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(svn r19286) -Fix (r18648): [YAPP] If reversing at path signals was disabled, a train would not reverse when hitting the back of an one-way signal.
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@@ -3364,8 +3364,11 @@ static void TrainController(Train *v, Vehicle *nomove)
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}
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/* If we would reverse but are currently in a PBS block and
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/* If we would reverse but are currently in a PBS block and
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* reversing of stuck trains is disabled, don't reverse. */
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* reversing of stuck trains is disabled, don't reverse.
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if (_settings_game.pf.wait_for_pbs_path == 255 && UpdateSignalsOnSegment(v->tile, enterdir, v->owner) == SIGSEG_PBS) {
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* This does not apply if the reason for reversing is a one-way
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* signal blocking us, because a train would then be stuck forever. */
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if (_settings_game.pf.wait_for_pbs_path == 255 && !HasOnewaySignalBlockingTrackdir(gp.new_tile, i) &&
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UpdateSignalsOnSegment(v->tile, enterdir, v->owner) == SIGSEG_PBS) {
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v->wait_counter = 0;
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v->wait_counter = 0;
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return;
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return;
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}
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}
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