Patric Stout
970fedd78c
Add: make modal windows update more smooth
...
Basically, modal windows had their own thread-locking for what
drawing was possible. This is a bit nonsense now we have a
game-thread. And it makes much more sense to do things like
NewGRFScan and GenerateWorld in the game-thread, and not in a
thread next to the game-thread.
This commit changes that: it removes the threads for NewGRFScan
and GenerateWorld, and just runs the code in the game-thread.
On regular intervals it allows the draw-thread to do a tick,
which gives a much smoother look and feel.
It does slow down NewGRFScan and GenerateWorld ever so slightly
as it spends more time on drawing. But the slowdown is not
measureable on my machines (with 700+ NewGRFs / 4kx4k map and
a Debug build).
Running without a game-thread means NewGRFScan and GenerateWorld
are now blocking.
2021-03-10 13:41:18 +01:00
Patric Stout
8bf8c0f251
Fix d437445c: also use std::chrono for the GRFFileScanner modal window
...
For some reason I only converted one of the two modal windows we
have, and completely forgot the other.
While at it, synchronize the way those two modal windows work
in terms of "next_update".
2021-02-19 19:56:40 +01:00
Patric Stout
d437445c67
Codechange: use std::chrono to track time in modal windows
...
Adding to _realtime_ticks in a random place is a bit of a hack,
and by using modern C++, we can avoid this hack.
2021-02-19 10:43:15 +01:00
frosch
c71d0f5e7f
Change: move townname generator selection to mapgen GUI.
2021-02-14 23:14:07 +01:00
frosch
d17226910d
Codechange: minor rearrangement of settings in random map and heightmap GUI.
2021-02-14 23:14:07 +01:00
frosch
81e47277e7
Change: move the 'tree placer algorithm' selection to the settings tree window, and give it the same 'basic' visibility as 'in-game tree placement'.
2021-02-14 23:14:07 +01:00
Charles Pigott
9b800a96ed
Codechange: Remove min/max functions in favour of STL variants ( #8502 )
2021-01-08 11:16:18 +01:00
Michael Lutz
65f65ad2ad
Codechange: Convert some more FIO functions to take std::string.
2020-12-27 13:19:25 +01:00
Charles Pigott
860c270c73
Codechange: Replace assert_compile macro with static_assert
2020-12-27 10:55:42 +00:00
S. D. Cloudt
13cc8a0cee
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
Henry Wilson
7c8e7c6b6e
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
Michael Lutz
c7b9987d08
Codechange: Switch DropDownList to directly use std::vector, thus making AutoDeleteSmallVector obsolete.
...
DropDownListItem are strongly managed using std::unique_ptr to ensure leak-free handling. Appropriate use
of move-semantics make intent a lot clearer than parameter comments and allows the compiler to generate
copy-free code for most situations.
2019-04-09 22:45:15 +02:00
Michael Lutz
05f4e73608
Codechange: Replace custom mutex code with C++11 mutex'es.
...
A conforming compiler with a valid <mutex>-header is expected.
Most parts of the code assume that locking a mutex will never fail unexpectedly,
which is generally true on all common platforms that don't just pretend to
be C++11. The use of condition variables in driver code is checked.
2019-04-06 11:27:39 +02:00
Henry Wilson
a0f36a50e6
Codechange: Replaced SmallVector::Append() with std::vector::[push|emplace]_back()
2019-03-26 20:15:57 +00:00
peter1138
317f69c152
Codechange: Use override specifier in Window-derived classes.
2019-03-24 16:10:04 +01:00
Miguel Horta
e00908f5e9
Fix #6898 : Replace atoi() with strtoul()
...
Normalize type and parsing of generation_seed across all files
Add assert_compile() to ensure correct type
2018-10-11 20:22:31 +01:00
Niels Martin Hansen
836d25e738
Codechange: Address some MSVC compiler warnings
2018-06-15 22:36:55 +02:00
alberth
597380e099
(svn r27650) -Codechange: Replace SaveOrLoadMode by FileOperation and DetailedFileType.
2016-09-04 12:57:43 +00:00
alberth
9135f7130e
(svn r27635) -Codechange: Move FileType and FileToSaveLoad structure definitions.
2016-09-04 12:45:40 +00:00
frosch
4d1843a95e
(svn r27627) -Codechange: Deduplicate some cursor magic into SetMouseCursorBusy.
