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(svn r1396) Introduce TileIndexDiffC - the compile time version of TileIndexDiff

This commit is contained in:
tron
2005-01-06 11:39:00 +00:00
parent 790b03c707
commit f8c95a1dbe
21 changed files with 469 additions and 463 deletions

View File

@@ -466,15 +466,15 @@ static void TileLoop_Trees(uint tile)
byte m5;
uint16 m2;
static const TileIndexDiff _tileloop_trees_dir[] = {
TILE_XY(-1,-1),
TILE_XY(0,-1),
TILE_XY(1,-1),
TILE_XY(-1,0),
TILE_XY(1,0),
TILE_XY(-1,1),
TILE_XY(0,1),
TILE_XY(1,1),
static const TileIndexDiffC _tileloop_trees_dir[] = {
{-1, -1},
{ 0, -1},
{ 1, -1},
{-1, 0},
{ 1, 0},
{-1, 1},
{ 0, 1},
{ 1, 1}
};
if (_opt.landscape == LT_DESERT) {
@@ -514,7 +514,7 @@ static void TileLoop_Trees(uint tile)
case 2: { /* add a neighbouring tree */
byte m3 = _map3_lo[tile];
tile += _tileloop_trees_dir[Random() & 7];
tile += ToTileIndexDiff(_tileloop_trees_dir[Random() & 7]);
if (!IS_TILETYPE(tile, MP_CLEAR))
return;