Peter Nelson
5008568dfc
Codechange: Rename CenterBounds to CentreBounds and move to geometry header. ( #14002 )
2025-04-14 23:55:40 +01:00
Peter Nelson
47d078c033
Codechange: Use EnumBitSet for RailTypes.
2025-03-25 20:15:48 +00:00
Peter Nelson
adb20f99ea
Fix: Autoreplace rail/road list only listed buildable types. ( #13887 )
...
Instead list all possible types which includes hidden types compatible with buildable types.
2025-03-25 08:22:30 +00:00
Peter Nelson
79ef4e98fe
Codechange: Use std::swap() instead of Swap() ( #13883 )
2025-03-24 23:47:34 +00:00
Peter Nelson
2909a14374
Codechange: Include table/strings.h in files that use StringIDs.
...
Be consistent with how and where the file is incldued.
2025-03-21 12:53:40 +00:00
Peter Nelson
761c587940
Codechange: Use std::array to store most-used railtype.
...
This allows initialisation without memset.
2025-03-09 18:03:50 +00:00
Peter Nelson
039b5a2662
Codechange: Move to GetWidgetString for rail windows.
2025-03-03 21:20:14 +00:00
Peter Nelson
e2c1b9f03e
Codechange: Use only raw strings in drop down lists. ( #13667 )
...
Strings with parameters are now pre-formatted, avoiding global parameters.
Helper functions still allow StringID.
2025-02-27 21:11:16 +00:00
Rubidium
b376e2655a
Codechange: explicitly initialise member variables of Windows
2025-02-27 20:06:06 +01:00
Peter Nelson
8f14894024
Add: NewGRF Badges.
2025-02-16 22:24:25 +00:00
Rubidium
fd4adc55e3
Codechange: replace INVALID_X with XID::Invalid() for PoolIDs
2025-02-16 20:23:00 +01:00
Rubidium
c3d5e6d2a0
Codechange: Use EnumBitSet for DoCommandFlags
2025-02-14 00:28:57 +01:00
Peter Nelson
71dafdb21e
Codechange: Use EnumBitSet for picker window invalidation flags.
2025-02-13 21:07:37 +00:00
Peter Nelson
2cb9f55183
Codechange: Store EncodedString for tooltip text.
...
This replaces capturing and storing string parameters.
2025-02-10 22:49:14 +00:00
Peter Nelson
28eb5e05c8
Codechange: Use EnumBitSet for NWidContainerFlags.
2025-02-06 19:43:35 +00:00
Peter Nelson
fb55ab0742
Codechange: Pass rect to DrawStationCoverageAreaText. ( #13442 )
...
This moves the overflow behaviour to the callers, making it clearer why that is desired.
2025-02-02 17:15:47 +00:00
Peter Nelson
40aeedeade
Codechange: Use EnumBitSet for callback masks.
2025-01-31 17:08:24 +00:00
Peter Nelson
d30e8dd1c1
Codechange: Use EnumBitSet for WindowDefaultFlags.
2025-01-30 08:40:42 +00:00
Peter Nelson
4397aa3909
Codechange: Make StationType an enum class. ( #13339 )
2025-01-19 20:53:08 +00:00
Rubidium
ef87acc1ff
Codechange: make STR_NULL the default for all widget construction functions
2025-01-03 23:25:27 +01:00
Rubidium
7c1ddd74d5
Codefix: use SetToolTip(..) instead of SetStringTip(STR_NULL, ..)
2025-01-03 14:18:59 +01:00
Rubidium
fb06ddafba
Codechange: add and use SetSprite over directly accessing widget_data
2025-01-03 11:13:16 +01:00
Rubidium
7c2668d10f
Codechange: replace SetDataTip(0x0, with SetTooltip(
2025-01-02 23:28:43 +01:00
Rubidium
e3a5f9b040
Codechange: replace SetDataTip(AWV_ with SetArrowWidgetTypeTip(AWV_
2025-01-02 23:28:43 +01:00
Rubidium
d8d03212b8
Codechange: replace SetDataTip(SPR_ with SetSpriteTip(STR_
2025-01-02 23:28:43 +01:00
Rubidium
4bf36e3fa6
Codechange: replace SetDataTip(STR_ with SetStringTip(STR_
2025-01-02 23:28:43 +01:00
Peter Nelson
98e980c478
Codechange: WWT_TEXT, WWT_LABEL and WWT_EMPTY don't use colour. ( #13218 )
...
Set colour for these widget types to INVALID_COLOUR to avoid giving the impression that the colour has a purpose.
A runtime exception is added to catch this the existing widget unit test.
2025-01-01 15:38:19 +00:00
SamuXarick
10e2d1ca36
Codechange: Use Map::Iterate() to iterate tiles
2024-12-06 10:33:11 +10:00
Peter Nelson
876d53282e
Codechange: Use std::ranges::count(_if).
2024-11-24 10:36:03 +00:00
Peter Nelson
3be0166801
Codechange: Use std::ranges::find where possible.
...