2016-08-15 18:32:48 +00:00
alberth
b8414c2884
(svn r27285) -Codechange: Use LG_ORIGINAL instead of a magic 0 to indicate the original landscape generator.
2015-05-16 12:01:19 +00:00
alberth
4b2db6e649
(svn r27140) -Codechange: Fix typo in GenenerateLandscapeWindowMode (chillcore)
2015-02-08 21:05:48 +00:00
frosch
1c181fd460
(svn r27135) -Fix: Misalignment in generate world window in case of small fonts.
2015-02-01 22:04:50 +00:00
alberth
78896895cf
(svn r27085) -Fix: Always return a valid window to the world generation gui code.
2014-12-18 18:20:59 +00:00
rubidium
dfd57f2616
(svn r27043) -Fix: could not enter third digit of snow line height
2014-10-25 21:02:59 +00:00
rubidium
8d90e86c2c
(svn r27009) -Add: extra level of general map heightness (ChillCore)
2014-10-13 14:22:48 +00:00
rubidium
550cd50382
(svn r26926) -Change: limit flat world height to the maximum configured map height
2014-09-27 09:53:48 +00:00
rubidium
ed0ee3ffb3
(svn r26911) -Change: increase maximum possible flat land height in scenario editor to be entered directly (ic111)
2014-09-22 19:21:37 +00:00
rubidium
f56b8ba69e
(svn r26890) -Cleanup: remove unneeded obfuscation via IConsoleSetSetting
2014-09-21 14:45:35 +00:00
rubidium
c72d362840
(svn r26885) -Feature-ish: user interface for limiting the maximum height of a map
2014-09-21 12:25:04 +00:00
peter1138
c4311903b7
(svn r26862) -Codechange: Don't shrink widget size in new game window.
2014-09-20 12:27:09 +00:00
frosch
775c96a0d2
(svn r26526) -Remove: Ability to set map generation seed via GUI. If you really need it, use the console.
2014-04-27 15:15:28 +00:00
rubidium
0463dbdc9e
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-23 20:13:33 +00:00
rubidium
83eeba28b7
(svn r26086) -Codechange: use AutoDeleteSmallVector instead std::list for dropdowns
2013-11-24 14:46:26 +00:00
frosch
8157a8afd8
(svn r25290) -Add: Assign string names to notable windows.
2013-05-26 19:25:01 +00:00
frosch
56e4a8c4d6
(svn r25287) -Codechange: Keep a reference to the WindowDesc in the Window after construction.
2013-05-26 19:23:42 +00:00
frosch
579ee7a592
(svn r25089) -Codechange: Move CharSetFilter from QueryString to Textbuf.
2013-03-17 13:04:10 +00:00
frosch
9b7c8cf7a7
(svn r24925) -Fix [FS#5395]: Add a tooltip to the mapsize selection mentioning possible deviations.
2013-01-20 14:51:50 +00:00
frosch
3ce8d2ce70
(svn r24846) -Add: Advanced settings to disable certain sound effects.
2012-12-23 21:09:09 +00:00
frosch
b533523258
(svn r24801) -Codechange: Add functions to set integral DParams to suitable values for size computations.
2012-12-08 17:18:51 +00:00
frosch
545b6de900
(svn r24747) -Fix: Some editboxes had a different colour than the rest of the window.
2012-11-14 22:50:53 +00:00
frosch
f5d8ba5d7f
(svn r24742) -Codechange: Remove QueryStringBaseWindow and store QueryStrings per widget instead.
2012-11-14 22:50:35 +00:00
frosch
6e6d94a2d1
(svn r24740) -Codechange: Remove duplicate members from QueryStringBaseWindow and directly use QueryString.
2012-11-14 22:50:26 +00:00
frosch
6653ac6b36
(svn r24739) -Codechange: Simplify some code by using Textbuf::Assign.
2012-11-14 22:50:21 +00:00
frosch
f6d4200f86
(svn r24738) -Codechange: Remove Textbuf::Initialize in favour of a constructor.
2012-11-14 22:50:17 +00:00
frosch
2c22fe98dd
(svn r24734) -Codechange: Move QueryStringBaseWindow::OnOSKInput to Window::OnEditboxChanged.
