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(svn r12593) -Codechange: hide Order's flags in most of the code.
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@@ -2108,13 +2108,14 @@ CommandCost CmdSendTrainToDepot(TileIndex tile, uint32 flags, uint32 p1, uint32
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if (v->vehstatus & VS_CRASHED) return CMD_ERROR;
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if (v->current_order.IsType(OT_GOTO_DEPOT)) {
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if (!!(p2 & DEPOT_SERVICE) == HasBit(v->current_order.flags, OF_HALT_IN_DEPOT)) {
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bool halt_in_depot = HasBit(v->current_order.GetDepotActionType(), OF_HALT_IN_DEPOT);
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if (!!(p2 & DEPOT_SERVICE) == halt_in_depot) {
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/* We called with a different DEPOT_SERVICE setting.
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* Now we change the setting to apply the new one and let the vehicle head for the same depot.
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* Note: the if is (true for requesting service == true for ordered to stop in depot) */
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if (flags & DC_EXEC) {
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ClrBit(v->current_order.flags, OF_PART_OF_ORDERS);
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ToggleBit(v->current_order.flags, OF_HALT_IN_DEPOT);
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v->current_order.SetDepotOrderType(OFB_MANUAL_ORDER);
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v->current_order.SetDepotActionType(halt_in_depot ? OFB_NORMAL_ACTION : OFB_HALT_IN_DEPOT);
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InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
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}
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return CommandCost();
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@@ -2122,9 +2123,9 @@ CommandCost CmdSendTrainToDepot(TileIndex tile, uint32 flags, uint32 p1, uint32
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if (p2 & DEPOT_DONT_CANCEL) return CMD_ERROR; // Requested no cancelation of depot orders
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if (flags & DC_EXEC) {
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if (HasBit(v->current_order.flags, OF_PART_OF_ORDERS)) {
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v->cur_order_index++;
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}
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/* If the orders to 'goto depot' are in the orders list (forced servicing),
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* then skip to the next order; effectively cancelling this forced service */
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if (v->current_order.GetDepotOrderType() & OFB_PART_OF_ORDERS) v->cur_order_index++;
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v->current_order.MakeDummy();
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InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
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@@ -2144,7 +2145,7 @@ CommandCost CmdSendTrainToDepot(TileIndex tile, uint32 flags, uint32 p1, uint32
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v->dest_tile = tfdd.tile;
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v->current_order.MakeGoToDepot(GetDepotByTile(tfdd.tile)->index, false);
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if (!(p2 & DEPOT_SERVICE)) SetBit(v->current_order.flags, OF_HALT_IN_DEPOT);
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if (!(p2 & DEPOT_SERVICE)) v->current_order.SetDepotActionType(OFB_HALT_IN_DEPOT);
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InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
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/* If there is no depot in front, reverse automatically */
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if (tfdd.reverse) DoCommand(v->tile, v->index, 0, DC_EXEC, CMD_REVERSE_TRAIN_DIRECTION);
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