diff --git a/changelog.txt b/changelog.txt index 4fa211c9f9..2366ca6d5c 100644 --- a/changelog.txt +++ b/changelog.txt @@ -1,30 +1,41 @@ +1.5.0-RC1 (2015-03-18) +------------------------------------------------------------------------ +- Feature: [NewGRF] Display relative offset changes in the sprite aligner [FS#6236] (r27174) +- Fix: Original road vehicle acceleration crashed for vehicles taking over [FS#6255] (r27190) +- Fix: GCC 5 compilation (r27185, r27183) +- Fix: Data race due to lazy initialisation of objects [FS#5969] (r27178) +- Fix: Compilation with MinGW64 (r27176) +- Fix: Use the regular clipping functions in the sprite aligner instead of some magic [FS#6237] (r27173) +- Fix: Windows randomly drops SetCursorPos calls, breaking the RMB-scrolling [FS#6238] (r27172) + + 1.5.0-beta2 (2015-02-24) ------------------------------------------------------------------------ -- Feature: [NoGo] Game scripts can point to a location, station, industry, or town when publishing news. (r27164) -- Feature: Allow changing max heightlevel in scenario editor. (r27151) -- Feature: Make use of both rocky tile sets from the base graphics. (r27117) -- Change: Scale (non-custom) default window sizes according to GUI zoom. (r27147) -- Change: Make statusbar and chat-entry window use the same width as the toolbar. (r27146) -- Change: The chatbox-width setting now uses percent of screen width instead of pixels. (r27144) -- Change: [NewGRF] Interpret negative positions in industry layouts depending on GRF version. (r27138) -- Fix: [SDL, Windows] Right-mouse-button scrolling scrolled/jumped too far, when OpenTTD lagged during mouse event processing. (r27167) -- Fix: Toolbars were not invalidated when changing max-vehicles settings. [FS#6204] (r27163) -- Fix: Tile selection was drawn outside of map in some cases. [FS#6208] (r27162) -- Fix: Reimplement the viewport drawing algorithm. [FS#6156] [FS#6206] (r27161) -- Fix: Issues with smallmap and viewport coordinates and transformations. (r27160, r27159, r27158) -- Fix: Mark bridge middle tiles dirty when building/removing/changing bridges. (r27157) -- Fix: Rounding and unit-conversion inconsistencies in calls to MarkAllViewportsDirty. (r27148) -- Fix: Oilrig empty-tile checks were incorrect due to wrong TileIndexDiff->TileIndexDiffC conversion. (r27137) -- Fix: Misalignment in generate world window in case of small fonts. (r27135) -- Fix: Dragging of free wagons in depot failed with GUI zoom. (r27133) -- Fix: Reduce memory footprint of map array by shuffling its members. [FS#6218] (r27132, r27126) -- Fix: Dropdown- and tooltip-windows should not steal the focus. (r27131) -- Fix: [NewGRF] Action 7/9 condition 0A failed for present, but disabled, NewGRF. (r27119) -- Fix: Road vehicles could not reverse to be sent to depots when the following tile has the right type to run on, but could not be entered. [FS#6183] (r27107) -- Fix: Use the actual max speed of the vehicle in front when determining if a RV can overtake. [FS#6176] (r27106) -- Fix: grow_counter was not properly bounded by growth_rate, but by some other value used to calculate growth_rate. [FS#6195] (r27105) -- Fix: [Script] Support 64 bits integers in ScriptLists. [FS#6194] (r27104) -- Fix: [Script] Money values would end up wrong in strings when outside the bounds of a 32 bits integer. [FS#6194] (r27102) +- Feature: [NoGo] Game scripts can point to a location, station, industry, or town when publishing news (r27164) +- Feature: Allow changing max heightlevel in scenario editor (r27151) +- Feature: Make use of both rocky tile sets from the base graphics (r27117) +- Change: Scale (non-custom) default window sizes according to GUI zoom (r27147) +- Change: Make statusbar and chat-entry window use the same width as the toolbar (r27146) +- Change: The chatbox-width setting now uses percent of screen width instead of pixels (r27144) +- Change: [NewGRF] Interpret negative positions in industry layouts depending on GRF version (r27138) +- Fix: [SDL, Windows] Right-mouse-button scrolling scrolled/jumped too far, when