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(svn r3172) static, const
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@@ -79,8 +79,9 @@ static void NetworkGameWindowWndProc(Window *w, WindowEvent *e)
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_selected_field = 3;
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_selected_item = NULL;
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break;
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case WE_PAINT: {
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NetworkGameList *sel = _selected_item;
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const NetworkGameList* sel = _selected_item;
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w->disabled_state = 0;
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@@ -891,9 +892,10 @@ static WindowDesc _client_list_desc = {
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};
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// Finds the Xth client-info that is active
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static NetworkClientInfo *NetworkFindClientInfo(byte client_no)
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static const NetworkClientInfo* NetworkFindClientInfo(byte client_no)
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{
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NetworkClientInfo *ci;
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const NetworkClientInfo* ci;
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for (ci = _network_client_info; ci != &_network_client_info[MAX_CLIENT_INFO]; ci++) {
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// Skip non-active items
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if (ci->client_index == NETWORK_EMPTY_INDEX) continue;
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@@ -1012,7 +1014,7 @@ static uint ClientListPopupHeigth(void) {
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static Window *PopupClientList(Window *w, int client_no, int x, int y)
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{
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int i, h;
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NetworkClientInfo *ci;
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const NetworkClientInfo* ci;
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DeleteWindowById(WC_TOOLBAR_MENU, 0);
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// Clean the current actions
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