From f5e0e18dca72139d043094af8093322d685cce31 Mon Sep 17 00:00:00 2001 From: Darkvater Date: Sat, 20 May 2006 17:33:36 +0000 Subject: [PATCH] (svn r4924) - Backport from trunk (r4906): Refresh build vehicle window (if opened) when converting rail depot --- rail_cmd.c | 10 ++++++++++ 1 file changed, 10 insertions(+) diff --git a/rail_cmd.c b/rail_cmd.c index f56eaaa194..66d7547d45 100644 --- a/rail_cmd.c +++ b/rail_cmd.c @@ -10,6 +10,7 @@ #include "tile.h" #include "vehicle.h" #include "viewport.h" +#include "window.h" #include "command.h" #include "pathfind.h" #include "engine.h" @@ -985,6 +986,15 @@ static int32 DoConvertRail(TileIndex tile, uint totype, bool exec) if (exec) { SB(_m[tile].m3, 0, 4, totype); MarkTileDirtyByTile(tile); + + /* Update build vehicle window related to this depot */ + if (IsTileDepotType(tile, TRANSPORT_RAIL)) { + Window *w = FindWindowById(WC_BUILD_VEHICLE, tile); + if (w != NULL) { + WP(w,buildtrain_d).railtype = totype; + SetWindowDirty(w); + } + } } return _price.build_rail / 2;