OpenTTD lagged during mouse event processing (r27167) +- Fix: Toolbars were not invalidated when changing max-vehicles settings [FS#6204] (r27163) +- Fix: Tile selection was drawn outside of map in some cases [FS#6208] (r27162) +- Fix: Reimplement the viewport drawing algorithm [FS#6156] [FS#6206] (r27161) +- Fix: Issues with smallmap and viewport coordinates and transformations (r27160, r27159, r27158) +- Fix: Mark bridge middle tiles dirty when building/removing/changing bridges (r27157) +- Fix: Rounding and unit-conversion inconsistencies in calls to MarkAllViewportsDirty (r27148) +- Fix: Oilrig empty-tile checks were incorrect due to wrong TileIndexDiff->TileIndexDiffC conversion (r27137) +- Fix: Misalignment in generate world window in case of small fonts (r27135) +- Fix: Dragging of free wagons in depot failed with GUI zoom (r27133) +- Fix: Reduce memory footprint of map array by shuffling its members [FS#6218] (r27132, r27126) +- Fix: Dropdown- and tooltip-windows should not steal the focus (r27131) +- Fix: [NewGRF] Action 7/9 condition 0A failed for present, but disabled, NewGRF (r27119) +- Fix: Road vehicles could not reverse to be sent to depots when the following tile has the right type to run on, but could not be entered [FS#6183] (r27107) +- Fix: Use the actual max speed of the vehicle in front when determining if a RV can overtake [FS#6176] (r27106) +- Fix: grow_counter was not properly bounded by growth_rate, but by some other value used to calculate growth_rate [FS#6195] (r27105) +- Fix: [Script] Support 64 bits integers in ScriptLists [FS#6194] (r27104) +- Fix: [Script] Money values would end up wrong in strings when outside the bounds of a 32 bits integer [FS#6194] (r27102) 1.5.0-beta1 (2014-12-24) diff --git a/known-bugs.txt b/known-bugs.txt index 34aca33002..832c23d8a0 100644 --- a/known-bugs.txt +++ b/known-bugs.txt @@ -1,6 +1,6 @@ OpenTTD's known bugs -Last updated: 2015-02-24 -Release version: 1.5.0-beta2 +Last updated: 2015-03-18 +Release version: 1.5.0-RC1 ------------------------------------------------------------------------ diff --git a/os/debian/changelog b/os/debian/changelog index d56400af01..29ae849a4e 100644 --- a/os/debian/changelog +++ b/os/debian/changelog @@ -1,3 +1,9 @@ +openttd (1.5.0~RC1-0) unstable; urgency=low + + * New upstream release 1.5.0-RC1 + + -- OpenTTD Wed, 18 Mar 2015 21:00:00 +0100 + openttd (1.5.0~beta2-0) unstable; urgency=low * New upstream release 1.5.0-beta2 diff --git a/os/windows/installer/install.nsi b/os/windows/installer/install.nsi index bc1e422fba..b9fb8ede16 100644 --- a/os/windows/installer/install.nsi +++ b/os/windows/installer/install.nsi @@ -2,8 +2,8 @@ !define APPV_MAJOR 1 !define APPV_MINOR 5 !define APPV_MAINT 0 -!define APPV_BUILD 1 -!define APPV_EXTRA "-beta2" +!define APPV_BUILD 2 +!define APPV_EXTRA "-RC1" !define APPNAME "OpenTTD" ; Define application name !define APPVERSION "${APPV_MAJOR}.${APPV_MINOR}.${APPV_MAINT}${APPV_EXTRA}" ; Define application version diff --git a/readme.txt b/readme.txt index 79420b978d..4da3cecf05 100644 --- a/readme.txt +++ b/readme.txt @@ -1,5 +1,5 @@ -Last updated: 2015-02-24 -Release version: 1.5.0-beta2 +Last updated: 2015-03-18 +Release version: 1.5.0-RC1 ------------------------------------------------------------------------ diff --git a/src/script/api/ai_changelog.hpp b/src/script/api/ai_changelog.hpp index b51d1b268a..514880757a 100644 --- a/src/script/api/ai_changelog.hpp +++ b/src/script/api/ai_changelog.hpp @@ -17,8 +17,6 @@ * * \b 1.5.0 * - * 1.5.0 is not yet released. The following changes are not set in stone yet. - * * API additions: * \li AIList::SwapList * \li AIStation::GetCargoPlanned diff --git a/src/script/api/game_changelog.hpp b/src/script/api/game_changelog.hpp index 8ff41f775d..93ec153762 100644 --- a/src/script/api/game_changelog.hpp +++ b/src/script/api/game_changelog.hpp @@ -17,8 +17,6 @@ * * \b 1.5.0 * - * 1.5.0 is not yet released. The following changes are not set in stone yet. - * * API additions: * \li GSList::SwapList * \li GSStation::GetCargoPlanned