2012-11-13 21:47:07 +00:00
frosch
c4d7c8dd42
(svn r24733) -Codechange: Move handling of editbox keys to window class.
2012-11-13 21:47:02 +00:00
frosch
6d1fe626f5
(svn r24729) -Codechange: Unify the handling of HEBR_EDITING.
2012-11-13 21:46:46 +00:00
frosch
1071d51508
(svn r24727) -Fix: In various windows the OSK looked shiny but using it had no effect whatsoever.
2012-11-13 21:46:37 +00:00
frosch
137adb3496
(svn r24726) -Codechange: Move editbox mouseloop handling to Window class.
2012-11-13 21:46:33 +00:00
frosch
17025fa6ea
(svn r24724) -Codechange: Move drawing of editboxes to the widget drawing code.
2012-11-13 21:46:19 +00:00
frosch
03736af2ae
(svn r24700) -Cleanup: Remove WDF_UNCLICK_BUTTONS and make it the default.
2012-11-11 16:10:43 +00:00
frosch
cd55253865
(svn r24699) -Codechange: Proper usage of push and toggle buttons in mapgen and script debug GUI.
2012-11-11 16:10:11 +00:00
frosch
2e368bfb9f
(svn r24698) -Codechange: Use PUSH-buttons when buttons can be pushed.
2012-11-11 16:09:08 +00:00
frosch
d58eee1e79
(svn r24324) -Codechange: Turn functions dealing with Textbufs into member functions.
2012-06-04 15:30:29 +00:00
rubidium
6d6be50ae0
(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
2012-01-03 21:32:51 +00:00
truebrain
83f2785f54
(svn r23611) -Add: run the begin of the script already while generating, and don't sleep on DoCommand while doing so
2011-12-19 20:56:50 +00:00
frosch
4e4a87bd3c
(svn r23579) -Fix (r23525): Most up/down arrows stopped working.
2011-12-17 20:52:07 +00:00
truebrain
e9f584ac21
(svn r23531) -Codechange: document and rename widgets to be consistent and understandable
2011-12-16 16:27:45 +00:00
truebrain
2aa774e831
(svn r23528) -Codechange: move widget enums to widgets/NNN_type.h
2011-12-15 22:22:55 +00:00
truebrain
df0afdf0dc
(svn r23525) -Codechange: make Window::flags4 WindowFlags instead of uint16, with only values known in WindowFlags (and move out 2 timers to their own variable)
...
-Codechange: rename Window::flags4 to Window::flags
-Codechange: move some non-inline functions from .hpp to .cpp
2011-12-15 19:54:23 +00:00
rubidium
420d358fef
(svn r23475) -Codechange: queue critical error messages, so when multiple happen you won't miss any
2011-12-10 15:14:11 +00:00
rubidium
b231e80125
(svn r23470) -Codechange: move declaration of SwitchToMode to a header instead of declaring it in 6 other files
2011-12-10 08:31:14 +00:00
frosch
81732114f0
(svn r22902) -Fix: The name of the heightmap glitches in the 'play heightmap' window.
2011-09-06 20:33:56 +00:00
frosch
d0a4672cc4
(svn r22901) -Fix (r22767): The river density dropdown was missing in the 'play heightmap' window.
2011-09-06 18:32:48 +00:00
rubidium
38ad276acc
(svn r22819) -Fix: include the header where it should be included
2011-08-24 12:12:36 +00:00
rubidium
e99aec39ef
(svn r22789) -Codechange: rename generation window class to modal progress
2011-08-21 12:49:14 +00:00
rubidium
421053a694
(svn r22788) -Codechange: move modal progress related functions and variables to progress.cpp/h
2011-08-21 12:48:46 +00:00
rubidium
a67cf6bae1
(svn r22787) -Codechange: rename genworld redraw constant
2011-08-21 12:47:45 +00:00
rubidium
7b7869fba7
(svn r22786) -Codechange: rename genworld mutices to model_progress mutices
2011-08-21 12:47:24 +00:00
rubidium
37415b9cf7
(svn r22785) -Codechange: rename IsGeneratingWorld to HasModalProgress
2011-08-21 12:46:46 +00:00
rubidium
e17d799cb3
(svn r22769) -Fix (r22678): failed patch merging
2011-08-20 14:23:14 +00:00
rubidium
11a4e402c6
(svn r22768) -Add: progress bar updates for river building
2011-08-20 14:15:40 +00:00
rubidium
0041408e4f
(svn r22767) -Add: river generation
2011-08-20 14:14:17 +00:00
alberth
a0cd04130a
(svn r22608) -Fix[FS#4663]: Use rotated heightmap sizes for reporting scaling problems.
