From f08983a948e167fa7dca6a762ad3eeafe5360445 Mon Sep 17 00:00:00 2001 From: truelight Date: Mon, 24 Jan 2005 20:25:52 +0000 Subject: [PATCH] (svn r1643) -Fix: [ 1108547 ] You can now change the server-password via the GUI again --- network_gui.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/network_gui.c b/network_gui.c index ad60104a20..72204b1858 100644 --- a/network_gui.c +++ b/network_gui.c @@ -527,7 +527,7 @@ static void NetworkStartServerWindowWndProc(Window *w, WindowEvent *e) break; case 4: { /* Set password button */ StringID str; - str = AllocateName(_network_game_info.server_password, 0); + str = AllocateName(_network_server_password, 0); ShowQueryString(str, STR_NETWORK_SET_PASSWORD, 20, 250, w->window_class, w->window_number); DeleteName(str); } break; @@ -610,8 +610,8 @@ static void NetworkStartServerWindowWndProc(Window *w, WindowEvent *e) case WE_ON_EDIT_TEXT: { byte *b = e->edittext.str; - ttd_strlcpy(_network_game_info.server_password, b, sizeof(_network_game_info.server_password)); - if (_network_game_info.server_password[0] == '\0') { + ttd_strlcpy(_network_server_password, b, sizeof(_network_server_password)); + if (_network_server_password[0] == '\0') { _network_game_info.use_password = 0; } else { _network_game_info.use_password = 1;