mirror of https://github.com/OpenTTD/OpenTTD
(svn r4129) - CodeChange: Add proper bool type for is_ai as well...it is a bool type.
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@ -1034,7 +1034,7 @@ static bool LoadOldPlayer(LoadgameState *ls, int num)
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} else {
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/* Beside some multiplayer maps (1 on 1), which we don't official support,
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all other players are an AI.. mark them as such */
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p->is_ai = 1;
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p->is_ai = true;
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}
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/* Sometimes it is better to not ask.. in old scenarios, the money
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