mirror of https://github.com/OpenTTD/OpenTTD
(svn r12379) -Codechange: removed now redondant InvalidateWindow() calls
parent
2b86efea74
commit
fbf70d53ec
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@ -291,7 +291,7 @@ void TrainConsistChanged(Vehicle* v)
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/* recalculate cached weights and power too (we do this *after* the rest, so it is known which wagons are powered and need extra weight added) */
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TrainCargoChanged(v);
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InvalidateWindow(WC_VEHICLE_DETAILS, v->index);
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if (IsFrontEngine(v)) InvalidateWindow(WC_VEHICLE_DETAILS, v->index);
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}
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enum AccelType {
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@ -1248,7 +1248,6 @@ CommandCost CmdMoveRailVehicle(TileIndex tile, uint32 flags, uint32 p1, uint32 p
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UpdateTrainGroupID(src_head);
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if (IsFrontEngine(src_head)) {
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UpdateTrainAcceleration(src_head);
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InvalidateWindow(WC_VEHICLE_DETAILS, src_head->index);
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/* Update the refit button and window */
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InvalidateWindow(WC_VEHICLE_REFIT, src_head->index);
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InvalidateWindowWidget(WC_VEHICLE_VIEW, src_head->index, VVW_WIDGET_REFIT_VEH);
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@ -1263,7 +1262,6 @@ CommandCost CmdMoveRailVehicle(TileIndex tile, uint32 flags, uint32 p1, uint32 p
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UpdateTrainGroupID(dst_head);
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if (IsFrontEngine(dst_head)) {
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UpdateTrainAcceleration(dst_head);
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InvalidateWindow(WC_VEHICLE_DETAILS, dst_head->index);
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/* Update the refit button and window */
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InvalidateWindowWidget(WC_VEHICLE_VIEW, dst_head->index, VVW_WIDGET_REFIT_VEH);
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InvalidateWindow(WC_VEHICLE_REFIT, dst_head->index);
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@ -1437,7 +1435,6 @@ CommandCost CmdSellRailWagon(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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TrainConsistChanged(first);
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UpdateTrainGroupID(first);
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if (IsFrontEngine(first)) {
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InvalidateWindow(WC_VEHICLE_DETAILS, first->index);
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InvalidateWindow(WC_VEHICLE_REFIT, first->index);
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UpdateTrainAcceleration(first);
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}
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@ -1507,7 +1504,6 @@ CommandCost CmdSellRailWagon(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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TrainConsistChanged(first);
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UpdateTrainGroupID(first);
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if (IsFrontEngine(first)) UpdateTrainAcceleration(first);
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InvalidateWindow(WC_VEHICLE_DETAILS, first->index);
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InvalidateWindow(WC_VEHICLE_REFIT, first->index);
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}
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} break;
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@ -3230,7 +3226,6 @@ static void DeleteLastWagon(Vehicle *v)
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} else {
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/* Recalculate cached train properties */
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TrainConsistChanged(first);
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InvalidateWindow(WC_VEHICLE_DETAILS, first->index);
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/* Update the depot window if the first vehicle is in depot -
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* if v == first, then it is updated in PreDestructor() */
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if (first->u.rail.track == TRACK_BIT_DEPOT) {
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