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10 Commits (10b6fc898b74aedf7a003e36fdf1b4592fa83bd5)

Author SHA1 Message Date
rubidium aa6a621f0a (svn r10275) [0.5] -Backport from trunk (r10048, r10068, r10075, r10082, r10085, r10087):
- Fix: "Deactivate Electrified Railways" did not work [FS#836] (10083)
- Fix: Memory leaks in the networking code [FS#846, FS#844] (r10082, r10075)
- Fix: Coverage area highlight was still show when it was turned off for docks [FS#835] (r10068)
- Fix: Do not use override engine type for articulated wagon parts (r10048)
2007-06-22 20:04:18 +00:00
peter1138 22845ef3b9 (svn r6594) - Fix (r6513): When adding command callbacks, add the callback to the list... 2006-09-30 21:36:00 +00:00
tron 877c7e34a5 (svn r5092) -Fix: There was a gross race condition in the AI code which made it pretty random if the AI could give a new vehicle its orders 2006-06-04 09:10:24 +00:00
tron ca52ec33b2 (svn r3307) A file shall include its own header 2005-12-14 20:45:12 +00:00
tron 203726ed34 (svn r3090) Remove long dead pieces of code 2005-10-26 07:12:14 +00:00
bjarni 546c34f2e5 (svn r2764) -Feature: Clone vehicles
-This allows a player to clone an excisting vehicle of his own
  -[fix]: this uncovered an excisting bug in CmdBuildRailVehicle() where depots could build trains of the wrong track type. This is fixed
  -Thanks to Celestar for drawing the sprites and _luca_ for including them in openttd.grf
2005-07-31 13:08:08 +00:00
tron a227065ab7 (svn r2701) Insert Id tags into all source files 2005-07-24 14:12:37 +00:00
Darkvater b438b1248c (svn r2397) - CodeChange: rename all "ttd" files to "openttd" files. 2005-06-02 19:30:21 +00:00
tron 7340aa5b8e (svn r2072) Use lengthof() instead of a home brewed version 2005-03-25 20:37:06 +00:00
truelight b8f6d41418 (svn r942) -Merged branch/network back into the trunk 2004-12-04 17:54:56 +00:00