2011-06-26 16:16:04 +00:00
rubidium
fb5ecb9499
(svn r22411) -Document: another bunch of bits
2011-05-02 17:42:12 +00:00
terkhen
5bb7a48cd2
(svn r22345) -Change: Remove pixel limiter for text buffers.
2011-04-17 18:44:09 +00:00
terkhen
10caf391a1
(svn r22343) -Change: Remove pixel limiter for query strings.
2011-04-17 18:42:17 +00:00
frosch
93272478b7
(svn r22259) -Fix (r9779)[FS#4557]: Remove duplicate and wrong (too early) activation of new game settings. (chillcore)
2011-03-18 19:36:20 +00:00
frosch
ec9540a12a
(svn r22241) -Codechange: Add additional to-be-used parameter to OnInvalidateData().
2011-03-13 21:31:29 +00:00
alberth
5f505a69f3
(svn r22211) -Codechange: Unduplicate Off/On strings.
2011-03-06 15:52:23 +00:00
alberth
4364cec392
(svn r22001) -Codechange: Rename difficulty.number_industries to difficulty.industry_density.
2011-02-06 18:26:50 +00:00
alberth
d84502c432
(svn r22000) -Codechange: Introduce an enum for the industry density setting.
2011-02-06 18:11:39 +00:00
alberth
7935eab3dc
(svn r21972) -Fix: Replace 'None' industries in the generation window with more descriptive label.
2011-02-05 11:42:27 +00:00
alberth
bdf5a1c2f7
(svn r21969) -Feature: Introduce 'minimal' number of industries as a replacment for the old 'none' setting in the newgame window.
2011-02-05 10:28:31 +00:00
rubidium
7eba2bf4d3
(svn r21890) -Cleanup: remove some unneeded includes
2011-01-22 14:52:20 +00:00
terkhen
679cd3c21b
(svn r21803) -Cleanup: Remove unnecessary semicolons.
2011-01-15 15:36:58 +00:00
alberth
f5c6fd1a25
(svn r21331) -Codechange: Make drawing the widgets default behaviour in OnPaint().
2010-11-26 15:22:18 +00:00
terkhen
725cf7d8bb
(svn r21080) -Fix: Do not allow to use a custom water level with the original map generator.
2010-11-04 18:34:37 +00:00
terkhen
0568976c78
(svn r21034) -Fix: Add missing default values for the custom town number and custom water level world generation options.
2010-10-24 20:58:31 +00:00
terkhen
e90930e572
(svn r20832) -Feature: Allow to select a custom percentage of water in the map generation window (based on patch by CommanderZ).
2010-09-20 18:56:35 +00:00
terkhen
b916c5d8c1
(svn r20831) -Add: Show selected number of towns in the map generation window when using a custom amount.
2010-09-20 18:48:33 +00:00
rubidium
30f2afac9b
(svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers
2010-08-26 22:01:16 +00:00
alberth
35fec79700
(svn r20499) -Doc: Spelling fixes, and one doxygen comment addition.
2010-08-15 14:06:43 +00:00
rubidium
3da3d131c6
(svn r20411) -Codechange: rename unmovables as quite a lot of them are actually movable; e.g. HQ and owned land are pretty movable.
2010-08-08 10:59:30 +00:00
rubidium
e356cb9405
(svn r20281) -Codechange: unify case scope closure + break coding style
2010-08-01 18:53:30 +00:00
terkhen
264bbc3076
(svn r20196) -Fix: Remove autofocus of the edit box in the world generation window.
2010-07-19 20:57:13 +00:00
rubidium
b8487afe54
(svn r20192) -Cleanup: bye bye variables.h, bye bye VARDEF... you won't be missed :)
2010-07-19 17:28:27 +00:00
terkhen
4d7c861947
(svn r20140) -Fix: Initialize the state of OnKeyPress at the world generation window (Zuu).
