diff --git a/ai/default/default.c b/ai/default/default.c index 6794d9f26b..379f4516e2 100644 --- a/ai/default/default.c +++ b/ai/default/default.c @@ -2806,6 +2806,7 @@ static bool AiCheckRoadFinished(Player *p) are.dest = p->ai.cur_tile_b; tile = TILE_MASK(p->ai.cur_tile_a + TileOffsByDiagDir(dir)); + if (IsRoadStopTile(tile) || IsTileDepotType(tile, TRANSPORT_ROAD)) return false; bits = GetTileTrackStatus(tile, TRANSPORT_ROAD) & _ai_road_table_and[dir]; if (bits == 0) return false; diff --git a/pathfind.c b/pathfind.c index 9b8cfc3ec9..1e724c632c 100644 --- a/pathfind.c +++ b/pathfind.c @@ -294,9 +294,9 @@ static void TPFMode1(TrackPathFinder* tpf, TileIndex tile, DiagDirection directi if (tpf->tracktype == TRANSPORT_ROAD) { // road stops and depots now have a track (r4419) // don't enter road stop from the back - if (IsRoadStopTile(tile) && GetRoadStopDir(tile) == direction) return; + if (IsRoadStopTile(tile) && ReverseDiagDir(GetRoadStopDir(tile)) != direction) return; // don't enter road depot from the back - if (IsTileDepotType(tile, TRANSPORT_ROAD) && GetRoadDepotDirection(tile) == direction) return; + if (IsTileDepotType(tile, TRANSPORT_ROAD) && ReverseDiagDir(GetRoadDepotDirection(tile)) != direction) return; } tpf->rd.cur_length++;