Replace `std::find(range.begin(), range.end(), ...)` with `std::ranges::find(range, ...)`.
2024-11-24 10:36:03 +00:00
Peter Nelson
db1a1c5dd9
Change: Invalidate build toolbars when NewGRFs are changed.
...
If NewGRFs are changed while a rail or road toolbar is open, the toolbar could refer to an invalid rail/road type. If so, close it.
2024-10-31 09:10:01 +00:00
Peter Nelson
6d2b93d3b3
Codechange: Set up rail/road toolbar buttons during window's OnInit event.
...
This ensures the buttons are configured without extra initialisation methods.
2024-10-31 09:10:01 +00:00
Jonathan G Rennison
81b684aa42
Codefix: StationUsesDefaultType always returned false for rail waypoints
2024-09-07 14:58:28 +01:00
Jonathan G Rennison
cb2f4f319c
Fix: Picker window 'used' filter for rail waypoints
...
The first two field of struct PickerItem were not populated.
These are required for set operations.
2024-09-07 14:58:28 +01:00
Peter Nelson
4976a0140e
Codefix: [UI] Incorrect initialisation order for rail/road toolbars. ( #12843 )
...
The toolbar state was set after the widget tree is created, during which toolbar state is needed.
2024-07-04 22:04:41 +01:00
Jonathan G Rennison
9c84e5df3f
Add: Road waypoint functionality
2024-06-24 22:12:08 +02:00
Peter Nelson
55314513ce
Codechange: Pass NWidgetParts as span instead of begin/end pointers. ( #12779 )
2024-06-12 23:08:35 +01:00
Peter Nelson
4cf6d1dd79
Codechange: Pass WindowDesc by reference instead of pointer. ( #12771 )
...
WindowDesc as passed to Windows is not optional so don't allow to it to be nullptr.
2024-06-11 08:58:03 +01:00
Steve Goldman
7db756e602
Change: Do not automatically connect double depots with track
2024-06-09 14:50:59 +02:00
Tyler Trahan
bb77d16e40
Add: Shade button to waypoint picker ( #12682 )
2024-05-14 14:43:56 -04:00
Peter Nelson
18e56df5e1
Fix #12674 : Non-NewGRF Build Station widgets may not fill window properly. ( #12675 )
...
Allow labels in Build Station window to fill width as needed.
2024-05-13 00:18:07 +00:00
Peter Nelson
b30fe0d7da
Feature: Ctrl-click to toggle favourites in build-pickers.
...
This allows ctrl-click on a type in a build-picker window to remember it
as a favourite. An new filter button to show only favourites makes it
simpler to use these types.
Favourite types are saved locally in favs.cfg, so are remembered between
games.
2024-05-11 02:12:41 +01:00
Peter Nelson
fde3b35a24
Feature: New filter to show only used types in build-pickers.
...
This filters the build-picker type lists to only show types that have
already been placed in the current game, making it simpler to get to
build matching features.
2024-05-11 02:12:41 +01:00
Peter Nelson
cdc356e7bf
Change: Unify station/waypoint/roadstop/object build-picker window code.
...
These windows now share a common code base for choosing and display class and types.
An additional text filter is added to search types by name instead of just classes.
2024-05-11 02:12:41 +01:00
Peter Nelson
d2c8b476b5
Codechange: Add functions to test if a station/roadstop class is a waypoint.
...
This is now checked by class label instead of by index.
2024-05-11 02:12:41 +01:00
Peter Nelson
cf94bd321d
Codechange: Remove redundant SetMinimalSize of preview buttons. ( #12622 )
...
These widgets are also sized in UpdateWidgetSize where the current bevel width is accounted for as well.
2024-05-05 12:38:00 +01:00
Peter Nelson
33aedc43a5
Codechange: Shrink GUIList vectors less often, reserve before use.
...
After sorting and filter lists for GUI, we often shirnk them to reduce size. However this has very little benefit:
1) The memory has already been allocated, so it doesn't prevent that memory being required.
2) It causes a new allocation and copy when the vector is shrunk, actually using more memory.
3) The list is in window state, so the lifetime is only while the window is open.
4) When a filter is clearer, the original size will be needed again, which will cause another allocation.
In fact it is beneficial to reserve to the known maximum in most cases, so do that instead.
2024-04-27 19:25:34 +01:00
Peter Nelson
f44d8fa2e4
Codechange: Remove CDECL from filter functions. ( #12578 )
...
These functions are not passed to qsort()...
2024-04-25 22:13:23 +01:00
Peter Nelson
5bc9854be2
Codechange: Make sort list function lists safer. ( #12574 )
...
GUIList has a pointer only to the start of each sort/filter func list, which has the potential for UB as it is unable to validate that the selected sort or filter type is in range.
Use a std::span instead and check if the selected type is in range before using it.
2024-04-25 21:00:49 +01:00
Peter Nelson
2a833a8968
Change: Use aspect ratio for rail station platforms/tracks buttons.
2024-04-19 22:11:16 +01:00