024-03-10 10:14:20 +01:00
frosch bb86023d50
Fix #12127, 555a379: Truncation ellipses rendered shadows even for black font without shadows (#12132) 2024-02-22 22:22:35 +00:00
frosch 555a37930b
Fix: Shadows of individual character glyphs could be drawn over other characters (#12115) 2024-02-18 16:30:54 +01:00
Peter Nelson ae575a7a5b Codechange: Store text run positions in vector of points.
This simplifies the interlaced vector of x/y positions.
2024-01-19 00:08:31 +00:00
Patric Stout 302ba93471
Fix: [SDL2] only resolutions of the first display were shown (#11778) 2024-01-14 22:25:54 +00:00
Peter Nelson a6873ef7dd
Codechange: Avoid repeatedly calling virtual methods in text drawing loop. (#11774) 2024-01-14 19:06:50 +00:00
Peter Nelson 9ce1626bb4 Change: Support custom transparency remaps with 32bpp blitters.
This closes a 15 year old TODO...
2023-12-25 11:22:52 +00:00
Peter Nelson daec0e2ca4 Codechange: Split palette handling to separate file. 2023-12-25 11:22:52 +00:00
Peter Nelson 4ecc107d30 Codechange: Perform simpler comparison first when checking for palette updates.
This avoids unnecessarily comparing contents of an array.
2023-12-25 11:22:52 +00:00
Peter Nelson fd0aa3dd19
Fix #11515: Zoom level could wrap around when changing interface scale. (#11615)
This happened due to converting the new value to unsigned before clamping instead of after.
2023-12-22 15:23:42 +00:00
Peter Nelson c1afbc9415
Fix: Update widget dimensions before updating viewport signs. (#11611)
Viewport signs used fullbevel WidgetDimensions before it was updated for the new interface scale.
2023-12-20 22:10:05 +00:00
Peter Nelson b19a6c3b81
Fix: Window width/height was doubly-scaled with automatic DPI switch. (#11598) 2023-12-18 13:05:06 +00:00
Peter Nelson d6515d6c98
Fix 0a8bcdd: Scaling non-sprite fonts does not depend on _font_zoom changing. (#11579) 2023-12-13 19:51:44 +00:00
Peter Nelson 0a8bcdd344
Change: Be selective about clearing sprite/font caches on interface scale change. (#11576)
Sprite cache contains all zoom levels anyway, so does not need to be reloaded.

Font cache does not need to be clear if the font zoom hasn't changed, i.e. when changing the max sprite zoom level setting.
2023-12-11 21:03:54 +00:00
Peter Nelson dc27f1649a Fix e2425b7: Sprites no longer refreshed if max zoom level changed.
Handle this via AdjustGUIZoom() instead.
2023-12-11 14:16:49 +00:00
Peter Nelson e2425b72c1 Fix: Don't implicitly ReInit all windows after updating the character width cache.
This caused duplicate ReInit when changing interface scale.
2023-12-07 23:58:32 +00:00
Peter Nelson 6f7153bf71
Codechange: Make a generic DrawRectOutline function from DrawOutline. (#11524)
This allows drawing an outline from Rect, not just constrained to a Widget's Rect. And reduces duplication a little.
2023-11-30 18:10:07 +00:00
Peter Nelson c18a1494b7
Codechange: Remove FONT_HEIGHT_... macros. (#11481)
These make it look like we're dealing with a constant, but actually each is a call to `GetCharacterHeight(...)`.
2023-11-21 19:04:24 +00:00
Peter Nelson d04fd4602d Codechange: Assert that max width passed to GetStringHeight is non-zero.
Max width of zero will cause text layouters to crash, potentially after exhausting memory first.
2023-11-20 23:09:20 +00:00
Peter Nelson 58c037fba0 Change: Increase finance window lines (and underlines) with interface scale. 2023-11-15 12:43:44 +00:00
Peter Nelson d19832569e
Cleanup: No need to cast `const Font *` to itself. (#11395) 2023-10-25 13:08:07 +00:00
Rubidium c9276c2959 Codechange: replace x.size() == 0 with x.empty() 2023-10-20 23:05:43 +02:00
Niels Martin Hansen 4765d0f8c2 Change: Text Layouter support querying all lines for character at pixel 2023-09-13 16:11:08 +02:00
Rubidium eaae0bb5e7 Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done
2023-07-19 19:30:14 +02:00
Patric Stout 0d840b4570 Codechange: remove queue_wrap / last_position from mouse movement
No backend uses it anymore, so also no longer any need to support
it.
2023-06-04 00:40:56 +02:00
Patric Stout e83f244750 Codechange: simplify UpdateCursorPositionRelative
The function is only called with fix_at=true, so don't support
the other cases.
2023-06-04 00:40:56 +02:00
Rubidium 63d9bb93b8 Codechange: migrate from C-style GetString to C++-style GetString 2023-05-21 21:17:12 +02:00