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(svn r1833) byte -> char transition: the rest

This commit is contained in:
tron
2005-02-06 22:25:27 +00:00
parent 27dc506a03
commit eed181245d
18 changed files with 56 additions and 49 deletions

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@@ -303,7 +303,7 @@ VARDEF uint _returned_refit_amount;
// Deals with the type of the savegame, independent of extension
typedef struct {
int mode; // savegame/scenario type (old, new)
byte name[MAX_PATH]; // name
char name[MAX_PATH]; // name
} SmallFiosItem;
// Used when switching from the intro menu.