diff --git a/src/console_cmds.cpp b/src/console_cmds.cpp index 111017c0cc..5ac065cdd1 100644 --- a/src/console_cmds.cpp +++ b/src/console_cmds.cpp @@ -2105,6 +2105,11 @@ DEF_CONSOLE_CMD(ConListSettings) DEF_CONSOLE_CMD(ConGamelogPrint) { + if (argc == 0) { + IConsolePrint(CC_HELP, "Print logged fundamental changes to the game since the start. Usage: 'gamelog'."); + return true; + } + _gamelog.PrintConsole(); return true; } diff --git a/src/gamelog.cpp b/src/gamelog.cpp index cf0fe4e3b6..3d2a1b46ab 100644 --- a/src/gamelog.cpp +++ b/src/gamelog.cpp @@ -5,7 +5,7 @@ * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ -/** @file gamelog.cpp Definition of functions used for logging of important changes in the game */ +/** @file gamelog.cpp Definition of functions used for logging of fundamental changes to the game */ #include "stdafx.h" #include "saveload/saveload.h" diff --git a/src/gamelog.h b/src/gamelog.h index 653a0fec4d..0383169335 100644 --- a/src/gamelog.h +++ b/src/gamelog.h @@ -5,7 +5,7 @@ * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ -/** @file gamelog.h Functions to be called to log possibly unsafe game events */ +/** @file gamelog.h Functions to be called to log fundamental changes to the game */ #ifndef GAMELOG_H #define GAMELOG_H