2010-07-14 12:01:40 +00:00
alberth
22b9bc5157
(svn r20043) -Codechange: Introduce vertical alignment for DrawStringMultiLine().
2010-07-02 13:53:05 +00:00
yexo
a1b607a055
(svn r19872) -Codechange [FS#3826]: move the widget updates in the newgame gui to OnInvalidateData from OnPaint
2010-05-21 08:23:46 +00:00
yexo
9ed9aa9012
(svn r19871) -Fix [FS#3826]: update the landscape buttons in the main menu / newgame window correctly (planetmaker)
2010-05-21 06:59:45 +00:00
frosch
88019e64e1
(svn r18966) -Codechange: Remove Window::OnDoubleClick() in favour of a parameter for OnClick().
2010-01-30 18:34:48 +00:00
rubidium
afcce5ed90
(svn r18901) -Change: make the default button work again for the world generation window; previously it worked due to the bug fixed in r18899. Do not add it again for the town custom number because there is no default for that one.
2010-01-23 19:32:56 +00:00
rubidium
9e106dca81
(svn r18896) -Fix [FS#3558]: pressing cancel for the query windows of the world generation window caused the default to be set instead of no changes to the value
2010-01-23 15:53:09 +00:00
smatz
a39a446e8f
(svn r18861) -Doc: more doxygen documentation in genworld files
2010-01-18 14:58:32 +00:00
smatz
565ad802b1
(svn r18859) -Codechange: rename glwp_modes to GenenerateLandscapeWindowMode
2010-01-18 12:53:01 +00:00
smatz
11e3a00a23
(svn r18853) -Codechange: apply coding style to GenWorld's enums, structs and typedefs
2010-01-17 22:59:24 +00:00
smatz
3850b5912f
(svn r18850) -Fix [FS#3540]: don't allow screen redraw when the landscape contains broken slopes
2010-01-17 20:28:08 +00:00
rubidium
82fc28f77f
(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header
2010-01-15 16:41:15 +00:00
rubidium
a535acb549
(svn r18787) -Fix [FS#3516]: crash when getting the tooltip of the industry amount in the world generation window
2010-01-11 20:58:52 +00:00
rubidium
04a8888547
(svn r18643) -Fix [FS#3436]: rotation could not be changed for heightmaps
2009-12-27 12:58:23 +00:00
rubidium
cc40883ad8
(svn r18586) -Fix [FS#3398]: pressing default for the starting year/snow line height edit boxes of the world generation windows didn't work.
2009-12-21 16:16:37 +00:00
rubidium
abb601f682
(svn r18585) -Codechange: replace some magic numbers by constants
2009-12-21 16:13:30 +00:00
peter1138
468986d41a
(svn r18560) -Fix (r18541): variety distribution dropdown should not be on heightmap window.
2009-12-20 09:28:53 +00:00
peter1138
2a53179f4d
(svn r18559) -Fix: When using original landscape generator, the terrain type and water level fields have no effect for arctic or tropic climates, so disable the dropdowns.
2009-12-20 09:26:37 +00:00
peter1138
37a6907e79
(svn r18543) -Codechange: Use separate set of strings for variety distribution setting to ease translation.
2009-12-19 18:36:35 +00:00
peter1138
99bb3a95b4
(svn r18541) -Feature: Additional map variety option for TGP landscape generator. Evolved from curve map idea from Zephyris.
2009-12-19 18:00:38 +00:00
yexo
cd9e525808
(svn r18457) -Fix (r18015): southwest and northeast buttons for freeform edges were swapped
2009-12-11 15:16:44 +00:00
rubidium
0db77807b7
(svn r18453) -Fix [FS#3364]: wrong heightmap dimensions, or rather... a nested_array index removed too much
2009-12-10 12:26:39 +00:00
rubidium
1f0da3710f
(svn r18324) -Codechange: there's no need for a default size when the window isn't resizable
2009-11-28 15:01:49 +00:00
rubidium
293dfd7c3e
(svn r18322) -Codechange: remove the WDP duplication; no need to tell the same twice.
