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(svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!

This commit is contained in:
truelight
2004-09-10 19:02:27 +00:00
parent 1c1a5b91c9
commit eb49a19460
82 changed files with 1857 additions and 1857 deletions

View File

@@ -110,7 +110,7 @@ typedef struct Patches {
bool always_small_airport; // always allow small airports
bool realistic_acceleration; // realistic acceleration for trains
bool invisible_trees; // don't show trees when buildings are transparent
uint8 toolbar_pos; // position of toolbars, 0=left, 1=center, 2=right
byte max_trains; //max trains in game per player (these are 8bit because the unitnumber field can't hold more)
@@ -132,7 +132,7 @@ typedef struct Patches {
byte pf_maxdepth; // maximum recursion depth when searching for a train route for new pathfinder
uint16 pf_maxlength; // maximum length when searching for a train route for new pathfinder
bool bridge_pillars; // show bridge pillars for high bridges
bool ai_disable_veh_train; // disable types for AI
@@ -169,7 +169,7 @@ typedef struct Cheat {
} Cheat;
// WARNING! Do _not_ remove entries in Cheats struct or change the order
// WARNING! Do _not_ remove entries in Cheats struct or change the order
// of the existing ones! Would break downward compatibility.
// Only add new entries at the end of the struct!
@@ -187,7 +187,7 @@ typedef struct Cheats {
VARDEF Cheats _cheats;
typedef struct Paths {
char *personal_dir; // includes cfg file and save folder
char *personal_dir; // includes cfg file and save folder
char *game_data_dir; // includes data, gm, lang
char *data_dir;
char *gm_dir;