diff --git a/src/network/network_server.cpp b/src/network/network_server.cpp index a6c87405ed..8cd1a5921f 100644 --- a/src/network/network_server.cpp +++ b/src/network/network_server.cpp @@ -1330,7 +1330,7 @@ void NetworkServerSendChat(NetworkAction action, DestType desttype, int dest, co NetworkRecvStatus ServerNetworkGameSocketHandler::Receive_CLIENT_CHAT(Packet *p) { - if (this->status < STATUS_AUTHORIZED) { + if (this->status < STATUS_PRE_ACTIVE) { /* Illegal call, return error and ignore the packet */ return this->SendError(NETWORK_ERROR_NOT_AUTHORIZED); }