diff --git a/src/console_cmds.cpp b/src/console_cmds.cpp
index 111017c0cc..5ac065cdd1 100644
--- a/src/console_cmds.cpp
+++ b/src/console_cmds.cpp
@@ -2105,6 +2105,11 @@ DEF_CONSOLE_CMD(ConListSettings)
DEF_CONSOLE_CMD(ConGamelogPrint)
{
+ if (argc == 0) {
+ IConsolePrint(CC_HELP, "Print logged fundamental changes to the game since the start. Usage: 'gamelog'.");
+ return true;
+ }
+
_gamelog.PrintConsole();
return true;
}
diff --git a/src/gamelog.cpp b/src/gamelog.cpp
index cf0fe4e3b6..3d2a1b46ab 100644
--- a/src/gamelog.cpp
+++ b/src/gamelog.cpp
@@ -5,7 +5,7 @@
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see .
*/
-/** @file gamelog.cpp Definition of functions used for logging of important changes in the game */
+/** @file gamelog.cpp Definition of functions used for logging of fundamental changes to the game */
#include "stdafx.h"
#include "saveload/saveload.h"
diff --git a/src/gamelog.h b/src/gamelog.h
index 653a0fec4d..0383169335 100644
--- a/src/gamelog.h
+++ b/src/gamelog.h
@@ -5,7 +5,7 @@
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see .
*/
-/** @file gamelog.h Functions to be called to log possibly unsafe game events */
+/** @file gamelog.h Functions to be called to log fundamental changes to the game */
#ifndef GAMELOG_H
#define GAMELOG_H