2009-11-28 14:42:35 +00:00
rubidium
8d6e323ef8
(svn r18280) -Codechange: remove widget indices that are not needed for custom drawing/handling input
2009-11-24 21:13:36 +00:00
rubidium
14300d309c
(svn r18277) -Codechange: remove unneeded widget indices for close, resize and sticky boxes and for window captions
2009-11-24 18:05:55 +00:00
rubidium
69b6d9309a
(svn r18274) -Codechange: remove the unused WDF flags
2009-11-24 17:28:29 +00:00
alberth
450e40b997
(svn r18230) -Codechange: Allow fill stepsize to be set from Window::UpdateWidgetSize().
2009-11-22 18:28:14 +00:00
alberth
2b6f792513
(svn r18229) -Codechange: Make fill_x, fill_y a number instead of a bool.
2009-11-22 18:26:01 +00:00
alberth
bf93372ca2
(svn r18220) -Codechange: Reduce number of nested widget dynamic casts.
2009-11-22 13:22:53 +00:00
rubidium
5f2ddfbc5a
(svn r18152) -Codechange: remove the 'minimum window size' from the WindowDesc; it's determined from the (nested) widgets
2009-11-17 19:16:48 +00:00
rubidium
fd75575bdd
(svn r18113) -Fix: RTL glitch in play heightmap window
2009-11-16 11:54:59 +00:00
frosch
e41c2e128b
(svn r18109) -Fix: Up-/down-buttons of CreateScenarioWindow were not raised again.
2009-11-15 20:37:13 +00:00
rubidium
3d2d7af88f
(svn r18086) -Codechange: remove 'widget' from WindowDesc
2009-11-15 10:26:01 +00:00
rubidium
860b9b1cea
(svn r18028) -Codechange: unglobalise some functions
2009-11-09 10:40:33 +00:00
rubidium
5d3fa80931
(svn r18015) -Codechange: redesign the world generation windows to make 'proper' use of nested widgets.
2009-11-08 16:46:23 +00:00
rubidium
4c06a9e549
(svn r18012) -Codechange: make the world generation windows nested; they'll need some tweaks to use the full potential though
2009-11-08 13:35:45 +00:00
rubidium
1eea96d636
(svn r18009) -Codechange: make the 'create scenario' window nested
2009-11-08 12:38:00 +00:00
rubidium
a6b362ff83
(svn r18006) -Codechange: make the world generation progress window nested
2009-11-08 12:11:38 +00:00
rubidium
d6cded5380
(svn r17693) -Cleanup: remove some unneeded includes
2009-10-04 17:16:41 +00:00
frosch
ebd916be3d
(svn r17532) -Codechange: Rename several Invalidate functions to SetDirty for more consistency and distinguishability.
2009-09-13 19:15:59 +00:00
rubidium
07d2af338e
(svn r17339) -Codechange: move thread related files to their own directory (like done for video, music, sound, etc)
2009-09-01 10:07:22 +00:00
rubidium
aca7ba714a
(svn r17271) -Fix: SetFill sometimes used 1/0 when it should be using true/false
2009-08-23 19:03:09 +00:00
rubidium
7fbc33dae1
(svn r17248) -Fix: add GPL license notice where appropriate
2009-08-21 20:21:05 +00:00
alberth
11d974a9f1
(svn r17205) -Fix (r17175): Make year and snow line up/down buttons raise again.
2009-08-16 16:48:59 +00:00
rubidium
1fe3ad3288
(svn r17075) -Codechange: rename ~750 strings to be more uniform with their relatives
2009-08-05 17:59:21 +00:00
rubidium
e9bc557b2a
(svn r16930) -Codechange: more StringID name unification and grouping
2009-07-23 19:31:50 +00:00
rubidium
594070194f
(svn r16842) -Cleanup: add some spaces around a few operators
2009-07-16 10:13:33 +00:00
smatz
b18bf87c90
(svn r16642) -Codechange: use map size limits enum at one more place
2009-06-23 23:42:37 +00:00
yexo
d982ec81df
(svn r16444) -Codechange: Set all company settings to their default value for a new company instead of zeroing them.
2009-05-26 23:14:02 +00:00
rubidium
d685ca0619
(svn r16220) -Fix [FS#2862]: possible crashes when quiting OpenTTD or forcing resizes/redraws of the screen during map generation
2009-05-03 15:44:05 +00:00
rubidium
85b653bafc
(svn r16163) -Codechange: instead of SetDParamStr(0, string); DrawString(..., STR_JUST_RAW_STRING, ...) use DrawString(..., string, ...).
2009-04-26 15:42:45 +00:00